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市场调查报告书
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电脑图形 (CG) 市场:2024-2029 年预测

Computer Graphics Market - Forecasts from 2024 to 2029

出版日期: | 出版商: Knowledge Sourcing Intelligence | 英文 122 Pages | 商品交期: 最快1-2个工作天内

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简介目录

电脑绘图 (CG) 市场预计将以 6.74% 的复合年增长率成长,从 2024 年的 285.4 亿美元增至 2029 年的 395.41 亿美元。

这一成长得益于影像处理和资料视觉化的显着改进,以及全球 IT 产业的强劲成长。此外,各行业主要倾向于实施自动化解决方案以提高效率和生产力。

因此,对电脑图形 (CG) 系统来操作机器人、机器和分析工具等自动化解决方案的需求不断增长。此外,3D和4D技术的出现以及游戏玩家世界的增强正在为未来的市场拓展铺平道路。

电脑图形 (CG) 市场驱动因素:

  • 自动化解决方案的采用正在推动市场扩张

在全球范围内,多个行业的情况不断变得更加复杂,为各行业提高效率、降低营运成本、加快上市时间带来了更大的压力。这导致各行业采用自动化解决方案以加快营运和生产速度。

工业自动化彻底改变了工业运作方式,因为它以更快的速度提供更好的产出,减轻了工业的压力。随着对视觉技术的投资增加,对电脑系统操作和执行各种任务(例如控制和程式设计机器)的需求显着增加。

电脑图形 (CG) 是工业自动化的核心,同时也提供自动化的好处,例如自动报告、检查机器是否损坏以及维护适当的服务计划。因此,每个行业的强劲投资增加了对电脑的需求,导致预测期内对电脑图形(CG)解决方案的需求增加。

  • 有利的倡议和新兴趋势刺激市场扩张

此外,有关工业 4.0 采用的倡议预计也将推动未来几年的市场成长。人工智慧和机器学习以及其他行业相关技术的发展以及对网实整合系统建设的投资将进一步推动对电脑图形学(CG)的需求,以促进分析工具和其他自动化系统的顺利运作。

  • 此外,最终用户需求的增加将加速整体市场的成长。

电脑图形学 (CG) 支援从影像处理到设计、资料视觉化和动画的各种活动和应用,进一步扩展了我们对特定产品和服务的理解。此类技术已成为视觉吸引力的潮流引领者,并且在医疗保健、製造、媒体和娱乐以及汽车等各个领域都有很高的需求。随着最终用户的增加,高级电脑图形 (CG) 的使用也在增加,推动了对此类技术的需求。

  • CG计划的实施刺激了电脑图形(CG)产业的发展

见证了电脑图形学(CG)的潜力和未来前景,各IT公司和机构都重视建立图形设计中心并实施专案来扩展此类技术的知识。例如,2024年2月,CG Pro推出了第一个社群CG Pro Inner Circle,提供视觉效果和虚拟製作的培训。

电脑图形 (CG) 市场的地理前景

  • 北美占有很大份额

电脑图形 (CG) 市场按地区分为北美、南美、欧洲、中东/非洲和亚太地区。由于对研发的大量投资以及最终用户行业较早采用新技术,北美在全球电脑图形 (CG) 市场中占有很大份额。

此外,NVIDIA 等大公司在美国的图形部门收益也大幅成长。例如,根据英伟达《2023年公司年报》,该公司图形部门收益为119.6亿美元,其中30%来自美国。

此外,不断增长的人工智慧趋势、进阶运算以及对即时产生人工智慧的投资正在为区域市场的成长铺平道路。美国等主要国家处于早期采用这些趋势的最前线。

在韩国和中国等国家不断增长的游戏和娱乐业的推动下,亚太地区预计将出现最快的成长。该行业正在推动对电脑图形 (CG) 和提供更高级别用户体验的软体的需求。

根据红苹果《2023年全球游戏产业报告》,中国以501.8亿美元的估值领先全球游戏产业,而日本和韩国分别以220.1亿美元和84.8亿美元排名第三和第四。

电脑图形 (CG) 市场的主要发展

  • 2024 年 5 月:Tech Soft 3D 宣布收购 Actify 的核心业务,包括 CAD 出版商、SpinFire 和 Centro。两者都提供先进的 CAD(电脑辅助检视)技术。
  • 2024 年 3 月:NVIDIA推出NVIDIA Blackwell,使即时生成式 AI 能够在具有 1 兆个参数的大型语言模型上运作。该平台将六种技术转化为加速运算,包括电子设计自动化。
  • 2023 年 11 月:Imagination Technologies 宣布推出“IMG DXD”,这是一款高性能 GPU IP,具有“Feature Level11_0”和“DirectX”基于硬体的支援。这允许您运行 PC 游戏和基于 Windows 的应用程式。 IMG DXD 每核心的图形效能是 IMG BXT 的 2.25 倍。
  • 2022 年 11 月:AMD 推出基于 AMD RDNA 3架构的新一代游戏显示卡「AMD Radeon(TM) RX 7900 XTX」和「Radeon RX 7900 XT」。
  • 2022 年 4 月:丸红公司推出 VIDA Insight,这是一款支援 X 光和 CT 影像判读的医学影像处理软体。它由丸红子公司 CLAIRVO Technologies Inc. 销售,可提高医疗机构资料视觉化的品质。

目录

第一章简介

  • 市场概况
  • 市场定义
  • 调查范围
  • 市场区隔
  • 货币
  • 先决条件
  • 基准年和预测年时间表
  • 相关利益者的主要利益

第二章调查方法

  • 研究设计
  • 调查过程

第三章执行摘要

  • 主要发现

第四章市场动态

  • 市场驱动因素
  • 市场限制因素
  • 波特五力分析
  • 产业价值链分析
  • 分析师观点

第五章电脑图形 (CG) 市场:透过提供

  • 介绍
  • 解决方案
  • 服务

第六章电脑图形 (CG) 市场:按应用分类

  • 介绍
  • 影像处理
  • 设计
  • 视觉化
  • 卡通
  • 其他的

第 7 章 电脑绘图 (CG) 市场:按最终使用者产业

  • 介绍
  • 航太/国防
  • 卫生保健
  • 製造业
  • 媒体娱乐
  • 其他的

第八章电脑图形 (CG) 市场:按地区

  • 介绍
  • 北美洲
    • 美国
    • 加拿大
    • 墨西哥
  • 南美洲
    • 巴西
    • 阿根廷
    • 其他的
  • 欧洲
    • 德国
    • 法国
    • 英国
    • 义大利
    • 西班牙
    • 其他的
  • 中东/非洲
    • 沙乌地阿拉伯
    • 阿拉伯聯合大公国
    • 以色列
    • 其他的
  • 亚太地区
    • 中国
    • 日本
    • 印度
    • 韩国
    • 泰国
    • 台湾
    • 印尼
    • 其他的

第九章竞争环境及分析

  • 主要企业及策略分析
  • 市场占有率分析
  • 合併、收购、协议和合作
  • 竞争对手仪表板

第十章 公司简介

  • NVIDIA Corporation
  • Adobe
  • Autodesk Inc.
  • Unity Technologies
  • InVisionApp Inc.
  • Advanced Micro Devices, Inc
  • Dassault Systemes
  • PTC
简介目录
Product Code: KSI061610334

The computer graphics market is projected to grow at a CAGR of 6.74%, thereby reaching US$39.541 billion in 2029, increasing from estimated value of US$28.540 billion in 2024.

The growth is attributed to the significant improvement in image processing and data visualization and the robust growth of the IT industry globally. Furthermore, industries are further inclined toward adopting automation solutions primarily to improve their efficiency and enhance their productivity.

This, in turn, drives the demand for computer graphics systems for operating automated solutions such as robots, machinery, and analytical tools, among others. Additionally, the emergence of 3D and 4D technologies following gamers' increased global strength has paved the way for future market expansion.

Computer Graphics Market Drivers:

  • The adoption of automation solutions drives market expansion.

The scenario across several industries is constantly becoming more complicated worldwide, which has further urged industries to enhance their efficiency, decrease operational costs, and reduce the time to market. This has further led to the adoption of automation solutions across different industries with the aim of swift operations or production.

Industrial automation has revolutionized the way industries operate, as it has eased the pressure on industries by providing better output at a much faster rate. With the growing investment in visual technologies, the demand for computer systems has increased significantly for operating and performing different tasks such as machinery control and programming.

Computer graphics, along with being a core part of industrial automation, also provide lieu of supplementary benefits to automation such as automated report generation, checking for machinery damages, and maintaining proper service schedules. Thus, favorable investment across industries is driving up demand for computers, increasing demand for computer graphics solutions during the forecast period.

  • Favorable initiatives and emerging trends stimulate market expansion.

Additionally, initiatives regarding the adoption of Industry 4.0 are also expected to propel market growth in the coming years. The development of AI and machine learning, followed by investments to create cyber-physical systems, among other industrial-related technologies, will further drive the demand for computer graphics for the smooth function of analytical tools and other automated systems.

  • Booming end-user demand has accelerated the overall market growth.

Computer graphics assist in various activities and applications, ranging from image processing to designing, data visualizing, and animation, further enhancing the scope of understanding for a particular product or service. Such technology has become the trendsetter for visual appeals, owing to which it is in high demand in various sectors such as healthcare, manufacturing, media & entertainment, automotives, etc. With the bolstering growth of such end-users, the prevalence of advanced computer graphics usage has also increased, which will drive the demand for such technology.

  • The implementation of CG programs stimulates the computer graphics industry's growth.

Witnessing the growing potential of computer graphics and the scope of opportunities it provides in the future, various IT companies and institutions are emphasizing the establishment of graphic design centers and implementing programs to expand the knowledge landscape of such technology. For instance, in February 2024, CG Pro launched "CG Pro Inner Circle", a first-of-its-kind community that would provide students with training regarding visual effects and virtual production.

Computer Graphics Market Geographical Outlook

  • North America to hold a significant market share.

Geography-wise, the computer graphics market is analyzed into North America, South America, Europe, the Middle East, Africa, and the Asia Pacific. North America holds a significant share in the global computer graphics market owing to the high investment in R&D across end-user industries and the early adoption of new technologies.

Moreover, major players, namely NVIDIA corporation, witnessed a significant increase in their graphic segment revenue in the USA. For instance, according to NVIDIA's "Corporate Annual Report 2023", the company's graphic segment earned a revenue of US$11,906 million, of which 30% came from the USA.

Additionally, the growing AI trend, high-level computing, and investment in real-time generative AI have paved the way for regional market growth. Major nations like the USA are at the forefront of early adoption of such trends.

The APAC region is poised to show the fastest growth, fuelled by the growing gaming and entertainment industry in countries like South Korea and China. This industry is propelling the demand for computer graphics and software to provide a next-level user experience.

According to the "Global Gaming Industry Report 2023" by Red Apple, China is the leading global gaming industry with a valuation of US$50.18 billion, whereas Japan and South Korea came in third & fourth place with valuations of US$22.01 billion and US$8.48 billion, respectively.

Computer Graphics Market Key Developments

  • May 2024: Tech Soft 3D announced the acquisition of Actify's core businesses inclusive of CAD Publisher, SpinFire, and Centro. All of these provide advanced CAD (Computer Aided Viewing) technology. The acquisition would strengthen Tech's 3D CAD viewing product solutions.
  • March 2024: NVIDIA launched "NVIDIA Blackwell", which enables organizations to run real-time generative AI on a trillion-parameter large language model. The platform transforms six technologies, including electronic design automation, for accelerated computing.
  • November 2023: Imagination Technologies launched "IMG DXD", a high-performance GPU IP equipped with "Feature Level11_0" and "DirectX" hardware-based support. This enables it to run PC games and Windows-based applications. IMG DXD provides 2.25s times per-core graphic performance of "IMG BXT".
  • November 2022: AMD launched its next-generation gaming graphic cards, "AMD Radeon(TM) RX 7900 XTX " and "Radeon RX 7900 XT", based on the company's AMD RDNA 3 architecture. The graphic cards feature AMD's advanced chipset design and are efficient enough to power high-framerate 4k resolution gaming.
  • April 2022: Marubeni Corporation launched "VIDA Insight", an image-processing software for medical applications that would assist in reading X-ray and CT images. The product would be distributed by Marubeni's subsidiary CLAIRVO Technologies Inc., elevating the quality of data visualization in medical institutions.

The Computer Graphics market is segmented and analyzed as follows:

By Offering

  • Solutions
  • Services

By Application

  • Image Processing
  • Design
  • Visualization
  • Animation
  • Others

By End-User Industry

  • Automotive
  • Aerospace & Defense
  • Healthcare
  • Manufacturing
  • Media and Entertainment
  • Others

By Geography

  • North America
  • United States
  • Canada
  • Mexico
  • South America
  • Brazil
  • Argentina
  • Others
  • Europe
  • Germany
  • France
  • United Kingdom
  • Italy
  • Spain
  • Others
  • Middle East and Africa
  • Saudi Arabia
  • UAE
  • Israel
  • Others
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Thailand
  • Taiwan
  • Indonesia
  • Others

TABLE OF CONTENTS

1. INTRODUCTION

  • 1.1. Market Overview
  • 1.2. Market Definition
  • 1.3. Scope of the Study
  • 1.4. Market Segmentation
  • 1.5. Currency
  • 1.6. Assumptions
  • 1.7. Base and Forecast Years Timeline
  • 1.8. Key Benefits for the Stakeholder

2. RESEARCH METHODOLOGY

  • 2.1. Research Design
  • 2.2. Research Processes

3. EXECUTIVE SUMMARY

  • 3.1. Key Findings

4. MARKET DYNAMICS

  • 4.1. Market Drivers
  • 4.2. Market Restraints
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers
    • 4.3.2. Bargaining Power of Buyers
    • 4.3.3. Threat of New Entrants
    • 4.3.4. Threat of Substitutes
    • 4.3.5. Competitive Rivalry in the Industry
  • 4.4. Industry Value Chain Analysis
  • 4.5. Analyst View

5. COMPUTER GRAPHICS MARKET BY OFFERING

  • 5.1. Introduction
  • 5.2. Solutions
  • 5.3. Services

6. COMPUTER GRAPHICS MARKET BY APPLICATION

  • 6.1. Introduction
  • 6.2. Image Processing
  • 6.3. Design
  • 6.4. Visualization
  • 6.5. Animation
  • 6.6. Others

7. COMPUTER GRAPHICS MARKET BY END-USER INDUSTRY

  • 7.1. Introduction
  • 7.2. Automotive
  • 7.3. Aerospace & Defense
  • 7.4. Healthcare
  • 7.5. Manufacturing
  • 7.6. Media and Entertainment
  • 7.7. Others

8. COMPUTER GRAPHICS MARKET BY GEOGRAPHY

  • 8.1. Introduction
  • 8.2. North America
    • 8.2.1. United States
    • 8.2.2. Canada
    • 8.2.3. Mexico
  • 8.3. South America
    • 8.3.1. Brazil
    • 8.3.2. Argentina
    • 8.3.3. Others
  • 8.4. Europe
    • 8.4.1. Germany
    • 8.4.2. France
    • 8.4.3. United Kingdom
    • 8.4.4. Italy
    • 8.4.5. Spain
    • 8.4.6. Others
  • 8.5. Middle East and Africa
    • 8.5.1. Saudi Arabia
    • 8.5.2. UAE
    • 8.5.3. Israel
    • 8.5.4. Others
  • 8.6. Asia Pacific
    • 8.6.1. China
    • 8.6.2. Japan
    • 8.6.3. India
    • 8.6.4. South Korea
    • 8.6.5. Thailand
    • 8.6.6. Taiwan
    • 8.6.7. Indonesia
    • 8.6.8. Others

9. COMPETITIVE ENVIRONMENT AND ANALYSIS

  • 9.1. Major Players and Strategy Analysis
  • 9.2. Market Share Analysis
  • 9.3. Mergers, Acquisitions, Agreements, and Collaborations
  • 9.4. Competitive Dashboard

10. COMPANY PROFILES

  • 10.1. NVIDIA Corporation
  • 10.2. Adobe
  • 10.3. Autodesk Inc.
  • 10.4. Unity Technologies
  • 10.5. InVisionApp Inc.
  • 10.6. Advanced Micro Devices, Inc
  • 10.7. Dassault Systemes
  • 10.8. PTC