封面
市场调查报告书
商品编码
1421657

游戏週边市场、份额、市场规模、趋势、产业分析报告:按产品、按设备、按类型、按分销管道、按地区、按细分市场、预测,2024-2032 年

Gaming Peripheral Market Share, Size, Trends, Industry Analysis Report, By Product (Headsets, Keyboard); By Device; By Type; By Distribution Channel; By Region, And Segment Forecasts, 2024 - 2032

出版日期: | 出版商: Polaris Market Research | 英文 119 Pages | 商品交期: 最快1-2个工作天内

价格

根据Polaris Market Research的最新研究,到2032年,全球游戏週边市场规模预计将达到189.4亿美元。 该报告提供了对当前市场动态的详细见解,并对未来市场成长进行了分析。

随着线上游戏和电竞的日益普及,休閒游戏玩家和专业电竞玩家对高品质键盘、游戏滑鼠、控制器和耳机的需求不断增加。 专业游戏玩家正在积极寻求先进的游戏外设,以增强他们的游戏体验并保持竞争优势。

对逼真和沈浸式游戏体验的需求不断增长,为人体感测器、週边和游戏机的开发创造了许多机会。 游戏玩家现在可以透过引入新的游戏週边装置(例如触觉手套、高解析度显示器、VR 相机和耳机、椅子和控制器)来增强他们的游戏体验。 例如,2023 年 8 月,Razer 推出了首款全按钮光学街机控制器 Razer Kitsune,彻底改变了格斗游戏领域。 具有闪电般快速的光学开关、电缆锁和锁定开关。

此外,游戏机製造商在行销和广告方面投入巨资,以使玩家熟悉游戏週边并扩大他们的客户群。 这些公司创新了先进的游戏外设,优先考虑长时间游戏的舒适度。 越来越重视研发以提供最先进、最舒适的游戏外设,为市场带来了多方面的成长前景。

游戏产业正受益于人工智慧和虚拟实境等技术的快速进步,实现了身临其境的游戏体验,弥合了现实与虚构之间的差距。 此外,随着智慧型手机变得越来越流行,製造商正在推出各种行动耳机和虚拟实境游戏配件以保持竞争力。

儘管市场快速成长,但游戏玩家仍对价格敏感,并对投资高阶週边持谨慎态度。 日益激烈的竞争、价格敏感性、产品碎片化、相容性问题、有限的用户群以及替代品的威胁给游戏週边市场的公司带来了重大挑战。

游戏週边市场报告亮点

  • 在预测期内,由于特性和功能的原因,键盘细分市场将占据最快的市场份额。
  • 2022 年,个人电脑细分市场占最大市场。 这是由于联网 PC 具有多任务处理特性,可提供无缝的游戏体验。
  • 2022 年,无需等待送货即可即时购买的线下细分市场占据了最高的市场份额。
  • 2022 年,亚太地区占最大市场。 这主要是由于大量线上游戏玩家的存在、真钱游戏应用程式的出现以及积极的融资情况。
  • 由于创新公司的存在和对新创企业有利的环境,中东和非洲地区将以最快的速度成长。
  • 主要市场参与者包括 Alienware、CORSAIR、Logitech、Turtle Beach、Plantronics、Rapoo Corporation 和 Razer。

目录

第一章简介

第 2 章执行摘要

第三章研究方法

第 4 章全球游戏週边市场洞察

  • 游戏週边 - 产业概况
  • 游戏週边市场动态
    • 推动者和机会
      • 对游戏产品的需求不断成长
      • 技术进步
    • 抑制因素和挑战
      • 市场饱和
  • 杵分析
  • 游戏週边产业的趋势
  • 价值链分析
  • COVID-19 感染的影响分析

第五章全球游戏週边市场(依产品)

  • 主要发现
  • 简介
  • 耳机
  • 键盘
  • 控制器
  • 滑鼠
  • 其他

第 6 章全球游戏週边市场(按设备)

  • 主要发现
  • 简介
  • 计算机
  • 游戏机

第 7 章全球游戏週边市场(按类型)

  • 主要发现
  • 简介
  • 有线
  • 无线

第 8 章全球游戏週边市场(依通路)

  • 主要发现
  • 简介
  • 在线
  • 离线

第 9 章全球游戏週边市场(按地区)

  • 主要发现
  • 简介
    • 2019-2032 年游戏週边市场评估(按地区)
  • 游戏週边市场 - 北美
    • 北美:游戏週边市场(按产品),2019-2032 年
    • 北美:2019-2032 年游戏週边市场(依通路)
    • 北美:游戏週边市场(按设备),2019-2032 年
    • 北美:2019-2032 年游戏週边市场(按类型)
    • 游戏週边市场-美国
    • 游戏週边市场 - 加拿大
  • 游戏週边市场 - 欧洲
    • 欧洲:游戏週边市场(按产品),2019-2032 年
    • 欧洲:2019-2032 年游戏週边市场(依通路)
    • 欧洲:2019-2032 年游戏週边市场(按设备)
    • 欧洲:2019-2032 年游戏週边市场(按类型)
    • 游戏週边市场 - 英国
    • 游戏週边市场 - 法国
    • 游戏週边市场 - 德国
    • 游戏週边市场 - 义大利
    • 游戏週边市场 - 西班牙
    • 游戏週边市场 - 荷兰
    • 游戏週边市场 - 俄罗斯
  • 游戏週边市场 - 亚太地区
    • 亚太地区:游戏週边市场(依产品),2019-2032 年
    • 亚太地区:游戏週边市场(依通路),2019-2032 年
    • 亚太地区:游戏週边市场(按设备),2019-2032 年
    • 亚太地区:游戏週边市场(按类型),2019-2032 年
    • 游戏週边市场 - 中国
    • 游戏週边市场 - 印度
    • 游戏週边市场 - 日本
    • 游戏週边市场 - 马来西亚
    • 游戏週边市场 - 印尼
    • 游戏週边市场-韩国
  • 游戏週边市场 - 中东和非洲
    • 中东和非洲:游戏週边市场(按产品),2019-2032 年
    • 中东与非洲:游戏週边市场(依通路),2019-2032 年
    • 中东与非洲:游戏週边市场(按设备),2019-2032 年
    • 中东与非洲:2019-2032 年游戏週边市场(按类型)
    • 游戏週边市场-沙乌地阿拉伯
    • 游戏週边市场 - 南非
    • 游戏週边市场 - 以色列
    • 游戏週边市场 - 阿拉伯联合大公国
  • 游戏週边市场 - 拉丁美洲
    • 拉丁美洲:游戏週边市场(按产品),2019-2032 年
    • 拉丁美洲:游戏週边市场,依通路划分,2019-2032 年
    • 拉丁美洲:游戏週边市场(按设备),2019-2032 年
    • 拉丁美洲:2019-2032 年游戏週边市场(按类型)
    • 游戏週边市场 - 墨西哥
    • 游戏週边市场 - 巴西
    • 游戏週边市场 - 阿根廷

第10章竞争态势

  • 扩张与收购分析
    • 放大
    • 收购
  • 伙伴关係/协作/协议/揭露

第十一章公司简介

  • Cooler Master Technology Inc.
  • Dell Inc.(Alienware)
  • CORSAIR
  • HyperX/Kingston Technology Company, Inc.
  • Logitech
  • Plantronics Inc.
  • Rapoo Corporation
  • Razer Inc.
  • Redragon USA
  • Turtle Beach
Product Code: PM3988

The global gaming peripherals market size is expected to reach USD 18.94 billion by 2032, according to a new study by Polaris Market Research. The report "Gaming Peripheral Market Share, Size, Trends, Industry Analysis Report, By Product (Headsets, Keyboard); By Device; By Type; By Distribution Channel; By Region, And Segment Forecasts, 2024 - 2032" gives a detailed insight into current market dynamics and provides analysis on future market growth.

The increasing prominence of online gaming and esports is driving the need for high-quality keyboards, gaming mice, controllers, and headsets, both among casual gamers and professional esports players. Professional gamers are actively seeking advanced gaming peripherals to enhance their gaming experience and maintain a competitive advantage.

The growing demand for lifelike and immersive gaming encounters has created numerous opportunities for the development of body sensors, peripheral devices, & gaming consoles. The introduction of new gaming peripherals like haptic gloves, high-definition displays, VR cameras & headsets, chairs, & controllers has allowed gamers to elevate their gaming experience. For instance, in August 2023, Razer introduced Razer Kitsune, its inaugural all-button optical arcade controller crafted to revolutionize the fighting game domain. Featuring lightning-fast optical switches, cable lock & lock switches.

Moreover, gaming console manufacturers are investing heavily in marketing and advertising to familiarize gamers with gaming peripherals and expand their customer base. These companies are innovating advanced gaming peripherals designed for extended gaming sessions, prioritizing comfort. The increased emphasis on research and development to provide the most advanced and comfortable gaming peripherals presents diverse growth prospects for the market.

The gaming industry is benefiting from rapid advancements in technologies like artificial intelligence and virtual reality, enabling immersive gaming experiences that bridge the gap between reality and fiction. Additionally, with the widespread use of smartphones, manufacturers are introducing diverse mobile headsets and virtual reality gaming accessories to stay competitive.

Despite the market's rapid growth, gamers remain price-conscious and cautious about investing in high-end peripherals. Intensified competition, price sensitivity, product fragmentation, compatibility issues, a limited audience, and the threat of counterfeit products pose substantial challenges for companies in the gaming peripherals market.

Gaming Peripherals Market Report Highlights

  • The keyboard segment accounted for the fastest market share during the forecast period due to features and functionalities.
  • In 2022, the PC segment held the largest market share, owing to the multi-tasking nature of connected PCs for a seamless gaming experience.
  • The offline segment held the highest market share in 2022 due to instant purchases without having to wait for deliveries.
  • In 2022, the APAC region dominated the largest market, primarily due to the presence of a huge number of online gamers, the emergence of real-money gaming apps, and a positive funding scenario.
  • Middle East & Africa grow at the fastest rate, owing to the presence of innovative companies and a conducive environment for start-ups.
  • The key market players include Alienware, CORSAIR, Logitech, Turtle Beach, Plantronics, Rapoo Corporation, and Razer.

Polaris Market Research has segmented the gaming peripherals market report based on product, device, type, distribution channel, and region:

Gaming Peripherals, Product Outlook (Revenue - USD Billion, 2023 - 2032)

  • Headsets
  • Keyboard
  • Controller
  • Mice
  • Others

Gaming Peripherals, Device Outlook (Revenue - USD Billion, 2023 - 2032)

  • PC
  • Gaming Consoles

Gaming Peripherals, Type Outlook (Revenue - USD Billion, 2023 - 2032)

  • Wired
  • Wireless

Gaming Peripherals, Distribution Channel Outlook (Revenue - USD Billion, 2023 - 2032)

  • Online
  • Offline

Gaming Peripherals, Regional Outlook (Revenue - USD Billion, 2023 - 2032)

  • North America
  • U.S.
  • Canada
  • Europe
  • Germany
  • UK
  • France
  • Italy
  • Spain
  • Russia
  • Netherlands
  • Asia Pacific
  • China
  • India
  • Japan
  • South Korea
  • Indonesia
  • Malaysia
  • Latin America
  • Argentina
  • Brazil
  • Mexico
  • Middle East & Africa
  • UAE
  • Saudi Arabia
  • Israel
  • South Africa

Table of Contents

1. Introduction

  • 1.1. Report Description
    • 1.1.1. Objectives of the Study
    • 1.1.2. Market Scope
    • 1.1.3. Assumptions
  • 1.2. Stakeholders

2. Executive Summary

  • 2.1. Market Highlights

3. Research Methodology

  • 3.1. Overview
    • 3.1.1. Data Mining
  • 3.2. Data Sources
    • 3.2.1. Primary Sources
    • 3.2.2. Secondary Sources

4. Global Gaming Peripheral Market Insights

  • 4.1. Gaming Peripheral - Industry Snapshot
  • 4.2. Gaming Peripheral Market Dynamics
    • 4.2.1. Drivers and Opportunities
      • 4.2.1.1. Rising Demand for Gaming Products
      • 4.2.1.2. Technological Advancements
    • 4.2.2. Restraints and Challenges
      • 4.2.2.1. Market Saturation
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers (Moderate)
    • 4.3.2. Threats of New Entrants: (Low)
    • 4.3.3. Bargaining Power of Buyers (Moderate)
    • 4.3.4. Threat of Substitute (Moderate)
    • 4.3.5. Rivalry among existing firms (High)
  • 4.4. PESTLE Analysis
  • 4.5. Gaming Peripheral Industry Trends
  • 4.6. Value Chain Analysis
  • 4.7. COVID-19 Impact Analysis

5. Global Gaming Peripheral Market, by Product

  • 5.1. Key Findings
  • 5.2. Introduction
    • 5.2.1. Global Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • 5.3. Headsets
    • 5.3.1. Global Gaming Peripheral Market, by Headsets, by Region, 2019-2032 (USD Billion)
  • 5.4. Keyboard
    • 5.4.1. Global Gaming Peripheral Market, by Keyboard, by Region, 2019-2032 (USD Billion)
  • 5.5. Controller
    • 5.5.1. Global Gaming Peripheral Market, by Controller, by Region, 2019-2032 (USD Billion)
  • 5.6. Mice
    • 5.6.1. Global Gaming Peripheral Market, by Mice, by Region, 2019-2032 (USD Billion)
  • 5.7. Others
    • 5.7.1. Global Gaming Peripheral Market, by Others, by Region, 2019-2032 (USD Billion)

6. Global Gaming Peripheral Market, by Device

  • 6.1. Key Findings
  • 6.2. Introduction
    • 6.2.1. Global Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • 6.3. PC
    • 6.3.1. Global Gaming Peripheral Market, by PC, by Region, 2019-2032 (USD Billion)
  • 6.4. Gaming Consoles
    • 6.4.1. Global Gaming Peripheral Market, by Gaming Consoles, by Region, 2019-2032 (USD Billion)

7. Global Gaming Peripheral Market, by Type

  • 7.1. Key Findings
  • 7.2. Introduction
    • 7.2.1. Global Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • 7.3. Wired
    • 7.3.1. Global Gaming Peripheral Market, by Wired, by Region, 2019-2032 (USD Billion)
  • 7.4. Wireless
    • 7.4.1. Global Gaming Peripheral Market, by Wireless, by Region, 2019-2032 (USD Billion)

8. Global Gaming Peripheral Market, by Distribution Channel

  • 8.1. Key Findings
  • 8.2. Introduction
    • 8.2.1. Global Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • 8.3. Online
    • 8.3.1. Global Gaming Peripheral Market, by Online, by Region, 2019-2032 (USD Billion)
  • 8.4. Offline
    • 8.4.1. Global Gaming Peripheral Market, by Offline, by Region, 2019-2032 (USD Billion)

9. Global Gaming Peripheral Market, by Geography

  • 9.1. Key findings
  • 9.2. Introduction
    • 9.2.1. Gaming Peripheral Market Assessment, By Geography, 2019-2032 (USD Billion)
  • 9.3. Gaming Peripheral Market - North America
    • 9.3.1. North America: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
    • 9.3.2. North America: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 9.3.3. North America: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
    • 9.3.4. North America: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.3.5. Gaming Peripheral Market - U.S.
      • 9.3.5.1. U.S.: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.3.5.2. U.S.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.3.5.3. U.S.: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.3.5.4. U.S.: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.3.6. Gaming Peripheral Market - Canada
      • 9.3.6.1. Canada: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.3.6.2. Canada: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.3.6.3. Canada: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.3.6.4. Canada: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • 9.4. Gaming Peripheral Market - Europe
    • 9.4.1. Europe: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
    • 9.4.2. Europe: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 9.4.3. Europe: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
    • 9.4.4. Europe: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.5. Gaming Peripheral Market - UK
      • 9.4.5.1. UK: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.5.2. UK: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.5.3. UK: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.5.4. UK: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.6. Gaming Peripheral Market - France
      • 9.4.6.1. France: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.6.2. France: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.6.3. France: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.6.4. France: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.7. Gaming Peripheral Market - Germany
      • 9.4.7.1. Germany: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.7.2. Germany: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.7.3. Germany: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.7.4. Germany: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.8. Gaming Peripheral Market - Italy
      • 9.4.8.1. Italy: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.8.2. Italy: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.8.3. Italy: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.8.4. Italy: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.9. Gaming Peripheral Market - Spain
      • 9.4.9.1. Spain: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.9.2. Spain: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.9.3. Spain: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.9.4. Spain: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.10. Gaming Peripheral Market - Netherlands
      • 9.4.10.1. Netherlands: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.10.2. Netherlands: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.10.3. Netherlands: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.10.4. Netherlands: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.4.11. Gaming Peripheral Market - Russia
      • 9.4.11.1. Russia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.4.11.2. Russia.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.4.11.3. Russia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.4.11.4. Russia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • 9.5. Gaming Peripheral Market - Asia Pacific
    • 9.5.1. Asia Pacific: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
    • 9.5.2. Asia Pacific: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 9.5.3. Asia Pacific: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
    • 9.5.4. Asia Pacific: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.5. Gaming Peripheral Market - China
      • 9.5.5.1. China: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.5.2. China.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.5.3. China: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.5.4. China: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.6. Gaming Peripheral Market - India
      • 9.5.6.1. India: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.6.2. India.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.6.3. India: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.6.4. India: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.7. Gaming Peripheral Market - Japan
      • 9.5.7.1. Japan: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.7.2. Japan.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.7.3. Japan: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.7.4. Japan: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.8. Gaming Peripheral Market - Malaysia
      • 9.5.8.1. Malaysia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.8.2. Malaysia.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.8.3. Malaysia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.8.4. Malaysia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.9. Gaming Peripheral Market - Indonesia
      • 9.5.9.1. Indonesia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.9.2. Indonesia.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.9.3. Indonesia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.9.4. Indonesia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.5.10. Gaming Peripheral Market - South Korea
      • 9.5.10.1. South Korea: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.5.10.2. South Korea.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.5.10.3. South Korea: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.5.10.4. South Korea: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • 9.6. Gaming Peripheral Market - Middle East & Africa
    • 9.6.1. Middle East & Africa: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
    • 9.6.2. Middle East & Africa: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 9.6.3. Middle East & Africa: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
    • 9.6.4. Middle East & Africa: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.6.5. Gaming Peripheral Market - Saudi Arabia
      • 9.6.5.1. Saudi Arabia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.6.5.2. Saudi Arabia: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.6.5.3. Saudi Arabia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.6.5.4. Saudi Arabia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.6.6. Gaming Peripheral Market - South Africa
      • 9.6.6.1. South Africa: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.6.6.2. South Africa: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.6.6.3. South Africa: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.6.6.4. South Africa: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.6.7. Gaming Peripheral Market - Israel
      • 9.6.7.1. Israel: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.6.7.2. Israel: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.6.7.3. Israel: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.6.7.4. Israel: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.6.8. Gaming Peripheral Market - UAE
      • 9.6.8.1. UAE: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.6.8.2. UAE: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.6.8.3. UAE: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.6.8.4. UAE: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • 9.7. Gaming Peripheral Market - Latin America
    • 9.7.1. Latin America: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
    • 9.7.2. Latin America: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
    • 9.7.3. Latin America: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
    • 9.7.4. Latin America: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.7.5. Gaming Peripheral Market - Mexico
      • 9.7.5.1. Mexico: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.7.5.2. Mexico: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.7.5.3. Mexico: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.7.5.4. Mexico: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.7.6. Gaming Peripheral Market - Brazil
      • 9.7.6.1. Brazil: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.7.6.2. Brazil: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.7.6.3. Brazil: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.7.6.4. Brazil: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
    • 9.7.7. Gaming Peripheral Market - Argentina
      • 9.7.7.1. Argentina: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
      • 9.7.7.2. Argentina: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
      • 9.7.7.3. Argentina: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
      • 9.7.7.4. Argentina: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)

10. Competitive Landscape

  • 10.1. Expansion and Acquisition Analysis
    • 10.1.1. Expansion
    • 10.1.2. Acquisitions
  • 10.2. Partnerships/Collaborations/Agreements/Exhibitions

11. Company Profiles

  • 11.1. Cooler Master Technology Inc.
    • 11.1.1. Company Overview
    • 11.1.2. Financial Performance
    • 11.1.3. Product Benchmarking
    • 11.1.4. Recent Development
  • 11.2. Dell Inc. (Alienware)
    • 11.2.1. Company Overview
    • 11.2.2. Financial Performance
    • 11.2.3. Product Benchmarking
    • 11.2.4. Recent Development
  • 11.3. CORSAIR
    • 11.3.1. Company Overview
    • 11.3.2. Financial Performance
    • 11.3.3. Product Benchmarking
    • 11.3.4. Recent Development
  • 11.4. HyperX/Kingston Technology Company, Inc.
    • 11.4.1. Company Overview
    • 11.4.2. Financial Performance
    • 11.4.3. Product Benchmarking
    • 11.4.4. Recent Development
  • 11.5. Logitech
    • 11.5.1. Company Overview
    • 11.5.2. Financial Performance
    • 11.5.3. Product Benchmarking
    • 11.5.4. Recent Development
  • 11.6. Plantronics Inc.
    • 11.6.1. Company Overview
    • 11.6.2. Financial Performance
    • 11.6.3. Product Benchmarking
    • 11.6.4. Recent Development
  • 11.7. Rapoo Corporation
    • 11.7.1. Company Overview
    • 11.7.2. Financial Performance
    • 11.7.3. Product Benchmarking
    • 11.7.4. Recent Development
  • 11.8. Razer Inc.
    • 11.8.1. Company Overview
    • 11.8.2. Financial Performance
    • 11.8.3. Product Benchmarking
    • 11.8.4. Recent Development
  • 11.9. Redragon USA
    • 11.9.1. Company Overview
    • 11.9.2. Financial Performance
    • 11.9.3. Product Benchmarking
    • 11.9.4. Recent Development
  • 11.10. Turtle Beach
    • 11.10.1. Company Overview
    • 11.10.2. Financial Performance
    • 11.10.3. Product Benchmarking
    • 11.10.4. Recent Development

List of Tables

  • Table 1 Global Gaming Peripheral Market, by Product, by Region, 2019-2032 (USD Billion)
  • Table 2 Global Gaming Peripheral Market, by Device, by Region, 2019-2032 (USD Billion)
  • Table 3 Global Gaming Peripheral Market, by Type, by Region, 2019-2032 (USD Billion)
  • Table 4 Global Gaming Peripheral Market, by Distribution Channel, by Region, 2019-2032 (USD Billion)
  • Table 5 Gaming Peripheral Market Assessment, By Geography, 2019-2032 (USD Billion)
  • Table 6 North America: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 7 North America: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 8 North America: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 9 North America: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 10 U.S.: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 11 U.S.: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 12 U.S.: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 13 U.S.: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 14 Canada: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 15 Canada: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 16 Canada: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 17 Canada: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 18 Europe: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 19 Europe: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 20 Europe: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 21 Europe: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 22 Germany: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 23 Germany: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 24 Germany: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 25 Germany: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 26 France: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 27 France: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 28 France: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 29 France: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 30 UK: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 31 UK: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 32 UK: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 33 UK: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 34 Italy: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 35 Italy: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 36 Italy: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 37 Italy: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 38 Netherlands: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 39 Netherlands: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 40 Netherlands: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 41 Netherlands: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 42 Spain: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 43 Spain: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 44 Spain: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 45 Spain: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 46 Russia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 47 Russia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 48 Russia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 49 Russia: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 50 Asia Pacific: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 51 Asia Pacific: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 52 Asia Pacific: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 53 Asia Pacific: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 54 China: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 55 China: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 56 China: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 57 China: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 58 Japan: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 59 Japan: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 60 Japan: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 61 Japan: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 62 India: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 63 India: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 64 India: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 65 India: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 66 Indonesia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 67 Indonesia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 68 Indonesia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 69 Indonesia: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 70 Malaysia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 71 Malaysia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 72 Malaysia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 73 Malaysia: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 74 South Korea: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 75 South Korea: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 76 South Korea: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 77 South Korea: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 78 Latin America: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 79 Latin America: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 80 Latin America: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 81 Latin America: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 82 Brazil: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 83 Brazil: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 84 Brazil: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 85 Brazil: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 86 Mexico: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 87 Mexico: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 88 Mexico: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 89 Mexico: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 90 Argentina: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 91 Argentina: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 92 Argentina: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 93 Argentina: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 94 Middle East & Africa: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 95 Middle East & Africa: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 96 Middle East & Africa: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 97 Middle East & Africa: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 98 UAE: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 99 UAE: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 100 UAE: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 101 UAE: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 102 Saudi Arabia: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 103 Saudi Arabia: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 104 Saudi Arabia: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 105 Saudi Arabia: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 106 South Africa: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 107 South Africa: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 108 South Africa: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 109 South Africa: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)
  • Table 110 Israel: Gaming Peripheral Market, by Product, 2019-2032 (USD Billion)
  • Table 111 Israel: Gaming Peripheral Market, by Device, 2019-2032 (USD Billion)
  • Table 112 Israel: Gaming Peripheral Market, by Type, 2019-2032 (USD Billion)
  • Table 113 Israel: Gaming Peripheral Market, by Distribution Channel, 2019-2032 (USD Billion)

List of Figures

  • Figure 1. Global Gaming Peripheral Market, 2019-2032 (USD Billion)
  • Figure 2. Integrated Ecosystem
  • Figure 3. Research Methodology: Top-Down & Bottom-Up Distribution Channel
  • Figure 4. Market by Geography
  • Figure 5. Porter's Five Forces
  • Figure 6. Market by Product
  • Figure 7. Global Gaming Peripheral Market, by Product, 2021 & 2030 (USD Billion)
  • Figure 8. Market by Distribution Channel
  • Figure 9. Global Gaming Peripheral Market, by Distribution Channel, 2021 & 2030 (USD Billion)
  • Figure 10. Market by Device
  • Figure 11. Global Gaming Peripheral Market, by Device, 2021 & 2030 (USD Billion)
  • Figure 12. Market by Type
  • Figure 13. Global Gaming Peripheral Market, by Type, 2021 & 2030 (USD Billion)