封面
市场调查报告书
商品编码
1600814

家庭娱乐中心市场:按收益来源、按类型、按设施规模、按年龄、按设施类型、按用途 - 2025-2030 年全球预测

Family Entertainment Center Market by Revenue Source, Type, Facility Size, Age, Facility Type, Application - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 184 Pages | 商品交期: 最快1-2个工作天内

价格

本网页内容可能与最新版本有所差异。详细情况请与我们联繫。

家庭娱乐中心市场2023年估值为463.6亿美元,预计到2024年将达到523.5亿美元,复合年增长率为13.27%,到2030年将达到1109.7亿美元。

家庭娱乐中心(FEC)市场包括各种适合家庭的游乐和娱乐设施,例如游乐场、保龄球馆、室内游乐场和多功能活动中心。这些中心迎合各个年龄层的需求,并提供兼具休閒和教育目的的引人入胜的活动。这种需求源于对家庭友善活动的需求不断增长,这些活动可以促进家庭联繫并提供休閒。它还可作为社交聚会、生日派对和企业活动的场所,使其成为当地社区不可或缺的一部分。其应用也扩展到零售商店、独立设施和旅游景点,确保从本地到国际层面的广泛最终用途可能性。

主要市场统计
基准年[2023] 463.6亿美元
预测年份 [2024] 523.5亿美元
预测年份 [2030] 1109.7亿美元
复合年增长率(%) 13.27%

市场成长要素包括可支配所得的增加、都市化和体验式消费趋势。虚拟实境和扩增扩增实境等技术进步提供了吸引不同年龄层的新体验。此外,对儿童健康促进和互动游戏的日益重视为主题和教育性 FEC 提供了潜在的机会。利用这些机会的建议包括利用技术来提高访客参与度,并采用动态定价模型来回应不同的客户需求。

然而,高昂的初始投资成本、维护成本和技术创新的快速步伐等挑战可能会阻碍成长。 COVID-19 大流行也带来了历史性挑战,并凸显了加强健康和安全措施的重要性。竞争压力和不断变化的消费者偏好需要不断创新才能保持相关性。

创新领域包括整合人工智慧以提供个人化体验和资料主导的见解以提高客户满意度。永续性措施也可以推动成长,因为有环保意识的消费者更喜欢绿色企业。市场是动态的、竞争性的,需要不断适应消费行为的变化。投资于创造独特和身临其境的体验的研发并继续专注于客户参与对于业务成长至关重要。随着市场的发展,对这些因素保持敏感将有助于您保持竞争优势并推动持续成长。

市场动态:快速发展的家庭娱乐中心市场的关键市场洞察

家庭娱乐中心市场正因供需的动态互动而转变。透过了解这些不断变化的市场动态,公司可以准备好做出明智的投资决策、完善策略决策并抓住新的商机。全面了解这些趋势可以帮助企业降低政治、地理、技术、社会和经济领域的风险,同时消费行为及其对製造成本的影响以及对采购趋势的影响。

  • 市场驱动因素
    • FEC 在青少年和儿童中越来越受欢迎
    • 消费者趋势不断变化,转向室内娱乐活动和更多娱乐游戏选择
  • 市场限制因素
    • 建立家庭娱乐中心的初始成本较高
  • 市场机会
    • 开发和投资一个新的室内游乐园
    • 忠诚度系统的引进与游戏技术的进步
  • 市场挑战
    • 能源消耗和永续性挑战、季节性挑战

波特五力:驾驭家庭娱乐中心市场的策略工具

波特的五力是了解家庭娱乐中心市场竞争格局的重要工具。波特的五力框架为评估公司的竞争地位和探索策略机会提供了清晰的方法。该框架可帮助公司评估市场动态并确定新业务的盈利。这些见解使公司能够利用自己的优势,解决弱点并避免潜在的挑战,从而确保更强大的市场地位。

PESTLE分析:了解家庭娱乐中心市场的外部影响

外部宏观环境因素在塑造家庭娱乐中心市场的绩效动态方面起着至关重要的作用。对政治、经济、社会、技术、法律和环境因素的分析提供了应对这些影响所需的资讯。透过调查 PESTLE 因素,公司可以更了解潜在的风险和机会。这种分析可以帮助公司预测法规、消费者偏好和经济趋势的变化,并为他们做出积极主动的决策做好准备。

市场占有率分析 了解家庭娱乐中心市场的竞争格局

家庭娱乐中心市场的详细市场占有率分析可以对供应商的表现进行全面评估。公司可以透过比较收益、客户群和成长率等关键指标来揭示其竞争地位。该分析揭示了市场集中、分散和整合的趋势,为供应商提供了製定策略决策所需的洞察力,使他们能够在日益激烈的竞争中占有一席之地。

FPNV定位矩阵家庭娱乐中心市场供应商绩效评估

FPNV 定位矩阵是评估家庭娱乐中心市场供应商的重要工具。此矩阵允许业务组织根据商务策略和产品满意度评估供应商,从而做出与其目标相符的明智决策。这四个象限使您能够清晰、准确地划分供应商,并确定最能满足您的策略目标的合作伙伴和解决方案。

策略分析和建议描绘了家庭娱乐中心市场的成功之路

家庭娱乐中心市场的策略分析对于旨在加强其在全球市场的影响力的公司至关重要。透过审查关键资源、能力和绩效指标,公司可以识别成长机会并努力改进。这种方法使您能够克服竞争环境中的挑战,利用新的商机,并取得长期成功。

本报告对市场进行了全面分析,涵盖关键重点领域:

1. 市场渗透率:对当前市场环境的详细审查、主要企业的广泛资料、对其在市场中的影响力和整体影响力的评估。

2. 市场开拓:辨识新兴市场的成长机会,评估现有领域的扩张潜力,并提供未来成长的策略蓝图。

3. 市场多元化:分析近期产品发布、开拓地区、关键产业进展、塑造市场的策略投资。

4. 竞争评估与情报:彻底分析竞争格局,检验市场占有率、业务策略、产品系列、认证、监管核准、专利趋势、主要企业的技术进步等。

5. 产品开发与创新:重点在于有望推动未来市场成长的最尖端科技、研发活动和产品创新。

我们也回答重要问题,以帮助相关人员做出明智的决策:

1.目前的市场规模和未来的成长预测是多少?

2. 哪些产品、区隔市场和地区提供最佳投资机会?

3.塑造市场的主要技术趋势和监管影响是什么?

4.主要厂商的市场占有率和竞争地位如何?

5. 推动供应商市场进入和退出策略的收益来源和策略机会是什么?

目录

第一章 前言

第二章调查方法

第三章执行摘要

第四章市场概况

第五章市场洞察

  • 市场动态
    • 促进因素
      • FEC 在年轻人和儿童中越来越受欢迎
      • 消费者趋势正在转向室内娱乐活动和娱乐游戏选择的多样化。
    • 抑制因素
      • 建立家庭娱乐中心需要初始成本。
    • 机会
      • 开发和投资新的室内游乐园
      • 忠诚度系统的引进与游戏技术的进步
    • 任务
      • 能源消耗和永续性问题以及季节性挑战
  • 市场区隔分析
    • 收入来源:门票收入和门票收入是主要收入来源。
    • 类型:采用率高的儿童教育娱乐中心,提供孩子互动学习体验
    • 设施面积:20,001 至 40,000 平方英尺。我们有各种各样的景点。
    • 年龄:6-12岁的孩子正在寻找与教育娱乐相结合的互动学习。
    • 应用:AR&VR游戏区的潜在需求
  • 波特五力分析
  • PESTEL分析
    • 政治的
    • 经济
    • 社群
    • 技术的
    • 合法地
    • 环境

第六章家庭娱乐中心市场(依收入来源)

  • 广告
  • 入场费和门票销售
  • 食品/饮料
  • 商品行销

第七章家庭娱乐中心市集:依类型

  • 成人娱乐中心
  • 儿童教育娱乐中心
  • 儿童娱乐中心
  • 基于位置的VR娱乐中心

第八章家庭娱乐中心市场(按设施规模)

  • 10,001 至 20,000 平方英尺
  • 20,001 至 40,000 平方英尺
  • 5,001 至 10,000 平方英尺
  • 40,000+ 平方英尺
  • 最多 5,000 平方英尺。

第九章家庭娱乐中心市场依年龄划分

  • 12-18岁
  • 18-25岁
  • 超过25年
  • 6-12岁
  • 0-6岁组

第10章家庭娱乐中心市场(依设施类型)

  • 混合
  • 室内的
  • 户外

第十一章家庭娱乐中心市集:依应用分类

  • AR&VR游戏区
  • 游乐场工作室
  • 玩弄身体
  • 技能/竞技游戏

第十二章美洲家庭娱乐中心市场

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美国

第十三章亚太家庭娱乐中心市场

  • 澳洲
  • 中国
  • 印度
  • 印尼
  • 日本
  • 马来西亚
  • 菲律宾
  • 新加坡
  • 韩国
  • 台湾
  • 泰国
  • 越南

第十四章欧洲、中东和非洲家庭娱乐中心市场

  • 丹麦
  • 埃及
  • 芬兰
  • 法国
  • 德国
  • 以色列
  • 义大利
  • 荷兰
  • 奈及利亚
  • 挪威
  • 波兰
  • 卡达
  • 俄罗斯
  • 沙乌地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公国
  • 英国

第十五章竞争格局

  • 2023 年市场占有率分析
  • FPNV 定位矩阵,2023
  • 竞争情境分析
    • 梦工厂、环球影业和 Alshaya 之间的策略合作重新定义了家庭娱乐
    • Zoleco 推出旗舰家庭娱乐中心,改变了古尔冈的游戏格局
    • Launch Entertainment 向大西洋中部地区扩张,在纽霍普和新泽西州设立了三个新中心
    • CityScape 宣布扩建适合所有年龄层的创新游乐区
    • Auric 集团和 Sky Jumper Sports 开设新的家庭娱乐中心
    • VICI Properties Inc. 为 Kalahari维吉尼亚室内水上乐园度假村开发案提供建设资金
    • Triple Play Family Fun Park 与 Connect&GO 合作,重新定义家庭娱乐的未来。
    • Stars and Strikes 家庭娱乐来到南卡罗来纳州罗克山
    • Launch Entertainment 签署新开发协议,进军科罗拉多
    • Crayola 宣布与 Max Matching Entertainment 签署首份家庭景点业务国际扩张协议
    • Toikido 与 Chuck E Cheese 合作进行大规模皮纳塔粉碎环促销宣传活动
    • 总部位于达拉斯的家庭娱乐创新公司协同效应 Entertainment Group 宣布收购德克萨斯州米德兰和阿马里洛的两家前 Regal 电影院
    • 频谱 Metro 重新定义诺伊达最大的家庭娱乐中心 娱乐与健身
    • Majid Al Futtaim 开设新家庭娱乐中心“阿布达比雪”
    • 五星级公园和景点收购屡获殊荣的 Scene75 Entertainment
    • Time Zone 宣布在印度开设第二个娱乐中心
    • QBIX 安装在家庭娱乐中心 - Hype Arena by Kiddo
  • 战略分析和建议
    • 华特迪士尼公司

公司名单

  • Atech Group International
  • Bandai Namco Holdings Inc.
  • Bowlero Corporation
  • Business and Marketing Improvement NV
  • CEC Entertainment, LLC
  • Cinergy Entertainment Group, Inc.
  • Clip'n Climb by ABEO Company
  • Connect&GO Inc.
  • Dave and Buster'S, Inc.
  • Dynamite Disc Jockey's Inc.
  • Five Star Parks & Attractions
  • Funco
  • Funriders Leisure & Amusement Pvt. Ltd.
  • Gametime Lanes & Entertainment
  • Global Fun Sports
  • Go Play Systems
  • Guangzhou Wonka Playground Co., Ltd.
  • Head Rush Technologies
  • Innovative Concepts in Entertainment, Inc.
  • KidZania Operations SARL
  • Landmark Group
  • Launch Entertainment
  • Legoland Discovery Center by Merlin Entertainments Limited
  • Majid Al Futtaim Holding LLC
  • Pathfinder Software, LLC
  • Playlife-System GmbH
  • Scene75 Entertainment Centers
  • Semnox Solutions Pvt Ltd
  • Shaffer Distributing
  • Smaaash Entertainment Private Limited
  • Tenpin Limited by Ten Entertainment Group Plc
  • The Walt Disney Company
  • Timezone Global by The Entertainment and Education Group
  • Toy Town by Mantech Co. Ltd
  • Two Bit Circus, Inc.
  • Walltopia AD
Product Code: MRR-470244729908

The Family Entertainment Center Market was valued at USD 46.36 billion in 2023, expected to reach USD 52.35 billion in 2024, and is projected to grow at a CAGR of 13.27%, to USD 110.97 billion by 2030.

The family entertainment center (FEC) market encompasses a variety of amusement and entertainment facilities tailored to families, such as arcades, bowling alleys, indoor playgrounds, and multi-activity centers. These centers cater to a broad age range, offering engaging activities that serve both recreational and educational purposes. Their necessity arises from the growing demand for family-oriented activities that foster bonding and provide leisure. They serve as venues for social gatherings, birthday parties, and corporate events, making them integral to communities. The application extends to retail locations, stand-alone venues, and tourist hotspots, ensuring wide-ranging end-use potential from local to international levels.

KEY MARKET STATISTICS
Base Year [2023] USD 46.36 billion
Estimated Year [2024] USD 52.35 billion
Forecast Year [2030] USD 110.97 billion
CAGR (%) 13.27%

Market growth factors include rising disposable incomes, urbanization, and a trend towards experiential spending. Technological advancements, such as virtual reality and augmented reality, offer new experiences that attract diverse age groups. Additionally, the growing emphasis on wellness and interactive play for children presents potential opportunities for themed and educational FECs. Recommendations for tapping into these opportunities include leveraging technology to enhance visitor engagement and adopting dynamic pricing models to cater to varying customer demands.

However, challenges such as high initial investment costs, maintenance expenses, and the rapid pace of technological change can hinder growth. The COVID-19 pandemic also brought historic challenges, highlighting the importance of augmenting health and safety measures. Competitive pressures and evolving consumer preferences necessitate constant innovation to stay relevant.

Innovative areas include the integration of AI for personalized experiences and data-driven insights to enhance customer satisfaction. Sustainability initiatives could also drive growth, as eco-conscious consumers favor businesses with green practices. The market is characterized by its dynamic and competitive nature, requiring constant adaptation to changing consumer behaviors. For business growth, investing in research and development to create unique, immersive experiences and continuously focusing on customer engagement will be crucial. As the market evolves, staying attuned to these factors will help maintain a competitive advantage and encourage consistent growth.

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Family Entertainment Center Market

The Family Entertainment Center Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Increase in the popularity of FEC among teenagers and children
    • Shifting consumer trend toward indoor entertainment activities and large number of gaming options for entertainment
  • Market Restraints
    • High initial costs for a set up of family entertainment center
  • Market Opportunities
    • Development and investment of new indoor amusement parks
    • Adoption of loyalty schemes and advancements in gaming technology
  • Market Challenges
    • Issues relating to energy consumption and sustainability coupled with seasonality challenges

Porter's Five Forces: A Strategic Tool for Navigating the Family Entertainment Center Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Family Entertainment Center Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Family Entertainment Center Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Family Entertainment Center Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Family Entertainment Center Market

A detailed market share analysis in the Family Entertainment Center Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Family Entertainment Center Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Family Entertainment Center Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Family Entertainment Center Market

A strategic analysis of the Family Entertainment Center Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Family Entertainment Center Market, highlighting leading vendors and their innovative profiles. These include Atech Group International, Bandai Namco Holdings Inc., Bowlero Corporation, Business and Marketing Improvement NV, CEC Entertainment, LLC, Cinergy Entertainment Group, Inc., Clip 'n Climb by ABEO Company, Connect&GO Inc., Dave and Buster'S, Inc., Dynamite Disc Jockey's Inc., Five Star Parks & Attractions, Funco, Funriders Leisure & Amusement Pvt. Ltd., Gametime Lanes & Entertainment, Global Fun Sports, Go Play Systems, Guangzhou Wonka Playground Co., Ltd., Head Rush Technologies, Innovative Concepts in Entertainment, Inc., KidZania Operations S.A.R.L., Landmark Group, Launch Entertainment, Legoland Discovery Center by Merlin Entertainments Limited, Majid Al Futtaim Holding LLC, Pathfinder Software, LLC, Playlife-System GmbH, Scene75 Entertainment Centers, Semnox Solutions Pvt Ltd, Shaffer Distributing, Smaaash Entertainment Private Limited, Tenpin Limited by Ten Entertainment Group Plc, The Walt Disney Company, Timezone Global by The Entertainment and Education Group, Toy Town by Mantech Co. Ltd, Two Bit Circus, Inc., and Walltopia AD.

Market Segmentation & Coverage

This research report categorizes the Family Entertainment Center Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Revenue Source, market is studied across Advertisement, Entry Fees & Ticket Sales, Food & Beverages, and Merchandising.
  • Based on Type, market is studied across Adult Entertainment Centers, Children's Edutainment Centers, Children's Entertainment Centers, and Location-Based VR Entertainment Centers.
  • Based on Facility Size, market is studied across 10,001 to 20,000 Sq. Ft., 20,001 to 40,000 Sq. Ft., 5,001 to 10,000 Sq. Ft., Over 40,000 Sq. Ft., and Up to 5,000 Sq. Ft..
  • Based on Age, market is studied across 12-18 Years, 18-25 Years, 25+ Years, 6-12 Years, and Group 0-6 Years.
  • Based on Facility Type, market is studied across Hybrid, Indoor, and Outdoor.
  • Based on Application, market is studied across AR & VR Gaming Zones, Arcade Studios, Physical Play Activities, and Skill/ & Competition Games.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increase in the popularity of FEC among teenagers and children
      • 5.1.1.2. Shifting consumer trend toward indoor entertainment activities and large number of gaming options for entertainment
    • 5.1.2. Restraints
      • 5.1.2.1. High initial costs for a set up of family entertainment center
    • 5.1.3. Opportunities
      • 5.1.3.1. Development and investment of new indoor amusement parks
      • 5.1.3.2. Adoption of loyalty schemes and advancements in gaming technology
    • 5.1.4. Challenges
      • 5.1.4.1. Issues relating to energy consumption and sustainability coupled with seasonality challenges
  • 5.2. Market Segmentation Analysis
    • 5.2.1. Revenue Source: Entry fees & ticket sales make up the primary source of revenue
    • 5.2.2. Type: High adoption of children's edutainment centers to provide interactive learning experiences for kids
    • 5.2.3. Facility Size: 20,001 to 40,000 Sq. Ft. features a wider array of attractions
    • 5.2.4. Age: The 6-12 age group seeks interactive learning combined with educational entertainment
    • 5.2.5. Application: Potential demand for AR & VR gaming zones
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Family Entertainment Center Market, by Revenue Source

  • 6.1. Introduction
  • 6.2. Advertisement
  • 6.3. Entry Fees & Ticket Sales
  • 6.4. Food & Beverages
  • 6.5. Merchandising

7. Family Entertainment Center Market, by Type

  • 7.1. Introduction
  • 7.2. Adult Entertainment Centers
  • 7.3. Children's Edutainment Centers
  • 7.4. Children's Entertainment Centers
  • 7.5. Location-Based VR Entertainment Centers

8. Family Entertainment Center Market, by Facility Size

  • 8.1. Introduction
  • 8.2. 10,001 to 20,000 Sq. Ft.
  • 8.3. 20,001 to 40,000 Sq. Ft.
  • 8.4. 5,001 to 10,000 Sq. Ft.
  • 8.5. Over 40,000 Sq. Ft.
  • 8.6. Up to 5,000 Sq. Ft.

9. Family Entertainment Center Market, by Age

  • 9.1. Introduction
  • 9.2. 12-18 Years
  • 9.3. 18-25 Years
  • 9.4. 25+ Years
  • 9.5. 6-12 Years
  • 9.6. Group 0-6 Years

10. Family Entertainment Center Market, by Facility Type

  • 10.1. Introduction
  • 10.2. Hybrid
  • 10.3. Indoor
  • 10.4. Outdoor

11. Family Entertainment Center Market, by Application

  • 11.1. Introduction
  • 11.2. AR & VR Gaming Zones
  • 11.3. Arcade Studios
  • 11.4. Physical Play Activities
  • 11.5. Skill/ & Competition Games

12. Americas Family Entertainment Center Market

  • 12.1. Introduction
  • 12.2. Argentina
  • 12.3. Brazil
  • 12.4. Canada
  • 12.5. Mexico
  • 12.6. United States

13. Asia-Pacific Family Entertainment Center Market

  • 13.1. Introduction
  • 13.2. Australia
  • 13.3. China
  • 13.4. India
  • 13.5. Indonesia
  • 13.6. Japan
  • 13.7. Malaysia
  • 13.8. Philippines
  • 13.9. Singapore
  • 13.10. South Korea
  • 13.11. Taiwan
  • 13.12. Thailand
  • 13.13. Vietnam

14. Europe, Middle East & Africa Family Entertainment Center Market

  • 14.1. Introduction
  • 14.2. Denmark
  • 14.3. Egypt
  • 14.4. Finland
  • 14.5. France
  • 14.6. Germany
  • 14.7. Israel
  • 14.8. Italy
  • 14.9. Netherlands
  • 14.10. Nigeria
  • 14.11. Norway
  • 14.12. Poland
  • 14.13. Qatar
  • 14.14. Russia
  • 14.15. Saudi Arabia
  • 14.16. South Africa
  • 14.17. Spain
  • 14.18. Sweden
  • 14.19. Switzerland
  • 14.20. Turkey
  • 14.21. United Arab Emirates
  • 14.22. United Kingdom

15. Competitive Landscape

  • 15.1. Market Share Analysis, 2023
  • 15.2. FPNV Positioning Matrix, 2023
  • 15.3. Competitive Scenario Analysis
    • 15.3.1. Strategic partnership between DreamWorks, Universal, and Alshaya to redefine family entertainment
    • 15.3.2. Zoreko transforms Gurugram's gaming landscape with flagship family entertainment center launch
    • 15.3.3. Launch Entertainment expands in Mid-Atlantic with three new centers in New Hope and New Jersey
    • 15.3.4. CityScape announces expansion with innovative play spaces for all ages
    • 15.3.5. Upcoming New Family Entertainment Hub by Auric Group and Sky Jumper Sports
    • 15.3.6. VICI Properties Inc. Provides Construction Financing to Kalahari for Indoor Waterpark Resort Development in Virginia
    • 15.3.7. Triple Play Family Fun Park partners with Connect&GO to redefine the future of family entertainment!
    • 15.3.8. Stars and Strikes Family Entertainment Rolls Into Rock Hill, South Carolina
    • 15.3.9. Launch Entertainment Debuts Colorado Presence Through New Development Deal
    • 15.3.10. Crayola Announces with Max-Matching Entertainments First International Expansion Deal for Its Family Attraction Business
    • 15.3.11. Toikido Partners with Chuck E Cheese On Expansive Pinata Smashlings Promotional Campaign
    • 15.3.12. Dallas-Based Family Entertainment Innovators, Cinergy Entertainment Group Announces Acquisition of Two Formerly-Owned Regal Cinemas Located in Midland and Amarillo, Texas
    • 15.3.13. Spectrum Metro Unveils Noida's One of The Largest Family Entertainment Center Redefining Entertainment and Fitness
    • 15.3.14. Majid Al Futtaim Launches a New Family Entertainment Center, Snow Abu Dhabi
    • 15.3.15. Five Star Parks & Attractions Acquires Award-Winning Scene75 Entertainment
    • 15.3.16. Timezone Announces 2nd India Amusement Center
    • 15.3.17. QBIX Installed in a Family Entertainment Center - Hype Arena by Kiddo
  • 15.4. Strategy Analysis & Recommendation
    • 15.4.1. The Walt Disney Company

Companies Mentioned

  • 1. Atech Group International
  • 2. Bandai Namco Holdings Inc.
  • 3. Bowlero Corporation
  • 4. Business and Marketing Improvement NV
  • 5. CEC Entertainment, LLC
  • 6. Cinergy Entertainment Group, Inc.
  • 7. Clip 'n Climb by ABEO Company
  • 8. Connect&GO Inc.
  • 9. Dave and Buster'S, Inc.
  • 10. Dynamite Disc Jockey's Inc.
  • 11. Five Star Parks & Attractions
  • 12. Funco
  • 13. Funriders Leisure & Amusement Pvt. Ltd.
  • 14. Gametime Lanes & Entertainment
  • 15. Global Fun Sports
  • 16. Go Play Systems
  • 17. Guangzhou Wonka Playground Co., Ltd.
  • 18. Head Rush Technologies
  • 19. Innovative Concepts in Entertainment, Inc.
  • 20. KidZania Operations S.A.R.L.
  • 21. Landmark Group
  • 22. Launch Entertainment
  • 23. Legoland Discovery Center by Merlin Entertainments Limited
  • 24. Majid Al Futtaim Holding LLC
  • 25. Pathfinder Software, LLC
  • 26. Playlife-System GmbH
  • 27. Scene75 Entertainment Centers
  • 28. Semnox Solutions Pvt Ltd
  • 29. Shaffer Distributing
  • 30. Smaaash Entertainment Private Limited
  • 31. Tenpin Limited by Ten Entertainment Group Plc
  • 32. The Walt Disney Company
  • 33. Timezone Global by The Entertainment and Education Group
  • 34. Toy Town by Mantech Co. Ltd
  • 35. Two Bit Circus, Inc.
  • 36. Walltopia AD

LIST OF FIGURES

  • FIGURE 1. FAMILY ENTERTAINMENT CENTER MARKET RESEARCH PROCESS
  • FIGURE 2. FAMILY ENTERTAINMENT CENTER MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2023 VS 2030 (%)
  • FIGURE 13. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2023 VS 2030 (%)
  • FIGURE 15. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
  • FIGURE 17. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 21. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 22. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 23. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 24. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 25. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 26. FAMILY ENTERTAINMENT CENTER MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 27. FAMILY ENTERTAINMENT CENTER MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. FAMILY ENTERTAINMENT CENTER MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. FAMILY ENTERTAINMENT CENTER MARKET DYNAMICS
  • TABLE 7. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ADVERTISEMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ENTRY FEES & TICKET SALES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FOOD & BEVERAGES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY MERCHANDISING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ADULT ENTERTAINMENT CENTERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY CHILDREN'S EDUTAINMENT CENTERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY CHILDREN'S ENTERTAINMENT CENTERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY LOCATION-BASED VR ENTERTAINMENT CENTERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 10,001 TO 20,000 SQ. FT., BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 20,001 TO 40,000 SQ. FT., BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 5,001 TO 10,000 SQ. FT., BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY OVER 40,000 SQ. FT., BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY UP TO 5,000 SQ. FT., BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 24. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 12-18 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 25. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 18-25 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 26. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 25+ YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY 6-12 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 28. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY GROUP 0-6 YEARS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 29. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 30. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY HYBRID, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 31. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY INDOOR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 32. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY OUTDOOR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 33. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 34. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AR & VR GAMING ZONES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 35. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY ARCADE STUDIOS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 36. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY PHYSICAL PLAY ACTIVITIES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 37. GLOBAL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY SKILL/ & COMPETITION GAMES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 38. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 39. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 40. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 41. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 42. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 43. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 44. AMERICAS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 45. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 46. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 47. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 48. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 49. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 50. ARGENTINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 51. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 52. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 53. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 54. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 55. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 56. BRAZIL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 57. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 58. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 59. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 60. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 61. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 62. CANADA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 63. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 64. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 65. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 66. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 67. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 68. MEXICO FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 69. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 70. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 71. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 72. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 73. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 74. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 75. UNITED STATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 76. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 77. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 78. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 79. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 80. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 81. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 82. ASIA-PACIFIC FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 83. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 84. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 85. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 86. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 87. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 88. AUSTRALIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 89. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 90. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 91. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 92. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 93. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 94. CHINA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 95. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 96. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 97. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 98. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 99. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 100. INDIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 101. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 102. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 103. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 104. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 105. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 106. INDONESIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 107. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 108. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 109. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 110. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 111. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 112. JAPAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 113. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 114. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 115. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 116. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 117. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 118. MALAYSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 119. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 120. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 121. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 122. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 123. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 124. PHILIPPINES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 125. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 126. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 127. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 128. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 129. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 130. SINGAPORE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 131. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 132. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 133. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 134. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 135. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 136. SOUTH KOREA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 137. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 138. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 139. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 140. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 141. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 142. TAIWAN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 143. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 144. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 145. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 146. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 147. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 148. THAILAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 149. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 150. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 151. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 152. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 153. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 154. VIETNAM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 155. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 156. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 157. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 158. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 159. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 160. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 161. EUROPE, MIDDLE EAST & AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 162. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 163. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 164. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 165. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 166. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 167. DENMARK FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 168. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 169. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 170. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 171. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 172. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 173. EGYPT FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 174. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 175. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 176. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 177. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 178. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 179. FINLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 180. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 181. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 182. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 183. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 184. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 185. FRANCE FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 186. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 187. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 188. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 189. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 190. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 191. GERMANY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 192. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 193. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 194. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 195. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 196. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 197. ISRAEL FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 198. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 199. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 200. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 201. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 202. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 203. ITALY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 204. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 205. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 206. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 207. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 208. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 209. NETHERLANDS FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 210. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 211. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 212. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 213. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 214. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 215. NIGERIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 216. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 217. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 218. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 219. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 220. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 221. NORWAY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 222. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 223. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 224. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 225. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 226. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 227. POLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 228. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 229. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 230. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 231. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 232. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 233. QATAR FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 234. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 235. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 236. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 237. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 238. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 239. RUSSIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 240. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 241. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 242. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 243. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 244. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 245. SAUDI ARABIA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 246. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 247. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 248. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 249. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 250. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 251. SOUTH AFRICA FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 252. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 253. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 254. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 255. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 256. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 257. SPAIN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 258. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 259. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 260. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 261. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 262. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 263. SWEDEN FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 264. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 265. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 266. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 267. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 268. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 269. SWITZERLAND FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 270. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 271. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 272. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 273. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 274. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 275. TURKEY FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 276. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 277. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 278. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 279. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 280. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 281. UNITED ARAB EMIRATES FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 282. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY REVENUE SOURCE, 2018-2030 (USD MILLION)
  • TABLE 283. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 284. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY SIZE, 2018-2030 (USD MILLION)
  • TABLE 285. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY AGE, 2018-2030 (USD MILLION)
  • TABLE 286. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY FACILITY TYPE, 2018-2030 (USD MILLION)
  • TABLE 287. UNITED KINGDOM FAMILY ENTERTAINMENT CENTER MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 288. FAMILY ENTERTAINMENT CENTER MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 289. FAMILY ENTERTAINMENT CENTER MARKET, FPNV POSITIONING MATRIX, 2023