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市场调查报告书
商品编码
1784070

全球赛车模拟器市场

Racing Simulators

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 231 Pages | 商品交期: 最快1-2个工作天内

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简介目录

到 2030 年,全球赛车模拟器市场规模将达到 30 亿美元

全球赛车模拟器市场规模预计在2024年达到12亿美元,预计2024年至2030年期间的复合年增长率为16.6%,到2030年将达到30亿美元。赛车模拟器硬体是本报告分析的细分市场之一,预计其复合年增长率将达到18.0%,到分析期结束时规模将达到21亿美元。赛车模拟器软体细分市场在分析期间的复合年增长率预计为13.9%。

美国市场规模估计为 3.122 亿美元,中国市场预计复合年增长率为 15.6%

美国赛车模拟器市场规模预计在2024年达到3.122亿美元。作为世界第二大经济体,中国市场规模预计到2030年将达到4.601亿美元,在2024-2030年的分析期间内,复合年增长率为15.6%。其他值得关注的区域市场包括日本和加拿大,预计在分析期间内,这两个市场的复合年增长率分别为15.5%和14.2%。在欧洲,预计德国市场的复合年增长率约为12.1%。

全球赛车模拟器市场-主要趋势与驱动因素摘要

赛车模拟器市场为何成长如此迅速?

近年来,受电子竞技日益普及、游戏技术进步以及对高品质虚拟驾驶体验日益增长的需求推动,赛车模拟器市场经历了前所未有的增长。赛车模拟器结合了尖端实体引擎、力回馈转向系统和动态运动平台,为玩家提供超逼真的驾驶环境,完美复製真实世界的驾驶场景。专业赛车训练课程的激增进一步刺激了需求,因为专业赛车手在正式比赛前会使用模拟器来磨练技能并熟悉各种赛道状况。新冠疫情的封锁措施导致线上游戏和虚拟赛车赛事激增,显着加速了市场扩张。此外,赛车模拟器融入商业娱乐场所、驾驶学校和汽车研发中心,已将市场拓展至游戏之外。模拟技术的进步使赛车模拟器成为竞技电子竞技和专业驾驶员训练课程的重要组成部分。

科技进步如何增强赛车模拟器?

模拟技术的创新显着提升了赛车模拟器的真实感、反应速度和沈浸感。力回馈方向盘、液压运动平台和超高清 (UHD) 显示器的最新进展,让使用者体验到更接近真实的驾驶体验。触觉回馈系统能够模拟轮胎抓地力、路面纹理和悬吊运动,增强玩家的沉浸感。此外,人工智慧 (AI) 驱动的对手车手增强了赛车模拟的真实感,提供了更具适应性和挑战性的虚拟对手。虚拟实境 (VR) 和扩增实境(AR) 技术的融合进一步增强了沉浸感,让使用者彷佛置身于真实赛车的驾驶座中。高保真赛车模拟器使用雷射扫描赛道,精准再现每个颠簸、弯道和海拔变化。云端基础模拟服务和线上多人游戏功能也扩展了赛车模拟器的使用范围,让使用者可以参与全球虚拟赛车锦标赛。

哪些市场趋势将塑造赛车模拟器的未来?

电子竞技和竞技游戏日益增长的影响力在推动高端赛车模拟器需求方面发挥关键作用。 F1电竞系列赛和iRacing等大型电竞联赛的专业和业余参赛者数量激增,推动了游戏玩家对模拟钻机的采用。汽车产业也在利用赛车模拟器进行车辆测试、驾驶员安全训练和自动驾驶汽车开发。製造商与游戏开发商合作,打造超逼真的驾驶模型,使工程师能够在建造实体原型之前在虚拟环境中测试新车设计。此外,家用赛车设备的日益普及也推动了模组化模拟器组件(例如踏板组、赛车座椅和直驱方向盘)的销售成长。高调的赞助和品牌代言进入虚拟赛车生态系统,使赛车模拟器成为主流娱乐和训练工具,进一步推动了市场成长。

赛车模拟器市场的主要成长动力是什么?

全球赛车模拟器市场的成长受到多种因素的推动,包括游戏硬体的进步、电子竞技比赛的扩大以及专业赛车训练中越来越多的采用。基于 VR 的赛车体验日益普及,促使硬体製造商开发具有改进的图形渲染和即时物理模拟的下一代模拟器。赛车模拟器被纳入驾驶学院和企业培训计划,正在将市场扩展到游戏之外。此外,消费者在高阶游戏周边设备和模拟配件上的支出不断增加,这推动了高阶赛车模拟器的成长。汽车品牌和游戏工作室之间的战略伙伴关係进一步加强了市场,公司透过合作提供授权汽车模型和真实世界的赛道体验。随着模拟技术的不断发展,赛车模拟器市场预计将持续成长,吸引竞技游戏玩家和职业车手。

部分

产品(赛车模拟器硬体、赛车模拟器软体)、类型(紧凑型/入门级模拟器、中级模拟器、全尺寸模拟器)、销售管道(线上销售管道、线下销售管道)、用途(家庭/个人使用、商业用途)、最终用途(乘用车、商用车)

受访公司范例

  • 6 Sigma Sim Racing
  • A&D Technology
  • Abruzzi Racewear
  • Allinsports
  • Aston Martin & Curv Racing Simulators
  • Cruden BV
  • CXC Simulations
  • D-BOX Technologies
  • Fanatec(Endor AG)
  • Force Dynamics
  • iRacing.com Motorsport Simulations
  • Logitech G
  • MOTUM Simulation
  • MOZA Racing
  • Simucube
  • SIMWORX
  • Thrustmaster
  • Trak Racer
  • TURN 2 RACING
  • Vesaro

人工智慧集成

全球产业分析师利用可操作的专家内容和人工智慧工具改变市场和竞争情报。

Global Industry Analysts 没有遵循典型的 LLM 或特定于行业的 SLM查询,而是建立了一个从世界各地的专家收集的内容库,其中包括视频录像、博客、搜寻引擎研究以及大量的公司、产品/服务和市场数据。

关税影响係数

全球产业分析师根据公司总部所在国家、製造地和进出口(成品和原始设备製造商)情况预测其竞争地位的变化。这种复杂而多面的市场动态预计将以多种方式影响竞争对手,包括销货成本(COGS) 上升、盈利下降、供应链重组以及其他微观和宏观市场动态。

目录

第一章调查方法

第二章执行摘要

  • 市场概览
  • 主要企业
  • 市场趋势和驱动因素
  • 全球市场展望

第三章市场分析

  • 美国
  • 加拿大
  • 日本
  • 中国
  • 欧洲
  • 法国
  • 德国
  • 义大利
  • 英国
  • 其他欧洲国家
  • 亚太地区
  • 其他地区

第四章 比赛

简介目录
Product Code: MCP32744

Global Racing Simulators Market to Reach US$3.0 Billion by 2030

The global market for Racing Simulators estimated at US$1.2 Billion in the year 2024, is expected to reach US$3.0 Billion by 2030, growing at a CAGR of 16.6% over the analysis period 2024-2030. Racing Simulator Hardware, one of the segments analyzed in the report, is expected to record a 18.0% CAGR and reach US$2.1 Billion by the end of the analysis period. Growth in the Racing Simulator Software segment is estimated at 13.9% CAGR over the analysis period.

The U.S. Market is Estimated at US$312.2 Million While China is Forecast to Grow at 15.6% CAGR

The Racing Simulators market in the U.S. is estimated at US$312.2 Million in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$460.1 Million by the year 2030 trailing a CAGR of 15.6% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 15.5% and 14.2% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 12.1% CAGR.

Global Racing Simulator Market - Key Trends & Drivers Summarized

Why Is the Racing Simulator Market Experiencing Rapid Growth?

The racing simulator market has seen unprecedented growth in recent years, driven by the increasing popularity of e-sports, advancements in gaming technology, and the rising demand for high-quality virtual driving experiences. Racing simulators offer players a hyper-realistic driving environment, combining cutting-edge physics engines, force feedback steering systems, and dynamic motion platforms to replicate real-world driving conditions. The surge in professional motorsport training programs has further fueled demand, as professional racers use simulators to refine their skills and gain familiarity with different track conditions before actual races. The COVID-19 pandemic significantly accelerated market expansion, as lockdown restrictions led to a surge in online gaming and virtual motorsport events. Additionally, the integration of racing simulators into commercial entertainment venues, driving schools, and automotive research and development (R&D) centers has expanded the market’s scope beyond just gaming. As simulation technology continues to improve, racing simulators are becoming an integral part of both competitive e-sports and professional driver training programs.

How Are Technological Advancements Enhancing Racing Simulators?

Innovations in simulation technology have significantly improved the realism, responsiveness, and immersion of racing simulators. The latest advancements in force feedback steering wheels, hydraulic motion platforms, and ultra-high-definition (UHD) displays have enabled users to experience near-authentic driving sensations. Haptic feedback systems now replicate tire grip, road texture, and suspension movement, enhancing player immersion. Additionally, artificial intelligence (AI)-powered opponent drivers have improved realism in racing simulations, offering more adaptive and challenging virtual competitors. The integration of VR (virtual reality) and AR (augmented reality) technologies has further elevated the immersive experience, allowing users to feel as if they are inside the cockpit of a real racing car. High-fidelity racing simulators now utilize laser-scanned racetracks, which replicate every bump, curve, and elevation change with exceptional accuracy. Cloud-based simulation services and online multiplayer capabilities have also expanded the accessibility of racing simulators, enabling users to compete globally in virtual motorsport tournaments.

What Market Trends Are Shaping the Future of Racing Simulators?

The growing influence of e-sports and competitive gaming has played a pivotal role in driving demand for high-end racing simulators. Major e-sports leagues, such as the F1 Esports Series and iRacing competitions, have created a surge in professional and amateur participation, leading to increased adoption of simulation rigs among gamers. The automotive industry is also leveraging racing simulators for vehicle testing, driver safety training, and autonomous vehicle development. Manufacturers are collaborating with game developers to create hyper-realistic driving models that help engineers test new car designs in a virtual environment before physical prototyping. Additionally, the rising popularity of home racing setups has led to increased sales of modular simulator components, including pedal sets, racing seats, and direct-drive steering wheels. The entry of high-profile sponsorships and brand endorsements in the virtual racing ecosystem is further driving growth, making racing simulators a mainstream entertainment and training tool.

What Are the Key Growth Drivers of the Racing Simulator Market?

The growth in the global racing simulator market is driven by several factors, including advancements in gaming hardware, the expansion of e-sports competitions, and increasing adoption in professional motorsport training. The rising popularity of VR-enhanced racing experiences has encouraged hardware manufacturers to develop next-generation simulators with improved graphics rendering and real-time physics simulation. The integration of racing simulators in driving academies and corporate training programs has expanded the market beyond gaming. Additionally, increasing consumer spending on high-end gaming peripherals and simulation accessories is fueling the growth of premium racing simulators. Strategic partnerships between automotive brands and gaming studios are further strengthening the market, as companies collaborate to offer licensed car models and real-world racetrack experiences. As simulation technology continues to evolve, the racing simulator market is expected to experience sustained growth, appealing to both competitive gamers and professional drivers alike.

SCOPE OF STUDY:

The report analyzes the Racing Simulators market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Offering (Racing Simulator Hardware, Racing Simulator Software); Type (Compact / Entry-Level Simulators, Mid-Level Simulators, Full-Scale Simulators); Sales Channel (Online Sales Channel, Offline Sales Channel); Application (Home / Personal Use Application, Commercial Application); End-Use (Passenger Cars, Commercial Vehicles)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 43 Featured) -

  • 6 Sigma Sim Racing
  • A&D Technology
  • Abruzzi Racewear
  • Allinsports
  • Aston Martin & Curv Racing Simulators
  • Cruden B.V.
  • CXC Simulations
  • D-BOX Technologies
  • Fanatec (Endor AG)
  • Force Dynamics
  • iRacing.com Motorsport Simulations
  • Logitech G
  • MOTUM Simulation
  • MOZA Racing
  • Simucube
  • SIMWORX
  • Thrustmaster
  • Trak Racer
  • TURN 2 RACING
  • Vesaro

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Tariff Impact on Global Supply Chain Patterns
    • Racing Simulators - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Popularity of E-Sports and Virtual Motorsports Throws the Spotlight on Immersive Racing Simulator Experiences
    • Growth in Professional Racing Training Programs Drives Adoption of High-Fidelity Simulators for Driver Skill Enhancement
    • Surge in Home-Based Gaming Setups and Sim Racing Enthusiasts Spurs Demand for Affordable Yet Realistic Racing Simulators
    • Integration of VR and Motion Feedback Systems Expands Realism and Sensory Engagement in Racing Simulation Platforms
    • Increased Investment by Automotive OEMs and Motorsport Teams Strengthens Business Case for Simulator-Based R&D
    • Development of Multi-Axis Motion Platforms and Force Feedback Technologies Drives Hardware Innovation in the Premium Segment
    • Growing Adoption of Racing Simulators in Arcade Chains and Experience Zones Expands Commercial Use Cases
    • Expansion of Online Sim Racing Tournaments and Competitive Leagues Generates New Revenue Streams and Brand Partnerships
    • Technological Advancements in Steering Wheels, Pedals, and Seat Modules Propel Demand for Customizable Hardware Ecosystems
    • Rising Demand for Modular and Ergonomic Racing Rigs Fuels Innovation in DIY and Upgradeable Simulation Systems
    • Collaboration Between Game Developers and Peripheral Manufacturers Enhances Compatibility and Market Synergies
    • Emergence of Racing Simulators as a Tool for Cognitive Training and Reaction Time Testing Drives Use in Sports Science
    • Increasing Integration with Real-Time Telemetry and Track Data Boosts Use of Simulators in Professional Motorsports Analytics
    • Regulatory Approvals for Simulator-Based Training in Licensing Programs Strengthen Adoption by Driving Schools and Federations
    • Growth in Remote Coaching and E-Learning Platforms for Racing Drivers Encourages Simulator-Based Instruction Modules
    • Expansion of Simulation-Based Driver Assessment in Autonomous Vehicle Testing and ADAS Development Creates New Enterprise Use Cases
    • Surge in Social Media Influencer Engagement and Content Creation Around Sim Racing Boosts Consumer Interest and Awareness
    • Focus on Cross-Platform Gaming and Cloud-Based Access Drives Development of Hybrid Hardware-Software Ecosystems
    • Rising Need for Realistic Environmental Replication and Weather Dynamics Spurs Software Innovation in Racing Sim Titles
    • Growing Availability of Licensed Tracks and Vehicle Models Enhances Authenticity and Engagement for Racing Enthusiasts
    • Increased Participation of Younger Audiences and Casual Gamers Expands Market for Entry-Level and Mid-Tier Racing Sim Solutions
    • Focus on Sustainability and Digital Twin Technologies Fuels Demand for Simulators in Motorsport Engineering and Simulation Labs
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Racing Simulators Market Analysis of Annual Sales in US$ Thousand for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Racing Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 3: World 6-Year Perspective for Racing Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
    • TABLE 4: World Recent Past, Current & Future Analysis for Racing Simulator Hardware by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 5: World 6-Year Perspective for Racing Simulator Hardware by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 6: World Recent Past, Current & Future Analysis for Racing Simulator Software by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 7: World 6-Year Perspective for Racing Simulator Software by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Passenger Cars by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 9: World 6-Year Perspective for Passenger Cars by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 10: World Recent Past, Current & Future Analysis for Commercial Vehicles by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 11: World 6-Year Perspective for Commercial Vehicles by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 12: World Recent Past, Current & Future Analysis for Compact / Entry-Level Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 13: World 6-Year Perspective for Compact / Entry-Level Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 14: World Recent Past, Current & Future Analysis for Mid-Level Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 15: World 6-Year Perspective for Mid-Level Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 16: World Recent Past, Current & Future Analysis for Full-Scale Simulators by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 17: World 6-Year Perspective for Full-Scale Simulators by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 18: World Recent Past, Current & Future Analysis for Online Sales Channel by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 19: World 6-Year Perspective for Online Sales Channel by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 20: World Recent Past, Current & Future Analysis for Offline Sales Channel by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 21: World 6-Year Perspective for Offline Sales Channel by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 22: World Recent Past, Current & Future Analysis for Home / Personal Use Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 23: World 6-Year Perspective for Home / Personal Use Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
    • TABLE 24: World Recent Past, Current & Future Analysis for Commercial Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 25: World 6-Year Perspective for Commercial Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 26: USA Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 27: USA 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 28: USA Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 29: USA 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 30: USA Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 31: USA 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 32: USA Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 33: USA 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 34: USA Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 35: USA 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • CANADA
    • TABLE 36: Canada Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 37: Canada 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 38: Canada Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Canada 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 40: Canada Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 41: Canada 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 42: Canada Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 43: Canada 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 44: Canada Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Canada 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • JAPAN
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 46: Japan Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 47: Japan 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 48: Japan Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 49: Japan 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 50: Japan Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Japan 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 52: Japan Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 53: Japan 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 54: Japan Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 55: Japan 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • CHINA
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 56: China Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 57: China 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 58: China Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 59: China 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 60: China Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 61: China 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 62: China Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 63: China 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 64: China Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 65: China 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • EUROPE
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 66: Europe Recent Past, Current & Future Analysis for Racing Simulators by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2024 through 2030 and % CAGR
    • TABLE 67: Europe 6-Year Perspective for Racing Simulators by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2025 & 2030
    • TABLE 68: Europe Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 69: Europe 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 70: Europe Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 71: Europe 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 72: Europe Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 73: Europe 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 74: Europe Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Europe 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 76: Europe Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 77: Europe 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • FRANCE
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 78: France Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 79: France 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 80: France Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 81: France 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 82: France Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 83: France 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 84: France Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 85: France 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 86: France Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 87: France 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • GERMANY
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 88: Germany Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 89: Germany 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 90: Germany Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 91: Germany 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 92: Germany Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Germany 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 94: Germany Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 95: Germany 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 96: Germany Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 97: Germany 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • ITALY
    • TABLE 98: Italy Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Italy 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 100: Italy Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 101: Italy 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 102: Italy Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 103: Italy 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 104: Italy Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 105: Italy 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 106: Italy Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 107: Italy 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • UNITED KINGDOM
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 108: UK Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 109: UK 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 110: UK Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 111: UK 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 112: UK Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 113: UK 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 114: UK Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 115: UK 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 116: UK Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 117: UK 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • REST OF EUROPE
    • TABLE 118: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 119: Rest of Europe 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 120: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 121: Rest of Europe 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 122: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 123: Rest of Europe 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 124: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 125: Rest of Europe 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 126: Rest of Europe Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 127: Rest of Europe 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • ASIA-PACIFIC
    • Racing Simulators Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 128: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 129: Asia-Pacific 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 130: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 131: Asia-Pacific 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 132: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 133: Asia-Pacific 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 134: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 135: Asia-Pacific 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 136: Asia-Pacific Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 137: Asia-Pacific 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030
  • REST OF WORLD
    • TABLE 138: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Offering - Racing Simulator Hardware and Racing Simulator Software - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 139: Rest of World 6-Year Perspective for Racing Simulators by Offering - Percentage Breakdown of Value Sales for Racing Simulator Hardware and Racing Simulator Software for the Years 2025 & 2030
    • TABLE 140: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by End-Use - Passenger Cars and Commercial Vehicles - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 141: Rest of World 6-Year Perspective for Racing Simulators by End-Use - Percentage Breakdown of Value Sales for Passenger Cars and Commercial Vehicles for the Years 2025 & 2030
    • TABLE 142: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Type - Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 143: Rest of World 6-Year Perspective for Racing Simulators by Type - Percentage Breakdown of Value Sales for Compact / Entry-Level Simulators, Mid-Level Simulators and Full-Scale Simulators for the Years 2025 & 2030
    • TABLE 144: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Sales Channel - Online Sales Channel and Offline Sales Channel - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 145: Rest of World 6-Year Perspective for Racing Simulators by Sales Channel - Percentage Breakdown of Value Sales for Online Sales Channel and Offline Sales Channel for the Years 2025 & 2030
    • TABLE 146: Rest of World Recent Past, Current & Future Analysis for Racing Simulators by Application - Home / Personal Use Application and Commercial Application - Independent Analysis of Annual Sales in US$ Thousand for the Years 2024 through 2030 and % CAGR
    • TABLE 147: Rest of World 6-Year Perspective for Racing Simulators by Application - Percentage Breakdown of Value Sales for Home / Personal Use Application and Commercial Application for the Years 2025 & 2030

IV. COMPETITION