封面
市场调查报告书
商品编码
1287536

应用内购买市场:2023-2028年全球行业趋势、份额、规模、增长、机会和预测

In-App Purchase Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028

出版日期: | 出版商: IMARC | 英文 143 Pages | 商品交期: 2-3个工作天内

价格

2022年,全球应用内购买市场规模达到1241亿美元。展望未来,IMARC集团预计,到2028年,市场规模将达到3470亿美元,在2023-2028年期间呈现16.55%的增长率(CAGR)。

应用内购买是指在电脑、平板电脑和智能手机上购买应用程序的额外服务和功能或特性。它提供了直接在应用内获得额外内容和功能的机会,包括订阅、数字商品和优质内容。应用内购买通常有可补充的、自动续订的、不可补充的和基于订阅的变体。它使应用程序开发人员能够免费提供基本内容,并使产品的专门功能货币化。它还提供了获得促销的机会,并有助于提高品牌知名度和下载率。因此,应用内购买被广泛用于健康和健身、游戏、教育和学习、娱乐和音乐、旅游和酒店应用。

应用内购买的市场趋势:

全球范围内对智能手机需求的增加是推动市场增长的关键因素之一。应用内购买主要是通过基于智能手机的应用来获得优质内容和应用功能。此外,由于大众健康意识的提高,健康和健身应用中产品的广泛采用,有利于市场的增长。用户可以通过应用内购买获得教练、定制饮食计划、定期健康检查和折扣产品。此外,应用内购买的数字钱包的整合正在为市场增长提供推动力。这些在线支付解决方案非常方便、安全,有助于使支付过程更加顺畅和快速。与此相呼应,游戏应用中对购买速度升级、提示和角色的额外化妆品的产品需求不断增加,对市场增长产生了积极的影响。其他因素,包括高速互联网普及率的提高,以及消费者支出能力的增加,预计将推动市场的增长。

目录

第一章:前言

第二章:范围和方法

  • 研究的目标
  • 利益相关者
  • 数据来源
    • 主要来源
    • 二级来源
  • 市场评估
    • 自下而上的方法
    • 自上而下的方法
  • 预测方法

第三章:执行摘要

第四章:简介

  • 概述
  • 主要行业趋势

第五章:全球应用内购买市场

  • 市场概况
  • 市场表现
  • COVID-19的影响
  • 市场预测

第六章:按类型分類的市场

  • 消耗品
    • 市场趋势
    • 市场预测
  • 非消耗品
    • 市场趋势
    • 市场预测
  • 订阅
    • 市场趋势
    • 市场预测

第7章 :按操作系统分類的市场

  • 安卓系统
    • 市场趋势
    • 市场预测
  • iOS
    • 市场趋势
    • 市场预测
  • 其他
    • 市场趋势
    • 市场预测

第8章:按应用类别分類的市场

  • 游戏
    • 市场趋势
    • 市场预测
  • 娱乐和音乐
    • 市场趋势
    • 市场预测
  • 健康和健身
    • 市场趋势
    • 市场预测
  • 旅游和酒店业
    • 市场趋势
    • 市场预测
  • 零售和电子商务
    • 市场趋势
    • 市场预测
  • 教育和学习
    • 市场趋势
    • 市场预测
  • 其他
    • 市场趋势
    • 市场预测

第九章:按地区分類的市场

  • 北美洲
    • 美国
      • 市场趋势
      • 市场预测
    • 加拿大
      • 市场趋势
      • 市场预测
  • 亚太地区
    • 中国
      • 市场趋势
      • 市场预测
    • 日本
      • 市场趋势
      • 市场预测
    • 印度
      • 市场趋势
      • 市场预测
    • 韩国
      • 市场趋势
      • 市场预测
    • 澳大利亚
      • 市场趋势
      • 市场预测
    • 印尼
      • 市场趋势
      • 市场预测
    • 其他国家
      • 市场趋势
      • 市场预测
  • 欧洲
    • 德国
      • 市场趋势
      • 市场预测
    • 法国
      • 市场趋势
      • 市场预测
    • 英国
      • 市场趋势
      • 市场预测
    • 意大利
      • 市场趋势
      • 市场预测
    • 西班牙
      • 市场趋势
      • 市场预测
    • 俄罗斯
      • 市场趋势
      • 市场预测
    • 其他国家
      • 市场趋势
      • 市场预测
  • 拉丁美洲
    • 巴西
      • 市场趋势
      • 市场预测
    • 墨西哥
      • 市场趋势
      • 市场预测
    • 其他国家
      • 市场趋势
      • 市场预测
  • 中东和非洲
    • 市场趋势
    • 按国家分類的市场
    • 市场预测

第十章:SWOT分析

  • 概述
  • 优势
  • 劣势
  • 机会
  • 威胁

第十一章 :价值链分析

第十二章 :波特斯五力分析

  • 概述
  • 买方的讨价还价能力
  • 供应商的讨价还价能力
  • 竞争程度
  • 新进入者的威胁
  • 替代品的威胁

第十三章 :价格分析

第十四章:竞争格局

  • 市场结构
  • 主要参与者
  • 主要参与者的概况
    • Apple Inc
    • Epic Games Inc.
    • Google LLC (Alphabet Inc.)
    • King.com Limited (Activision Blizzard Inc.)
    • Netflix Inc
    • Rakuten Group Inc.
    • Sony Corporation
    • Spotify Technology S.A.
    • Tencent Holdings Ltd.
    • The Walt Disney Company
    • Tinder (Match Group Inc.)
Product Code: SR1623A293_Report

The global in-app purchase market size reached US$ 124.1 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 347.0 Billion by 2028, exhibiting a growth rate (CAGR) of 16.55% during 2023-2028.

In-app purchase refers to the purchase of additional services and features or functions in an application on computers, tablets and smartphones. It offer access to additional content and features, including subscriptions, digital goods and premium content, directly within the application. In-app purchases are commonly available in replenishable, auto-renewing subscription, non-replenishable and subscription-based variants. It enables the application developers to provide basic content free of charge and monetize specialized features of the product. It also provides access to promotions and aids in enhancing brand awareness and download rates. As a result, in-app purchases are widely used across health and fitness, gaming, education and learning, entertainment and music, travel and hospitality applications.

In-App Purchase Market Trends:

The increasing demand for smartphones across the globe is one of the key factors driving the growth of the market. In-app purchases are primarily made through smartphone-based applications to gain access to premium content and application features. Additionally, the widespread product adoption in health and fitness applications due to the rising health consciousness among the masses is favoring the market growth. The users can purchase access to trainers, customized diet plans, regular health checks and discounted products through in-app purchases. Moreover, the integration of digital wallets for in-app purchases is providing a thrust to the market growth. These online payment solutions are highly convenient, secure and aid in making the payment process smoother and faster. In line with this, the increasing product demand in gaming applications for purchasing speed upgrades, hints and additional cosmetic items for characters is positively impacting the market growth. Other factors, including the increasing penetration of high-speed internet, along with the increasing expenditure capacities of the consumers, are anticipated to drive the market toward growth.

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the global in-app purchase market report, along with forecasts at the global, regional and country level from 2023-2028. Our report has categorized the market based on type, operating system and app category.

Breakup by Type:

Consumable

Non-Consumable

Subscription

Breakup by Operating System:

Android

iOS

Others

Breakup by App Category:

Gaming

Entertainment and Music

Health and Fitness

Travel and Hospitality

Retail and E-Commerce

Education and Learning

Others

Breakup by Region:

North America

United States

Canada

Asia-Pacific

China

Japan

India

South Korea

Australia

Indonesia

Others

Europe

Germany

France

United Kingdom

Italy

Spain

Russia

Others

Latin America

Brazil

Mexico

Others

Middle East and Africa

Competitive Landscape:

The competitive landscape of the industry has also been examined along with the profiles of the key players being Apple Inc, Epic Games Inc., Google LLC (Alphabet Inc.), King.com Limited (Activision Blizzard Inc.), Netflix Inc, Rakuten Group Inc., Sony Corporation, Spotify Technology S.A., Tencent Holdings Ltd., The Walt Disney Company and Tinder (Match Group Inc.).

Key Questions Answered in This Report

1. What was the size of the global in-app purchase market in 2022?

2. What is the expected growth rate of the global in-app purchase market during 2023-2028?

3. What has been the impact of COVID-19 on the global in-app purchase market?

4. What are the key factors driving the global in-app purchase market?

5. What is the breakup of the global in-app purchase market based on the type?

6. What is the breakup of the global in-app purchase market based on the operating system?

7. What is the breakup of the global in-app purchase market based on the app category?

8. What are the key regions in the global in-app purchase market?

9. Who are the key players/companies in the global in-app purchase market?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global In-App Purchase Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Type

  • 6.1 Consumable
    • 6.1.1 Market Trends
    • 6.1.2 Market Forecast
  • 6.2 Non-Consumable
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast
  • 6.3 Subscription
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast

7 Market Breakup by Operating System

  • 7.1 Android
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 iOS
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast
  • 7.3 Others
    • 7.3.1 Market Trends
    • 7.3.2 Market Forecast

8 Market Breakup by App Category

  • 8.1 Gaming
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 Entertainment and Music
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast
  • 8.3 Health and Fitness
    • 8.3.1 Market Trends
    • 8.3.2 Market Forecast
  • 8.4 Travel and Hospitality
    • 8.4.1 Market Trends
    • 8.4.2 Market Forecast
  • 8.5 Retail and E-Commerce
    • 8.5.1 Market Trends
    • 8.5.2 Market Forecast
  • 8.6 Education and Learning
    • 8.6.1 Market Trends
    • 8.6.2 Market Forecast
  • 8.7 Others
    • 8.7.1 Market Trends
    • 8.7.2 Market Forecast

9 Market Breakup by Region

  • 9.1 North America
    • 9.1.1 United States
      • 9.1.1.1 Market Trends
      • 9.1.1.2 Market Forecast
    • 9.1.2 Canada
      • 9.1.2.1 Market Trends
      • 9.1.2.2 Market Forecast
  • 9.2 Asia-Pacific
    • 9.2.1 China
      • 9.2.1.1 Market Trends
      • 9.2.1.2 Market Forecast
    • 9.2.2 Japan
      • 9.2.2.1 Market Trends
      • 9.2.2.2 Market Forecast
    • 9.2.3 India
      • 9.2.3.1 Market Trends
      • 9.2.3.2 Market Forecast
    • 9.2.4 South Korea
      • 9.2.4.1 Market Trends
      • 9.2.4.2 Market Forecast
    • 9.2.5 Australia
      • 9.2.5.1 Market Trends
      • 9.2.5.2 Market Forecast
    • 9.2.6 Indonesia
      • 9.2.6.1 Market Trends
      • 9.2.6.2 Market Forecast
    • 9.2.7 Others
      • 9.2.7.1 Market Trends
      • 9.2.7.2 Market Forecast
  • 9.3 Europe
    • 9.3.1 Germany
      • 9.3.1.1 Market Trends
      • 9.3.1.2 Market Forecast
    • 9.3.2 France
      • 9.3.2.1 Market Trends
      • 9.3.2.2 Market Forecast
    • 9.3.3 United Kingdom
      • 9.3.3.1 Market Trends
      • 9.3.3.2 Market Forecast
    • 9.3.4 Italy
      • 9.3.4.1 Market Trends
      • 9.3.4.2 Market Forecast
    • 9.3.5 Spain
      • 9.3.5.1 Market Trends
      • 9.3.5.2 Market Forecast
    • 9.3.6 Russia
      • 9.3.6.1 Market Trends
      • 9.3.6.2 Market Forecast
    • 9.3.7 Others
      • 9.3.7.1 Market Trends
      • 9.3.7.2 Market Forecast
  • 9.4 Latin America
    • 9.4.1 Brazil
      • 9.4.1.1 Market Trends
      • 9.4.1.2 Market Forecast
    • 9.4.2 Mexico
      • 9.4.2.1 Market Trends
      • 9.4.2.2 Market Forecast
    • 9.4.3 Others
      • 9.4.3.1 Market Trends
      • 9.4.3.2 Market Forecast
  • 9.5 Middle East and Africa
    • 9.5.1 Market Trends
    • 9.5.2 Market Breakup by Country
    • 9.5.3 Market Forecast

10 SWOT Analysis

  • 10.1 Overview
  • 10.2 Strengths
  • 10.3 Weaknesses
  • 10.4 Opportunities
  • 10.5 Threats

11 Value Chain Analysis

12 Porters Five Forces Analysis

  • 12.1 Overview
  • 12.2 Bargaining Power of Buyers
  • 12.3 Bargaining Power of Suppliers
  • 12.4 Degree of Competition
  • 12.5 Threat of New Entrants
  • 12.6 Threat of Substitutes

13 Price Analysis

14 Competitive Landscape

  • 14.1 Market Structure
  • 14.2 Key Players
  • 14.3 Profiles of Key Players
    • 14.3.1 Apple Inc
      • 14.3.1.1 Company Overview
      • 14.3.1.2 Product Portfolio
      • 14.3.1.3 Financials
      • 14.3.1.4 SWOT Analysis
    • 14.3.2 Epic Games Inc.
      • 14.3.2.1 Company Overview
      • 14.3.2.2 Product Portfolio
    • 14.3.3 Google LLC (Alphabet Inc.)
      • 14.3.3.1 Company Overview
      • 14.3.3.2 Product Portfolio
      • 14.3.3.3 SWOT Analysis
    • 14.3.4 King.com Limited (Activision Blizzard Inc.)
      • 14.3.4.1 Company Overview
      • 14.3.4.2 Product Portfolio
    • 14.3.5 Netflix Inc
      • 14.3.5.1 Company Overview
      • 14.3.5.2 Product Portfolio
      • 14.3.5.3 Financials
      • 14.3.5.4 SWOT Analysis
    • 14.3.6 Rakuten Group Inc.
      • 14.3.6.1 Company Overview
      • 14.3.6.2 Product Portfolio
      • 14.3.6.3 Financials
      • 14.3.6.4 SWOT Analysis
    • 14.3.7 Sony Corporation
      • 14.3.7.1 Company Overview
      • 14.3.7.2 Product Portfolio
      • 14.3.7.3 Financials
      • 14.3.7.4 SWOT Analysis
    • 14.3.8 Spotify Technology S.A.
      • 14.3.8.1 Company Overview
      • 14.3.8.2 Product Portfolio
      • 14.3.8.3 Financials
      • 14.3.8.4 SWOT Analysis
    • 14.3.9 Tencent Holdings Ltd.
      • 14.3.9.1 Company Overview
      • 14.3.9.2 Product Portfolio
      • 14.3.9.3 Financials
    • 14.3.10 The Walt Disney Company
      • 14.3.10.1 Company Overview
      • 14.3.10.2 Product Portfolio
      • 14.3.10.3 Financials
      • 14.3.10.4 SWOT Analysis
    • 14.3.11 Tinder (Match Group Inc.)
      • 14.3.11.1 Company Overview
      • 14.3.11.2 Product Portfolio

List of Figures

  • Figure 1: Global: In-App Purchase Market: Major Drivers and Challenges
  • Figure 2: Global: In-App Purchase Market: Sales Value (in Billion US$), 2017-2022
  • Figure 3: Global: In-App Purchase Market Forecast: Sales Value (in Billion US$), 2023-2028
  • Figure 4: Global: In-App Purchase Market: Breakup by Type (in %), 2022
  • Figure 5: Global: In-App Purchase Market: Breakup by Operating System (in %), 2022
  • Figure 6: Global: In-App Purchase Market: Breakup by App Category (in %), 2022
  • Figure 7: Global: In-App Purchase Market: Breakup by Region (in %), 2022
  • Figure 8: Global: In-App Purchase (Consumable) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 9: Global: In-App Purchase (Consumable) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 10: Global: In-App Purchase (Non-Consumable) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 11: Global: In-App Purchase (Non-Consumable) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 12: Global: In-App Purchase (Subscription) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 13: Global: In-App Purchase (Subscription) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 14: Global: In-App Purchase (Android) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 15: Global: In-App Purchase (Android) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 16: Global: In-App Purchase (iOS) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 17: Global: In-App Purchase (iOS) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 18: Global: In-App Purchase (Other Operating Systems) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 19: Global: In-App Purchase (Other Operating Systems) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 20: Global: In-App Purchase (Gaming) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 21: Global: In-App Purchase (Gaming) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 22: Global: In-App Purchase (Entertainment and Music) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 23: Global: In-App Purchase (Entertainment and Music) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 24: Global: In-App Purchase (Health and Fitness) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 25: Global: In-App Purchase (Health and Fitness) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 26: Global: In-App Purchase (Travel and Hospitality) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 27: Global: In-App Purchase (Travel and Hospitality) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 28: Global: In-App Purchase (Retail and E-Commerce) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 29: Global: In-App Purchase (Retail and E-Commerce) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 30: Global: In-App Purchase (Education and Learning) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 31: Global: In-App Purchase (Education and Learning) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 32: Global: In-App Purchase (Other App Categories) Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 33: Global: In-App Purchase (Other App Categories) Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 34: North America: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 35: North America: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 36: United States: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 37: United States: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 38: Canada: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 39: Canada: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 40: Asia-Pacific: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 41: Asia-Pacific: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 42: China: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 43: China: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 44: Japan: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 45: Japan: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 46: India: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 47: India: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 48: South Korea: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 49: South Korea: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 50: Australia: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 51: Australia: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 52: Indonesia: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 53: Indonesia: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 54: Others: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 55: Others: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 56: Europe: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 57: Europe: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 58: Germany: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 59: Germany: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 60: France: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 61: France: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 62: United Kingdom: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 63: United Kingdom: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 64: Italy: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 65: Italy: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 66: Spain: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 67: Spain: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 68: Russia: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 69: Russia: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 70: Others: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 71: Others: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 72: Latin America: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 73: Latin America: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 74: Brazil: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 75: Brazil: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 76: Mexico: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 77: Mexico: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 78: Others: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 79: Others: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 80: Middle East and Africa: In-App Purchase Market: Sales Value (in Million US$), 2017 & 2022
  • Figure 81: Middle East and Africa: In-App Purchase Market: Breakup by Country (in %), 2022
  • Figure 82: Middle East and Africa: In-App Purchase Market Forecast: Sales Value (in Million US$), 2023-2028
  • Figure 83: Global: In-App Purchase Industry: SWOT Analysis
  • Figure 84: Global: In-App Purchase Industry: Value Chain Analysis
  • Figure 85: Global: In-App Purchase Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: In-App Purchase Market: Key Industry Highlights, 2022 and 2028
  • Table 2: Global: In-App Purchase Market Forecast: Breakup by Type (in Million US$), 2023-2028
  • Table 3: Global: In-App Purchase Market Forecast: Breakup by Operating System (in Million US$), 2023-2028
  • Table 4: Global: In-App Purchase Market Forecast: Breakup by App Category (in Million US$), 2023-2028
  • Table 5: Global: In-App Purchase Market Forecast: Breakup by Region (in Million US$), 2023-2028
  • Table 6: Global: In-App Purchase Market: Competitive Structure
  • Table 7: Global: In-App Purchase Market: Key Players