封面
市场调查报告书
商品编码
1662153

全球行动娱乐市场

Mobile Entertainment

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 274 Pages | 商品交期: 最快1-2个工作天内

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简介目录

预计 2030 年全球行动娱乐市场规模将达 2,361 亿美元

2024 年全球行动娱乐市场规模估计为 1,593 亿美元,预计 2030 年将达到 2,361 亿美元,2024 年至 2030 年的复合年增长率为 6.8%。行动游戏是该报告分析的细分市场之一,预计到分析期结束时,其复合年增长率将达到 6.4%,达到 1263 亿美元。在分析期内,行动音乐领域的复合年增长率预计为 8.4%。

美国市场预计将达到 414 亿美元,中国市场年复合成长率为 10.2%

预计2024年美国行动娱乐市场规模将达414亿美元。中国是世界第二大经济体,预计到 2030 年市场规模将达到 567 亿美元,2024-2030 年分析期间的复合年增长率为 10.2%。其他值得注意的区域市场包括日本和加拿大,预计在分析期间的复合年增长率分别为 3.2% 和 6.1%。在欧洲,德国的复合年增长率预计为 4.0%。

全球行动娱乐市场趋势 - 主要趋势与驱动因素摘要

随着智慧型手机和平板电脑的普及,行动娱乐产业不仅在媒体消费方面而且在娱乐产业的生产和发行性质方面正在经历重大变化。作为日常生活的重要组成部分,行动娱乐提供各种各样的内容,从视讯串流和音乐到游戏和阅读,并对通讯行业产生重大影响。获得丰富的多媒体体验和高速网路连接的便利性正在推动行动内容消费的成长。尤其值得注意的是手机游戏的激增,其精緻且引人入胜的游戏玩法吸引了传统年轻游戏玩家以外的更广泛的受众。此外,行动平台对音乐、电影和电视产业至关重要,它使艺术家、唱片公司和製作人能够接触到新的受众,并更有效地将其内容收益。这些平台还透过提供手机投注的便利性为博彩业做出了贡献,展示了行动娱乐对各种娱乐形式的重大影响。

行动娱乐应用与电信产业之间的共生关係对于两个产业的发展都至关重要。行动娱乐应用程式利用通讯业者提供的强大网路基础设施来推动大量资料使用,从而为通讯业者带来收益。虽然通讯公司可能不会直接从第三方应用程式收益中受益,但资料消费的增加会透过提高 ARPU(每用户平均收入)转化为可观的间接收益。此外,通讯业者正在利用行动娱乐应用程式来提高客户参与和满意度,透过提供对首选内容的持续访问,提高用户保留率并加强其服务产品的价值提案。

行动娱乐产业的成长受到多种关键驱动因素的推动,这些因素反映了更广泛的技术进步和消费行为的变化。智慧型手机和平板装置的日益普及扩大了受众群体,同时,行动连线的改善和行动技术的创新透过更好的图形和更大的萤幕增强了用户体验。人工智慧的融入以实现个人化体验、5G的推出以实现更高品质的串流媒体、以及消费者对连续观看的偏好也是关键的成长要素。此外,设备和云端运算的标准化将使内容更易于存取和消费,从而加强行动娱乐模式。行动优先的内容策略、为实现更安全的交易而增强的安全功能以及为实现内容共用的社交媒体整合将提高用户参与度和信任度。此外,小众内容的扩展迎合了多样化消费者的兴趣并扩大了市场范围。考虑到所有这些因素,行动娱乐正呈现动态成长轨迹,预计将成为未来数位媒体消费的核心组成部分。

部分

类型(手机游戏、手机音乐、手机电视、其他服务)

受访公司范例(44家值得关注的公司)

  • Activision Blizzard Inc.
  • Apple Inc.
  • AT&T, Inc.
  • Bharti Airtel Limited
  • CBS Corporation
  • Comcast Corporation
  • CyberAgent Inc.
  • Facebook Inc.
  • Google Inc.
  • LINE Corporation
  • Machine Zone Inc.
  • Mobi2fun Mobile Entertainment Pvt. Ltd.
  • Mobile Roadie
  • MobiTV Inc.
  • Orange SA
  • Samsung Electronics Co., Ltd.
  • Sky plc
  • Spotify AB
  • Stingray Digital Media Group
  • Twitter Inc.
  • Verizon Communications Inc.
  • WhatsApp Inc.

目录

第一章调查方法

第 2 章执行摘要

  • 市场概况
  • 主要企业
  • 市场趋势和驱动因素
  • 全球市场展望

第三章 市场分析

  • 美国
  • 加拿大
  • 日本
  • 中国
  • 欧洲
  • 法国
  • 德国
  • 义大利
  • 英国
  • 西班牙
  • 俄罗斯
  • 其他欧洲国家
  • 亚太地区
  • 澳洲
  • 印度
  • 韩国
  • 其他亚太地区
  • 拉丁美洲
  • 阿根廷
  • 巴西
  • 墨西哥
  • 其他拉丁美洲国家
  • 中东
  • 伊朗
  • 以色列
  • 沙乌地阿拉伯
  • 阿拉伯聯合大公国
  • 其他中东地区
  • 非洲

第四章 竞赛

简介目录
Product Code: MCP-7336

Global Mobile Entertainment Market to Reach US$236.1 Billion by 2030

The global market for Mobile Entertainment estimated at US$159.3 Billion in the year 2024, is expected to reach US$236.1 Billion by 2030, growing at a CAGR of 6.8% over the analysis period 2024-2030. Mobile Games, one of the segments analyzed in the report, is expected to record a 6.4% CAGR and reach US$126.3 Billion by the end of the analysis period. Growth in the Mobile Music segment is estimated at 8.4% CAGR over the analysis period.

The U.S. Market is Estimated at US$41.4 Billion While China is Forecast to Grow at 10.2% CAGR

The Mobile Entertainment market in the U.S. is estimated at US$41.4 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$56.7 Billion by the year 2030 trailing a CAGR of 10.2% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 3.2% and 6.1% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 4.0% CAGR.

Global Mobile Entertainment Market - Key Trends and Drivers Summarized

The landscape of mobile entertainment has undergone profound transformations with the widespread adoption of smartphones and tablets, reshaping not just media consumption but also production and distribution within the entertainment industry. As a pivotal element of daily life, mobile entertainment offers diverse content ranging from video streaming and music to gaming and reading, significantly impacting the telecom sector. The convenience of accessing rich multimedia experiences and high-speed internet connectivity has led to increased consumption of mobile content. Notably, there has been a surge in mobile gaming, where sophisticated and engaging gameplay attracts a broad demographic beyond traditional young gamers. Additionally, mobile platforms have become crucial for the music industry and film and television, enabling artists, labels, and producers to reach new audiences and monetize content effectively. These platforms also cater to the gambling industry by providing the convenience of mobile betting, illustrating the expansive influence of mobile entertainment across various entertainment facets.

The symbiotic relationship between mobile entertainment applications and the telecom sector is integral to both industries' evolution. These applications leverage the robust internet infrastructure provided by telecom operators, driving significant data usage and, consequently, revenue for these operators. While telecom companies might not directly profit from third-party app revenues, the increased data consumption translates into substantial indirect earnings through enhanced Average Revenue Per User (ARPU). Moreover, telecom operators utilize mobile entertainment applications to improve customer engagement and satisfaction by providing continuous access to preferred content, thereby increasing user stickiness and enhancing the value proposition of their service offerings.

The growth of the mobile entertainment sector is spurred by several key drivers, reflecting broader technological advancements and shifting consumer behaviors. Increased penetration of smartphones and tablets expands the audience base, while enhanced mobile connectivity and innovations in mobile technology improve user experiences through better graphics and larger screens. The integration of AI for personalized experiences, the rollout of 5G for higher-quality streaming, and the growing consumer preference for binge-watching are also significant growth factors. Furthermore, standardization across devices and cloud computing facilitates easier content access and consumption, enhancing the mobile entertainment model. Mobile-first content strategies, improved security features for safer transactions, and social media integration for sharing content amplify user engagement and trust. Additionally, the expanding array of niche content caters to diverse consumer interests, broadening the market reach. Collectively, these factors underscore a dynamic growth trajectory for mobile entertainment, positioning it as a central component of digital media consumption moving forward.

SCOPE OF STUDY:

The report analyzes the Mobile Entertainment market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Type (Mobile Games, Mobile Music, Mobile TV, Other Services)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 44 Featured) -

  • Activision Blizzard Inc.
  • Apple Inc.
  • AT&T, Inc.
  • Bharti Airtel Limited
  • CBS Corporation
  • Comcast Corporation
  • CyberAgent Inc.
  • Facebook Inc.
  • Google Inc.
  • LINE Corporation
  • Machine Zone Inc.
  • Mobi2fun Mobile Entertainment Pvt. Ltd.
  • Mobile Roadie
  • MobiTV Inc.
  • Orange S.A.
  • Samsung Electronics Co., Ltd.
  • Sky plc
  • Spotify AB
  • Stingray Digital Media Group
  • Twitter Inc.
  • Verizon Communications Inc.
  • WhatsApp Inc.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • Mobile Entertainment - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Increasing Demand for On-Demand and Streaming Content
    • Growth of Mobile Device Usage and Smartphone Penetration
    • Advancements in Mobile Network Technologies (4G/5G)
    • Rising Adoption of Mobile Gaming and Augmented Reality (AR) Applications
    • Impact of COVID-19 Pandemic on Mobile Entertainment Consumption
    • Government Regulations and Standards for Mobile Content
    • Expansion of Mobile Entertainment in Emerging Markets
    • Development of User-Friendly and Interactive Content Platforms
    • Role of Mobile Entertainment in Enhancing User Engagement and Experience
    • Market Penetration of Subscription-Based Mobile Content Services
    • Influence of Technological Innovations on Content Creation and Distribution
    • Growth of Mobile Video Streaming and Social Media Integration
    • Emerging Markets and Growth Opportunities in Developing Regions
    • Future Trends and Innovations in Mobile Entertainment Technologies
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Mobile Entertainment Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World Historic Review for Mobile Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 4: World 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 6: World Historic Review for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 7: World 15-Year Perspective for Mobile Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Mobile Music by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World Historic Review for Mobile Music by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 10: World 15-Year Perspective for Mobile Music by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Mobile TV by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 12: World Historic Review for Mobile TV by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 13: World 15-Year Perspective for Mobile TV by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Other Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 15: World Historic Review for Other Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 16: World 15-Year Perspective for Other Services by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 17: USA Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 18: USA Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 19: USA 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • CANADA
    • TABLE 20: Canada Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 21: Canada Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 22: Canada 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • JAPAN
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 23: Japan Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 24: Japan Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 25: Japan 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • CHINA
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 26: China Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 27: China Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 28: China 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • EUROPE
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 29: Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 30: Europe Historic Review for Mobile Entertainment by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 31: Europe 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
    • TABLE 32: Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: Europe Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 34: Europe 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • FRANCE
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 35: France Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 36: France Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 37: France 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • GERMANY
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 38: Germany Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Germany Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 40: Germany 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • ITALY
    • TABLE 41: Italy Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 42: Italy Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 43: Italy 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • UNITED KINGDOM
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 44: UK Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: UK Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 46: UK 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • SPAIN
    • TABLE 47: Spain Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 48: Spain Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 49: Spain 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • RUSSIA
    • TABLE 50: Russia Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Russia Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 52: Russia 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • REST OF EUROPE
    • TABLE 53: Rest of Europe Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 54: Rest of Europe Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 55: Rest of Europe 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • ASIA-PACIFIC
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 56: Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 57: Asia-Pacific Historic Review for Mobile Entertainment by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 58: Asia-Pacific 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
    • TABLE 59: Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 60: Asia-Pacific Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 61: Asia-Pacific 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • AUSTRALIA
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
    • TABLE 62: Australia Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: Australia Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 64: Australia 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • INDIA
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
    • TABLE 65: India Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 66: India Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 67: India 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • SOUTH KOREA
    • TABLE 68: South Korea Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: South Korea Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 70: South Korea 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 71: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 72: Rest of Asia-Pacific Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 73: Rest of Asia-Pacific 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • LATIN AMERICA
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
    • TABLE 74: Latin America Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 75: Latin America Historic Review for Mobile Entertainment by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 76: Latin America 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2015, 2025 & 2030
    • TABLE 77: Latin America Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 78: Latin America Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 79: Latin America 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • ARGENTINA
    • TABLE 80: Argentina Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Argentina Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 82: Argentina 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • BRAZIL
    • TABLE 83: Brazil Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 84: Brazil Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 85: Brazil 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • MEXICO
    • TABLE 86: Mexico Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: Mexico Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 88: Mexico 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • REST OF LATIN AMERICA
    • TABLE 89: Rest of Latin America Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 90: Rest of Latin America Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 91: Rest of Latin America 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • MIDDLE EAST
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
    • TABLE 92: Middle East Recent Past, Current & Future Analysis for Mobile Entertainment by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 93: Middle East Historic Review for Mobile Entertainment by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 94: Middle East 15-Year Perspective for Mobile Entertainment by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2015, 2025 & 2030
    • TABLE 95: Middle East Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 96: Middle East Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 97: Middle East 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • IRAN
    • TABLE 98: Iran Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Iran Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 100: Iran 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • ISRAEL
    • TABLE 101: Israel Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 102: Israel Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 103: Israel 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • SAUDI ARABIA
    • TABLE 104: Saudi Arabia Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 105: Saudi Arabia Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 106: Saudi Arabia 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 107: UAE Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 108: UAE Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 109: UAE 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • REST OF MIDDLE EAST
    • TABLE 110: Rest of Middle East Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 111: Rest of Middle East Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 112: Rest of Middle East 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030
  • AFRICA
    • Mobile Entertainment Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
    • TABLE 113: Africa Recent Past, Current & Future Analysis for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 114: Africa Historic Review for Mobile Entertainment by Type - Mobile Games, Mobile Music, Mobile TV and Other Services Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 115: Africa 15-Year Perspective for Mobile Entertainment by Type - Percentage Breakdown of Value Sales for Mobile Games, Mobile Music, Mobile TV and Other Services for the Years 2015, 2025 & 2030

IV. COMPETITION