封面
市场调查报告书
商品编码
1590918

医疗保健扩增实境和虚拟实境市场:按组件、设备类型、应用程式和最终用户划分 - 2025-2030 年全球预测

Healthcare Augmented & Virtual Reality Market by Component (Hardware, Software), Device Type (Handheld Device, Head-Mounted Display), Application, End-user - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 183 Pages | 商品交期: 最快1-2个工作天内

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2023年医疗保健扩增实境和虚拟实境市场价值为29.9亿美元,预计到2024年将达到40.5亿美元,复合年增长率为35.34%,到2030年将达到249亿美元。

医疗保健扩增实境和虚拟实境(AR/VR)市场由视觉和感官设备与先进技术相结合所驱动,以增强医疗保健服务,从医疗培训到患者护理,从虚拟手术到復健。医疗保健领域对 AR/VR 的需求源于其改善患者治疗结果、提高程序透明度和促进远距咨询的潜力。主要应用包括手术可视化、疼痛管理以及创伤后压力症候群和焦虑等疾病的治疗。医院、专科诊所、教育机构和研究机构处于最终用途范围的最前线。市场成长是由技术进步、对创新治疗的需求不断增加以及虚拟实境设备采用率上升等因素所推动的。值得注意的是,利用AR/VR在个人化医疗和老年护理支援中以及利用老化趋势方面存在潜在的商机。然而,市场成长受到高设备成本、资料隐私问题和缺乏标准化通讯协定的限制。此外,AR/VR 系统与现有IT基础设施整合的复杂性等技术障碍也带来了挑战。创新的关键领域包括开发具有成本效益的设备、互通性解决方案以及更准确地模仿现实世界场景的使用者介面增强功能。投资人工智慧驱动的虚拟实境应用和扩增实境驱动的手术器械研究也可以提供显着的竞争优势。市场充满活力且快速发展,新兴企业和科技巨头不断挑战极限。因此,策略合作和伙伴关係可以帮助企业保持敏捷性、存取尖端技术平台并有效回应当前消费者需求。随着这个市场的不断发展,使创新策略与监管政策保持一致至关重要,并确保技术实施不会超过道德和安全考虑。

主要市场统计
基准年[2023] 29.9亿美元
预测年份 [2024] 40.5亿美元
预测年份 [2030] 249.3亿美元
复合年增长率(%) 35.34%

市场动态:针对快速发展的医疗保健扩增实境和虚拟实境市场揭示的关键市场见解

供应和需求的动态相互作用正在改变医疗保健扩增实境和虚拟实境市场。透过了解这些不断变化的市场动态,公司可以准备好做出明智的投资决策、完善策略决策并抓住新的商机。全面了解这些趋势可以帮助企业降低政治、地理、技术、社会和经济领域的风险,并了解消费行为及其对製造成本的影响,并更清楚地了解对采购趋势的影响。

  • 市场驱动因素
    • 医疗保健领域连网型设备的扩展
    • 政府和私人医疗保健 AR 和 VR 增加投资
    • 降低医疗费用的需求日益增加
  • 市场限制因素
    • 资料隐私问题
    • 医护人员技能短缺
  • 市场机会
    • 患者照护管理、復健和健康管理对 AR 和 VR 的需求增加
    • 医疗保健扩增实境和虚拟实境的技术进步
  • 市场挑战
    • 克服社会挑战

波特五力:驾驭医疗保健扩增实境与虚拟实境市场的策略工具

波特的五力框架是了解医疗保健扩增实境和虚拟实境市场竞争格局的重要工具。波特的五力框架为评估公司的竞争地位和探索策略机会提供了清晰的方法。该框架可帮助公司评估市场动态并确定新业务的盈利。这些见解使公司能够利用自己的优势,解决弱点并避免潜在的挑战,从而确保更强大的市场地位。

PESTLE分析:了解医疗保健扩增实境和虚拟实境市场的外部影响

外部宏观环境因素在塑造医疗保健扩增实境和虚拟实境市场的绩效动态方面发挥着至关重要的作用。对政治、经济、社会、技术、法律和环境因素的分析提供了应对这些影响所需的资讯。透过调查 PESTLE 因素,公司可以更了解潜在的风险和机会。这种分析可以帮助公司预测法规、消费者偏好和经济趋势的变化,并帮助他们做出积极主动的决策。

市场占有率分析了解医疗保健扩增实境/虚拟实境市场的竞争格局

对医疗保健扩增实境和虚拟实境市场的详细市场占有率分析可以对供应商绩效进行全面评估。公司可以透过比较收益、客户群和成长率等关键指标来揭示其竞争地位。该分析揭示了市场集中、分散和整合的趋势,为供应商提供了製定策略决策所需的洞察力,使他们能够在日益激烈的竞争中占有一席之地。

FPNV 定位矩阵医疗保健扩增实境和虚拟实境市场供应商的绩效评估

FPNV 定位矩阵是评估医疗保健扩增实境和虚拟实境市场供应商的重要工具。此矩阵允许业务组织根据商务策略和产品满意度评估供应商,从而做出与其目标相符的明智决策。这四个象限使您能够清晰、准确地划分供应商,并确定最能满足您的策略目标的合作伙伴和解决方案。

策略分析和建议,为医疗保健扩增实境和虚拟实境市场的成功指明道路

对于旨在加强其在全球市场的影响力的公司来说,对医疗保健扩增实境和虚拟实境市场的策略分析至关重要。透过考虑关键资源、能力和绩效指标,公司可以识别成长机会并努力改进。这种方法使您能够克服竞争环境中的挑战,利用新的商机并取得长期成功。

本报告对市场进行了全面分析,涵盖关键重点领域:

1. 市场渗透率:详细检视当前市场环境、主要企业的广泛资料、评估其在市场中的影响力和整体影响力。

2. 市场开拓:辨识新兴市场的成长机会,评估现有领域的扩张潜力,并提供未来成长的策略蓝图。

3. 市场多元化:分析近期产品发布、开拓地区、关键产业进展、塑造市场的策略投资。

4. 竞争评估与情报:彻底分析竞争格局,检验市场占有率、业务策略、产品系列、认证、监理核准、专利趋势、主要企业的技术进步等。

5. 产品开发与创新:重点在于有望推动未来市场成长的最尖端科技、研发活动和产品创新。

我们也回答重要问题,帮助相关人员做出明智的决策:

1.目前的市场规模和未来的成长预测是多少?

2. 哪些产品、区隔市场和地区提供最佳投资机会?

3.塑造市场的主要技术趋势和监管影响是什么?

4.主要厂商的市场占有率和竞争地位如何?

5. 推动供应商市场进入和退出策略的收益来源和策略机会是什么?

目录

第一章 前言

第二章调查方法

第三章执行摘要

第四章市场概况

第五章市场洞察

  • 市场动态
    • 促进因素
      • 医疗保健领域连网型设备的扩展
      • 政府和私营部门对医疗保健 AR 和 VR 的投资增加
      • 降低医疗费用的需求增加
    • 抑制因素
      • 资料隐私问题
      • 医护人员技能短缺
    • 机会
      • 患者照护管理、復健和健康管理对 AR 和 VR 的需求增加
      • 医疗保健扩增实境和虚拟实境的技术进步
    • 任务
      • 克服社会挑战
  • 市场区隔分析
  • 波特五力分析
  • PESTEL分析
    • 政治的
    • 经济
    • 社群
    • 技术的
    • 合法地
    • 环境

第六章医疗保健扩增实境/虚拟实境市场:按组成部分

  • 硬体
    • 相机
    • 控制器和处理器
    • 显示器和投影仪
    • 位置追踪器
    • 感应器
  • 软体

第 7 章按设备类型分類的医疗保健扩增实境/虚拟实境市场

  • 手持装置
  • 头戴式显示器

第八章医疗保健扩增实境/虚拟实境市场:按应用分类

  • 健身管理
  • 医疗训练和教育
  • 患者照护管理
  • 药局管理
  • 手术过程

第 9 章 医疗保健扩增实境/虚拟实境市场:依最终使用者分类

  • 学术研究所
  • 诊所
  • 防卫局
  • 诊断
  • 政府和公共部门
  • 製药和生物技术公司
  • 手术中心

第10章美洲医疗保健扩增实境/虚拟实境市场

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美国

第十一章亚太医疗保健扩增实境与虚拟实境市场

  • 澳洲
  • 中国
  • 印度
  • 印尼
  • 日本
  • 马来西亚
  • 菲律宾
  • 新加坡
  • 韩国
  • 台湾
  • 泰国
  • 越南

第十二章欧洲、中东和非洲的医疗保健扩增实境/虚拟实境市场

  • 丹麦
  • 埃及
  • 芬兰
  • 法国
  • 德国
  • 以色列
  • 义大利
  • 荷兰
  • 奈及利亚
  • 挪威
  • 波兰
  • 卡达
  • 俄罗斯
  • 沙乌地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公国
  • 英国

第十三章竞争格局

  • 2023 年市场占有率分析
  • FPNV 定位矩阵,2023
  • 竞争情境分析
  • 战略分析和建议

公司名单

  • BioflightVR
  • CAE Inc.
  • EchoPixel, Inc.
  • EON Reality, Inc.
  • FirstHand Technologies, Inc. by Pear Therapeutics, Inc.
  • Koninklijke Philips NV
  • Meta Platforms, Inc.
  • Microsoft Corporation
  • MindMaze Group
  • Osso VR, Inc.
  • Samsung Electronics Co., Ltd.
  • Siemens AG
  • Surgical Theater, Inc.
  • WorldViz Inc.
  • XRHealth USA Inc.
Product Code: MRR-437896AA3C92

The Healthcare Augmented & Virtual Reality Market was valued at USD 2.99 billion in 2023, expected to reach USD 4.05 billion in 2024, and is projected to grow at a CAGR of 35.34%, to USD 24.93 billion by 2030.

The healthcare augmented and virtual reality (AR/VR) market is defined by the integration of advanced technological visuals and sensory equipment to enhance healthcare services, from medical training to patient care, and virtual surgeries to rehabilitation. The necessity of AR/VR in healthcare stems from its potential to improve patient outcomes, increase procedural transparency, and facilitate remote consultations, especially pertinent given the global shortage of healthcare professionals and increasing demand for telemedicine solutions. Key applications include surgical visualization, pain management, and therapy for conditions such as PTSD and anxiety. In terms of end-use scope, hospitals, specialty clinics, educational institutions, and research organizations are at the forefront. The market growth is propelled by factors like technological advancements, increased demand for innovative therapies, and higher VR device adoption rates. Notably, potential opportunities lie in leveraging AR/VR for personalized medicine and eldercare assistance, capitalizing on the aging population trend. However, market growth is constrained by high equipment costs, data privacy concerns, and a lack of standardized protocols. Moreover, technological barriers, such as the complexity of integrating AR/VR systems with existing IT infrastructure, pose challenges. Key areas for innovation include the development of cost-effective devices, interoperability solutions, and enhanced user interfaces that mimic real-world scenarios more precisely. Investment in research concerning AI-driven VR applications and AR-enhanced surgical tools could also yield significant competitive advantages. The market is dynamic and rapidly evolving, with start-ups and tech giants continually pushing the envelope. Strategic collaborations and partnerships can therefore help companies remain agile, access cutting-edge tech platforms, and effectively address current consumer needs. As this market continues to develop, aligning innovation strategies with regulatory policies will be paramount, ensuring technology adoption does not outpace ethical and security considerations.

KEY MARKET STATISTICS
Base Year [2023] USD 2.99 billion
Estimated Year [2024] USD 4.05 billion
Forecast Year [2030] USD 24.93 billion
CAGR (%) 35.34%

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Healthcare Augmented & Virtual Reality Market

The Healthcare Augmented & Virtual Reality Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Growing penetration of connected device in healthcare
    • Rising investment by government and private healthcare AR and VR
    • Growing need to reduce healthcare costs
  • Market Restraints
    • Data privacy concern
    • Limited skills among medical practitioners
  • Market Opportunities
    • Increasing demand for AR and VR in patient care management, rehabilitation and health management
    • Technological advances in healthcare augmented & virtual reality
  • Market Challenges
    • Overcoming social challenges

Porter's Five Forces: A Strategic Tool for Navigating the Healthcare Augmented & Virtual Reality Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Healthcare Augmented & Virtual Reality Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Healthcare Augmented & Virtual Reality Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Healthcare Augmented & Virtual Reality Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Healthcare Augmented & Virtual Reality Market

A detailed market share analysis in the Healthcare Augmented & Virtual Reality Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Healthcare Augmented & Virtual Reality Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Healthcare Augmented & Virtual Reality Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Healthcare Augmented & Virtual Reality Market

A strategic analysis of the Healthcare Augmented & Virtual Reality Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Healthcare Augmented & Virtual Reality Market, highlighting leading vendors and their innovative profiles. These include BioflightVR, CAE Inc., EchoPixel, Inc., EON Reality, Inc., FirstHand Technologies, Inc. by Pear Therapeutics, Inc., Koninklijke Philips N.V, Meta Platforms, Inc., Microsoft Corporation, MindMaze Group, Osso VR, Inc., Samsung Electronics Co., Ltd., Siemens AG, Surgical Theater, Inc., WorldViz Inc., and XRHealth USA Inc..

Market Segmentation & Coverage

This research report categorizes the Healthcare Augmented & Virtual Reality Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Component, market is studied across Hardware and Software. The Hardware is further studied across Cameras, Controllers & Processors, Displays & Projectors, Position Tracker, and Sensors.
  • Based on Device Type, market is studied across Handheld Device and Head-Mounted Display.
  • Based on Application, market is studied across Fitness Management, Medical Training & Education, Patient Care Management, Pharmacy Management, and Surgical Processes.
  • Based on End-user, market is studied across Academic & Research Institutes, Clinic, Defense Institutions, Diagnostics, Government & Public Sector, Pharmaceutical & Biotechnology Companies, and Surgical Centers.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Growing penetration of connected device in healthcare
      • 5.1.1.2. Rising investment by government and private healthcare AR and VR
      • 5.1.1.3. Growing need to reduce healthcare costs
    • 5.1.2. Restraints
      • 5.1.2.1. Data privacy concern
      • 5.1.2.2. Limited skills among medical practitioners
    • 5.1.3. Opportunities
      • 5.1.3.1. Increasing demand for AR and VR in patient care management, rehabilitation and health management
      • 5.1.3.2. Technological advances in healthcare augmented & virtual reality
    • 5.1.4. Challenges
      • 5.1.4.1. Overcoming social challenges
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Healthcare Augmented & Virtual Reality Market, by Component

  • 6.1. Introduction
  • 6.2. Hardware
    • 6.2.1. Cameras
    • 6.2.2. Controllers & Processors
    • 6.2.3. Displays & Projectors
    • 6.2.4. Position Tracker
    • 6.2.5. Sensors
  • 6.3. Software

7. Healthcare Augmented & Virtual Reality Market, by Device Type

  • 7.1. Introduction
  • 7.2. Handheld Device
  • 7.3. Head-Mounted Display

8. Healthcare Augmented & Virtual Reality Market, by Application

  • 8.1. Introduction
  • 8.2. Fitness Management
  • 8.3. Medical Training & Education
  • 8.4. Patient Care Management
  • 8.5. Pharmacy Management
  • 8.6. Surgical Processes

9. Healthcare Augmented & Virtual Reality Market, by End-user

  • 9.1. Introduction
  • 9.2. Academic & Research Institutes
  • 9.3. Clinic
  • 9.4. Defense Institutions
  • 9.5. Diagnostics
  • 9.6. Government & Public Sector
  • 9.7. Pharmaceutical & Biotechnology Companies
  • 9.8. Surgical Centers

10. Americas Healthcare Augmented & Virtual Reality Market

  • 10.1. Introduction
  • 10.2. Argentina
  • 10.3. Brazil
  • 10.4. Canada
  • 10.5. Mexico
  • 10.6. United States

11. Asia-Pacific Healthcare Augmented & Virtual Reality Market

  • 11.1. Introduction
  • 11.2. Australia
  • 11.3. China
  • 11.4. India
  • 11.5. Indonesia
  • 11.6. Japan
  • 11.7. Malaysia
  • 11.8. Philippines
  • 11.9. Singapore
  • 11.10. South Korea
  • 11.11. Taiwan
  • 11.12. Thailand
  • 11.13. Vietnam

12. Europe, Middle East & Africa Healthcare Augmented & Virtual Reality Market

  • 12.1. Introduction
  • 12.2. Denmark
  • 12.3. Egypt
  • 12.4. Finland
  • 12.5. France
  • 12.6. Germany
  • 12.7. Israel
  • 12.8. Italy
  • 12.9. Netherlands
  • 12.10. Nigeria
  • 12.11. Norway
  • 12.12. Poland
  • 12.13. Qatar
  • 12.14. Russia
  • 12.15. Saudi Arabia
  • 12.16. South Africa
  • 12.17. Spain
  • 12.18. Sweden
  • 12.19. Switzerland
  • 12.20. Turkey
  • 12.21. United Arab Emirates
  • 12.22. United Kingdom

13. Competitive Landscape

  • 13.1. Market Share Analysis, 2023
  • 13.2. FPNV Positioning Matrix, 2023
  • 13.3. Competitive Scenario Analysis
  • 13.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. BioflightVR
  • 2. CAE Inc.
  • 3. EchoPixel, Inc.
  • 4. EON Reality, Inc.
  • 5. FirstHand Technologies, Inc. by Pear Therapeutics, Inc.
  • 6. Koninklijke Philips N.V
  • 7. Meta Platforms, Inc.
  • 8. Microsoft Corporation
  • 9. MindMaze Group
  • 10. Osso VR, Inc.
  • 11. Samsung Electronics Co., Ltd.
  • 12. Siemens AG
  • 13. Surgical Theater, Inc.
  • 14. WorldViz Inc.
  • 15. XRHealth USA Inc.

LIST OF FIGURES

  • FIGURE 1. HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET RESEARCH PROCESS
  • FIGURE 2. HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2023 VS 2030 (%)
  • FIGURE 13. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. AMERICAS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 15. AMERICAS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. UNITED STATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 17. UNITED STATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. ASIA-PACIFIC HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. ASIA-PACIFIC HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. EUROPE, MIDDLE EAST & AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 21. EUROPE, MIDDLE EAST & AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 22. HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 23. HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET DYNAMICS
  • TABLE 7. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY CAMERAS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY CONTROLLERS & PROCESSORS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DISPLAYS & PROJECTORS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY POSITION TRACKER, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY SENSORS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HANDHELD DEVICE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HEAD-MOUNTED DISPLAY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY FITNESS MANAGEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY MEDICAL TRAINING & EDUCATION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY PATIENT CARE MANAGEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY PHARMACY MANAGEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 24. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY SURGICAL PROCESSES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 25. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 26. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY ACADEMIC & RESEARCH INSTITUTES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY CLINIC, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 28. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEFENSE INSTITUTIONS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 29. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DIAGNOSTICS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 30. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY GOVERNMENT & PUBLIC SECTOR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 31. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY PHARMACEUTICAL & BIOTECHNOLOGY COMPANIES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 32. GLOBAL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY SURGICAL CENTERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 33. AMERICAS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 34. AMERICAS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 35. AMERICAS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 36. AMERICAS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 37. AMERICAS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 38. AMERICAS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 39. ARGENTINA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 40. ARGENTINA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 41. ARGENTINA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 42. ARGENTINA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 43. ARGENTINA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 44. BRAZIL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 45. BRAZIL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 46. BRAZIL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 47. BRAZIL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 48. BRAZIL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 49. CANADA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 50. CANADA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 51. CANADA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 52. CANADA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 53. CANADA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 54. MEXICO HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 55. MEXICO HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 56. MEXICO HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 57. MEXICO HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 58. MEXICO HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 59. UNITED STATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 60. UNITED STATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 61. UNITED STATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 62. UNITED STATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 63. UNITED STATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 64. UNITED STATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 65. ASIA-PACIFIC HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 66. ASIA-PACIFIC HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 67. ASIA-PACIFIC HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 68. ASIA-PACIFIC HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 69. ASIA-PACIFIC HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 70. ASIA-PACIFIC HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 71. AUSTRALIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 72. AUSTRALIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 73. AUSTRALIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 74. AUSTRALIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 75. AUSTRALIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 76. CHINA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 77. CHINA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 78. CHINA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 79. CHINA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 80. CHINA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 81. INDIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 82. INDIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 83. INDIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 84. INDIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 85. INDIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 86. INDONESIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 87. INDONESIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 88. INDONESIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 89. INDONESIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 90. INDONESIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 91. JAPAN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 92. JAPAN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 93. JAPAN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 94. JAPAN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 95. JAPAN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 96. MALAYSIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 97. MALAYSIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 98. MALAYSIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 99. MALAYSIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 100. MALAYSIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 101. PHILIPPINES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 102. PHILIPPINES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 103. PHILIPPINES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 104. PHILIPPINES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 105. PHILIPPINES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 106. SINGAPORE HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 107. SINGAPORE HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 108. SINGAPORE HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 109. SINGAPORE HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 110. SINGAPORE HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 111. SOUTH KOREA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 112. SOUTH KOREA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 113. SOUTH KOREA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 114. SOUTH KOREA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 115. SOUTH KOREA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 116. TAIWAN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 117. TAIWAN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 118. TAIWAN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 119. TAIWAN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 120. TAIWAN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 121. THAILAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 122. THAILAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 123. THAILAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 124. THAILAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 125. THAILAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 126. VIETNAM HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 127. VIETNAM HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 128. VIETNAM HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 129. VIETNAM HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 130. VIETNAM HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 131. EUROPE, MIDDLE EAST & AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 132. EUROPE, MIDDLE EAST & AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 133. EUROPE, MIDDLE EAST & AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 134. EUROPE, MIDDLE EAST & AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 135. EUROPE, MIDDLE EAST & AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 136. EUROPE, MIDDLE EAST & AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 137. DENMARK HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 138. DENMARK HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 139. DENMARK HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 140. DENMARK HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 141. DENMARK HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 142. EGYPT HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 143. EGYPT HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 144. EGYPT HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 145. EGYPT HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 146. EGYPT HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 147. FINLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 148. FINLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 149. FINLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 150. FINLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 151. FINLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 152. FRANCE HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 153. FRANCE HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 154. FRANCE HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 155. FRANCE HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 156. FRANCE HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 157. GERMANY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 158. GERMANY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 159. GERMANY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 160. GERMANY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 161. GERMANY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 162. ISRAEL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 163. ISRAEL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 164. ISRAEL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 165. ISRAEL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 166. ISRAEL HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 167. ITALY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 168. ITALY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 169. ITALY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 170. ITALY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 171. ITALY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 172. NETHERLANDS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 173. NETHERLANDS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 174. NETHERLANDS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 175. NETHERLANDS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 176. NETHERLANDS HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 177. NIGERIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 178. NIGERIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 179. NIGERIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 180. NIGERIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 181. NIGERIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 182. NORWAY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 183. NORWAY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 184. NORWAY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 185. NORWAY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 186. NORWAY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 187. POLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 188. POLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 189. POLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 190. POLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 191. POLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 192. QATAR HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 193. QATAR HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 194. QATAR HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 195. QATAR HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 196. QATAR HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 197. RUSSIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 198. RUSSIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 199. RUSSIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 200. RUSSIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 201. RUSSIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 202. SAUDI ARABIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 203. SAUDI ARABIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 204. SAUDI ARABIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 205. SAUDI ARABIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 206. SAUDI ARABIA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 207. SOUTH AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 208. SOUTH AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 209. SOUTH AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 210. SOUTH AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 211. SOUTH AFRICA HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 212. SPAIN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 213. SPAIN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 214. SPAIN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 215. SPAIN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 216. SPAIN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 217. SWEDEN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 218. SWEDEN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 219. SWEDEN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 220. SWEDEN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 221. SWEDEN HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 222. SWITZERLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 223. SWITZERLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 224. SWITZERLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 225. SWITZERLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 226. SWITZERLAND HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 227. TURKEY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 228. TURKEY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 229. TURKEY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 230. TURKEY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 231. TURKEY HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 232. UNITED ARAB EMIRATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 233. UNITED ARAB EMIRATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 234. UNITED ARAB EMIRATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 235. UNITED ARAB EMIRATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 236. UNITED ARAB EMIRATES HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 237. UNITED KINGDOM HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
  • TABLE 238. UNITED KINGDOM HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
  • TABLE 239. UNITED KINGDOM HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
  • TABLE 240. UNITED KINGDOM HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 241. UNITED KINGDOM HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SIZE, BY END-USER, 2018-2030 (USD MILLION)
  • TABLE 242. HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 243. HEALTHCARE AUGMENTED & VIRTUAL REALITY MARKET, FPNV POSITIONING MATRIX, 2023