封面
市场调查报告书
商品编码
1493402

Cross Reality (XR) 市场规模、份额、趋势分析报告:按组件、按应用、按行业、按公司规模、按地区、细分市场预测,2024-2030 年

Extended Reality Market Size, Share & Trends Analysis Report By Component (Hardware, Software, Services), By Application, By Industry Vertical, By Enterprise Size, By Region, And Segment Forecasts, 2024 - 2030

出版日期: | 出版商: Grand View Research | 英文 120 Pages | 商品交期: 2-10个工作天内

价格

跨现实 (XR) 市场成长与趋势:

Grand View Research, Inc.最新报告显示,到2030年,全球跨现实(XR)市场规模预计将达到10,692.7亿美元,2024年至2030年复合年增长率为32.9,预计增长% 。

由于技术进步和各行业采用率的提高,包括虚拟实境 (VR)、扩增实境(AR) 和混合实境(MR) 在内的市场正在经历显着成长。随着消费者寻求更具吸引力和互动性的娱乐形式,对身临其境型娱乐体验的需求不断增长,推动了游戏、实况活动和多媒体内容中跨现实 (XR) 技术的采用。

COVID-19 大流行导致的世界事件加速了向远端工作和分散式团队的转变,这凸显了对有效虚拟协作工具的需求。 XR 技术,包括虚拟实境 (VR) 和扩增实境(AR),为远端团队提供了一个身临其境型互动式平台,让他们可以在共用虚拟环境中进行协作,无论他们的实体位置如何。

此外,世界各地政府和公共机构不断增加的支持和投资正在进一步推动市场成长。世界各地的许多政府正在实施政策和融资计划,并与行业相关人员合作,以促进 XR 的开发和采用。政府以研究津贴、税收优惠、法律规范和官民合作关係等形式提供支持,旨在鼓励创新、改善基础设施和扩大 XR 技术的使用范围。例如,欧盟委员会于2022年9月成立了VR/AR产业联盟,作为欧洲VR/AR产业与政策制定者之间沟通的论坛。目的是认识欧洲VR/AR领域的主要障碍和前景,并更好地指导政策决策。

扩增实境市场报告亮点

  • 按组件划分,由于产业参与者不断创新和开拓扩增实境技术,硬体细分市场在 2023 年以 65.3% 的最大收益占有率引领市场。
  • 按应用划分,由于支援 AR 的手机游戏、游戏和娱乐产业的创新和身临其境型体验的普及,扩增实境(AR) 产业预计在预测期内将出现最快的复合年增长率。
  • 按产业划分,游戏产业占市场最大收益占有率,2023 年为 32.1%。这是由于对沉浸式和互动式游戏体验的需求不断增长,以及 XR 硬体(尤其是VR头戴装置和配件)的持续创新。
  • 按组成部分来看,中小企业领域预计在预测期内复合年增长率最快。加强产品开发和创新流程的需求推动了中小企业采用 XR 技术。
  • 北美地区在 2023 年以 41.1% 的收益占有率占据市场主导地位,由于工业化和对工业安全的日益重视,预计在预测期内将以最快的复合年增长率增长。
  • 2023年1月,Mapstar推出扩增实境(AR)现场编辑,以增强商场购物体验。它是现实世界和数位世界与 AR、VR、LiDAR 和 XR 层功能的融合。用户可以透过使用数位资产和 3D 锚点来映射其环境来轻鬆创建新的数位现实。可透过网路、AR 和 VR 存取。

目录

第一章调查方法和范围

第 2 章执行摘要

第 3 章 跨现实 (XR) 市场变数、趋势与范围

  • 市场体系展望
    • 母市场展望
    • 相关/附随市场展望
  • 市场动态
    • 市场驱动因素分析
    • 市场限制因素分析
    • 市场机会分析
  • 跨现实 (XR) 市场分析工具
    • 产业分析-波特五力分析
    • PESTEL分析

第 4 章 跨现实 (XR) 市场:按组成部分的估计和趋势分析

  • 细分仪表板
  • XR市场:依成分波动分析(2023/2030)

第五章 跨现实(XR)市场:按应用进行估计和趋势分析

  • 细分仪表板
  • XR市场:按应用分類的波动分析(2023/2030)

第六章 跨现实(XR)市场:产业估计与趋势分析

  • 细分仪表板
  • XR市场:依产业波动分析(2023/2030)

第七章 跨现实(XR)市场:依公司规模估算与趋势分析

  • 细分仪表板
  • XR市场:依公司规模分類的变化分析(2023/2030)

第八章 跨现实(XR)市场:按地区估算与趋势分析

  • XR市场占有率:依地区划分(2023/2030)
  • 北美洲
    • 美国
    • 加拿大
  • 欧洲
    • 英国
    • 德国
    • 法国
    • 义大利
  • 亚太地区
    • 日本
    • 中国
    • 印度
    • 澳洲
    • 韩国
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 阿根廷
  • 中东/非洲
    • 南非
    • 沙乌地阿拉伯
    • 阿拉伯聯合大公国

第9章 竞争格局

  • 主要市场参与企业的最新趋势和影响分析
  • 公司分类
  • 公司市场定位
  • 企业热力图分析
  • 策略规划
    • 扩张
    • 併购
    • 伙伴关係与协作
    • 新产品发布
    • 研究与开发
  • 公司简介
    • Accenture
    • Apple Inc.
    • Google
    • HTC Corporation
    • Meta Platforms, Inc.
    • Microsoft
    • Northern Digital Inc.
    • PTC Inc.
    • Qualcomm Technologies Inc.
    • Samsung Electronics Co., Ltd.
    • Seiko Epson Corporation
    • SoftServe Inc.
    • Sony Group Corporation
    • SphereGen Technologies LLC
Product Code: GVR-4-68040-260-7

Extended Reality Market Growth & Trends:

The global extended reality market size is anticipated to reach USD 1,069.27 billion by 2030 and is projected to grow at a CAGR of 32.9% from 2024 to 2030, according to a new report by Grand View Research, Inc. The market, including virtual reality (VR), augmented reality (AR), and mixed reality (MR), is experiencing significant growth driven by advancements in technology and increased adoption across various industries. With the rising demand for immersive entertainment experiences, consumers are increasingly seeking more engaging and interactive forms of entertainment, driving the adoption of extended reality (XR) technologies in gaming, live events, and multimedia content.

The shift towards remote work and distributed teams, accelerated by global events due to the COVID-19 pandemic, highlighted the need for effective virtual collaboration tools. XR technologies, including virtual reality (VR) and augmented reality (AR), offer immersive and interactive platforms for remote teams to collaborate in shared virtual environments, regardless of physical locations.

Moreover, the increasing support and investment from governments and public institutions worldwide is further driving the market growth. Numerous governments worldwide are implementing policies and funding initiatives and partnering with industry stakeholders to promote XR development and adoption. Government support in the form of research grants, tax incentives, regulatory frameworks, and public-private partnerships aimed at encouraging innovation, improving infrastructure, and expanding access to XR technologies. For instance, in September 2022, the European Commission initiated the VR/AR Industrial Coalition, serving as a forum for communication between the European VR/AR industry and policymakers. Its objective is to recognize key obstacles and prospects within the European VR/AR sector to guide policy decisions better.

Extended Reality Market Report Highlights:

  • Based on component, the hardware segment led the market with the largest revenue share of 65.3% in 2023, owing to on-going innovations and development in extended reality technology by the industry players
  • Based on application, the augmented reality segment is expected to witness at the fastest CAGR during the forecast period, due to innovation and immersive experiences in the gaming and entertainment industries, with the popularity of AR-enabled mobile games
  • Based on industry vertical, the gaming segment held the market with largest revenue share of 32.1% in 2023, due to increasing demand for immersive and interactive gaming experiences, continuous innovation in XR hardware, particularly VR headsets and accessories
  • Based in component, the small & medium enterprises segment is expected to witness at the fastest CAGR during the forecast period. The adoption of XR technologies among SMEs is driven by the need to enhance product development and innovation processes
  • North America dominated the market with the revenue share of 41.1% in 2023 and projected to grow at the fastest CAGR over the forecast period, due to industrialization and the growing emphasis on industrial safety
  • In January 2023, Mapstar launched Augmented Reality (AR) on-site editing to enhance mall shopping. It blends real and digital worlds, with AR, VR, LiDAR, and XR-layer capabilities. Users can easily create new digital realities by mapping the environment in anchoring digital assets and 3D. It is accessible on the web, AR, and VR.

Table of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation & Scope
  • 1.2. Segment Definitions
    • 1.2.1. Component
    • 1.2.2. Application
    • 1.2.3. Industry vertical
    • 1.2.4. Enterprise size
    • 1.2.5. Regional scope
    • 1.2.6. Estimates and forecasts timeline
  • 1.3. Research Methodology
  • 1.4. Information Procurement
    • 1.4.1. Information Procurement
    • 1.4.2. Information or Data Analysis
    • 1.4.3. Market Formulation & Data Visualization
    • 1.4.4. Data Validation & Publishing
  • 1.5. Research Scope and Assumptions
  • 1.6. List of Data Sources

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Segment Outlook
    • 2.2.1. Component outlook
    • 2.2.2. Application outlook
    • 2.2.3. Industry vertical outlook
    • 2.2.4. Enterprise size outlook
  • 2.3. Competitive Insights

Chapter 3. Extended Reality Market Variables, Trends & Scope

  • 3.1. Market Lineage Outlook
    • 3.1.1. Parent market outlook
    • 3.1.2. Related/ancillary market outlook
  • 3.2. Market Dynamics
    • 3.2.1. Market driver analysis
      • 3.2.1.1. Demand for immersive experience and applications across industries.
      • 3.2.1.2. Growing investment on research and development of XR technologies
    • 3.2.2. Market restraint analysis
      • 3.2.2.1. Growing privacy and security concerns.
    • 3.2.3. Market opportunity analysis
      • 3.2.3.1. Expansion of applications in education, healthcare and remote collaboration
  • 3.3. Extended Reality Market Analysis Tools
    • 3.3.1. Industry Analysis - Porter's
      • 3.3.1.1. Supplier power
      • 3.3.1.2. Buyer power
      • 3.3.1.3. Substitution threat
      • 3.3.1.4. Threat of new entrant
      • 3.3.1.5. Competitive rivalry
    • 3.3.2. PESTEL Analysis
      • 3.3.2.1. Political landscape
      • 3.3.2.2. Economic landscape
      • 3.3.2.3. Social landscape
      • 3.3.2.4. Technological landscape
      • 3.3.2.5. Environmental landscape
      • 3.3.2.6. Legal landscape

Chapter 4. Extended Reality Market: Component Estimates & Trend Analysis

  • 4.1. Segment Dashboard
  • 4.2. Extended Reality Market: Component Movement Analysis, 2023 & 2030 (USD Million)
    • 4.2.1. Hardware
      • 4.2.1.1. Hardware market estimates and forecasts 2018 to 2030 (USD Million)
    • 4.2.2. Software
      • 4.2.2.1. Software market estimates and forecasts 2018 to 2030 (USD Million)
    • 4.2.3. Services
      • 4.2.3.1. Services market estimates and forecasts 2018 to 2030 (USD Million)

Chapter 5. Extended Reality Market: Application Estimates & Trend Analysis

  • 5.1. Segment Dashboard
  • 5.2. Extended Reality Market: Application Movement Analysis, 2023 & 2030 (USD Million)
    • 5.2.1. Augmented Reality (AR)
      • 5.2.1.1. Augmented reality (AR) market estimates and forecasts 2018 to 2030 (USD Million)
    • 5.2.2. Virtual Reality (VR)
      • 5.2.2.1. Virtual reality (AR) market estimates and forecasts 2018 to 2030 (USD Million)
    • 5.2.3. Mixed Reality (MR)
      • 5.2.3.1. Mixed reality (AR) market estimates and forecasts 2018 to 2030 (USD Million)

Chapter 6. Extended Reality Market: Industry Vertical Estimates & Trend Analysis

  • 6.1. Segment Dashboard
  • 6.2. Extended Reality Market: Industry Vertical Movement Analysis, 2023 & 2030 (USD Million)
    • 6.2.1. Aerospace & Defense
      • 6.2.1.1. Aerospace & Defense market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.2. Manufacturing
      • 6.2.2.1. Manufacturing market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.3. Automotive
      • 6.2.3.1. Automotive market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.4. Education
      • 6.2.4.1. Education market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.5. Media & Entertainment
      • 6.2.5.1. Media & Entertainment market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.6. Gaming
      • 6.2.6.1. Gaming market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.7. Healthcare
      • 6.2.7.1. Healthcare market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.8. Retail & E-commerce
      • 6.2.8.1. Retail & E-commerce market estimates and forecasts 2018 to 2030 (USD Million)
    • 6.2.9. Others
      • 6.2.9.1. Others market estimates and forecasts 2018 to 2030 (USD Million)

Chapter 7. Extended Reality Market: Enterprise Size Estimates & Trend Analysis

  • 7.1. Segment Dashboard
  • 7.2. Extended Reality Market: Enterprise Size Movement Analysis, 2023 & 2030 (USD Million)
    • 7.2.1. Large Enterprises
      • 7.2.1.1. Large enterprises market estimates and forecasts 2018 to 2030 (USD Million)
    • 7.2.2. Small & Medium Enterprises
      • 7.2.2.1. Small & medium enterprises market estimates and forecasts 2018 to 2030 (USD Million)

Chapter 8. Extended Reality Market: Regional Estimates & Trend Analysis

  • 8.1. Extended Reality Market Share, By Region, 2023 & 2030, USD Million
  • 8.2. North America
    • 8.2.1. U.S.
      • 8.2.1.1. U.S. market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.2.2. Canada
      • 8.2.2.1. Canada market estimates and forecasts 2018 to 2030 (USD Million)
  • 8.3. Europe
    • 8.3.1. UK
      • 8.3.1.1. UK market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.3.2. Germany
      • 8.3.2.1. Germany market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.3.3. France
      • 8.3.3.1. France market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.3.4. Italy
      • 8.3.4.1. Italy market estimates and forecasts 2018 to 2030 (USD Million)
  • 8.4. Asia Pacific
    • 8.4.1. Japan
      • 8.4.1.1. Japan market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.4.2. China
      • 8.4.2.1. China market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.4.3. India
      • 8.4.3.1. India market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.4.4. Australia
      • 8.4.4.1. Australia market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.4.5. South Korea
      • 8.4.5.1. South Korea market estimates and forecasts 2018 to 2030 (USD Million)
  • 8.5. Latin America
    • 8.5.1. Brazil
      • 8.5.1.1. Brazil market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.5.2. Mexico
      • 8.5.2.1. Mexico market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.5.3. Argentina
      • 8.5.3.1. Argentina market estimates and forecasts 2018 to 2030 (USD Million)
  • 8.6. MEA
    • 8.6.1. South Africa
      • 8.6.1.1. South Africa market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.6.2. Saudi Arabia
      • 8.6.2.1. Saudi Arabia market estimates and forecasts 2018 to 2030 (USD Million)
    • 8.6.3. UAE
      • 8.6.3.1. UAE market estimates and forecasts 2018 to 2030 (USD Million)

Chapter 9. Competitive Landscape

  • 9.1. Recent Developments & Impact Analysis by Key Market Participants
  • 9.2. Company Categorization
  • 9.3. Company Market Positioning
  • 9.4. Company Heat Map Analysis
  • 9.5. Strategy Mapping
    • 9.5.1. Expansion
    • 9.5.2. Mergers & Acquisition
    • 9.5.3. Partnerships & Collaborations
    • 9.5.4. New Product Launches
    • 9.5.5. Research And Development
  • 9.6. Company Profiles
    • 9.6.1. Accenture
      • 9.6.1.1. Company overview
      • 9.6.1.2. Financial performance
      • 9.6.1.3. Product benchmarking
      • 9.6.1.4. Strategic initiatives
    • 9.6.2. Apple Inc.
      • 9.6.2.1. Company overview
      • 9.6.2.2. Financial performance
      • 9.6.2.3. Product benchmarking
      • 9.6.2.4. Strategic initiatives
    • 9.6.3. Google
      • 9.6.3.1. Company overview
      • 9.6.3.2. Financial performance
      • 9.6.3.3. Product benchmarking
      • 9.6.3.4. Strategic initiatives
    • 9.6.4. HTC Corporation
      • 9.6.4.1. Company overview
      • 9.6.4.2. Financial performance
      • 9.6.4.3. Product benchmarking
      • 9.6.4.4. Strategic initiatives
    • 9.6.5. Meta Platforms, Inc.
      • 9.6.5.1. Company overview
      • 9.6.5.2. Financial performance
      • 9.6.5.3. Product benchmarking
      • 9.6.5.4. Strategic initiatives
    • 9.6.6. Microsoft
      • 9.6.6.1. Company overview
      • 9.6.6.2. Financial performance
      • 9.6.6.3. Product benchmarking
      • 9.6.6.4. Strategic initiatives
    • 9.6.7. Northern Digital Inc.
      • 9.6.7.1. Company overview
      • 9.6.7.2. Financial performance
      • 9.6.7.3. Product benchmarking
      • 9.6.7.4. Strategic initiatives
    • 9.6.8. PTC Inc.
      • 9.6.8.1. Company overview
      • 9.6.8.2. Financial performance
      • 9.6.8.3. Product benchmarking
      • 9.6.8.4. Strategic initiatives
    • 9.6.9. Qualcomm Technologies Inc.
      • 9.6.9.1. Company overview
      • 9.6.9.2. Financial performance
      • 9.6.9.3. Product benchmarking
      • 9.6.9.4. Strategic initiatives
    • 9.6.10. Samsung Electronics Co., Ltd.
      • 9.6.10.1. Company overview
      • 9.6.10.2. Financial performance
      • 9.6.10.3. Product benchmarking
      • 9.6.10.4. Strategic initiatives
    • 9.6.11. Seiko Epson Corporation
      • 9.6.11.1. Company overview
      • 9.6.11.2. Financial performance
      • 9.6.11.3. Product benchmarking
      • 9.6.11.4. Strategic initiatives
    • 9.6.12. SoftServe Inc.
      • 9.6.12.1. Company overview
      • 9.6.12.2. Financial performance
      • 9.6.12.3. Product benchmarking
      • 9.6.12.4. Strategic initiatives
    • 9.6.13. Sony Group Corporation
      • 9.6.13.1. Company overview
      • 9.6.13.2. Financial performance
      • 9.6.13.3. Product benchmarking
      • 9.6.13.4. Strategic initiatives
    • 9.6.14. SphereGen Technologies LLC
      • 9.6.14.1. Company overview
      • 9.6.14.2. Financial performance
      • 9.6.14.3. Product benchmarking
      • 9.6.14.4. Strategic initiatives

List of Tables

  • Table 1. List of abbreviations
  • Table 2. North America extended reality market, by region, 2018 - 2030 (USD Million)
  • Table 3. North America extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 4. North America extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 5. North America extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 6. North America extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 7. U.S. extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 8. U.S. extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 9. U.S. extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 10. U.S. extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 11. Canada extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 12. Canada extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 13. Canada extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 14. Canada extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 15. Europe extended reality market, by region, 2018 - 2030 (USD Million)
  • Table 16. Europe extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 17. Europe extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 18. Europe extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 19. Europe extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 20. Germany extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 21. Germany extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 22. Germany extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 23. Germany extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 24. UK extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 25. UK extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 26. UK extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 27. UK extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 28. France extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 29. France extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 30. France extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 31. France extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 32. Italy extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 33. Italy extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 34. Italy extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 35. Italy extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 36. Asia Pacific extended reality market, by region, 2018 - 2030 (USD Million)
  • Table 37. Asia Pacific extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 38. Asia Pacific extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 39. Asia Pacific extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 40. Asia Pacific extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 41. China extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 42. China extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 43. China extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 44. China extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 45. Japan extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 46. Japan extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 47. Japan extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 48. Japan extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 49. India extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 50. India extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 51. India extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 52. India extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 53. South Korea extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 54. South Korea extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 55. South Korea extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 56. South Korea extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 57. Australia extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 58. Australia extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 59. Australia extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 60. Australia extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 61. Latin America extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 62. Latin America extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 63. Latin America extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 64. Latin America extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 65. Brazil extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 66. Brazil extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 67. Brazil extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 68. Brazil extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 69. Mexico extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 70. Mexico extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 71. Mexico extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 72. Mexico extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 73. Argentina extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 74. Argentina extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 75. Argentina extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 76. Argentina extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 77. MEA extended reality market, by region, 2018 - 2030 (USD Million)
  • Table 78. MEA extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 79. MEA extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 80. MEA extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 81. MEA extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 82. South Africa extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 83. South Africa extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 84. South Africa extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 85. South Africa extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 86. Saudi Arabia extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 87. Saudi Arabia extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 88. Saudi Arabia extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 89. Saudi Arabia extended reality market, by enterprise size, 2018 - 2030 (USD Million)
  • Table 90. UAE extended reality market, by component, 2018 - 2030 (USD Million)
  • Table 91. UAE extended reality market, by application, 2018 - 2030 (USD Million)
  • Table 92. UAE extended reality market, by industry vertical, 2018 - 2030 (USD Million)
  • Table 93. UAE extended reality market, by enterprise size, 2018 - 2030 (USD Million)

List of Figures

  • Fig. 1 Market research process
  • Fig. 2 Extended reality market segmentation
  • Fig. 3 Extended reality market landscape
  • Fig. 4 Information procurement
  • Fig. 5 Data analysis models
  • Fig. 6 Market formulation and validation
  • Fig. 7 Data validating & publishing
  • Fig. 8 Market snapshot
  • Fig. 9 Segment snapshot (1/2)
  • Fig. 10 Segment snapshot (2/2)
  • Fig. 11 Competitive landscape snapshot
  • Fig. 12 Extended reality - Market size and growth prospects (USD Million)
  • Fig. 13 Extended reality market: Industry value chain analysis
  • Fig. 14 Extended reality market: Market dynamics
  • Fig. 15 Extended reality market: PORTER's analysis
  • Fig. 16 Extended reality market: PESTEL analysis
  • Fig. 17 Extended reality market, by component: Key takeaways
  • Fig. 18 Extended reality market, by component: Market share, 2023 & 2030
  • Fig. 19 Hardware market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 20 Software market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 21 Services market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 22 Extended reality market, by application: Key takeaways
  • Fig. 23 Extended reality market, by application: Market share, 2023 & 2030
  • Fig. 24 Augmented reality (AR) market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 25 Virtual reality (VR) market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 26 Mixed reality (MR)market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 27 Extended reality market, by industry verticals: Key takeaways
  • Fig. 28 Extended reality market, by industry verticals: Market share, 2023 & 2030
  • Fig. 29 Aerospace & Defense market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 30 Manufacturing market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 31 Automotive market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 32 Education market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 33 Media & entertainment market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 34 Gaming market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 35 Healthcare market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 36 Retail & e-commerce market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 37 Others market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 38 Extended reality market, by enterprise size: Key takeaways
  • Fig. 39 Extended reality market, by enterprise size: Market share, 2023 & 2030
  • Fig. 40 Large enterprises market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 41 Small & medium enterprises market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 42 Regional marketplace: Key takeaways market estimates & forecasts, 2018 - 2030 (Revenue, USD Million)
  • Fig. 43 North America extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 44 U.S. extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 45 Canada extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 46 Europe extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 47 UK extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 48 Germany extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 49 France extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 50 Italy extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 51 Asia Pacific extended reality market estimates and forecast, 2018 - 2030 (USD Million)
  • Fig. 52 China extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 53 Japan extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 54 India extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 55 South Korea extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 56 Australia extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 57 Latin America extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 58 Brazil extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 59 Mexico extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 60 Argentina extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 61 MEA extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 62 UAE extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 63 Saudi Arabia extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 64 South Africa extended reality market estimates and forecasts, 2018 - 2030 (USD Million)
  • Fig. 65 Key company categorization
  • Fig. 66 Company market positioning
  • Fig. 67 Strategic framework