封面
市场调查报告书
商品编码
1861970

游戏与益智游戏市场:2025-2032年全球预测(按平台、产品类型、分销管道、类型、最终用户和价格分布)

Games & Puzzles Market by Platform, Product Type, Distribution Channel, Genre, End User, Price Range - Global Forecast 2025-2032

出版日期: | 出版商: 360iResearch | 英文 180 Pages | 商品交期: 最快1-2个工作天内

价格

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预计到 2032 年,游戏和拼图市场将成长至 807.6 亿美元,复合年增长率为 12.45%。

关键市场统计数据
基准年 2024 315.7亿美元
预计年份:2025年 355.9亿美元
预测年份 2032 807.6亿美元
复合年增长率 (%) 12.45%

本文简要概述了当前游戏和拼图市场的策略格局和经营团队框架,旨在帮助相关人员了解不断变化的市场动态。

游戏和拼图产业正经历快速变革,其驱动力来自于技术创新、消费者群体结构的变化以及分销模式的转型。本执行摘要总结了重塑实体和数位产品需求、供应链、产品系列和竞争格局的各种因素,旨在帮助产业领导者清楚了解近期可能面临的挑战,并制定未来12至24个月内可执行的策略重点。

从硬体平台、软体类型、产品类型到分销管道,整个产业正经历着碎片化,这不仅为专业化提供了机会,也带来了规模化带来的挑战。消费者倾向于将触觉游戏体验与数位增强技术结合的混合体验,而机构买家和相关人员则将游戏化学习融入课程中。同时,宏观经济逆风和贸易政策趋势迫使企业重新评估筹资策略和定价模式。本导言为深入分析转型转变、关税影响、市场区隔细微差别、区域差异以及针对技术采纳、产品组合优化和通路优化的具体建议奠定了基础。

以下各节提炼了透过一手访谈、管道研究和趋势分析收集的定性和定量证据,为试图在快速变化的竞争环境中经营团队提供了一个平衡且可操作的观点。

对游戏和益智游戏领域中正在重新定义消费者参与和分销的变革性技术、行为和结构变化进行全面分析。

游戏和益智游戏产业的格局正受到多重相互依存的变革的影响,包括技术、行为和结构方面的变革。首先,平台融合正在加速。行动装置不断扩大其覆盖范围和获利管道,而主机和PC则致力于透过改进订阅和跨平台游戏功能来留住其付费用户群。这种融合催生了对多平台策略的需求,这些策略需要协调不同的获利逻辑、控制结构和内容生命週期。

其次,产品混合化正成为关键趋势。传统的图板游戏和拼图游戏正与配套应用程式和扩增实境(AR)技术相结合,从而拓展游戏体验、建立社群并激发持续的互动。教育游戏正在整合评估功能和个人化引擎,加速了其在寻求可衡量学习成果的机构中的应用。

第三,分销经济正在演变。数位商店和订阅服务蓬勃发展,而实体店和专卖店在产品发现、礼品赠送和沈浸式体验方面仍然保持着重要的策略价值。这种双重性迫使製造商和出版商采用全通路策略,整合库存管理、退货和区域促销活动。

最后,人才和工作室的经济模式正朝着模组化製作模式转变,小型独立团队与大型平台合作伙伴合作。这开启了新的伙伴关係结构、收益分成模式和智慧财产权授权的可能性。总而言之,这些变化需要投资于组织敏捷性和跨职能协作,才能抓住新的成长领域。

对美国关税调整到 2025 年对游戏和拼图产业的采购、製造和商业策略的影响进行详细评估。

美国宣布的将持续到2025年的关税调整,造成了贸易情势的复杂性,并波及整个价值链的製造、定价和采购决策。关税调整提高了进口零件、模塑塑胶製品和成品桌面产品的到岸成本,迫使企业重新评估供应商所在地、工厂布局和库存缓衝。拥有全球分散供应商的企业正在加快行动以减轻影响,而其他企业则转向近岸外包和区域整合,以减少关税造成的利润率下降。

关税环境再次凸显了产品设计的策略价值,尤其强调模组化和材料效率。减少材料用量可以减轻百分比关税的绝对影响。此外,关税也加速了关键零件垂直整合以及与契约製造重新谈判长期合约条款的讨论。对于以数位产品为主的出版商而言,关税的影响是间接的:商品和收藏版的运输和包装成本增加,改变了实体产品和数位产品捆绑盈利模式。

实际上,企业正在努力平衡三大优先事项:透过价格和成本削减来稳定利润率;透过维持产品品质和发布节奏来维护客户价值;以及透过协调促销资金和物流支援来保护销售管道关係。关税环境将继续影响商业策略,成功的企业将战术性的供应调整与中期策略扩张相结合,例如拓展其他生产地点和建构更具弹性的物流架构。

策略性細項分析揭示了平台、产品类型、通路、类型、最终用户和价格分布如何决定发展方向和市场进入策略。

详细的市场区隔框架揭示了消费者需求、开发週期和分销选择如何因平台、产品类型、分销管道、游戏类型、最终用户和价格分布而异。平台分析涵盖主机、行动和PC市场。主机市场涵盖任天堂、PlayStation和Xbox生态系统;行动市场涵盖Android和iOS;PC市场涵盖Linux、macOS和Windows环境。这种平台观点突显了控制方法、认证流程和收入分成模式的差异,这些差异会影响开发蓝图和行销投资。

目录

第一章:序言

第二章调查方法

第三章执行摘要

第四章 市场概览

第五章 市场洞察

  • 教育类STEAM图板游戏的兴起(融合扩增实境技术以提升学习效果)
  • 针对专为虚拟社交游戏环节设计的合作式桌上游戏的需求不断增长
  • 在图板游戏製造中推广环保拼图材料和永续包装
  • 定期订阅神秘拼图盒的兴起,为使用者提供可自订的叙事体验
  • 成人导向的策略微缩模型游戏层出不穷,这些游戏以高清收藏品和世界观为特色。
  • 将蓝牙连接功能整合到传统拼图中,实现互动式智慧游戏追踪
  • 推出一款融合数位和类比技术的图板游戏,配备配套应用程式和云端基础更新功能。
  • 专注于神经多样性的游戏设计优先考虑易于操作的控制方式和视觉效果。
  • 一款融合了限时挑战和身临其境型故事情节的热门密室逃脱桌图板游戏改编作品

第六章:美国关税的累积影响,2025年

第七章:人工智慧的累积影响,2025年

第八章:按平台分類的游戏和益智游戏市场

  • 主机
    • 任天堂
    • PlayStation
    • Xbox
  • 移动的
    • Android
    • iOS
  • PC
    • Linux
    • macOS
    • Windows

第九章:按产品类型分類的游戏和拼图市场

  • 图板游戏
    • 适合家庭
    • 派对
    • 策略
  • 教育游戏
    • 语言学习
    • 数学学习
    • 脑筋急转弯
    • 纵横字谜
    • 拼图
  • 电子游戏

第十章:按通路分類的游戏和拼图市场

  • 数位的
    • 网路商店
    • 订阅服务
  • 身体的
    • 零售
    • 专卖店

第十一章 游戏与益智游戏市场(按类型划分)

  • 行动
    • 斗争
    • 射击游戏
  • 冒险
    • 平台游戏
    • RPG
  • 模拟
    • 生活方式模拟
    • 车辆模拟
  • 运动的
  • 策略
    • 即时策略
    • 回合製

第十二章:以最终用户分類的游戏和拼图市场

  • 休閒玩家
  • 教育机构
  • 家庭成员
  • 核心玩家

第十三章:以价格分布的游戏和拼图市场

  • 价格分布
  • 中檔
  • 优质的

第十四章:各地区的游戏与拼图市场

  • 美洲
    • 北美洲
    • 拉丁美洲
  • 欧洲、中东和非洲
    • 欧洲
    • 中东
    • 非洲
  • 亚太地区

第十五章:按群体分類的游戏和拼图市场

  • ASEAN
  • GCC
  • EU
  • BRICS
  • G7
  • NATO

第十六章:各国游戏与拼图市场

  • 美国
  • 加拿大
  • 墨西哥
  • 巴西
  • 英国
  • 德国
  • 法国
  • 俄罗斯
  • 义大利
  • 西班牙
  • 中国
  • 印度
  • 日本
  • 澳洲
  • 韩国

第十七章 竞争格局

  • 2024年市占率分析
  • FPNV定位矩阵,2024
  • 竞争分析
    • Hasbro, Inc.
    • Mattel, Inc.
    • Spin Master Corp.
    • Ravensburger AG
    • Asmodee Group SA
    • Funko, Inc.
    • Clementoni SpA
    • Buffalo Games, LLC
    • Schmidt Spiele GmbH
    • Jumbo Spiele BV
Product Code: MRR-521BAA36EAD5

The Games & Puzzles Market is projected to grow by USD 80.76 billion at a CAGR of 12.45% by 2032.

KEY MARKET STATISTICS
Base Year [2024] USD 31.57 billion
Estimated Year [2025] USD 35.59 billion
Forecast Year [2032] USD 80.76 billion
CAGR (%) 12.45%

Concise introduction presenting the current strategic landscape and executive framing for stakeholders navigating evolving games and puzzles market dynamics

The games and puzzles sector is experiencing a period of rapid evolution driven by converging technological innovation, changing consumer demographics, and shifting distribution economics. This executive summary synthesizes the forces reshaping demand, supply chains, product portfolios, and competitive positioning across physical and digital formats. It aims to equip leaders with a clear view of near-term disruptions alongside strategic priorities that can be operationalized within twelve to twenty-four months.

Across hardware platforms, software genres, product types, and distribution channels, the industry is fragmenting in ways that create both specialization opportunities and scale challenges. Consumers are signaling preferences for hybrid experiences that blend tactile gameplay with digital augmentation, while institutional buyers and educators are incorporating gamified learning into curricula. Meanwhile, macroeconomic headwinds and trade policy developments are prompting firms to reassess sourcing strategies and pricing models. This introduction sets the stage for deeper analysis of transformative shifts, tariff impacts, segmentation nuances, regional variations, and concrete recommendations for technology adoption, portfolio rationalization, and channel optimization.

The following sections distill qualitative and quantitative evidence gathered through primary interviews, channel scans, and trend synthesis, offering a balanced, actionable view for executives seeking to navigate a rapidly changing competitive landscape.

Comprehensive analysis of the transformative technological, behavioral, and structural shifts redefining consumer engagement and distribution across games and puzzles

The landscape for games and puzzles is being remade by several interdependent shifts that are simultaneously technological, behavioral, and structural. First, platform convergence is accelerating: mobile devices continue to expand reach and monetization pathways while consoles and PCs iterate on subscription and cross-play mechanics to retain premium audiences. This convergence drives a need for multi-platform roadmaps that reconcile differing monetization logics, control schemes, and content lifecycles.

Second, product hybridization is emerging as a pivotal trend. Traditional board and puzzle formats are being complemented by companion apps and augmented reality layers that extend play, foster community, and generate recurring engagement. Educational titles are integrating assessment and personalization engines, accelerating adoption by institutions seeking measurable learning outcomes.

Third, distribution economics are evolving. Digital storefronts and subscription services have gained prominence, but physical retail and specialty stores retain strategic value for discovery, gifting, and tactile experiences. This duality compels manufacturers and publishers to adopt omnichannel strategies that manage inventory, returns, and localized promotion in a coordinated fashion.

Finally, talent and studio economics are shifting toward modular production models where smaller indie teams collaborate with larger platform partners. This creates new partnership structures, revenue-sharing models, and IP licensing possibilities. Collectively, these shifts demand agile organizational capabilities and investment in cross-functional orchestration to capture emerging growth vectors.

In-depth evaluation of how United States tariff adjustments through 2025 have reshaped sourcing, manufacturing, and commercial strategies across games and puzzles

United States tariff changes announced through 2025 have introduced a layer of trade complexity that reverberates through manufacturing, pricing, and sourcing decisions across the value chain. Tariff adjustments have increased landed costs for imported components, molded plastic goods, and finished tabletop products, prompting firms to re-evaluate supplier footprints, factory allocation, and inventory buffers. Companies with globally diversified suppliers have moved more rapidly to mitigate exposure, while others have initiated nearshoring and regional consolidation to limit tariff-driven margin erosion.

The tariff environment has reinforced the strategic value of product design for modularity and material efficiency; lower material intensity reduces the absolute impact of percentage-based duties. It has also accelerated conversations about vertical integration for critical components and the renegotiation of long-term terms with contract manufacturers. For digital-first publishers, the tariffs have had an indirect effect: increased fulfillment and packaging costs for merchandise and collector editions have changed profitability calculations for physical-digital bundled offerings.

In practical terms, firms are balancing three priorities: stabilize margins through pricing or cost reduction, preserve customer value by maintaining quality and release cadence, and protect channel relationships by adjusting promotional funding and logistics support. The tariff environment will continue to shape commercial playbooks, with successful organizations combining tactical supply adjustments with medium-term strategic moves into alternative manufacturing regions and resilient logistics architectures.

Strategic segmentation synthesis revealing how platform, product type, channel, genre, end user, and price tiers determine development and go-to-market choices

A nuanced segmentation framework reveals how consumer needs, development cycles, and distribution choices vary by platform, product type, distribution channel, genre, end user, and price tier. Based on platform, the market is examined across Console, Mobile, and PC, where console activity includes Nintendo, Playstation, and Xbox ecosystems, mobile divides into Android and iOS, and PC is segmented into Linux, macOS, and Windows environments. This platform lens highlights differences in control schemes, certification processes, and revenue share models that influence development roadmaps and marketing investments.

Based on product type, offerings span Board Games, Educational Games, Puzzles, and Video Games, with board games further categorized into family, party, and strategy formats; educational games segmented into language learning and math learning; and puzzles classified as brain teaser, crossword, and jigsaw. These distinctions influence SKU complexity, component sourcing, and the prominence of packaging or digital companion apps. Based on distribution channel, the market is divided into Digital and Physical, with digital channels spanning online stores and subscription services and physical channels covering retail and specialty stores. This split informs inventory strategies, promotional cadence, and customer acquisition cost allocation.

Based on genre, consumer preferences vary across action, adventure, puzzle, simulation, sports, and strategy, with subgenres such as fighting and shooters for action, platformer and RPG for adventure, life sim and vehicle sim for simulation, and RTS and turn-based for strategy. Based on end user, audiences include casual gamers, educational institutions, families, and hardcore gamers, each requiring tailored engagement, pricing, and support. Based on price range, the market spans budget, mid range, and premium tiers, affecting distribution choices, packaging quality, and promotional intensity. Together, these segmentation axes inform product roadmaps, marketing segmentation, and channel prioritization strategies for players across the ecosystem.

Detailed regional insights describing demand patterns, distribution models, and operational priorities across Americas, Europe Middle East & Africa, and Asia-Pacific markets

Regional dynamics exhibit distinct demand drivers, supply constraints, and partnership models that require differentiated strategies to be commercially effective. In the Americas, consumer demand skews toward both premium console experiences and mass-market mobile play, while tabletop hobby segments maintain strong community ecosystems driven by retail clubs and conventions. Manufacturers and publishers operating here prioritize logistics resilience, influencer marketing, and event-driven promotions to capture both core and casual audiences.

In Europe, Middle East & Africa, regulatory diversity and linguistic fragmentation create both challenges and opportunities. Localization, regional distribution partners, and compliance with evolving product safety standards are primary operational considerations. Specialty stores and independent retailers remain important discovery channels in many markets, and educational buyers frequently seek localized curricula-compatible educational games. In contrast, Asia-Pacific combines highly sophisticated mobile ecosystems with strong hardware OEMs and a fast-moving indie developer scene. Digital distribution is highly mature in many APAC markets, and regional manufacturing hubs support rapid prototyping and low-cost production runs for tabletop and puzzle manufacturers.

Taken together, these regional variations indicate the need for flexible commercial models that combine global IP strategies with local execution capabilities. Companies that invest in regional partnerships, adaptive pricing, and culturally resonant content are better positioned to translate macro trends into sustainable revenue streams.

Key company-level insights on strategic positioning, partnership models, and monetization tactics shaping competitive advantage across the games and puzzles ecosystem

Leading firms in the sector are adopting differentiated strategic plays that reflect their core capabilities and market ambitions. Publishers and platform holders with large user bases are leveraging subscription models, exclusive content windows, and cross-promotion opportunities to increase lifetime value while smoothing revenue volatility. At the same time, manufacturers of physical products are investing in premium packaging, licensed IP collaborations, and limited-run collector editions to capture higher-margin niches.

Independent studios and boutique designers are capitalizing on community-driven discovery and direct-to-consumer distribution to retain higher shares of revenue and to iterate rapidly on player feedback. Educational publishers are partnering with academic institutions and assessment providers to validate learning outcomes and facilitate institutional procurement. Distribution partners and specialty retailers are evolving from mere stockists into experiential hubs that host events, tournaments, and hands-on demonstrations to drive footfall and convert casual interest into purchases.

Across the board, success factors include disciplined product roadmaps, robust QA pipelines, and adaptive marketing that integrates influencer partnerships with data-driven user acquisition. Companies that align organizational incentives with long-term IP stewardship and customer retention metrics will be better positioned to navigate competitive intensity and changing cost structures.

Actionable recommendations for leaders to balance innovation, supply chain resilience, omnichannel execution, and data-driven portfolio management to secure sustainable growth

Industry leaders should pursue a blend of strategic actions that prioritize resilience, growth, and operational excellence. First, invest in platform-agnostic development capabilities and modular design so that flagship titles and product lines can be repackaged or extended across consoles, mobile, and PC without sacrificing user experience or monetization potential. Second, accelerate digital-physical integration by designing companion apps, AR experiences, or subscription-backed content that deepen engagement and provide recurring revenue.

Third, reconfigure supply chain strategies to mitigate tariff exposure through supplier diversification, nearshoring where appropriate, and design optimizations that lower material intensity. Fourth, refine channel strategies by balancing investment between online stores and subscription services for broad reach and retail and specialty stores for tactile discovery and gifting scenarios. Fifth, tailor offerings to distinct end users-casual gamers, educational institutions, families, and hardcore gamers-by aligning pricing, support, and community engagement with each segment's decision criteria.

Finally, strengthen data and analytics capabilities to track post-launch engagement, retention, and conversion across platforms. Use those insights to inform content roadmaps, live-ops planning, and targeted marketing spend. By implementing these actions in an integrated manner, leaders can capture near-term opportunities while building durable competitive advantages.

Transparent research methodology explaining primary interviews, secondary scans, and triangulation techniques used to derive actionable and verifiable industry insights

The research underpinning this analysis combined primary qualitative interviews, structured expert consultations, and wide-ranging secondary research to ensure robust, triangulated conclusions. Primary research included in-depth interviews with senior executives from platform holders, publishers, manufacturers, retail partners, and institutional buyers, complemented by structured discussions with supply chain and logistics specialists to evaluate tariff impacts and sourcing options.

Secondary research involved systematic scans of product launches, distribution experiments, and technological rollouts across global markets, with particular attention paid to platform policies, certification processes, and subscription service evolutions. Data triangulation employed cross-referencing of interview insights with publicly available regulatory updates, patent filings, and product release calendars to validate trend directionality. Where applicable, case examples were used to illustrate strategic responses to trade disruptions, product hybridization, and omnichannel challenges.

Throughout the research process, confidentiality protocols safeguarded interviewee identities and proprietary commercial information. The methodology prioritized actionable intelligence, ensuring that recommendations are rooted in observed behaviors, verified operational changes, and repeatable strategic principles rather than isolated anecdotes.

Concluding synthesis highlighting how adaptive product strategies, supply resilience, and data-led decisions convert disruption into long-term competitive advantage

The collective analysis underscores that the games and puzzles sector is at an inflection point where technological capabilities, shifting consumer behaviors, and supply chain realities intersect to create both risk and opportunity. Organizations that proactively design for cross-platform experiences, integrate digital and physical product strategies, and realign sourcing models to navigate tariff environments will achieve disproportionate advantages. Conversely, firms that persist with siloed product roadmaps or static channel strategies risk diminished relevance and margin compression.

Strategic resilience will be defined by the capacity to iterate quickly, to form pragmatic partnerships across the value chain, and to deploy data-driven decisions that prioritize retention and lifetime value. Whether addressing genre-specific engagement mechanics, educational efficacy, or the economics of premium tabletop production, leaders must combine creative vision with operational rigor. The balanced application of these principles will convert market complexity into differentiated growth pathways and durable brand equity.

Executives should view this report as a playbook for navigating immediate disruptions while building adaptive capabilities that sustain long-term competitiveness across rapidly evolving consumer and industrial landscapes.

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Rise of educational STEAM board games integrating augmented reality to boost engagement
  • 5.2. Increasing demand for cooperative tabletop games designed for virtual social play sessions
  • 5.3. Expansion of eco friendly puzzle materials and sustainable packaging in board game manufacturing
  • 5.4. Growth of subscription based mystery puzzle boxes with customizable narrative experiences
  • 5.5. Surge in adult oriented strategy miniatures games with high detail collectibles and lore
  • 5.6. Integration of Bluetooth connectivity in traditional puzzles for interactive smart gameplay tracking
  • 5.7. Emergence of hybrid digital analog board games with companion apps and cloud based updates
  • 5.8. Adoption of neurodiversity inclusive game designs prioritizing accessible mechanics and visuals
  • 5.9. Popularity of escape room board game adaptations offering timed challenges and immersive storytelling

6. Cumulative Impact of United States Tariffs 2025

7. Cumulative Impact of Artificial Intelligence 2025

8. Games & Puzzles Market, by Platform

  • 8.1. Console
    • 8.1.1. Nintendo
    • 8.1.2. Playstation
    • 8.1.3. Xbox
  • 8.2. Mobile
    • 8.2.1. Android
    • 8.2.2. Ios
  • 8.3. Pc
    • 8.3.1. Linux
    • 8.3.2. Macos
    • 8.3.3. Windows

9. Games & Puzzles Market, by Product Type

  • 9.1. Board Games
    • 9.1.1. Family
    • 9.1.2. Party
    • 9.1.3. Strategy
  • 9.2. Educational Games
    • 9.2.1. Language Learning
    • 9.2.2. Math Learning
  • 9.3. Puzzles
    • 9.3.1. Brain Teaser
    • 9.3.2. Crossword
    • 9.3.3. Jigsaw
  • 9.4. Video Games

10. Games & Puzzles Market, by Distribution Channel

  • 10.1. Digital
    • 10.1.1. Online Stores
    • 10.1.2. Subscription Services
  • 10.2. Physical
    • 10.2.1. Retail
    • 10.2.2. Specialty Stores

11. Games & Puzzles Market, by Genre

  • 11.1. Action
    • 11.1.1. Fighting
    • 11.1.2. Shooters
  • 11.2. Adventure
    • 11.2.1. Platformer
    • 11.2.2. Rpg
  • 11.3. Puzzle
  • 11.4. Simulation
    • 11.4.1. Life Sim
    • 11.4.2. Vehicle Sim
  • 11.5. Sports
  • 11.6. Strategy
    • 11.6.1. Rts
    • 11.6.2. Turn Based

12. Games & Puzzles Market, by End User

  • 12.1. Casual Gamers
  • 12.2. Educational Institutions
  • 12.3. Families
  • 12.4. Hardcore Gamers

13. Games & Puzzles Market, by Price Range

  • 13.1. Budget
  • 13.2. Mid Range
  • 13.3. Premium

14. Games & Puzzles Market, by Region

  • 14.1. Americas
    • 14.1.1. North America
    • 14.1.2. Latin America
  • 14.2. Europe, Middle East & Africa
    • 14.2.1. Europe
    • 14.2.2. Middle East
    • 14.2.3. Africa
  • 14.3. Asia-Pacific

15. Games & Puzzles Market, by Group

  • 15.1. ASEAN
  • 15.2. GCC
  • 15.3. European Union
  • 15.4. BRICS
  • 15.5. G7
  • 15.6. NATO

16. Games & Puzzles Market, by Country

  • 16.1. United States
  • 16.2. Canada
  • 16.3. Mexico
  • 16.4. Brazil
  • 16.5. United Kingdom
  • 16.6. Germany
  • 16.7. France
  • 16.8. Russia
  • 16.9. Italy
  • 16.10. Spain
  • 16.11. China
  • 16.12. India
  • 16.13. Japan
  • 16.14. Australia
  • 16.15. South Korea

17. Competitive Landscape

  • 17.1. Market Share Analysis, 2024
  • 17.2. FPNV Positioning Matrix, 2024
  • 17.3. Competitive Analysis
    • 17.3.1. Hasbro, Inc.
    • 17.3.2. Mattel, Inc.
    • 17.3.3. Spin Master Corp.
    • 17.3.4. Ravensburger AG
    • 17.3.5. Asmodee Group SA
    • 17.3.6. Funko, Inc.
    • 17.3.7. Clementoni S.p.A.
    • 17.3.8. Buffalo Games, LLC
    • 17.3.9. Schmidt Spiele GmbH
    • 17.3.10. Jumbo Spiele B.V.

LIST OF FIGURES

  • FIGURE 1. GLOBAL GAMES & PUZZLES MARKET SIZE, 2018-2032 (USD MILLION)
  • FIGURE 2. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLATFORM, 2024 VS 2032 (%)
  • FIGURE 3. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLATFORM, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 4. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PRODUCT TYPE, 2024 VS 2032 (%)
  • FIGURE 5. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PRODUCT TYPE, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 6. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024 VS 2032 (%)
  • FIGURE 7. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 8. GLOBAL GAMES & PUZZLES MARKET SIZE, BY GENRE, 2024 VS 2032 (%)
  • FIGURE 9. GLOBAL GAMES & PUZZLES MARKET SIZE, BY GENRE, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 10. GLOBAL GAMES & PUZZLES MARKET SIZE, BY END USER, 2024 VS 2032 (%)
  • FIGURE 11. GLOBAL GAMES & PUZZLES MARKET SIZE, BY END USER, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 12. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PRICE RANGE, 2024 VS 2032 (%)
  • FIGURE 13. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PRICE RANGE, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 14. GLOBAL GAMES & PUZZLES MARKET SIZE, BY REGION, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 15. AMERICAS GAMES & PUZZLES MARKET SIZE, BY SUBREGION, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 16. NORTH AMERICA GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 17. LATIN AMERICA GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 18. EUROPE, MIDDLE EAST & AFRICA GAMES & PUZZLES MARKET SIZE, BY SUBREGION, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 19. EUROPE GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 20. MIDDLE EAST GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 21. AFRICA GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 22. ASIA-PACIFIC GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 23. GLOBAL GAMES & PUZZLES MARKET SIZE, BY GROUP, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 24. ASEAN GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 25. GCC GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 26. EUROPEAN UNION GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 27. BRICS GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 28. G7 GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 29. NATO GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 30. GLOBAL GAMES & PUZZLES MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2032 (USD MILLION)
  • FIGURE 31. GAMES & PUZZLES MARKET SHARE, BY KEY PLAYER, 2024
  • FIGURE 32. GAMES & PUZZLES MARKET, FPNV POSITIONING MATRIX, 2024

LIST OF TABLES

  • TABLE 1. GAMES & PUZZLES MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2024
  • TABLE 3. GLOBAL GAMES & PUZZLES MARKET SIZE, 2018-2024 (USD MILLION)
  • TABLE 4. GLOBAL GAMES & PUZZLES MARKET SIZE, 2025-2032 (USD MILLION)
  • TABLE 5. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLATFORM, 2018-2024 (USD MILLION)
  • TABLE 6. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLATFORM, 2025-2032 (USD MILLION)
  • TABLE 7. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CONSOLE, 2018-2024 (USD MILLION)
  • TABLE 8. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CONSOLE, 2025-2032 (USD MILLION)
  • TABLE 9. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CONSOLE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 10. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CONSOLE, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 11. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CONSOLE, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 12. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CONSOLE, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 13. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CONSOLE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 14. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CONSOLE, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 15. GLOBAL GAMES & PUZZLES MARKET SIZE, BY NINTENDO, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 16. GLOBAL GAMES & PUZZLES MARKET SIZE, BY NINTENDO, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 17. GLOBAL GAMES & PUZZLES MARKET SIZE, BY NINTENDO, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 18. GLOBAL GAMES & PUZZLES MARKET SIZE, BY NINTENDO, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 19. GLOBAL GAMES & PUZZLES MARKET SIZE, BY NINTENDO, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 20. GLOBAL GAMES & PUZZLES MARKET SIZE, BY NINTENDO, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 21. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLAYSTATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 22. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLAYSTATION, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 23. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLAYSTATION, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 24. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLAYSTATION, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 25. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLAYSTATION, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 26. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLAYSTATION, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 27. GLOBAL GAMES & PUZZLES MARKET SIZE, BY XBOX, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 28. GLOBAL GAMES & PUZZLES MARKET SIZE, BY XBOX, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 29. GLOBAL GAMES & PUZZLES MARKET SIZE, BY XBOX, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 30. GLOBAL GAMES & PUZZLES MARKET SIZE, BY XBOX, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 31. GLOBAL GAMES & PUZZLES MARKET SIZE, BY XBOX, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 32. GLOBAL GAMES & PUZZLES MARKET SIZE, BY XBOX, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 33. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MOBILE, 2018-2024 (USD MILLION)
  • TABLE 34. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MOBILE, 2025-2032 (USD MILLION)
  • TABLE 35. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MOBILE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 36. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MOBILE, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 37. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MOBILE, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 38. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MOBILE, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 39. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MOBILE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 40. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MOBILE, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 41. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ANDROID, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 42. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ANDROID, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 43. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ANDROID, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 44. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ANDROID, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 45. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ANDROID, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 46. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ANDROID, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 47. GLOBAL GAMES & PUZZLES MARKET SIZE, BY IOS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 48. GLOBAL GAMES & PUZZLES MARKET SIZE, BY IOS, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 49. GLOBAL GAMES & PUZZLES MARKET SIZE, BY IOS, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 50. GLOBAL GAMES & PUZZLES MARKET SIZE, BY IOS, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 51. GLOBAL GAMES & PUZZLES MARKET SIZE, BY IOS, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 52. GLOBAL GAMES & PUZZLES MARKET SIZE, BY IOS, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 53. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PC, 2018-2024 (USD MILLION)
  • TABLE 54. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PC, 2025-2032 (USD MILLION)
  • TABLE 55. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PC, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 56. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PC, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 57. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PC, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 58. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PC, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 59. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PC, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 60. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PC, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 61. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LINUX, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 62. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LINUX, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 63. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LINUX, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 64. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LINUX, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 65. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LINUX, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 66. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LINUX, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 67. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MACOS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 68. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MACOS, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 69. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MACOS, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 70. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MACOS, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 71. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MACOS, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 72. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MACOS, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 73. GLOBAL GAMES & PUZZLES MARKET SIZE, BY WINDOWS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 74. GLOBAL GAMES & PUZZLES MARKET SIZE, BY WINDOWS, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 75. GLOBAL GAMES & PUZZLES MARKET SIZE, BY WINDOWS, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 76. GLOBAL GAMES & PUZZLES MARKET SIZE, BY WINDOWS, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 77. GLOBAL GAMES & PUZZLES MARKET SIZE, BY WINDOWS, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 78. GLOBAL GAMES & PUZZLES MARKET SIZE, BY WINDOWS, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 79. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 80. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PRODUCT TYPE, 2025-2032 (USD MILLION)
  • TABLE 81. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BOARD GAMES, 2018-2024 (USD MILLION)
  • TABLE 82. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BOARD GAMES, 2025-2032 (USD MILLION)
  • TABLE 83. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BOARD GAMES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 84. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BOARD GAMES, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 85. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BOARD GAMES, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 86. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BOARD GAMES, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 87. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BOARD GAMES, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 88. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BOARD GAMES, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 89. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILY, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 90. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILY, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 91. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILY, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 92. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILY, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 93. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILY, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 94. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILY, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 95. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PARTY, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 96. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PARTY, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 97. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PARTY, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 98. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PARTY, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 99. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PARTY, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 100. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PARTY, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 101. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 102. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 103. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 104. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 105. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 106. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 107. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL GAMES, 2018-2024 (USD MILLION)
  • TABLE 108. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL GAMES, 2025-2032 (USD MILLION)
  • TABLE 109. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL GAMES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 110. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL GAMES, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 111. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL GAMES, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 112. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL GAMES, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 113. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL GAMES, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 114. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL GAMES, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 115. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LANGUAGE LEARNING, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 116. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LANGUAGE LEARNING, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 117. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LANGUAGE LEARNING, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 118. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LANGUAGE LEARNING, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 119. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LANGUAGE LEARNING, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 120. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LANGUAGE LEARNING, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 121. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MATH LEARNING, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 122. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MATH LEARNING, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 123. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MATH LEARNING, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 124. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MATH LEARNING, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 125. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MATH LEARNING, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 126. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MATH LEARNING, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 127. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLES, 2018-2024 (USD MILLION)
  • TABLE 128. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLES, 2025-2032 (USD MILLION)
  • TABLE 129. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 130. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLES, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 131. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLES, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 132. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLES, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 133. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLES, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 134. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLES, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 135. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BRAIN TEASER, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 136. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BRAIN TEASER, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 137. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BRAIN TEASER, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 138. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BRAIN TEASER, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 139. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BRAIN TEASER, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 140. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BRAIN TEASER, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 141. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CROSSWORD, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 142. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CROSSWORD, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 143. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CROSSWORD, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 144. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CROSSWORD, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 145. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CROSSWORD, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 146. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CROSSWORD, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 147. GLOBAL GAMES & PUZZLES MARKET SIZE, BY JIGSAW, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 148. GLOBAL GAMES & PUZZLES MARKET SIZE, BY JIGSAW, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 149. GLOBAL GAMES & PUZZLES MARKET SIZE, BY JIGSAW, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 150. GLOBAL GAMES & PUZZLES MARKET SIZE, BY JIGSAW, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 151. GLOBAL GAMES & PUZZLES MARKET SIZE, BY JIGSAW, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 152. GLOBAL GAMES & PUZZLES MARKET SIZE, BY JIGSAW, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 153. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VIDEO GAMES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 154. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VIDEO GAMES, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 155. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VIDEO GAMES, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 156. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VIDEO GAMES, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 157. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VIDEO GAMES, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 158. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VIDEO GAMES, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 159. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
  • TABLE 160. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2032 (USD MILLION)
  • TABLE 161. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DIGITAL, 2018-2024 (USD MILLION)
  • TABLE 162. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DIGITAL, 2025-2032 (USD MILLION)
  • TABLE 163. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DIGITAL, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 164. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DIGITAL, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 165. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DIGITAL, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 166. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DIGITAL, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 167. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DIGITAL, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 168. GLOBAL GAMES & PUZZLES MARKET SIZE, BY DIGITAL, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 169. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ONLINE STORES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 170. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ONLINE STORES, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 171. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ONLINE STORES, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 172. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ONLINE STORES, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 173. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ONLINE STORES, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 174. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ONLINE STORES, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 175. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SUBSCRIPTION SERVICES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 176. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SUBSCRIPTION SERVICES, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 177. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SUBSCRIPTION SERVICES, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 178. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SUBSCRIPTION SERVICES, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 179. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SUBSCRIPTION SERVICES, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 180. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SUBSCRIPTION SERVICES, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 181. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PHYSICAL, 2018-2024 (USD MILLION)
  • TABLE 182. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PHYSICAL, 2025-2032 (USD MILLION)
  • TABLE 183. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PHYSICAL, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 184. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PHYSICAL, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 185. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PHYSICAL, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 186. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PHYSICAL, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 187. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PHYSICAL, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 188. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PHYSICAL, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 189. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RETAIL, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 190. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RETAIL, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 191. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RETAIL, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 192. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RETAIL, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 193. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RETAIL, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 194. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RETAIL, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 195. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPECIALTY STORES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 196. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPECIALTY STORES, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 197. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPECIALTY STORES, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 198. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPECIALTY STORES, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 199. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPECIALTY STORES, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 200. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPECIALTY STORES, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 201. GLOBAL GAMES & PUZZLES MARKET SIZE, BY GENRE, 2018-2024 (USD MILLION)
  • TABLE 202. GLOBAL GAMES & PUZZLES MARKET SIZE, BY GENRE, 2025-2032 (USD MILLION)
  • TABLE 203. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ACTION, 2018-2024 (USD MILLION)
  • TABLE 204. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ACTION, 2025-2032 (USD MILLION)
  • TABLE 205. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ACTION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 206. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ACTION, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 207. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ACTION, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 208. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ACTION, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 209. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ACTION, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 210. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ACTION, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 211. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FIGHTING, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 212. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FIGHTING, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 213. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FIGHTING, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 214. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FIGHTING, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 215. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FIGHTING, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 216. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FIGHTING, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 217. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SHOOTERS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 218. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SHOOTERS, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 219. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SHOOTERS, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 220. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SHOOTERS, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 221. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SHOOTERS, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 222. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SHOOTERS, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 223. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ADVENTURE, 2018-2024 (USD MILLION)
  • TABLE 224. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ADVENTURE, 2025-2032 (USD MILLION)
  • TABLE 225. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ADVENTURE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 226. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ADVENTURE, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 227. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ADVENTURE, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 228. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ADVENTURE, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 229. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ADVENTURE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 230. GLOBAL GAMES & PUZZLES MARKET SIZE, BY ADVENTURE, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 231. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLATFORMER, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 232. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLATFORMER, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 233. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLATFORMER, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 234. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLATFORMER, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 235. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLATFORMER, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 236. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PLATFORMER, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 237. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RPG, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 238. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RPG, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 239. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RPG, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 240. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RPG, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 241. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RPG, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 242. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RPG, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 243. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 244. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLE, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 245. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLE, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 246. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLE, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 247. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 248. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PUZZLE, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 249. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SIMULATION, 2018-2024 (USD MILLION)
  • TABLE 250. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SIMULATION, 2025-2032 (USD MILLION)
  • TABLE 251. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SIMULATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 252. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SIMULATION, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 253. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SIMULATION, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 254. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SIMULATION, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 255. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SIMULATION, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 256. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SIMULATION, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 257. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LIFE SIM, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 258. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LIFE SIM, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 259. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LIFE SIM, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 260. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LIFE SIM, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 261. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LIFE SIM, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 262. GLOBAL GAMES & PUZZLES MARKET SIZE, BY LIFE SIM, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 263. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VEHICLE SIM, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 264. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VEHICLE SIM, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 265. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VEHICLE SIM, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 266. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VEHICLE SIM, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 267. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VEHICLE SIM, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 268. GLOBAL GAMES & PUZZLES MARKET SIZE, BY VEHICLE SIM, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 269. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPORTS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 270. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPORTS, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 271. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPORTS, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 272. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPORTS, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 273. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPORTS, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 274. GLOBAL GAMES & PUZZLES MARKET SIZE, BY SPORTS, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 275. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, 2018-2024 (USD MILLION)
  • TABLE 276. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, 2025-2032 (USD MILLION)
  • TABLE 277. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 278. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 279. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 280. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 281. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 282. GLOBAL GAMES & PUZZLES MARKET SIZE, BY STRATEGY, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 283. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RTS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 284. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RTS, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 285. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RTS, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 286. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RTS, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 287. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RTS, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 288. GLOBAL GAMES & PUZZLES MARKET SIZE, BY RTS, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 289. GLOBAL GAMES & PUZZLES MARKET SIZE, BY TURN BASED, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 290. GLOBAL GAMES & PUZZLES MARKET SIZE, BY TURN BASED, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 291. GLOBAL GAMES & PUZZLES MARKET SIZE, BY TURN BASED, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 292. GLOBAL GAMES & PUZZLES MARKET SIZE, BY TURN BASED, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 293. GLOBAL GAMES & PUZZLES MARKET SIZE, BY TURN BASED, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 294. GLOBAL GAMES & PUZZLES MARKET SIZE, BY TURN BASED, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 295. GLOBAL GAMES & PUZZLES MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
  • TABLE 296. GLOBAL GAMES & PUZZLES MARKET SIZE, BY END USER, 2025-2032 (USD MILLION)
  • TABLE 297. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CASUAL GAMERS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 298. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CASUAL GAMERS, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 299. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CASUAL GAMERS, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 300. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CASUAL GAMERS, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 301. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CASUAL GAMERS, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 302. GLOBAL GAMES & PUZZLES MARKET SIZE, BY CASUAL GAMERS, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 303. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL INSTITUTIONS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 304. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL INSTITUTIONS, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 305. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL INSTITUTIONS, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 306. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL INSTITUTIONS, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 307. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL INSTITUTIONS, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 308. GLOBAL GAMES & PUZZLES MARKET SIZE, BY EDUCATIONAL INSTITUTIONS, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 309. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILIES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 310. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILIES, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 311. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILIES, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 312. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILIES, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 313. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILIES, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 314. GLOBAL GAMES & PUZZLES MARKET SIZE, BY FAMILIES, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 315. GLOBAL GAMES & PUZZLES MARKET SIZE, BY HARDCORE GAMERS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 316. GLOBAL GAMES & PUZZLES MARKET SIZE, BY HARDCORE GAMERS, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 317. GLOBAL GAMES & PUZZLES MARKET SIZE, BY HARDCORE GAMERS, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 318. GLOBAL GAMES & PUZZLES MARKET SIZE, BY HARDCORE GAMERS, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 319. GLOBAL GAMES & PUZZLES MARKET SIZE, BY HARDCORE GAMERS, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 320. GLOBAL GAMES & PUZZLES MARKET SIZE, BY HARDCORE GAMERS, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 321. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PRICE RANGE, 2018-2024 (USD MILLION)
  • TABLE 322. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PRICE RANGE, 2025-2032 (USD MILLION)
  • TABLE 323. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BUDGET, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 324. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BUDGET, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 325. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BUDGET, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 326. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BUDGET, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 327. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BUDGET, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 328. GLOBAL GAMES & PUZZLES MARKET SIZE, BY BUDGET, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 329. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MID RANGE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 330. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MID RANGE, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 331. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MID RANGE, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 332. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MID RANGE, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 333. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MID RANGE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 334. GLOBAL GAMES & PUZZLES MARKET SIZE, BY MID RANGE, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 335. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PREMIUM, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 336. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PREMIUM, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 337. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PREMIUM, BY GROUP, 2018-2024 (USD MILLION)
  • TABLE 338. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PREMIUM, BY GROUP, 2025-2032 (USD MILLION)
  • TABLE 339. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PREMIUM, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 340. GLOBAL GAMES & PUZZLES MARKET SIZE, BY PREMIUM, BY COUNTRY, 2025-2032 (USD MILLION)
  • TABLE 341. GLOBAL GAMES & PUZZLES MARKET SIZE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 342. GLOBAL GAMES & PUZZLES MARKET SIZE, BY REGION, 2025-2032 (USD MILLION)
  • TABLE 343. AMERICAS GAMES & PUZZLES MARKET SIZE, BY SUBREGION, 2018-2024 (USD MILLION)
  • TABLE 344. AMERICAS GAMES & PUZZLES MARKET SIZE, BY SUBREGION, 2025-2032 (USD MILLION)
  • TABLE 345. AMERICAS GAMES & PUZZLES MARKET SIZE, BY PLATFORM, 2018-2024 (USD MILLION)
  • TABLE 346. AMERICAS GAMES & PUZZLES MARKET SIZE, BY PLATFORM, 2025-2032 (USD MILLION)
  • TABLE 347. AMERICAS GAMES & PUZZLES MARKET SIZE, BY CONSOLE, 2018-2024 (USD MILLION)
  • TABLE 348. AMERICAS GAMES & PUZZLES MARKET SIZE, BY CONSOLE, 2025-2032 (USD MILLION)
  • TABLE 349. AMERICAS GAMES & PUZZLES MARKET SIZE, BY MOBILE, 2018-2024 (USD MILLION)
  • TABLE 350. AMERI