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市场调查报告书
商品编码
1861273

显示卡:全球市占率和排名、总销售量和需求预测(2025-2031 年)

Graphic Cards - Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031

出版日期: | 出版商: QYResearch | 英文 112 Pages | 商品交期: 2-3个工作天内

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全球显示卡市场预计在 2024 年达到 186.42 亿美元,预计到 2031 年将达到 253.36 亿美元,2025 年至 2031 年的复合年增长率为 4.5%。

本报告对近期关税调整和国际策略反制措施对显示卡跨境产业布局、资本配置模式、区域经济相互依存关係和供应链重组的影响进行了全面评估。

显示卡(也称为视讯卡、显示卡、图形卡或视讯转接器)是个人电脑的基本组件。它转换电脑系统所需的显示讯息,以驱动显示器,并透过向显示器提供逐行扫描或隔行扫描讯号来控制正确的显示。它是连接显示器和电脑主机板的重要组件,也是连接「人与电脑」的关键设备。其内建的平行处理能力目前正被应用于深度学习等领域。

本报告仅涵盖独立显示卡市场,不涵盖AMD和Intel整合显示卡。

2024年,全球显示卡销售量将达到约6,925万张,全球平均市场价格约为每张269美元。

游戏产业仍然是显示卡的最大消费领域,这主要得益于玩家对高清 (HD)、4K 甚至 8K 游戏体验的需求。电子竞技和线上直播平台(例如 Twitch 和 YouTube Gaming)也进一步推动了 GPU 的普及,因为玩家需要高影格速率、流畅的动作和沈浸式的视觉效果。虚拟实境 (VR) 和扩增实境(AR) 游戏的不断进步也推动了对高效能下一代 GPU 的需求。

人工智慧、机器学习和深度学习领域GPU的广泛应用是成长要素之一。与CPU不同,GPU能够有效率地处理平行运算,使其成为训练大规模AI模型、自然语言处理和影像识别的理想选择。云端服务供应商、研究机构和企业都在大力投资GPU基础设施,从而推动了消费市场以外的高效能显示卡需求。

为了支援云端服务、巨量资料分析和企业应用,资料中心正在迅速扩张。 GPU如今已成为这些设施不可或缺的一部分,为从模拟到视讯渲染等各种任务提供所需的运算加速。 AWS、微软Azure和Google云端等主要云端服务供应商提供的GPU即服务(GPUaaS)显着提升了全球对企业级显示卡的需求。

儘管加密货币挖矿波动性较大,但它仍是GPU需求的主要动力。比特币、以太坊(在过渡到权益证明机制之前)和其他加密货币挖矿通常依赖GPU丛集进行高效计算。儘管面临监管挑战和加密货币价值波动,但在加密货币繁荣时期,GPU需求仍会激增,尤其是中价格分布消费级显示卡的需求。

本报告旨在对全球显示卡市场进行全面分析,重点关注总销售量、收入、价格、市场份额和主要企业排​​名,并按地区/国家、类型和应用程式对显示卡进行分析。

显示卡市场规模、估计和预测以销售(千台)和收入(百万美元)为单位呈现,基准年为2024年,并包含2020年至2031年的历史数据和预测数据。定量和定性分析将帮助读者制定显示卡业务和成长策略,评估市场竞争,分析自身在当前市场中的地位,并做出明智的商业决策。

市场区隔

公司

  • ASUS
  • Micro-Star
  • GIGABYTE Technology
  • Colorful
  • GALAX
  • SAPPHIRE
  • EVGA
  • ZOTAC
  • Maxsun
  • PNY Technologies
  • Gainward
  • YESTON
  • ONDA

按类型分類的细分市场

  • 整合独立显示卡
  • 外部图形

应用领域

  • 桌面
  • 笔记型电脑
  • 其他的

按地区

  • 北美洲
    • 美国
    • 加拿大
  • 亚太地区
    • 中国
    • 日本
    • 韩国
    • 东南亚
    • 印度
    • 澳洲
    • 亚太其他地区
  • 欧洲
    • 德国
    • 法国
    • 英国
    • 义大利
    • 荷兰
    • 北欧国家
    • 其他欧洲
  • 拉丁美洲
    • 墨西哥
    • 巴西
    • 其他拉丁美洲
  • 中东和非洲
    • 土耳其
    • 沙乌地阿拉伯
    • 阿拉伯聯合大公国
    • 其他中东和非洲地区

The global market for Graphic Cards was estimated to be worth US$ 18642 million in 2024 and is forecast to a readjusted size of US$ 25336 million by 2031 with a CAGR of 4.5% during the forecast period 2025-2031.

This report provides a comprehensive assessment of recent tariff adjustments and international strategic countermeasures on Graphic Cards cross-border industrial footprints, capital allocation patterns, regional economic interdependencies, and supply chain reconfigurations.

A graphics card (video card, display card, graphics card, or video adapter) is a fundamental component of a personal computer. It converts the display information required by the computer system to drive the monitor and provides progressive or interlaced scan signals to the monitor, controlling the correct display. It is a crucial component connecting the monitor to the personal computer motherboard and is a key device in the "human-computer" connection. Its built-in parallel computing capabilities are currently also used for operations such as deep learning.

This report only covers the discrete graphics card market; integrated graphics cards from AMD and Intel are not included in this report.

In 2024, global Graphic Cards sales volume reached approximately 69.25 million units, with an average global market price of around 269 US$ per unit.

The gaming industry remains the largest consumer of graphic cards, with demand fueled by high-definition (HD), 4K, and even 8K gaming experiences. Esports and online streaming platforms (like Twitch and YouTube Gaming) are further boosting GPU adoption, as gamers seek high frame rates, smooth performance, and immersive visuals. Continuous advancements in virtual reality (VR) and augmented reality (AR) gaming also drive the need for powerful, next-generation GPUs.

One of the most significant growth drivers is the widespread use of GPUs for AI, machine learning (ML), and deep learning. Unlike CPUs, GPUs can handle parallel processing efficiently, making them ideal for training large AI models, natural language processing, and image recognition. Cloud service providers, research institutions, and enterprises are investing heavily in GPU-powered infrastructure, fueling demand for high-performance graphic cards beyond consumer markets.

Data centers are rapidly expanding to support cloud services, big data analytics, and enterprise applications. GPUs are now integral to these facilities, providing the computational acceleration needed for tasks ranging from simulation to video rendering. Major cloud providers like AWS, Microsoft Azure, and Google Cloud offer GPU-as-a-Service, which significantly increases global demand for enterprise-grade graphic cards.

Although volatile, cryptocurrency mining has been a key driver of GPU demand. Mining operations for Bitcoin, Ethereum (before its move to Proof-of-Stake), and other cryptocurrencies often rely on GPU clusters for efficient computation. Despite regulatory challenges and fluctuating crypto values, periods of cryptocurrency booms lead to massive spikes in GPU demand, especially for mid- to high-end consumer graphic cards.

This report aims to provide a comprehensive presentation of the global market for Graphic Cards, focusing on the total sales volume, sales revenue, price, key companies market share and ranking, together with an analysis of Graphic Cards by region & country, by Type, and by Application.

The Graphic Cards market size, estimations, and forecasts are provided in terms of sales volume (K Pieces) and sales revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Graphic Cards.

Market Segmentation

By Company

  • ASUS
  • Micro-Star
  • GIGABYTE Technology
  • Colorful
  • GALAX
  • SAPPHIRE
  • EVGA
  • ZOTAC
  • Maxsun
  • PNY Technologies
  • Gainward
  • YESTON
  • ONDA

Segment by Type

  • Built-in Independent Graphics Card
  • External Graphics

Segment by Application

  • Desktop
  • Laptop
  • Others

By Region

  • North America
    • United States
    • Canada
  • Asia-Pacific
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Netherlands
    • Nordic Countries
    • Rest of Europe
  • Latin America
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa
    • Turkey
    • Saudi Arabia
    • UAE
    • Rest of MEA

Chapter Outline

Chapter 1: Introduces the report scope of the report, global total market size (value, volume and price). This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 2: Detailed analysis of Graphic Cards manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.

Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 5: Sales, revenue of Graphic Cards in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.

Chapter 6: Sales, revenue of Graphic Cards in country level. It provides sigmate data by Type, and by Application for each country/region.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.

Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.

Chapter 9: Conclusion.

Table of Contents

1 Market Overview

  • 1.1 Graphic Cards Product Introduction
  • 1.2 Global Graphic Cards Market Size Forecast
    • 1.2.1 Global Graphic Cards Sales Value (2020-2031)
    • 1.2.2 Global Graphic Cards Sales Volume (2020-2031)
    • 1.2.3 Global Graphic Cards Sales Price (2020-2031)
  • 1.3 Graphic Cards Market Trends & Drivers
    • 1.3.1 Graphic Cards Industry Trends
    • 1.3.2 Graphic Cards Market Drivers & Opportunity
    • 1.3.3 Graphic Cards Market Challenges
    • 1.3.4 Graphic Cards Market Restraints
  • 1.4 Assumptions and Limitations
  • 1.5 Study Objectives
  • 1.6 Years Considered

2 Competitive Analysis by Company

  • 2.1 Global Graphic Cards Players Revenue Ranking (2024)
  • 2.2 Global Graphic Cards Revenue by Company (2020-2025)
  • 2.3 Global Graphic Cards Players Sales Volume Ranking (2024)
  • 2.4 Global Graphic Cards Sales Volume by Company Players (2020-2025)
  • 2.5 Global Graphic Cards Average Price by Company (2020-2025)
  • 2.6 Key Manufacturers Graphic Cards Manufacturing Base and Headquarters
  • 2.7 Key Manufacturers Graphic Cards Product Offered
  • 2.8 Key Manufacturers Time to Begin Mass Production of Graphic Cards
  • 2.9 Graphic Cards Market Competitive Analysis
    • 2.9.1 Graphic Cards Market Concentration Rate (2020-2025)
    • 2.9.2 Global 5 and 10 Largest Manufacturers by Graphic Cards Revenue in 2024
    • 2.9.3 Global Top Manufacturers by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Graphic Cards as of 2024)
  • 2.10 Mergers & Acquisitions, Expansion

3 Segmentation by Type

  • 3.1 Introduction by Type
    • 3.1.1 Built-in Independent Graphics Card
    • 3.1.2 External Graphics
  • 3.2 Global Graphic Cards Sales Value by Type
    • 3.2.1 Global Graphic Cards Sales Value by Type (2020 VS 2024 VS 2031)
    • 3.2.2 Global Graphic Cards Sales Value, by Type (2020-2031)
    • 3.2.3 Global Graphic Cards Sales Value, by Type (%) (2020-2031)
  • 3.3 Global Graphic Cards Sales Volume by Type
    • 3.3.1 Global Graphic Cards Sales Volume by Type (2020 VS 2024 VS 2031)
    • 3.3.2 Global Graphic Cards Sales Volume, by Type (2020-2031)
    • 3.3.3 Global Graphic Cards Sales Volume, by Type (%) (2020-2031)
  • 3.4 Global Graphic Cards Average Price by Type (2020-2031)

4 Segmentation by Application

  • 4.1 Introduction by Application
    • 4.1.1 Desktop
    • 4.1.2 Laptop
    • 4.1.3 Others
  • 4.2 Global Graphic Cards Sales Value by Application
    • 4.2.1 Global Graphic Cards Sales Value by Application (2020 VS 2024 VS 2031)
    • 4.2.2 Global Graphic Cards Sales Value, by Application (2020-2031)
    • 4.2.3 Global Graphic Cards Sales Value, by Application (%) (2020-2031)
  • 4.3 Global Graphic Cards Sales Volume by Application
    • 4.3.1 Global Graphic Cards Sales Volume by Application (2020 VS 2024 VS 2031)
    • 4.3.2 Global Graphic Cards Sales Volume, by Application (2020-2031)
    • 4.3.3 Global Graphic Cards Sales Volume, by Application (%) (2020-2031)
  • 4.4 Global Graphic Cards Average Price by Application (2020-2031)

5 Segmentation by Region

  • 5.1 Global Graphic Cards Sales Value by Region
    • 5.1.1 Global Graphic Cards Sales Value by Region: 2020 VS 2024 VS 2031
    • 5.1.2 Global Graphic Cards Sales Value by Region (2020-2025)
    • 5.1.3 Global Graphic Cards Sales Value by Region (2026-2031)
    • 5.1.4 Global Graphic Cards Sales Value by Region (%), (2020-2031)
  • 5.2 Global Graphic Cards Sales Volume by Region
    • 5.2.1 Global Graphic Cards Sales Volume by Region: 2020 VS 2024 VS 2031
    • 5.2.2 Global Graphic Cards Sales Volume by Region (2020-2025)
    • 5.2.3 Global Graphic Cards Sales Volume by Region (2026-2031)
    • 5.2.4 Global Graphic Cards Sales Volume by Region (%), (2020-2031)
  • 5.3 Global Graphic Cards Average Price by Region (2020-2031)
  • 5.4 North America
    • 5.4.1 North America Graphic Cards Sales Value, 2020-2031
    • 5.4.2 North America Graphic Cards Sales Value by Country (%), 2024 VS 2031
  • 5.5 Europe
    • 5.5.1 Europe Graphic Cards Sales Value, 2020-2031
    • 5.5.2 Europe Graphic Cards Sales Value by Country (%), 2024 VS 2031
  • 5.6 Asia Pacific
    • 5.6.1 Asia Pacific Graphic Cards Sales Value, 2020-2031
    • 5.6.2 Asia Pacific Graphic Cards Sales Value by Region (%), 2024 VS 2031
  • 5.7 South America
    • 5.7.1 South America Graphic Cards Sales Value, 2020-2031
    • 5.7.2 South America Graphic Cards Sales Value by Country (%), 2024 VS 2031
  • 5.8 Middle East & Africa
    • 5.8.1 Middle East & Africa Graphic Cards Sales Value, 2020-2031
    • 5.8.2 Middle East & Africa Graphic Cards Sales Value by Country (%), 2024 VS 2031

6 Segmentation by Key Countries/Regions

  • 6.1 Key Countries/Regions Graphic Cards Sales Value Growth Trends, 2020 VS 2024 VS 2031
  • 6.2 Key Countries/Regions Graphic Cards Sales Value and Sales Volume
    • 6.2.1 Key Countries/Regions Graphic Cards Sales Value, 2020-2031
    • 6.2.2 Key Countries/Regions Graphic Cards Sales Volume, 2020-2031
  • 6.3 United States
    • 6.3.1 United States Graphic Cards Sales Value, 2020-2031
    • 6.3.2 United States Graphic Cards Sales Value by Type (%), 2024 VS 2031
    • 6.3.3 United States Graphic Cards Sales Value by Application, 2024 VS 2031
  • 6.4 Europe
    • 6.4.1 Europe Graphic Cards Sales Value, 2020-2031
    • 6.4.2 Europe Graphic Cards Sales Value by Type (%), 2024 VS 2031
    • 6.4.3 Europe Graphic Cards Sales Value by Application, 2024 VS 2031
  • 6.5 China
    • 6.5.1 China Graphic Cards Sales Value, 2020-2031
    • 6.5.2 China Graphic Cards Sales Value by Type (%), 2024 VS 2031
    • 6.5.3 China Graphic Cards Sales Value by Application, 2024 VS 2031
  • 6.6 Japan
    • 6.6.1 Japan Graphic Cards Sales Value, 2020-2031
    • 6.6.2 Japan Graphic Cards Sales Value by Type (%), 2024 VS 2031
    • 6.6.3 Japan Graphic Cards Sales Value by Application, 2024 VS 2031
  • 6.7 South Korea
    • 6.7.1 South Korea Graphic Cards Sales Value, 2020-2031
    • 6.7.2 South Korea Graphic Cards Sales Value by Type (%), 2024 VS 2031
    • 6.7.3 South Korea Graphic Cards Sales Value by Application, 2024 VS 2031
  • 6.8 Southeast Asia
    • 6.8.1 Southeast Asia Graphic Cards Sales Value, 2020-2031
    • 6.8.2 Southeast Asia Graphic Cards Sales Value by Type (%), 2024 VS 2031
    • 6.8.3 Southeast Asia Graphic Cards Sales Value by Application, 2024 VS 2031
  • 6.9 India
    • 6.9.1 India Graphic Cards Sales Value, 2020-2031
    • 6.9.2 India Graphic Cards Sales Value by Type (%), 2024 VS 2031
    • 6.9.3 India Graphic Cards Sales Value by Application, 2024 VS 2031

7 Company Profiles

  • 7.1 ASUS
    • 7.1.1 ASUS Company Information
    • 7.1.2 ASUS Introduction and Business Overview
    • 7.1.3 ASUS Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.1.4 ASUS Graphic Cards Product Offerings
    • 7.1.5 ASUS Recent Development
  • 7.2 Micro-Star
    • 7.2.1 Micro-Star Company Information
    • 7.2.2 Micro-Star Introduction and Business Overview
    • 7.2.3 Micro-Star Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.2.4 Micro-Star Graphic Cards Product Offerings
    • 7.2.5 Micro-Star Recent Development
  • 7.3 GIGABYTE Technology
    • 7.3.1 GIGABYTE Technology Company Information
    • 7.3.2 GIGABYTE Technology Introduction and Business Overview
    • 7.3.3 GIGABYTE Technology Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.3.4 GIGABYTE Technology Graphic Cards Product Offerings
    • 7.3.5 GIGABYTE Technology Recent Development
  • 7.4 Colorful
    • 7.4.1 Colorful Company Information
    • 7.4.2 Colorful Introduction and Business Overview
    • 7.4.3 Colorful Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.4.4 Colorful Graphic Cards Product Offerings
    • 7.4.5 Colorful Recent Development
  • 7.5 GALAX
    • 7.5.1 GALAX Company Information
    • 7.5.2 GALAX Introduction and Business Overview
    • 7.5.3 GALAX Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.5.4 GALAX Graphic Cards Product Offerings
    • 7.5.5 GALAX Recent Development
  • 7.6 SAPPHIRE
    • 7.6.1 SAPPHIRE Company Information
    • 7.6.2 SAPPHIRE Introduction and Business Overview
    • 7.6.3 SAPPHIRE Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.6.4 SAPPHIRE Graphic Cards Product Offerings
    • 7.6.5 SAPPHIRE Recent Development
  • 7.7 EVGA
    • 7.7.1 EVGA Company Information
    • 7.7.2 EVGA Introduction and Business Overview
    • 7.7.3 EVGA Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.7.4 EVGA Graphic Cards Product Offerings
    • 7.7.5 EVGA Recent Development
  • 7.8 ZOTAC
    • 7.8.1 ZOTAC Company Information
    • 7.8.2 ZOTAC Introduction and Business Overview
    • 7.8.3 ZOTAC Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.8.4 ZOTAC Graphic Cards Product Offerings
    • 7.8.5 ZOTAC Recent Development
  • 7.9 Maxsun
    • 7.9.1 Maxsun Company Information
    • 7.9.2 Maxsun Introduction and Business Overview
    • 7.9.3 Maxsun Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.9.4 Maxsun Graphic Cards Product Offerings
    • 7.9.5 Maxsun Recent Development
  • 7.10 PNY Technologies
    • 7.10.1 PNY Technologies Company Information
    • 7.10.2 PNY Technologies Introduction and Business Overview
    • 7.10.3 PNY Technologies Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.10.4 PNY Technologies Graphic Cards Product Offerings
    • 7.10.5 PNY Technologies Recent Development
  • 7.11 Gainward
    • 7.11.1 Gainward Company Information
    • 7.11.2 Gainward Introduction and Business Overview
    • 7.11.3 Gainward Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.11.4 Gainward Graphic Cards Product Offerings
    • 7.11.5 Gainward Recent Development
  • 7.12 YESTON
    • 7.12.1 YESTON Company Information
    • 7.12.2 YESTON Introduction and Business Overview
    • 7.12.3 YESTON Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.12.4 YESTON Graphic Cards Product Offerings
    • 7.12.5 YESTON Recent Development
  • 7.13 ONDA
    • 7.13.1 ONDA Company Information
    • 7.13.2 ONDA Introduction and Business Overview
    • 7.13.3 ONDA Graphic Cards Sales, Revenue, Price and Gross Margin (2020-2025)
    • 7.13.4 ONDA Graphic Cards Product Offerings
    • 7.13.5 ONDA Recent Development

8 Industry Chain Analysis

  • 8.1 Graphic Cards Industrial Chain
  • 8.2 Graphic Cards Upstream Analysis
    • 8.2.1 Key Raw Materials
    • 8.2.2 Raw Materials Key Suppliers
    • 8.2.3 Manufacturing Cost Structure
  • 8.3 Midstream Analysis
  • 8.4 Downstream Analysis (Customers Analysis)
  • 8.5 Sales Model and Sales Channels
    • 8.5.1 Graphic Cards Sales Model
    • 8.5.2 Sales Channel
    • 8.5.3 Graphic Cards Distributors

9 Research Findings and Conclusion

10 Appendix

  • 10.1 Research Methodology
    • 10.1.1 Methodology/Research Approach
      • 10.1.1.1 Research Programs/Design
      • 10.1.1.2 Market Size Estimation
      • 10.1.1.3 Market Breakdown and Data Triangulation
    • 10.1.2 Data Source
      • 10.1.2.1 Secondary Sources
      • 10.1.2.2 Primary Sources
  • 10.2 Author Details
  • 10.3 Disclaimer

List of Tables

  • Table 1. Graphic Cards Market Trends
  • Table 2. Graphic Cards Market Drivers & Opportunity
  • Table 3. Graphic Cards Market Challenges
  • Table 4. Graphic Cards Market Restraints
  • Table 5. Global Graphic Cards Revenue by Company (2020-2025) & (US$ Million)
  • Table 6. Global Graphic Cards Revenue Market Share by Company (2020-2025)
  • Table 7. Global Graphic Cards Sales Volume by Company (2020-2025) & (K Pieces)
  • Table 8. Global Graphic Cards Sales Volume Market Share by Company (2020-2025)
  • Table 9. Global Market Graphic Cards Price by Company (2020-2025) & (US$/Piece)
  • Table 10. Key Manufacturers Graphic Cards Manufacturing Base and Headquarters
  • Table 11. Key Manufacturers Graphic Cards Product Type
  • Table 12. Key Manufacturers Time to Begin Mass Production of Graphic Cards
  • Table 13. Global Graphic Cards Manufacturers Market Concentration Ratio (CR5 and HHI)
  • Table 14. Global Top Manufacturers Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Graphic Cards as of 2024)
  • Table 15. Mergers & Acquisitions, Expansion Plans
  • Table 16. Global Graphic Cards Sales Value by Type: 2020 VS 2024 VS 2031 (US$ Million)
  • Table 17. Global Graphic Cards Sales Value by Type (2020-2025) & (US$ Million)
  • Table 18. Global Graphic Cards Sales Value by Type (2026-2031) & (US$ Million)
  • Table 19. Global Graphic Cards Sales Market Share in Value by Type (2020-2025)
  • Table 20. Global Graphic Cards Sales Market Share in Value by Type (2026-2031)
  • Table 21. Global Graphic Cards Sales Volume by Type: 2020 VS 2024 VS 2031 (K Pieces)
  • Table 22. Global Graphic Cards Sales Volume by Type (2020-2025) & (K Pieces)
  • Table 23. Global Graphic Cards Sales Volume by Type (2026-2031) & (K Pieces)
  • Table 24. Global Graphic Cards Sales Market Share in Volume by Type (2020-2025)
  • Table 25. Global Graphic Cards Sales Market Share in Volume by Type (2026-2031)
  • Table 26. Global Graphic Cards Price by Type (2020-2025) & (US$/Piece)
  • Table 27. Global Graphic Cards Price by Type (2026-2031) & (US$/Piece)
  • Table 28. Global Graphic Cards Sales Value by Application: 2020 VS 2024 VS 2031 (US$ Million)
  • Table 29. Global Graphic Cards Sales Value by Application (2020-2025) & (US$ Million)
  • Table 30. Global Graphic Cards Sales Value by Application (2026-2031) & (US$ Million)
  • Table 31. Global Graphic Cards Sales Market Share in Value by Application (2020-2025)
  • Table 32. Global Graphic Cards Sales Market Share in Value by Application (2026-2031)
  • Table 33. Global Graphic Cards Sales Volume by Application: 2020 VS 2024 VS 2031 (K Pieces)
  • Table 34. Global Graphic Cards Sales Volume by Application (2020-2025) & (K Pieces)
  • Table 35. Global Graphic Cards Sales Volume by Application (2026-2031) & (K Pieces)
  • Table 36. Global Graphic Cards Sales Market Share in Volume by Application (2020-2025)
  • Table 37. Global Graphic Cards Sales Market Share in Volume by Application (2026-2031)
  • Table 38. Global Graphic Cards Price by Application (2020-2025) & (US$/Piece)
  • Table 39. Global Graphic Cards Price by Application (2026-2031) & (US$/Piece)
  • Table 40. Global Graphic Cards Sales Value by Region, (2020 VS 2024 VS 2031) & (US$ Million)
  • Table 41. Global Graphic Cards Sales Value by Region (2020-2025) & (US$ Million)
  • Table 42. Global Graphic Cards Sales Value by Region (2026-2031) & (US$ Million)
  • Table 43. Global Graphic Cards Sales Value by Region (2020-2025) & (%)
  • Table 44. Global Graphic Cards Sales Value by Region (2026-2031) & (%)
  • Table 45. Global Graphic Cards Sales Volume by Region (K Pieces): 2020 VS 2024 VS 2031
  • Table 46. Global Graphic Cards Sales Volume by Region (2020-2025) & (K Pieces)
  • Table 47. Global Graphic Cards Sales Volume by Region (2026-2031) & (K Pieces)
  • Table 48. Global Graphic Cards Sales Volume by Region (2020-2025) & (%)
  • Table 49. Global Graphic Cards Sales Volume by Region (2026-2031) & (%)
  • Table 50. Global Graphic Cards Average Price by Region (2020-2025) & (US$/Piece)
  • Table 51. Global Graphic Cards Average Price by Region (2026-2031) & (US$/Piece)
  • Table 52. Key Countries/Regions Graphic Cards Sales Value Growth Trends, (US$ Million): 2020 VS 2024 VS 2031
  • Table 53. Key Countries/Regions Graphic Cards Sales Value, (2020-2025) & (US$ Million)
  • Table 54. Key Countries/Regions Graphic Cards Sales Value, (2026-2031) & (US$ Million)
  • Table 55. Key Countries/Regions Graphic Cards Sales Volume, (2020-2025) & (K Pieces)
  • Table 56. Key Countries/Regions Graphic Cards Sales Volume, (2026-2031) & (K Pieces)
  • Table 57. ASUS Company Information
  • Table 58. ASUS Introduction and Business Overview
  • Table 59. ASUS Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 60. ASUS Graphic Cards Product Offerings
  • Table 61. ASUS Recent Development
  • Table 62. Micro-Star Company Information
  • Table 63. Micro-Star Introduction and Business Overview
  • Table 64. Micro-Star Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 65. Micro-Star Graphic Cards Product Offerings
  • Table 66. Micro-Star Recent Development
  • Table 67. GIGABYTE Technology Company Information
  • Table 68. GIGABYTE Technology Introduction and Business Overview
  • Table 69. GIGABYTE Technology Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 70. GIGABYTE Technology Graphic Cards Product Offerings
  • Table 71. GIGABYTE Technology Recent Development
  • Table 72. Colorful Company Information
  • Table 73. Colorful Introduction and Business Overview
  • Table 74. Colorful Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 75. Colorful Graphic Cards Product Offerings
  • Table 76. Colorful Recent Development
  • Table 77. GALAX Company Information
  • Table 78. GALAX Introduction and Business Overview
  • Table 79. GALAX Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 80. GALAX Graphic Cards Product Offerings
  • Table 81. GALAX Recent Development
  • Table 82. SAPPHIRE Company Information
  • Table 83. SAPPHIRE Introduction and Business Overview
  • Table 84. SAPPHIRE Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 85. SAPPHIRE Graphic Cards Product Offerings
  • Table 86. SAPPHIRE Recent Development
  • Table 87. EVGA Company Information
  • Table 88. EVGA Introduction and Business Overview
  • Table 89. EVGA Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 90. EVGA Graphic Cards Product Offerings
  • Table 91. EVGA Recent Development
  • Table 92. ZOTAC Company Information
  • Table 93. ZOTAC Introduction and Business Overview
  • Table 94. ZOTAC Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 95. ZOTAC Graphic Cards Product Offerings
  • Table 96. ZOTAC Recent Development
  • Table 97. Maxsun Company Information
  • Table 98. Maxsun Introduction and Business Overview
  • Table 99. Maxsun Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 100. Maxsun Graphic Cards Product Offerings
  • Table 101. Maxsun Recent Development
  • Table 102. PNY Technologies Company Information
  • Table 103. PNY Technologies Introduction and Business Overview
  • Table 104. PNY Technologies Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 105. PNY Technologies Graphic Cards Product Offerings
  • Table 106. PNY Technologies Recent Development
  • Table 107. Gainward Company Information
  • Table 108. Gainward Introduction and Business Overview
  • Table 109. Gainward Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 110. Gainward Graphic Cards Product Offerings
  • Table 111. Gainward Recent Development
  • Table 112. YESTON Company Information
  • Table 113. YESTON Introduction and Business Overview
  • Table 114. YESTON Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 115. YESTON Graphic Cards Product Offerings
  • Table 116. YESTON Recent Development
  • Table 117. ONDA Company Information
  • Table 118. ONDA Introduction and Business Overview
  • Table 119. ONDA Graphic Cards Sales (K Pieces), Revenue (US$ Million), Price (US$/Piece) and Gross Margin (2020-2025)
  • Table 120. ONDA Graphic Cards Product Offerings
  • Table 121. ONDA Recent Development
  • Table 122. Key Raw Materials Lists
  • Table 123. Raw Materials Key Suppliers Lists
  • Table 124. Graphic Cards Downstream Customers
  • Table 125. Graphic Cards Distributors List
  • Table 126. Research Programs/Design for This Report
  • Table 127. Key Data Information from Secondary Sources
  • Table 128. Key Data Information from Primary Sources

List of Figures

  • Figure 1. Graphic Cards Product Picture
  • Figure 2. Global Graphic Cards Sales Value, 2020 VS 2024 VS 2031 (US$ Million)
  • Figure 3. Global Graphic Cards Sales Value (2020-2031) & (US$ Million)
  • Figure 4. Global Graphic Cards Sales Volume (2020-2031) & (K Pieces)
  • Figure 5. Global Graphic Cards Sales Price (2020-2031) & (US$/Piece)
  • Figure 6. Graphic Cards Report Years Considered
  • Figure 7. Global Graphic Cards Players Revenue Ranking (2024) & (US$ Million)
  • Figure 8. Global Graphic Cards Players Sales Volume Ranking (2024) & (K Pieces)
  • Figure 9. The 5 and 10 Largest Manufacturers in the World: Market Share by Graphic Cards Revenue in 2024
  • Figure 10. Graphic Cards Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
  • Figure 11. Built-in Independent Graphics Card Picture
  • Figure 12. External Graphics Picture
  • Figure 13. Global Graphic Cards Sales Value by Type (2020 VS 2024 VS 2031) & (US$ Million)
  • Figure 14. Global Graphic Cards Sales Value Market Share by Type, 2024 & 2031
  • Figure 15. Global Graphic Cards Sales Volume by Type (2020 VS 2024 VS 2031) & (K Pieces)
  • Figure 16. Global Graphic Cards Sales Volume Market Share by Type, 2024 & 2031
  • Figure 17. Global Graphic Cards Price by Type (2020-2031) & (US$/Piece)
  • Figure 18. Product Picture of Desktop
  • Figure 19. Product Picture of Laptop
  • Figure 20. Product Picture of Others
  • Figure 21. Global Graphic Cards Sales Value by Application (2020 VS 2024 VS 2031) & (US$ Million)
  • Figure 22. Global Graphic Cards Sales Value Market Share by Application, 2024 & 2031
  • Figure 23. Global Graphic Cards Sales Volume by Application (2020 VS 2024 VS 2031) & (K Pieces)
  • Figure 24. Global Graphic Cards Sales Volume Market Share by Application, 2024 & 2031
  • Figure 25. Global Graphic Cards Price by Application (2020-2031) & (US$/Piece)
  • Figure 26. North America Graphic Cards Sales Value (2020-2031) & (US$ Million)
  • Figure 27. North America Graphic Cards Sales Value by Country (%), 2024 VS 2031
  • Figure 28. Europe Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 29. Europe Graphic Cards Sales Value by Country (%), 2024 VS 2031
  • Figure 30. Asia Pacific Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 31. Asia Pacific Graphic Cards Sales Value by Region (%), 2024 VS 2031
  • Figure 32. South America Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 33. South America Graphic Cards Sales Value by Country (%), 2024 VS 2031
  • Figure 34. Middle East & Africa Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 35. Middle East & Africa Graphic Cards Sales Value by Country (%), 2024 VS 2031
  • Figure 36. Key Countries/Regions Graphic Cards Sales Value (%), (2020-2031)
  • Figure 37. Key Countries/Regions Graphic Cards Sales Volume (%), (2020-2031)
  • Figure 38. United States Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 39. United States Graphic Cards Sales Value by Type (%), 2024 VS 2031
  • Figure 40. United States Graphic Cards Sales Value by Application (%), 2024 VS 2031
  • Figure 41. Europe Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 42. Europe Graphic Cards Sales Value by Type (%), 2024 VS 2031
  • Figure 43. Europe Graphic Cards Sales Value by Application (%), 2024 VS 2031
  • Figure 44. China Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 45. China Graphic Cards Sales Value by Type (%), 2024 VS 2031
  • Figure 46. China Graphic Cards Sales Value by Application (%), 2024 VS 2031
  • Figure 47. Japan Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 48. Japan Graphic Cards Sales Value by Type (%), 2024 VS 2031
  • Figure 49. Japan Graphic Cards Sales Value by Application (%), 2024 VS 2031
  • Figure 50. South Korea Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 51. South Korea Graphic Cards Sales Value by Type (%), 2024 VS 2031
  • Figure 52. South Korea Graphic Cards Sales Value by Application (%), 2024 VS 2031
  • Figure 53. Southeast Asia Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 54. Southeast Asia Graphic Cards Sales Value by Type (%), 2024 VS 2031
  • Figure 55. Southeast Asia Graphic Cards Sales Value by Application (%), 2024 VS 2031
  • Figure 56. India Graphic Cards Sales Value, (2020-2031) & (US$ Million)
  • Figure 57. India Graphic Cards Sales Value by Type (%), 2024 VS 2031
  • Figure 58. India Graphic Cards Sales Value by Application (%), 2024 VS 2031
  • Figure 59. Graphic Cards Industrial Chain
  • Figure 60. Graphic Cards Manufacturing Cost Structure
  • Figure 61. Channels of Distribution (Direct Sales, and Distribution)
  • Figure 62. Bottom-up and Top-down Approaches for This Report
  • Figure 63. Data Triangulation
  • Figure 64. Key Executives Interviewed