封面
市场调查报告书
商品编码
1608061

身临其境型技术市场:按技术、设备和行业划分 - 2025-2030 年全球预测

Immersive Technology Market by Technology (Fully Immersive, Semi-Immersive), Device (Gesture Tracking Devices, Head-Mounted Display, Projectors & Display Walls), Industry Verticals - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 185 Pages | 商品交期: 最快1-2个工作天内

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2023年身临其境型技术市场价值为297.6亿美元,预计2024年将达到377.5亿美元,复合年增长率为27.02%,到2030年将达到1587.8亿美元。

身临其境型技术包括扩增实境(AR)、虚拟实境 (VR) 和混合实境(MR),所有这些技术都旨在创建或增强具有感官体验的环境。对身临其境型技术的需求源于其在游戏、医疗保健、教育和零售等领域改变使用者体验、简化营运和创新参与策略的能力。这些技术正在扩展其最终用途,以促进实际培训、增强远端协作并实现互动式和个人化的客户互动。市场成长受到技术进步、网路普及率的提高以及消费者对丰富体验的需求的影响。智慧型设备使用量的增加和硬体功能的改进也推动了市场渗透。企业培训、虚拟房地产旅游以及教育和治疗的无障碍解决方案等领域存在机会。为了抓住这些机会,公司应该专注于创建可扩展且负担得起的解决方案,并培养内容创作的伙伴关係。然而,挑战包括高成本、内容製作的技术限制、使用者不适和隐私问题。此外,市场碎片化和跨不同平台的互通性需求也可能阻碍采用。潜在的创新包括增强健康解决方案、基于 AR 的导航和定位服务以及超个性化的人工智慧整合等领域。鼓励公司投资研发以降低硬体成本并改善用户体验,并解决隐私和道德使用问题以建立消费者信任。市场是动态的,竞争格局以快速创新为特征。人们大力推动开发跨行业应用程序,这些应用程式可以提供全面的解决方案,同时保持成本效益。随着身临其境型技术成为主流,公司必须保持敏捷性并适应新的使用案例和消费者偏好,同时确保整体性和可访问性。平衡创新与监管合规性和道德考量对于永续成长至关重要。

主要市场统计
基准年[2023] 297.6亿美元
预计年份 [2024] 377.5亿美元
预测年份 [2030] 1587.8亿美元
复合年增长率(%) 27.02%

市场动态:揭示快速发展的身临其境型技术市场的关键市场洞察

供给和需求的动态交互作用正在改变身临其境型技术市场。了解这些不断变化的市场动态可以帮助企业做出明智的投资决策、策略决策并抓住新的商机。全面了解这些趋势可以帮助企业降低政治、地理、技术、社会和经济领域的风险,同时消费行为及其对製造成本的影响以及对采购趋势的影响。

  • 市场驱动因素
    • 身临其境型科技在医疗保健领域的快速采用
    • 头戴式显示器(HMD)在游戏娱乐领域的普及
    • 各行业对虚拟培训的需求不断增长
  • 市场限制因素
    • 过度使用会导致潜在的健康问题
  • 市场机会
    • 5G技术持续发展
    • VR在航太和国防领域的训练和模拟中的应用
  • 市场挑战
    • 显示滞后和视野有限

波特五力:驾驭身临其境型科技市场的策略工具

波特的五力框架是了解市场竞争格局的重要工具。波特的五力框架为评估公司的竞争地位和探索策略机会提供了清晰的方法。该框架可帮助公司评估市场动态并确定新业务的盈利。这些见解使公司能够利用自己的优势、解决弱点并避免潜在的挑战,以确保更强大的市场地位。

PESTLE分析:了解身临其境型技术市场的外部影响

外部宏观环境因素在塑造身临其境型技术市场的绩效动态方面发挥着至关重要的作用。对政治、经济、社会、技术、法律和环境因素的分析提供了应对这些影响所需的资讯。透过调查 PESTLE 因素,公司可以更了解潜在的风险和机会。这种分析可以帮助公司预测法规、消费者偏好和经济趋势的变化,并帮助他们做出积极主动的决策。

市场占有率分析 了解身临其境型技术市场的竞争格局

身临其境型技术市场的详细市场占有率分析可以对供应商绩效进行全面评估。公司可以透过比较收益、客户群和成长率等关键指标来揭示其竞争地位。该分析揭示了市场集中、分散和整合的趋势,为供应商提供了製定策略决策所需的洞察力,使他们能够在日益激烈的竞争中占有一席之地。

FPNV定位矩阵身临其境型技术市场厂商绩效评估

FPNV定位矩阵是评估身临其境型技术市场供应商的重要工具。此矩阵允许业务组织根据商务策略和产品满意度评估供应商,从而做出与其目标相符的明智决策。这四个象限使您能够清晰、准确地划分供应商,并确定最能满足您的策略目标的合作伙伴和解决方案。

策略分析和建议描绘了身临其境型技术市场的成功之路

对于旨在加强其在全球市场的影响力的公司来说,身临其境型技术市场的策略分析至关重要。透过审查关键资源、能力和绩效指标,公司可以识别成长机会并努力改进。这种方法使您能够克服竞争环境中的挑战,利用新的商机并取得长期成功。

本报告对市场进行了全面分析,涵盖关键重点领域:

1. 市场渗透率:详细检视当前市场环境、主要企业的广泛资料、评估其在市场中的影响力和整体影响力。

2. 市场开拓:辨识新兴市场的成长机会,评估现有领域的扩张潜力,并提供未来成长的策略蓝图。

3. 市场多元化:分析近期产品发布、开拓地区、关键产业进展、塑造市场的策略投资。

4. 竞争评估与情报:彻底分析竞争格局,检验市场占有率、业务策略、产品系列、认证、监管核准、专利趋势、主要企业的技术进步等。

5. 产品开发与创新:重点在于有望推动未来市场成长的最尖端科技、研发活动和产品创新。

我们也回答重要问题,帮助相关人员做出明智的决策:

1.目前的市场规模和未来的成长预测是多少?

2. 哪些产品、区隔市场和地区提供最佳投资机会?

3.塑造市场的主要技术趋势和监管影响是什么?

4.主要厂商的市场占有率和竞争地位如何?

5. 推动供应商市场进入和退出策略的收益来源和策略机会是什么?

目录

第一章 前言

第二章调查方法

第三章执行摘要

第四章市场概况

第五章市场洞察

  • 市场动态
    • 促进因素
      • 身临其境型科技在医疗保健领域的快速采用
      • 头戴式显示器(HMD)在游戏娱乐领域的普及
      • 各行业对虚拟培训的需求不断增加
    • 抑制因素
      • 过度使用会导致健康问题
    • 机会
      • 5G技术持续发展
      • 使用 VR 进行航太和国防训练和模拟
    • 任务
      • 显示延迟和视野限制
  • 市场区隔分析
  • 波特五力分析
  • PESTEL分析
    • 政治的
    • 经济
    • 社群
    • 技术的
    • 合法地
    • 环境

第六章身临其境型科技市场:依技术划分

  • 完全身临其境
  • 半身临其境型

第七章身临其境型科技市场:依设备分类

  • 手势追踪装置
  • 头戴式显示器
  • 投影机和显示墙

第八章身临其境型技术市场:依产业分类

  • BFSI
  • 消费品/零售
  • 政府和公共部门
  • 医疗保健和生命科学
  • 製造业
  • 媒体与娱乐
  • 通讯/IT

第九章美洲身临其境型技术市场

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美国

第十章亚太身临其境型技术市场

  • 澳洲
  • 中国
  • 印度
  • 印尼
  • 日本
  • 马来西亚
  • 菲律宾
  • 新加坡
  • 韩国
  • 台湾
  • 泰国
  • 越南

第十一章欧洲、中东和非洲的身临其境型技术市场

  • 丹麦
  • 埃及
  • 芬兰
  • 法国
  • 德国
  • 以色列
  • 义大利
  • 荷兰
  • 奈及利亚
  • 挪威
  • 波兰
  • 卡达
  • 俄罗斯
  • 沙乌地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公国
  • 英国

第十二章竞争格局

  • 2023 年市场占有率分析
  • FPNV 定位矩阵,2023
  • 竞争情境分析
  • 战略分析和建议

公司名单

  • Acer Inc.
  • Barco NV
  • EON Reality, Inc.
  • FAAC Incorporated
  • Google, LLC by Alphabet, Inc.
  • HCL Technologies Ltd.
  • Honeywell International, Inc.
  • Immersive Technologies Pty Limited
  • Lockheed Martin Corporation
  • Magic Leap, Inc.
  • Qualcomm Incorporated
  • Samsung Electronics Co. Ltd.
  • Telefonaktiebolaget LM Ericsson
  • Unity Technologies
  • Varjo Technologies Oy
Product Code: MRR-035590447A53

The Immersive Technology Market was valued at USD 29.76 billion in 2023, expected to reach USD 37.75 billion in 2024, and is projected to grow at a CAGR of 27.02%, to USD 158.78 billion by 2030.

Immersive technology encompasses augmented reality (AR), virtual reality (VR), and mixed reality (MR), all designed to create or enhance environments with sensory experiences. Necessity for immersive technology is driven by its ability to transform user experiences, streamline operations, and innovate engagement strategies across sectors like gaming, healthcare, education, and retail. These technologies facilitate realistic training, enhance remote collaboration, and create interactive, personalized customer interactions, thus broadening their end-use applications. The market growth is influenced by technological advancements, increasing internet penetration, and consumer demand for enriched experiences. The rise in smart device usage and improving hardware capabilities also bolster market proliferation. Opportunities lie in sectors like enterprise training, real estate virtual tours, and accessibility solutions for education and therapy. To seize these, companies should focus on creating scalable, affordable solutions, and fostering partnerships for content creation. However, challenges include high costs, technological limitations in content creation, and issues with user discomfort and privacy concerns. Additionally, market fragmentation and the need for interoperability between diverse platforms can hinder widespread adoption. For innovation, areas like augmented health solutions, AR-based navigation and location services, and integrating AI for hyper-personalization hold potential. Companies are advised to invest in R&D to improve hardware affordability and user experience and address privacy and ethical use concerns to build consumer trust. The market is dynamic, with a competitive landscape featuring rapid innovations. There is a significant push towards developing cross-industry applications that can offer comprehensive solutions while maintaining cost-efficiency. As immersive technologies move towards mainstream adoption, businesses must stay agile, adapting to new use cases and consumer preferences while ensuring inclusivity and accessibility. Balancing innovation with regulatory compliance and ethical considerations will be vital for sustained growth.

KEY MARKET STATISTICS
Base Year [2023] USD 29.76 billion
Estimated Year [2024] USD 37.75 billion
Forecast Year [2030] USD 158.78 billion
CAGR (%) 27.02%

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Immersive Technology Market

The Immersive Technology Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Surging adoption of Immersive Technology in healthcare sector
    • Penetration of head-mounted display (HMD) in the gaming and entertainment sector
    • Rising demand for virtual training across industries
  • Market Restraints
    • Excessive use leads to potential health issues
  • Market Opportunities
    • Continuous developments in 5G technology
    • Use of VR in aerospace & defense for training and simulation
  • Market Challenges
    • Display latency and limited field of view

Porter's Five Forces: A Strategic Tool for Navigating the Immersive Technology Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Immersive Technology Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Immersive Technology Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Immersive Technology Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Immersive Technology Market

A detailed market share analysis in the Immersive Technology Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Immersive Technology Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Immersive Technology Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Immersive Technology Market

A strategic analysis of the Immersive Technology Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Immersive Technology Market, highlighting leading vendors and their innovative profiles. These include Acer Inc., Barco N.V., EON Reality, Inc., FAAC Incorporated, Google, LLC by Alphabet, Inc., HCL Technologies Ltd., Honeywell International, Inc., Immersive Technologies Pty Limited, Lockheed Martin Corporation, Magic Leap, Inc., Qualcomm Incorporated, Samsung Electronics Co. Ltd., Telefonaktiebolaget LM Ericsson, Unity Technologies, and Varjo Technologies Oy.

Market Segmentation & Coverage

This research report categorizes the Immersive Technology Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Technology, market is studied across Fully Immersive and Semi-Immersive.
  • Based on Device, market is studied across Gesture Tracking Devices, Head-Mounted Display, and Projectors & Display Walls.
  • Based on Industry Verticals, market is studied across BFSI, Consumer Goods & Retail, Government & Public Sector, Healthcare & Life Sciences, Manufacturing, Media & Entertainment, and Telecommunications & IT.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Surging adoption of Immersive Technology in healthcare sector
      • 5.1.1.2. Penetration of head-mounted display (HMD) in the gaming and entertainment sector
      • 5.1.1.3. Rising demand for virtual training across industries
    • 5.1.2. Restraints
      • 5.1.2.1. Excessive use leads to potential health issues
    • 5.1.3. Opportunities
      • 5.1.3.1. Continuous developments in 5G technology
      • 5.1.3.2. Use of VR in aerospace & defense for training and simulation
    • 5.1.4. Challenges
      • 5.1.4.1. Display latency and limited field of view
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Immersive Technology Market, by Technology

  • 6.1. Introduction
  • 6.2. Fully Immersive
  • 6.3. Semi-Immersive

7. Immersive Technology Market, by Device

  • 7.1. Introduction
  • 7.2. Gesture Tracking Devices
  • 7.3. Head-Mounted Display
  • 7.4. Projectors & Display Walls

8. Immersive Technology Market, by Industry Verticals

  • 8.1. Introduction
  • 8.2. BFSI
  • 8.3. Consumer Goods & Retail
  • 8.4. Government & Public Sector
  • 8.5. Healthcare & Life Sciences
  • 8.6. Manufacturing
  • 8.7. Media & Entertainment
  • 8.8. Telecommunications & IT

9. Americas Immersive Technology Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Immersive Technology Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Immersive Technology Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. Market Share Analysis, 2023
  • 12.2. FPNV Positioning Matrix, 2023
  • 12.3. Competitive Scenario Analysis
  • 12.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Acer Inc.
  • 2. Barco N.V.
  • 3. EON Reality, Inc.
  • 4. FAAC Incorporated
  • 5. Google, LLC by Alphabet, Inc.
  • 6. HCL Technologies Ltd.
  • 7. Honeywell International, Inc.
  • 8. Immersive Technologies Pty Limited
  • 9. Lockheed Martin Corporation
  • 10. Magic Leap, Inc.
  • 11. Qualcomm Incorporated
  • 12. Samsung Electronics Co. Ltd.
  • 13. Telefonaktiebolaget LM Ericsson
  • 14. Unity Technologies
  • 15. Varjo Technologies Oy

LIST OF FIGURES

  • FIGURE 1. IMMERSIVE TECHNOLOGY MARKET RESEARCH PROCESS
  • FIGURE 2. IMMERSIVE TECHNOLOGY MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 13. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 15. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 17. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. IMMERSIVE TECHNOLOGY MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 21. IMMERSIVE TECHNOLOGY MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. IMMERSIVE TECHNOLOGY MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. IMMERSIVE TECHNOLOGY MARKET DYNAMICS
  • TABLE 7. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY FULLY IMMERSIVE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY SEMI-IMMERSIVE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY GESTURE TRACKING DEVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY HEAD-MOUNTED DISPLAY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY PROJECTORS & DISPLAY WALLS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY BFSI, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY CONSUMER GOODS & RETAIL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY GOVERNMENT & PUBLIC SECTOR, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY HEALTHCARE & LIFE SCIENCES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY MANUFACTURING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY MEDIA & ENTERTAINMENT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TELECOMMUNICATIONS & IT, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 23. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 24. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 25. AMERICAS IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 26. ARGENTINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 27. ARGENTINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 28. ARGENTINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 29. BRAZIL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 30. BRAZIL IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 31. BRAZIL IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 32. CANADA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 33. CANADA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 34. CANADA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 35. MEXICO IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 36. MEXICO IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 37. MEXICO IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 38. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 39. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 40. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 41. UNITED STATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 42. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 43. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 44. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 45. ASIA-PACIFIC IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 46. AUSTRALIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 47. AUSTRALIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 48. AUSTRALIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 49. CHINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 50. CHINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 51. CHINA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 52. INDIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 53. INDIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 54. INDIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 55. INDONESIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 56. INDONESIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 57. INDONESIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 58. JAPAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 59. JAPAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 60. JAPAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 61. MALAYSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 62. MALAYSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 63. MALAYSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 64. PHILIPPINES IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 65. PHILIPPINES IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 66. PHILIPPINES IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 67. SINGAPORE IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 68. SINGAPORE IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 69. SINGAPORE IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 70. SOUTH KOREA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 71. SOUTH KOREA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 72. SOUTH KOREA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 73. TAIWAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 74. TAIWAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 75. TAIWAN IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 76. THAILAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 77. THAILAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 78. THAILAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 79. VIETNAM IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 80. VIETNAM IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 81. VIETNAM IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 82. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 83. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 84. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 85. EUROPE, MIDDLE EAST & AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 86. DENMARK IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 87. DENMARK IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 88. DENMARK IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 89. EGYPT IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 90. EGYPT IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 91. EGYPT IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 92. FINLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 93. FINLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 94. FINLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 95. FRANCE IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 96. FRANCE IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 97. FRANCE IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 98. GERMANY IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 99. GERMANY IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 100. GERMANY IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 101. ISRAEL IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 102. ISRAEL IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 103. ISRAEL IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 104. ITALY IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 105. ITALY IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 106. ITALY IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 107. NETHERLANDS IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 108. NETHERLANDS IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 109. NETHERLANDS IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 110. NIGERIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 111. NIGERIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 112. NIGERIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 113. NORWAY IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 114. NORWAY IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 115. NORWAY IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 116. POLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 117. POLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 118. POLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 119. QATAR IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 120. QATAR IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 121. QATAR IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 122. RUSSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 123. RUSSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 124. RUSSIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 125. SAUDI ARABIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 126. SAUDI ARABIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 127. SAUDI ARABIA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 128. SOUTH AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 129. SOUTH AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 130. SOUTH AFRICA IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 131. SPAIN IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 132. SPAIN IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 133. SPAIN IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 134. SWEDEN IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 135. SWEDEN IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 136. SWEDEN IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 137. SWITZERLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 138. SWITZERLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 139. SWITZERLAND IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 140. TURKEY IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 141. TURKEY IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 142. TURKEY IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 143. UNITED ARAB EMIRATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 144. UNITED ARAB EMIRATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 145. UNITED ARAB EMIRATES IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 146. UNITED KINGDOM IMMERSIVE TECHNOLOGY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 147. UNITED KINGDOM IMMERSIVE TECHNOLOGY MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 148. UNITED KINGDOM IMMERSIVE TECHNOLOGY MARKET SIZE, BY INDUSTRY VERTICALS, 2018-2030 (USD MILLION)
  • TABLE 149. IMMERSIVE TECHNOLOGY MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 150. IMMERSIVE TECHNOLOGY MARKET, FPNV POSITIONING MATRIX, 2023