Product Code: PM3574
The global internet of behavior market size is expected to reach USD 2,635.01 Billion by 2032, according to a new study by Polaris Market Research. The report "Internet of Behaviors Market Share, Size, Trends, Industry Analysis Report, By Application (Advertising Campaign, Digital Marketing, Content Delivery, Brand Promotion), By Enterprise Size, By Industry, By Region, And Segment Forecasts, 2023 - 2032" gives a detailed insight into current market dynamics and provides analysis on future market growth.
Market growth in the Internet of behaviors (IoB) is anticipated to be driven by the increasing trend of data collection for behavioral analysis. Companies across various industries recognize the value of gathering and analyzing data to understand user behavior, preferences, and patterns. This data-driven approach enables organizations to make informed decisions, personalize experiences, and improve operational efficiency. Utilizing IoB for behavioral analysis allows organizations to enhance their understanding of customers, optimize marketing strategies, improve product development, and provide personalized experiences. Companies can gain a competitive advantage and drive growth in their respective markets by capitalizing on the wealth of data collected from connected devices.
The industry is experiencing a surge in the entry of new players specializing in cutting-edge technologies such as the Internet of Things (IoT), machine learning, and artificial intelligence (AI). These companies are actively entering the Internet of Behaviors (IoB) market to develop user data models that cater to various sectors, including IT & telecom, healthcare, manufacturing, and more. Integrating modern technologies and adopting IoB allows companies to harness data-driven insights for improved decision-making, operational efficiency, and customer satisfaction. This influx of new players and the application of advanced technologies are reshaping various industries, enabling organizations to leverage the power of data and behavior models to drive innovation and address evolving challenges.
Adopting IoB with AR and machine learning offers industries new possibilities for innovation, efficiency, and customer-centric approaches. By leveraging these technologies collectively, organizations can unlock deeper insights, optimize processes, and deliver personalized experiences that cater to their users' evolving needs and preferences. Industries across various sectors recognize the potential of IoB to gather valuable user behavior data and leverage it for enhanced decision-making and operational efficiency. By combining IoB with technologies like AR, companies can create immersive and interactive experiences that bridge the gap between the digital and physical worlds. AR technology enables the overlay of digital information onto the real environment, allowing for real-time data visualization and contextual insights.
Internet of Behavior Market Report Highlights
Large enterprises segment garnered the largest share, owing to the larges amount of data generated and to make data driven decisions
Advertising segment held the largest share, owing to growing need of personalized data points, and insights out of that
BFSI segment held the largest share, due to huge amount user sensitive data
The global players include: Aware, Trifacta, Vertica Systems, NICE Ltd, NuData Security, and Riverbed Technology
Polaris Market Research has segmented the internet of behavior market report based on application, enterprise size, industry, and region:
Internet of Behavior, Application Outlook (Revenue - USD Billion, 2019 - 2032)
- Advertising Campaign
- Digital Marketing
- Content Delivery
- Brand Promotion
- Others
Internet of Behavior, Enterprise Size Outlook (Revenue-USD Billion, 2019 - 2032)
- Small & Medium Enterprises (SMEs)
- Large Enterprises
Internet of Behavior, Industry Outlook (Revenue-USD Billion, 2019 - 2032)
- BFSI
- Telecom & IT
- Media & Entertainment
- Tourism & Travel
- Retail & e-Commerce
- Healthcare
- Manufacturing
- Others
Internet of Behavior, Regional Outlook (Revenue - USD Billion, 2019 - 2032)
- North America
- U.S.
- Canada
- Europe
- Germany
- UK
- France
- Italy
- Spain
- Russia
- Netherlands
- Asia Pacific
- China
- India
- Japan
- South Korea
- Indonesia
- Malaysia
- Latin America
- Argentina
- Brazil
- Mexico
- Middle East & Africa
- UAE
- Saudi Arabia
- Israel
- South Africa
Table of Contents
1. Introduction
- 1.1. Report Description
- 1.1.1. Objectives of the Study
- 1.1.2. Market Scope
- 1.1.3. Assumptions
- 1.2. Stakeholders
2. Executive Summary
3. Research Methodology
- 3.1. Overview
- 3.2. Data Sources
- 3.2.1. Primary Sources
- 3.2.2. Secondary Sources
4. Global Internet of Behaviors Market Insights
- 4.1. Internet of Behaviors Market - Application Snapshot
- 4.2. Internet of Behaviors Market Dynamics
- 4.2.1. Drivers and Opportunities
- 4.2.1.1. Integration of various technologies such as artificial intelligence (AI) and others
- 4.2.1.2. Increasing application of IoB
- 4.2.2. Restraints and Challenges
- 4.2.2.1. Data theft and personal information leakage may occur
- 4.3. Porter's Five Forces Analysis
- 4.3.1. Bargaining Power of Suppliers (Moderate)
- 4.3.2. Threats of New Entrants: (Low)
- 4.3.3. Bargaining Power of Buyers (Moderate)
- 4.3.4. Threat of Substitute (Moderate)
- 4.3.5. Rivalry among existing firms (High)
- 4.4. PESTEL Analysis
- 4.5. Internet of Behaviors Market Application Trends
- 4.6. Value Chain Analysis
- 4.7. COVID-19 Impact Analysis
5. Global Internet of Behaviors Market, by Industry
- 5.1. Key Findings
- 5.2. Introduction
- 5.2.1. Global Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 5.3. BFSI
- 5.3.1. Global Internet of Behaviors Market, by BFSI, by Region, 2019-2032 (USD Billion)
- 5.4. Telecom & IT
- 5.4.1. Global Internet of Behaviors Market, by Telecom & IT, by Region, 2019-2032 (USD Billion)
- 5.5. Media & Entertainment
- 5.5.1. Global Internet of Behaviors Market, by Media & Entertainment, by Region, 2019-2032 (USD Billion)
- 5.6. Tourism & Travel
- 5.6.1. Global Internet of Behaviors Market, by Tourism & Travel, by Region, 2019-2032 (USD Billion)
- 5.7. Retail & E-commerce
- 5.7.1. Global Internet of Behaviors Market, by Retail & E-commerce, by Region, 2019-2032 (USD Billion)
- 5.8. Healthcare
- 5.8.1. Global Internet of Behaviors Market, by Healthcare, by Region, 2019-2032 (USD Billion)
- 5.9. Manufacturing
- 5.9.1. Global Internet of Behaviors Market, by Manufacturing, by Region, 2019-2032 (USD Billion)
- 5.10. Others
- 5.10.1. Global Internet of Behaviors Market, by Others, by Region, 2019-2032 (USD Billion)
6. Global Internet of Behaviors Market, by Enterprise Size
- 6.1. Key Findings
- 6.2. Introduction
- 6.2.1. Global Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 6.3. Small & Medium Enterprises (SMEs)
- 6.3.1. Global Internet of Behaviors Market, by Small & Medium Enterprises (SMEs), by Region, 2019-2032 (USD Billion)
- 6.4. Large Enterprises
- 6.4.1. Global Internet of Behaviors Market, by Large Enterprises, by Region, 2019-2032 (USD Billion)
7. Global Internet of Behaviors Market, by Application
- 7.1. Key Findings
- 7.2. Introduction
- 7.2.1. Global Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 7.3. Advertising Campaign
- 7.3.1. Global Internet of Behaviors Market, by Advertising Campaign, By Region, 2019-2032 (USD Billion)
- 7.4. Digital Marketing
- 7.4.1. Global Internet of Behaviors Market, by Digital Marketing, By Region, 2019-2032 (USD Billion)
- 7.5. Content Delivery
- 7.5.1. Global Internet of Behaviors Market, by Content Delivery, By Region, 2019-2032 (USD Billion)
- 7.6. Brand Promotion
- 7.6.1. Global Internet of Behaviors Market, by Brand Promotion, By Region, 2019-2032 (USD Billion)
- 7.7. Others
- 7.7.1. Global Internet of Behaviors Market, by Others, By Region, 2019-2032 (USD Billion)
8. Global Internet of Behaviors Market, by Geography
- 8.1. Key findings
- 8.2. Introduction
- 8.2.1. Internet of Behaviors Market Assessment, By Geography, 2019-2032 (USD Billion)
- 8.3. Internet of Behaviors Market - North America
- 8.3.1. North America: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.3.2. North America: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.3.3. North America: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.3.4. Internet of Behaviors Market - U.S.
- 8.3.4.1. U.S.: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.3.4.2. U.S.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.3.4.3. U.S.: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.3.5. Internet of Behaviors Market - Canada
- 8.3.5.1. Canada: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.3.5.2. Canada.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.3.5.3. Canada: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.4. Internet of Behaviors Market - Europe
- 8.4.1. Europe: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.4.2. Europe.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.4.3. Europe: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.4.4. Internet of Behaviors Market - UK
- 8.4.4.1. UK: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.4.4.2. UK.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.4.4.3. UK: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.4.5. Internet of Behaviors Market - France
- 8.4.5.1. France: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.4.5.2. France.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.4.5.3. France: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.4.6. Internet of Behaviors Market - Germany
- 8.4.6.1. Germany: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.4.6.2. Germany.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.4.6.3. Germany: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.4.7. Internet of Behaviors Market - Italy
- 8.4.7.1. Italy: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.4.7.2. Italy.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.4.7.3. Italy: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.4.8. Internet of Behaviors Market - Spain
- 8.4.8.1. Spain: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.4.8.2. Spain.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.4.8.3. Spain: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.4.9. Internet of Behaviors Market - Netherlands
- 8.4.9.1. Netherlands: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.4.9.2. Netherlands.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.4.9.3. Netherlands: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.4.10. Internet of Behaviors Market - Russia
- 8.4.10.1. Russia: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.4.10.2. Russia.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.4.10.3. Russia: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.5. Internet of Behaviors Market - Asia Pacific
- 8.5.1. Asia Pacific: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.5.2. Asia Pacific.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.5.3. Asia Pacific: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.5.4. Internet of Behaviors Market - China
- 8.5.4.1. China: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.5.4.2. China.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.5.4.3. China: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.5.5. Internet of Behaviors Market - India
- 8.5.5.1. India: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.5.5.2. India.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.5.5.3. India: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.5.6. Internet of Behaviors Market - Malaysia
- 8.5.6.1. Malaysia: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.5.6.2. Malaysia.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.5.6.3. Malaysia: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.5.7. Internet of Behaviors Market - Japan
- 8.5.7.1. Japan: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.5.7.2. Japan.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.5.7.3. Japan: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.5.8. Internet of Behaviors Market - Indonesia
- 8.5.8.1. Indonesia: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.5.8.2. Indonesia.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.5.8.3. Indonesia: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.5.9. Internet of Behaviors Market - South Korea
- 8.5.9.1. South Korea: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.5.9.2. South Korea.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.5.9.3. South Korea: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.6. Internet of Behaviors Market - Middle East & Africa
- 8.6.1. Middle East & Africa: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.6.2. Middle East & Africa.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.6.3. Middle East & Africa: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.6.4. Internet of Behaviors Market - Saudi Arabia
- 8.6.4.1. Saudi Arabia: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.6.4.2. Saudi Arabia.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.6.4.3. Saudi Arabia: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.6.5. Internet of Behaviors Market - UAE
- 8.6.5.1. UAE: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.6.5.2. UAE.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.6.5.3. UAE: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.6.6. Internet of Behaviors Market - Israel
- 8.6.6.1. Israel: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.6.6.2. Israel.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.6.6.3. Israel: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.6.7. Internet of Behaviors Market - South Africa
- 8.6.7.1. South Africa: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.6.7.2. South Africa.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.6.7.3. South Africa: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.7. Internet of Behaviors Market - Latin America
- 8.7.1. Latin America: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.7.2. Latin America.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.7.3. Latin America: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.7.4. Internet of Behaviors Market - Mexico
- 8.7.4.1. Mexico: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.7.4.2. Mexico.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.7.4.3. Mexico: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.7.5. Internet of Behaviors Market - Brazil
- 8.7.5.1. Brazil: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.7.5.2. Brazil.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.7.5.3. Brazil: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
- 8.7.6. Internet of Behaviors Market - Argentina
- 8.7.6.1. Argentina: Internet of Behaviors Market, by Industry, 2019-2032 (USD Billion)
- 8.7.6.2. Argentina.: Internet of Behaviors Market, by Application, 2019-2032 (USD Billion)
- 8.7.6.3. Argentina: Internet of Behaviors Market, by Enterprise Size, 2019-2032 (USD Billion)
9. Competitive Landscape
- 9.1. Expansion and Acquisition Analysis
- 9.1.1. Expansion
- 9.1.2. Acquisitions
- 9.2. Partnerships/Collaborations/Agreements/Exhibitions
10. Company Profiles
- 10.1. Aware
- 10.1.1. Company Overview
- 10.1.2. Financial Performance
- 10.1.3. Product Benchmarking
- 10.1.4. Recent Development
- 10.2. .Trifacta
- 10.2.1. Company Overview
- 10.2.2. Financial Performance
- 10.2.3. Product Benchmarking
- 10.2.4. Recent Development
- 10.3. Vertica Systems
- 10.3.1. Company Overview
- 10.3.2. Financial Performance
- 10.3.3. Product Benchmarking
- 10.3.4. Recent Development
- 10.4. NICE Ltd
- 10.4.1. Company Overview
- 10.4.2. Financial Performance
- 10.4.3. Product Benchmarking
- 10.4.4. Recent Development
- 10.5. NuData Security
- 10.5.1. Company Overview
- 10.5.2. Financial Performance
- 10.5.3. Product Benchmarking
- 10.5.4. Recent Development
- 10.6. Riverbed Technology
- 10.6.1. Company Overview
- 10.6.2. Financial Performance
- 10.6.3. Product Benchmarking
- 10.6.4. Recent Development
- 10.7. Qubit Technology
- 10.7.1. Company Overview
- 10.7.2. Financial Performance
- 10.7.3. Product Benchmarking
- 10.7.4. Recent Development
- 10.8. CognitiveScale
- 10.8.1. Company Overview
- 10.8.2. Financial Performance
- 10.8.3. Product Benchmarking
- 10.8.4. Recent Development
- 10.9. Capillary Technologies
- 10.9.1. Company Overview
- 10.9.2. Financial Performance
- 10.9.3. Product Benchmarking
- 10.9.4. Recent Development
- 10.10. Sweet Analytics
- 10.10.1. Company Overview
- 10.10.2. Financial Performance
- 10.10.3. Product Benchmarking
- 10.10.4. Recent Development