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市场调查报告书
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1425038

直播 PPV(按次付费)市场 – 2024 年至 2029 年预测

Live Streaming Pay-Per-View Market - Forecasts from 2024 to 2029

出版日期: | 出版商: Knowledge Sourcing Intelligence | 英文 141 Pages | 商品交期: 最快1-2个工作天内

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简介目录

直播 PPV(按次付费)市场预计在预测期内将以 13.98% 的复合年增长率成长。

直播 PPV(按次付费)是一种以一次性分期付款或会员制方式销售现场活动、预先录製的电影和电视节目的行动计划。商务策略。广告主使用直播 PPV(按次付费)上传内容、即时播放并赚取收入。最近,市场已经形成了一定的势头,因此越来越多的组织开始关注这项技术,共同努力增加他们在《斗阵特攻》中的贡献。随着影片市场的竞争不断加剧,各组织纷纷将目光投向寻求拓展新业务领域的协会。现场研讨会和研讨会也透过直播 PPV(按次付费)进行。

介绍

直播 PPV(按次付费)是一个不断扩大的市场,允许广播公司上传影片并收费进行直播。这是一种观众付费观看影片内容的商务策略,无论是直播的还是预先录製的。直播 PPV(按次付费)是一种无需投放广告即可透过内容收益的方式,让您可以更好地控制观众的体验。它是一个可以部署在本地或云端的平台。直播 PPV(按次付费)提供各种分析解决方案来了解内容的表现。整个平台可以由广播公司控制并具有终身所有权。现场研讨会和研讨会也透过直播 PPV(按次付费)进行。随着越来越多的公司合作扩大其服务范围,该市场正在显着成长。

促进因素

  • 收益内容获利 直播按次付费 (PPV) 是一种无需投放广告即可透过内容收益的方式,让您可以更好地控制观众的体验。该平台用途广泛,可以与云端基础的或本地系统整合。
  • 分析解决方案:直播 PPV(按次付费)提供各种分析解决方案来了解内容的表现。
  • 内容控制:直播 PPV(按次付费)使广播公司可以完全控制其内容。您还可以付费播放现场活动、预先录製的电影和电视节目。
  • 合作策略:
  • 现场研讨会和研讨会:现场研讨会和研讨会也透过直播 PPV(按次付费)进行。这使得教育工作者和培训师能够接触到更广泛的受众并透过他们的内容收益。

主要企业提供的产品

  • Dacast 的协调视讯付费墙直接透过 HTML5 播放器处理所有交互,使 PPV 内容的适应变得快速而简单。向观众提供收集收视率(频道捆绑)。
  • Muvi One支援多种适配模式,包括PPV(按次付费)、价值为基础的VOD(TVOD)和租赁模式。 PPV(按次付费)模式可让您在网路上销售录音和音频,并向观看类似内容的客户申请一次性费用。

直播 PPV(按次付费)市场中媒体和娱乐产业的成长:

由于多种因素的影响,直播 PPV(按次付费)市场的媒体和娱乐领域正在经历显着增长。该市场是由娱乐领域越来越多地采用直播 PPV(按次付费)推动的。这部分的发展归功于先进媒体设备的普及以及网路对线上媒体存取的快速开放。无促销的快乐、多样化的观看、试验观察、大量材料的使用、巨大的人群潜力和一流的沟通是改进基于网络的实时视频的几个附加组件。整体而言,媒体和娱乐领域是直播付费市场成长的重要因素。由于直播在娱乐产业的日益普及以及线上观看体育比赛的趋势日益增长,直播PPV(按次付费)市场正在快速成长。此外,远端观看影片的便利性正在推动消费者群的成长。

预计亚太地区将在直播 PPV(按次付费)市场中占据主要份额:

由于各种因素,预计亚太地区将在直播 PPV(按次付费)市场中占据很大份额。透过直播方式在学校和企业中广泛接受数位学习是推动该地区商业部门发展的主要因素之一。此外,以网路为基础的视讯即时舞台观看比赛直播模式的开拓也同样推动着市场的发展。东南亚营运商透过将多通道视讯串流服务捆绑到固定行动套餐中来扩大收益机会,以利用该地区快速增长的宽频网路人口的优势。除了音乐和影片之外,游戏产业也对该地区的串流媒体市场做出了重大贡献。

主要进展:

  • 2022 年 8 月,Cleeng 与 RED 合作,监督串流平台 RED.Sport 的 GAMEPASS 会员选项。
  • 2022 年 10 月,MUVI 报告其基于网路的舞台管理「Muvi Live」的成本大幅降低,使其更加合理,并为客户提供更多价值。成本的降低使我们能够进一步开发每种安排的亮点,以大幅折扣提供两个好处。

目录

第一章简介

  • 市场概况
  • 市场定义
  • 调查范围
  • 市场区隔
  • 货币
  • 先决条件
  • 基准年和预测年时间表

第二章调查方法

  • 调查资料
  • 调查过程

第三章执行摘要

  • 研究亮点

第四章市场动态

  • 市场驱动因素
  • 市场限制因素
  • 波特五力分析
  • 产业价值链分析

第五章 直播 PPV(按次付费)市场:按类型

  • 介绍
  • 运动的
  • 媒体和娱乐
  • 教育

第六章 直播 PPV(按次付费)市场:依应用分类

  • 介绍
  • 学校
  • 公司
  • 个人教师
  • 教练学院
  • 其他的

第 7 章 直播 PPV(按次付费)市场:依装置分类

  • 介绍
  • 智慧型手机
  • 药片
  • 笔记型电脑
  • 其他的

第八章 直播 PPV(按次付费)市场:按地区

  • 介绍
  • 北美洲
    • 美国
    • 加拿大
    • 墨西哥
  • 南美洲
    • 巴西
    • 阿根廷
    • 其他的
  • 欧洲
    • 英国
    • 德国
    • 法国
    • 西班牙
    • 其他的
  • 中东/非洲
    • 沙乌地阿拉伯
    • 阿拉伯聯合大公国
    • 以色列
    • 其他的
  • 亚太地区
    • 日本
    • 中国
    • 印度
    • 韩国
    • 印尼
    • 泰国
    • 其他的

第九章竞争环境及分析

  • 主要企业及策略分析
  • 市场占有率分析
  • 合併、收购、协议和合作

第十章 公司简介

  • Amazon Web Services, Inc.
  • Cleeng
  • Dacast
  • HULU, LLC
  • InPlayer Ltd.
  • StreamingVideoProvider
  • Muvi LLC
  • StreamGate Pty Ltd.
  • Phando
  • PrestoSports(Stretch Internet)
简介目录
Product Code: KSI061616120

The Live Streaming Pay-Per-View market is estimated to grow at a CAGR of 13.98% during the forecast period.

Live streaming pay-per-view is a plan of action for selling live occasions, pre-recorded films, and TV programs for one-time instalments or memberships. It is a business strategy in which live events, pre-recorded movies, and television series are sold in exchange for one-time payments. Advertisers use live streaming pay-per-view to upload and broadcast their content in real-time for a fee. As of late, the market has built up some momentum because of a rising number of organizations zeroing in on coordinated effort techniques to grow their contributions on the lookout. As the opposition is filling in the video web-based market, organizations are zeroing in on associations to extend to new business sectors. Live workshops and seminars are also being conducted through live-streaming pay-per-view.

Introduction:

Live streaming pay-per-view is an expanding market that enables broadcasters to charge for uploading and broadcasting videos live. It is a business strategy that allows viewers to pay money to view video content, whether it is live or pre-recorded. Live streaming pay-per-view is a means of monetizing content without running advertisements, which allows greater control over the viewer's experience. It is a platform that can be deployed on-premises or in the cloud. Live streaming pay-per-view provides an array of analytics solutions that capture content performance. The entire platform can be under the control of the broadcaster with lifetime ownership. Live workshops and seminars are also being conducted through live-streaming pay-per-view. The market has grown considerably due to the increasing number of companies collaborating to expand their offerings.

Drivers:

  • Monetization of content: Live streaming pay-per-view is a means of monetizing content without running advertisements, which allows greater control over the viewer's experience. This platform is versatile and can be integrated with either cloud-based or on-premises systems.
  • Analytics solutions: Live streaming pay-per-view provides an array of analytics solutions that capture content performance. The entire platform can be under the control of the broadcaster with lifetime ownership.
  • Control over content: Live streaming pay-per-view allows broadcasters to have complete control over their content. They can choose to broadcast live events, pre-recorded movies, and television series on a paid basis.
  • Collaboration strategies: The collaboration market is growing rapidly as more companies focus on this strategy to expand their offerings and cater wide range of customer needs.
  • Live workshops and seminars: Live workshops and seminars are also being conducted through live streaming pay-per-view. This allows educators and trainers to reach a wider audience and monetize their content.

Products offered by key companies:

  • Dacast's coordinated video paywall handles all exchanges straightforwardly in the HTML5 player for quick and simple PPV content adaptation. Offer gathering evaluating - or channel bundles - to the watchers. This permits the watchers to pay a one-time expense for limitless admittance to substance.
  • Muvi One upholds Different Adaptation Models including Pay-Per-View (PPV) or also called Value-based VOD (TVOD) or Rental Model. With the Compensation per-View (PPV) model, the recordings and sound substance can be sold on the web and charge clients a one-time expense for getting to something very similar.

Prominent growth in the Media and Entertainment segment within the Live Streaming Pay-Per-View market:

The Media and Entertainment segment within the live-streaming pay-per-view market is experiencing prominent growth due to several factors. The rising adoption of live-streaming pay-per-view in the entertainment sector is driving the market. The section's development is because of the ascent in the ubiquity of advanced media gadgets and the openness of quicker web for online media access. Promotion free happy, versatile watching, examination observing, the use of a ton of material, the huge crowd potential, and top notch communication are a couple of additional components that improve real time video web based. Overall, the media and entertainment segment is a prominent driver of growth in the live-streaming pay-per-view market. The live streaming pay-per-view market is growing rapidly, driven by the rising popularity of live streaming in the entertainment industry and the increasing trend of watching live sports matches online. Additionally, the convenience of watching videos remotely is fueling growth in the consumer segment.

The Asia Pacific region is expected to hold a significant share of the Live Streaming Pay-Per-View market:

The Asia Pacific region is expected to hold a significant share of the Live Streaming Pay-Per-View market due to various factors. The rising reception of e-Learning concentrates on in scholastics and corporate through live streaming is one of the main considerations moving business sector development in the district. Moreover, the developing pattern of observing live game matches over internet-based video real-time stages is likewise driving the development of the market. Asian operators in Southeast Asia have expanded monetization opportunities by bundling multichannel video streaming services with fixed-mobile packages, leveraging the region's rapidly growing broadband internet population. Beyond music and video, the gaming industry is also a significant contributor to the streaming market in the region.

Key developments:

  • In August 2022, Cleeng. collaborated with RED to oversee GAMEPASS membership choices for streaming stage RED.Sport.
  • In October 2022, MUVI reported enormous cost cuts for its web-based stage administration, Muvi Live, to make it more reasonable and convey more worth to clients. The divided costs have further developed highlights in each arrangement, offering twofold advantages at deep discounted.

Segments:

By Type

  • Sports
  • Media & Entertainment
  • Education

By Application

  • Schools
  • Corporates
  • Individual Teachers
  • Coaching Institutes
  • Others

By Devices

  • Smartphones
  • Tablets
  • Laptops/computers
  • Others

By Geography

  • North America
  • United States
  • Canada
  • Mexico
  • South America
  • Brazil
  • Argentina
  • Others
  • Europe
  • United Kingdom
  • Germany
  • France
  • Spain
  • Others
  • Middle East and Africa
  • Saudi Arabia
  • UAE
  • Israel
  • Others
  • Asia Pacific
  • Japan
  • China
  • India
  • South Korea
  • Indonesia
  • Thailand
  • Others

TABLE OF CONTENTS

1. INTRODUCTION

  • 1.1. Market Overview
  • 1.2. Market Definition
  • 1.3. Scope of the Study
  • 1.4. Market Segmentation
  • 1.5. Currency
  • 1.6. Assumptions
  • 1.7. Base, and Forecast Years Timeline

2. RESEARCH METHODOLOGY

  • 2.1. Research Data
  • 2.2. Research Process

3. EXECUTIVE SUMMARY

  • 3.1. Research Highlights

4. MARKET DYNAMICS

  • 4.1. Market Drivers
  • 4.2. Market Restraints
  • 4.3. Porter's Five Force Analysis
    • 4.3.1. Bargaining Power of Suppliers
    • 4.3.2. Bargaining Power of Buyers
    • 4.3.3. Threat of New Entrants
    • 4.3.4. Threat of Substitutes
    • 4.3.5. Competitive Rivalry in the Industry
  • 4.4. Industry Value Chain Analysis

5. LIVE STREAMING PAY-PER-VIEW MARKET, BY TYPE

  • 5.1. Introduction
  • 5.2. Sports
  • 5.3. Media & Entertainment
  • 5.4. Education

6. LIVE STREAMING PAY-PER-VIEW MARKET, BY APPLICATION

  • 6.1. Introduction
  • 6.2. Schools
  • 6.3. Corporates
  • 6.4. Individual Teachers
  • 6.5. Coaching Institutes
  • 6.6. Others

7. LIVE STREAMING PAY-PER-VIEW MARKET, BY DEVICES

  • 7.1. Introduction
  • 7.2. Smartphones
  • 7.3. Tablets
  • 7.4. Laptops/computers
  • 7.5. Others

8. LIVE STREAMING PAY-PER-VIEW MARKET, BY GEOGRAPHY

  • 8.1. Introduction
  • 8.2. North America
    • 8.2.1. United States
    • 8.2.2. Canada
    • 8.2.3. Mexico
  • 8.3. South America
    • 8.3.1. Brazil
    • 8.3.2. Argentina
    • 8.3.3. Others
  • 8.4. Europe
    • 8.4.1. United Kingdom
    • 8.4.2. Germany
    • 8.4.3. France
    • 8.4.4. Spain
    • 8.4.5. Others
  • 8.5. The Middle East and Africa
    • 8.5.1. Saudi Arabia
    • 8.5.2. UAE
    • 8.5.3. Israel
    • 8.5.4. Others
  • 8.6. Asia Pacific
    • 8.6.1. Japan
    • 8.6.2. China
    • 8.6.3. India
    • 8.6.4. South Korea
    • 8.6.5. Indonesia
    • 8.6.6. Thailand
    • 8.6.7. Others

9. COMPETITIVE ENVIRONMENT AND ANALYSIS

  • 9.1. Major Players and Strategy Analysis
  • 9.2. Market Share Analysis
  • 9.3. Mergers, Acquisitions, Agreements, and Collaborations

10. COMPANY PROFILES

  • 10.1. Amazon Web Services, Inc.
  • 10.2. Cleeng
  • 10.3. Dacast
  • 10.4. HULU, LLC
  • 10.5. InPlayer Ltd.
  • 10.6. StreamingVideoProvider
  • 10.7. Muvi LLC
  • 10.8. StreamGate Pty Ltd.
  • 10.9. Phando
  • 10.10. PrestoSports (Stretch Internet)