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市场调查报告书
商品编码
1765304

全球虚拟视网膜显示器市场

Virtual Retinal Display

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 194 Pages | 商品交期: 最快1-2个工作天内

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简介目录

预计到 2030 年全球虚拟视网膜显示器市场规模将达到 1.518 亿美元

全球虚拟视网膜显示器市场规模预计在2024年为2,090万美元,到2030年将达到1.518亿美元,在2024-2030年的分析期间内,复合年增长率为39.1%。航空和战术是本报告分析的细分市场之一,预计其复合年增长率为36.4%,到分析期结束时规模将达到3780万美元。游戏和娱乐细分市场在分析期间的复合年增长率预计为42.2%。

美国市场规模估计为 640 万美元,中国市场预计复合年增长率为 36.4%

预计2024年,美国虚拟视网膜显示器市场规模将达640万美元。预计在2024-2030年的分析期间内,世界第二大经济体中国市场的复合年增长率将达到36.4%,到2030年市场规模将达到2,040万美元。其他值得关注的区域市场包括日本和加拿大,预计在分析期间的复合年增长率分别为34.4%和32.7%。在欧洲,预计德国市场的复合年增长率将达到25.8%。

全球虚拟视网膜显示器市场-主要趋势与驱动因素摘要

为什么虚拟视网膜显示器能够改变扩增实境和虚拟实境?

虚拟视网膜显示 (VRD) 技术正在彻底改变扩增实境(AR) 和虚拟实境 (VR) 领域,与传统显示技术相比,它提供无与伦比的影像清晰度、高对比度并能减轻眼睛疲劳。与传统的基于萤幕的 AR/ VR头戴装置不同,VRD 使用雷射或 LED 光将影像直接投射到视网膜上,从而带来更身临其境、更自然的观看体验。该技术在游戏、医疗保健、军事训练和可穿戴显示器等对超高解析度视觉效果和即时互动至关重要的领域中日益受到重视。随着微型化和光学技术的进步,VRD 正在成为现有显示解决方案的更佳替代方案,为下一代 AR/VR 应用铺平道路。

工业界如何使用虚拟视网膜显示器?

VRD 技术的应用范围已从游戏和娱乐扩展到医学影像处理、远距离诊断和国防训练模拟等多种应用领域。在医疗保健领域,VRD 用于手术视觉化,使外科医生可以不受干扰地存取即时迭加的医疗数据。国防工业正在将 VRD 整合到军用抬头显示器(HUD) 和模拟训练系统中,为士兵提供即时战场资讯。此外,汽车製造商正在研究下一代抬头显示器(HUD) 的 VRD,使驾驶员无需将注意力从道路上移开即可存取重要的导航和安全资讯。随着智慧型穿戴技术的不断发展,VRD 有望成为免提高解析度显示器解决方案的关键推动因素。

塑造 VRD 技术未来的主要趋势是什么?

多项技术进步正在塑造VRD市场的成长,包括基于AI的眼动追踪技术,旨在提升使用者体验和动态对焦。超轻量级和节能型VRD解决方案的开发也取得了进展,使其能够长期使用。越来越多的公司正在投资全像和奈米光子显示技术,以提高VRD性能并降低功耗。此外,5G和云端处理的融合使VRD应用程式能够即时高频宽传输,消除延迟问题并提高响应速度。随着消费者对轻巧紧凑型AR/VR设备的需求不断增长,製造商正专注于符合人体工学且可穿戴的VRD设计,以实现主流应用。

虚拟视网膜显示器市场的成长受到多种因素的推动,例如对高品质沉浸式体验的需求不断增长、AR/VR 在医疗保健和国防领域的日益普及,以及雷射和光学技术的持续进步。 VRD 与汽车抬头显示器 (HUD) 的整合增强了安全性和驾驶员意识,为创新创造了新的机会。此外,对人工智慧增强型视觉计算和即时数据视觉化的日益关注,正在加速 VRD 在多个行业的应用。 5G 和边缘运算的扩展进一步促进了高解析度内容的无缝传输和处理,使 VRD 在下一代智慧穿戴装置和商用应用中得到广泛应用。

部分

最终用途(航空/战术、游戏/娱乐、医疗、工程、其他最终用途)

受访公司范例

  • Avegant Corporation
  • Google LLC
  • Human Interface Technology Laboratory
  • Innovega Inc.
  • Magic Leap, Inc.
  • Microvision, Inc.
  • OmniVision Technologies, Inc.(OVT)
  • Sony Group Corporation
  • Texas Instruments, Inc.
  • Vuzix Corporation

人工智慧集成

全球产业分析师正在利用可操作的专家内容和人工智慧工具改变市场和竞争情报。

Global Industry Analysts 并未遵循典型的 LLM 或特定产业的 SLM查询,而是建立了一个从全球专家收集的内容库,其中包括影片录影、部落格、搜寻引擎研究以及大量的公司、产品/服务和市场数据。

关税影响係数

全球产业分析师根据公司总部所在国家、製造地、进出口状况(成品和原始OEM)预测其竞争态势的变化。这种复杂且多面向的市场动态预计将以多种方式影响竞争对手,包括销货成本成本 (COGS) 上升、盈利下降、供应链重组以及其他微观和宏观市场动态。

目录

第一章调查方法

第二章执行摘要

  • 市场概览
  • 主要企业
  • 市场趋势和驱动因素
  • 全球市场展望

第三章市场分析

  • 美国
  • 加拿大
  • 日本
  • 中国
  • 欧洲
  • 法国
  • 德国
  • 义大利
  • 英国
  • 其他欧洲国家
  • 亚太地区
  • 其他地区

第四章 竞赛

简介目录
Product Code: MCP15513

Global Virtual Retinal Display Market to Reach US$151.8 Million by 2030

The global market for Virtual Retinal Display estimated at US$20.9 Million in the year 2024, is expected to reach US$151.8 Million by 2030, growing at a CAGR of 39.1% over the analysis period 2024-2030. Aviation & Tactical, one of the segments analyzed in the report, is expected to record a 36.4% CAGR and reach US$37.8 Million by the end of the analysis period. Growth in the Gaming & Entertainment segment is estimated at 42.2% CAGR over the analysis period.

The U.S. Market is Estimated at US$6.4 Million While China is Forecast to Grow at 36.4% CAGR

The Virtual Retinal Display market in the U.S. is estimated at US$6.4 Million in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$20.4 Million by the year 2030 trailing a CAGR of 36.4% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 34.4% and 32.7% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 25.8% CAGR.

Global Virtual Retinal Display Market - Key Trends & Drivers Summarized

What Makes Virtual Retinal Display a Game-Changer in Augmented and Virtual Reality?

Virtual retinal display (VRD) technology is revolutionizing the augmented reality (AR) and virtual reality (VR) landscape by offering unparalleled image clarity, high contrast, and reduced eye strain compared to traditional display technologies. Unlike conventional screen-based AR/VR headsets, VRD projects images directly onto the retina using laser or LED light, creating a more immersive and natural viewing experience. This technology is gaining prominence in sectors such as gaming, healthcare, military training, and wearable displays, where ultra-high-resolution visuals and real-time interaction are essential. With advancements in miniaturization and optics, VRD is emerging as a superior alternative to existing display solutions, paving the way for next-generation AR/VR applications.

How Are Industries Leveraging Virtual Retinal Displays?

The adoption of VRD technology is expanding beyond gaming and entertainment, with diverse applications in medical imaging, remote diagnostics, and defense training simulations. In the healthcare sector, VRD is being utilized for augmented surgical visualization, allowing surgeons to access real-time overlays of medical data without distractions. The defense industry is integrating VRD into military head-up displays (HUDs) and simulation training systems to provide soldiers with real-time battlefield intelligence. Additionally, automotive manufacturers are exploring VRD for next-generation heads-up displays (HUDs), enabling drivers to access crucial navigation and safety information without shifting focus from the road. As smart wearable technology continues to advance, VRD is expected to become a key enabler of hands-free, high-resolution display solutions.

What Key Trends Are Shaping the Future of VRD Technology?

Several technological advancements are shaping the growth of the VRD market, including the integration of AI-based eye-tracking for enhanced user experience and dynamic focus adjustments. The development of ultra-lightweight and energy-efficient VRD solutions is also gaining traction, making them more practical for prolonged use. Companies are increasingly investing in holographic and nanophotonic display technologies to enhance VRD performance and reduce power consumption. Furthermore, the convergence of 5G and cloud computing is enabling real-time, high-bandwidth streaming for VRD applications, eliminating latency issues and improving responsiveness. As consumer demand for lightweight, compact AR/VR devices grows, manufacturers are focusing on ergonomic and wearable VRD designs for mainstream adoption.

The growth in the virtual retinal display market is driven by several factors, including rising demand for high-quality immersive experiences, increasing adoption of AR/VR in healthcare and defense, and continuous advancements in laser and optics technologies. The integration of VRD in automotive HUDs is creating new opportunities for innovation, enhancing safety and driver awareness. Additionally, the growing focus on AI-enhanced visual computing and real-time data visualization is accelerating VRD adoption across multiple industries. The expansion of 5G and edge computing is further facilitating seamless streaming and processing of high-resolution content, enabling widespread adoption of VRD in next-generation smart wearables and professional applications.

SCOPE OF STUDY:

The report analyzes the Virtual Retinal Display market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

End-Use (Aviation & Tactical, Gaming & Entertainment, Medical, Engineering, Other End-Uses)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 41 Featured) -

  • Avegant Corporation
  • Google LLC
  • Human Interface Technology Laboratory
  • Innovega Inc.
  • Magic Leap, Inc.
  • Microvision, Inc.
  • OmniVision Technologies, Inc. (OVT)
  • Sony Group Corporation
  • Texas Instruments, Inc.
  • Vuzix Corporation

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Tariff Impact on Global Supply Chain Patterns
    • Virtual Retinal Display - Global Key Competitors Percentage Market Share in 2025 (E)
    • Global Economic Update
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rapid Advancements in Augmented Reality (AR) and Virtual Reality (VR) Technologies Driving Virtual Retinal Display Adoption
    • Increasing Demand for High-Resolution, Immersive Displays in Gaming and Entertainment Boosting Market Growth
    • Growth in Smart Wearable Devices and Head-Mounted Displays Enhancing Virtual Retinal Display Applications
    • Expanding Applications in Healthcare and Medical Imaging Fueling Demand for Virtual Retinal Displays
    • Rising Investments in Defense and Aerospace Augmented Reality Systems Driving Market Expansion
    • Development of Energy-Efficient and Compact Virtual Retinal Display Systems Enhancing Usability
    • Increasing Use of Virtual Retinal Displays in Automotive Heads-Up Displays (HUDs) Creating New Opportunities
    • Growing Adoption of AI and Eye-Tracking Technologies Improving Virtual Retinal Display Performance
    • Expansion of Remote Training and Simulation Applications Enhancing Market Potential
    • Rising Consumer Demand for Lightweight and Comfortable AR/VR Headsets Propelling Market Growth
    • Strategic Collaborations Between Tech Companies and Optics Manufacturers Accelerating Product Development
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Recent Past, Current & Future Analysis for Virtual Retinal Display by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
    • TABLE 2: World 6-Year Perspective for Virtual Retinal Display by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
    • TABLE 3: World Recent Past, Current & Future Analysis for Aviation & Tactical by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
    • TABLE 4: World 6-Year Perspective for Aviation & Tactical by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Gaming & Entertainment by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
    • TABLE 6: World 6-Year Perspective for Gaming & Entertainment by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 7: World Recent Past, Current & Future Analysis for Medical by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
    • TABLE 8: World 6-Year Perspective for Medical by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 9: World Recent Past, Current & Future Analysis for Engineering by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
    • TABLE 10: World 6-Year Perspective for Engineering by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Other End-Uses by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
    • TABLE 12: World 6-Year Perspective for Other End-Uses by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 13: World Virtual Retinal Display Market Analysis of Annual Sales in US$ for Years 2015 through 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 14: USA Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 15: USA 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • CANADA
    • TABLE 16: Canada Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 17: Canada 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • JAPAN
    • Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 18: Japan Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 19: Japan 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • CHINA
    • Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 20: China Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 21: China 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • EUROPE
    • Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 22: Europe Recent Past, Current & Future Analysis for Virtual Retinal Display by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ for Years 2024 through 2030 and % CAGR
    • TABLE 23: Europe 6-Year Perspective for Virtual Retinal Display by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 24: Europe Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 25: Europe 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • FRANCE
    • Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 26: France Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 27: France 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • GERMANY
    • Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 28: Germany Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 29: Germany 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • ITALY
    • TABLE 30: Italy Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 31: Italy 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • UNITED KINGDOM
    • Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 32: UK Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 33: UK 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 34: Rest of Europe Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 35: Rest of Europe 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • ASIA-PACIFIC
    • Virtual Retinal Display Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 36: Asia-Pacific Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 37: Asia-Pacific 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030
  • REST OF WORLD
    • TABLE 38: Rest of World Recent Past, Current & Future Analysis for Virtual Retinal Display by End-Use - Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses - Independent Analysis of Annual Sales in US$ for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Rest of World 6-Year Perspective for Virtual Retinal Display by End-Use - Percentage Breakdown of Value Sales for Aviation & Tactical, Gaming & Entertainment, Medical, Engineering and Other End-Uses for the Years 2025 & 2030

IV. COMPETITION