封面
市场调查报告书
商品编码
1452725

全球虚拟训练模拟市场规模、份额、成长分析(按最终用户、按组成部分)- 2024-2031 年产业预测

Global Virtual Training and Simulation Market Size, Share, Growth Analysis, By End user(Hardware, Software), By Component(Defense & Security, Civil Aviation) - Industry Forecast 2024-2031

出版日期: | 出版商: SkyQuest | 英文 197 Pages | 商品交期: 3-5个工作天内

价格
简介目录

2022年全球虚拟训练模拟市场规模将为3.816亿美元,从2023年的4.3235亿美元成长到2031年的11.7403亿美元,预测期(2024-2024年)复合年增长率预计为13.30% 2031)。

由于不同行业越来越多地采用虚拟培训解决方案,全球虚拟培训模拟市场正在稳步成长。这些技术为培训、教育和技能发展提供了身临其境、栩栩如生的环境,使用户能够在不受现实世界影响的情况下练习和学习。这种市场扩张是由多种因素所推动的。首先,国防、航空、医疗保健、汽车和教育等产业正在整合虚拟培训,以提高劳动力技能、降低培训成本并提高安全性。例如,军队使用虚拟模拟进行战斗训练,医护人员在虚拟环境中进行手术。此外,扩增实境(AR)和虚拟实境(VR)等技术的进步极大地提高了训练模拟的沉浸感和有效性,提供了引人入胜的体验式学习体验。此外,由于新冠肺炎 (COVID-19) 大流行的影响,远距和线上学习的持续趋势进一步增加了对虚拟培训解决方案的需求。教育机构和企业正在转向虚拟模拟,以确保持续学习和技能发展,特别是在实际出席率有限的情况下。虚拟培训平台在全球范围内的可访问性使得地理上分散的团队能够获得一致的培训体验,这对跨国公司尤其有利。

目录

执行摘要

  • 市场概况
  • 命运之轮

调查方法

  • 资讯采购
  • 次要/一级资讯来源
  • 市场规模估算
  • 市场假设与限制

母市场分析

  • 市场概况
  • 市场规模
  • 市场动态
    • 促进因素
    • 机会
    • 抑制因素
    • 任务

主要市场考察

  • 技术分析
  • 价格分析
  • 供应链分析
  • 价值链分析
  • 市场生态系统
  • 智慧财产权分析
  • 贸易分析
  • Start-Ups分析
  • 原料分析
  • 创新矩阵
  • 研发线产品分析
  • 总体经济指标
  • 主要投资分析
  • 关键成功因素
  • 竞争程度

市场动态及展望

  • 市场动态
    • 促进因素
    • 机会
    • 抑制因素
    • 任务
  • 监管形势
  • 波特的分析
  • 对未来中断的特殊考虑

按最终用户分類的全球虚拟培训和模拟市场

  • 市场概况
  • 硬体
  • 软体

全球虚拟训练与模拟市场:按组成部分

  • 市场概况
  • 国防/安全
  • 民航
  • 教育
  • 娱乐
  • 其他的

全球虚拟训练与模拟市场规模:按地区划分

  • 市场概况
  • 北美洲
    • 美国
    • 加拿大
  • 欧洲
    • 德国
    • 西班牙
    • 法国
    • 英国
    • 其他欧洲国家地区
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 其他亚太地区
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲地区
  • 中东和非洲 (MEA)
    • 海湾合作委员会国家
    • 南非
    • 其他中东/非洲地区

竞争形势

  • 前5名企业对比
  • 主要企业市场定位(2021年)
  • 主要市场参与者所采取的策略
  • 关键成功策略
  • 近期市集活动
  • 主要企业市场占有率(2021年)

主要企业简介

  • Lockheed Martin Corporation-USA
  • BAE Systems plc-UK
  • L3Harris Technologies, Inc.-USA
  • CAE Inc.-Canada
  • Thales Group-France
  • Raytheon Technologies Corporation-USA
  • Boeing-USA
  • Cubic Corporation-USA
  • Saab AB-Sweden
  • Rheinmetall AG-Germany
  • Northrop Grumman Corporation-USA
  • Elbit Systems Ltd.-Israel
  • Rockwell Collins-USA
  • Meggitt Training Systems-USA
  • VirTra, Inc.-USA
  • DiSTI Corporation-USA
  • SimCentric Technologies Ltd.-UK
  • Presagis-Canada
  • Antycip Simulation-France
  • TRU Simulation+Training(a Textron company)-USA
  • AEgis Technologies Group-USA
  • Indra Sistemas SA-Spain
  • ECA Group-France
  • Bohemia Interactive Simulations(BISim)-Australia
  • Aptima, Inc.-USA
简介目录
Product Code: SQMIG45I2134

Global Virtual Training and Simulation Market size was valued at USD 381.60 million in 2022 and is poised to grow from USD 432.35 million in 2023 to USD 1174.03 million by 2031, growing at a CAGR of 13.30% during the forecast period (2024-2031).

The Global Virtual Training and Simulation Market is witnessing robust growth due to the increasing adoption of virtual training solutions across diverse industries. These technologies provide immersive and lifelike environments for training, education, and skill development, enabling users to practice and learn without real-world consequences. The expansion of this market is driven by various factors. Firstly, industries such as defense, aviation, healthcare, automotive, and education are integrating virtual training to enhance workforce skills, reduce training costs, and improve safety. For example, military forces use virtual simulations for combat training, while medical professionals practice surgeries in virtual environments. Additionally, advancements in technology, including augmented reality (AR) and virtual reality (VR), have significantly enhanced the realism and effectiveness of training simulations, offering engaging and experiential learning experiences. Furthermore, the continued trend of remote and online learning, accelerated by the COVID-19 pandemic, has further increased the demand for virtual training solutions. Educational institutions and corporations are turning to virtual simulations to ensure continuous learning and skills development, especially in situations where physical presence is restricted. The global accessibility of virtual training platforms allows for consistent training experiences across geographically dispersed teams, making it particularly beneficial for multinational companies.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Virtual Training and Simulation Market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Virtual Training and Simulation Market Segmental Analysis

The Global Virtual Training and Simulation Market is segmented on the basis of Component, End user and region. By Component, the market is segmented into Hardware, Software. By End user, the market is segmented into Defense & Security, Civil Aviation, Education, Entertainment, Others. By region, the market is segmented into North America, Europe, Asia Pacific, Middle East and Africa, and Latin America.

Drivers of the Global Virtual Training and Simulation Market

The rapid progress in technology, particularly in virtual reality (VR) and augmented reality (AR), has greatly elevated the effectiveness of virtual training and simulation solutions. These innovations provide immersive and lifelike training experiences, empowering trainees to practice intricate tasks within a secure and controlled setting. Consequently, sectors such as healthcare, defense, aviation, and manufacturing are increasingly embracing virtual training and simulation to enhance the efficiency and effectiveness of their training programs.

Restraints in the Global Virtual Training and Simulation Market

The establishment of virtual training and simulation systems necessitates a substantial initial financial commitment for acquiring hardware, software, and setting up the required infrastructure. This upfront cost can pose a considerable challenge, particularly for smaller enterprises or those operating with constrained budgets. Additionally, the intricate and time-consuming process of guaranteeing seamless compatibility and integration of these systems with existing technologies further compounds the implementation challenges.

Market Trends of the Global Virtual Training and Simulation Market

The utilization of immersive technologies, namely virtual reality (VR) and augmented reality (AR), is on the rise in virtual training and simulation solutions. This trend aims to deliver heightened realism and engagement in training experiences across diverse sectors such as defense, healthcare, aviation, and manufacturing. These technologies imbue trainees with a profound sense of presence and interaction within simulated environments, thereby amplifying the efficacy of training programs. The shift toward immersive training is propelled by progress in hardware, software, and content development, resulting in more affordable and widely accessible solutions.

Table of Contents

Executive Summary

  • Market Overview
  • Wheel of Fortune

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Sources
  • Market Size Estimation
  • Market Assumptions & Limitations

Parent Market Analysis

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers
    • Opportunities
    • Restraints
    • Challenges

Key Market Insights

  • Technology Analysis
  • Pricing Analysis
  • Supply Chain Analysis
  • Value Chain Analysis
  • Ecosystem of the Market
  • IP Analysis
  • Trade Analysis
  • Startup Analysis
  • Raw Material Analysis
  • Innovation Matrix
  • Pipeline Product Analysis
  • Macroeconomic Indicators
  • Top Investment Analysis
  • Key Success Factor
  • Degree of Competition

Market Dynamics & Outlook

  • Market Dynamics
    • Drivers
    • Opportunities
    • Restraints
    • Challenges
  • Regulatory Landscape
  • Porters Analysis
    • Competitive rivalry
    • Threat of Substitute Products
    • Bargaining Power of Buyers
    • Threat of New Entrants
    • Bargaining Power of Suppliers
  • Skyquest Special Insights on Future Disruptions
    • Political Impact
    • Economic Impact
    • Social Impact
    • Technical Impact
    • Environmental Impact
    • Legal Impact

Global Virtual Training and Simulation Market by End user

  • Market Overview
  • Hardware
  • Software

Global Virtual Training and Simulation Market by Component

  • Market Overview
  • Defense & Security
  • Civil Aviation
  • Education
  • Entertainment
  • and Others

Global Virtual Training and Simulation Market Size by Region

  • Market Overview
  • North America
    • USA
    • Canada
  • Europe
    • Germany
    • Spain
    • France
    • UK
    • Rest of Europe
  • Asia Pacific
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (MEA)
    • GCC Countries
    • South Africa
    • Rest of MEA

Competitive Landscape

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2021
  • Strategies Adopted by Key Market Players
  • Top Winning Strategies
    • By Development
    • By Company
    • By Year
  • Recent Activities in the Market
  • Key Companies Market Share (%), 2021

Key Company Profiles

  • Lockheed Martin Corporation - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • BAE Systems plc - UK
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • L3Harris Technologies, Inc. - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • CAE Inc. - Canada
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Thales Group - France
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Raytheon Technologies Corporation - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Boeing - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Cubic Corporation - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Saab AB - Sweden
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rheinmetall AG - Germany
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Northrop Grumman Corporation - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Elbit Systems Ltd. - Israel
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rockwell Collins - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Meggitt Training Systems - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • VirTra, Inc. - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • DiSTI Corporation - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • SimCentric Technologies Ltd. - UK
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Presagis - Canada
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Antycip Simulation - France
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • TRU Simulation + Training (a Textron company) - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AEgis Technologies Group - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Indra Sistemas S.A. - Spain
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ECA Group - France
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Bohemia Interactive Simulations (BISim) - Australia
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Aptima, Inc. - USA
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments