封面
市场调查报告书
商品编码
1623757

虚拟实境 (VR) 在製造业市场规模、份额、成长分析(按组件、按应用、按地区)- 产业预测,2025-2032 年

Virtual Reality (VR) In Manufacturing Industry Market Size, Share, Growth Analysis, By Component (Hardware, Software), By Application (Product Design and Development, Safety and Training), By Region - Industry Forecast 2025-2032

出版日期: | 出版商: SkyQuest | 英文 165 Pages | 商品交期: 3-5个工作天内

价格
简介目录

2023年全球製造业虚拟实境(VR)市场规模为34.4亿美元,从2024年的44.8亿美元成长到2032年的369.9亿美元,预测期(2025-2032)预计将以复合年增长率增长30.2% 。

在工业 4.0、数位双胞胎和人工智慧等技术进步的推动下,製造业正在经历变革时期,为创新的虚拟实境 (VR) 应用铺平了道路。这些进步对品管、工人安全和产品设计产生了积极影响。为了应对劳动力短缺和生产时间增加,公司正在迅速采用先进技术来提高效率和市场价值。智慧工厂、工业IoT和机器人技术的兴起为 VR 市场创造了巨大的机会,推动了控制工程师和熟练操作员等特定角色的培训。製造商越来越多地利用 VR 来实现身临其境型体验、全面的内容、高保真模拟和可操作的分析,有力地推动了行业内的数位化趋势。

目录

介绍

  • 研究目的
  • 调查范围
  • 定义

调查方法

  • 资讯采购
  • 二手资料和主要资料方法
  • 市场规模预测
  • 市场假设与限制

执行摘要

  • 全球市场展望
  • 供需趋势分析
  • 按细分市场的机会分析

市场动态及展望

  • 市场概况
  • 市场规模
  • 市场动态
    • 驱动因素和机会
    • 抑制因素和挑战
  • 波特的分析

主要市场考察

  • 关键成功因素
  • 竞争程度
  • 主要投资机会
  • 市场生态系统
  • 市场吸引力指数(2024年)
  • PESTEL分析
  • 总体经济指标
  • 价值链分析
  • 价格分析
  • 技术分析
  • 监管分析
  • 专利分析
  • 案例研究分析

製造业虚拟实境 (VR) 市场规模:按组成部分

  • 市场概况
  • 硬体
  • 软体
  • 内容

製造业虚拟实境(VR)市场规模:依应用分类

  • 市场概况
  • 产品设计与开发
  • 安全和培训
  • 保养和维修
  • 沟通与协作

製造业虚拟实境(VR)市场规模

  • 北美洲
    • 美国
    • 加拿大
  • 欧洲
    • 德国
    • 西班牙
    • 法国
    • 英国
    • 义大利
    • 其他欧洲国家地区
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 其他亚太地区
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲地区
  • 中东/非洲
    • 海湾合作委员会国家
    • 南非
    • 其他中东/非洲

竞争资讯

  • 前5名企业对比
  • 主要企业市场定位(2024年)
  • 主要市场参与者所采取的策略
  • 近期市场趋势
  • 公司市场占有率分析(2024年)
  • 主要企业简介
    • 公司简介
    • 产品系列分析
    • 按细分市场分類的份额分析
  • 收益与前一年同期比较(2022-2024)

主要企业简介

  • Unity Technologies(US)
  • Microsoft(US)
  • Google(US)
  • Sony(Japan)
  • HTC Corporation(Taiwan)
  • Samsung(South Korea)
  • Facebook Technologies, LLC.(US)
  • EON Reality, Inc.(US)
  • Magic Leap, Inc.(US)
  • WorldViz(US)
  • NextVR Inc.(US)
  • NVIDIA Corporation(US)
  • Virtuix(US)
  • Groove Jones LLC(US)
  • Dassault Systemes(France)
  • PTC Inc.(US)
  • Siemens AG(Germany)
  • Eon Reality, Inc.(US)
  • Amaze VR(US)
  • Oculus VR(US)

结论和建议

简介目录
Product Code: SQMIG45D2054

Global Virtual Reality (VR) In Manufacturing Industry Market size was valued at USD 3.44 billion in 2023 and is poised to grow from USD 4.48 billion in 2024 to USD 36.99 billion by 2032, growing at a CAGR of 30.2% during the forecast period (2025-2032).

The manufacturing sector is undergoing a transformative shift fueled by technological advancements like Industry 4.0, digital twins, and artificial intelligence, which are paving the way for innovative virtual reality (VR) applications. These advancements have positively impacted quality control, worker safety, and product design. In response to labor shortages and increased manufacturing times, companies are rapidly adopting advanced technology to enhance efficiency and market value. The rise of smart factories, Industrial IoT, and robotics has created substantial VR market opportunities, prompting specialized training for roles such as control engineers and skilled operators. Manufacturers are increasingly leveraging VR for immersive experiences, comprehensive content, high-fidelity simulations, and actionable analytics, driving a robust trend toward digitalization within the industry.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Virtual Reality (Vr) In Manufacturing Industry market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Virtual Reality (Vr) In Manufacturing Industry Market Segmental Analysis

Global Virtual Reality (VR) In Manufacturing Industry Market is segmented by component, application and region. Based on component, the market is segmented into hardware, software and content. Based on application, the market is segmented into product design and development, safety and training, maintenance and repair and communication and collaboration. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Virtual Reality (Vr) In Manufacturing Industry Market

The increasing integration of advanced technologies in the manufacturing sector is a significant driver for the Global Virtual Reality (VR) in Manufacturing Industry. Innovations such as Industry 4.0, digital twins, and artificial intelligence are revolutionizing manufacturing processes, and their combination with VR enhances the efficiency and accuracy of production. By leveraging VR alongside digital twin technology, manufacturers can gain valuable insights into their workflows. Furthermore, the adoption of industrial robots is another area where VR proves invaluable, enabling designers to visualize and refine their concepts during the initial stages. This capability helps identify and rectify potential issues early, ultimately reducing production time and costs.

Restraints in the Global Virtual Reality (Vr) In Manufacturing Industry Market

The Global Virtual Reality (VR) in the Manufacturing Industry faces several constraints that could hinder its growth. One of the primary challenges is the high costs associated with the development and integration of System on Chip (SoC) technology, which represents a barrier for wider adoption. Furthermore, security concerns pose a significant threat, as vulnerabilities and increasing incidents of cyberattacks can undermine user confidence. Additionally, a general lack of technological expertise within the industry may lead to data manipulation and various cyber threats such as spoofing and man-in-the-middle attacks, ultimately restricting the market's potential expansion.

Market Trends of the Global Virtual Reality (Vr) In Manufacturing Industry Market

The Global Virtual Reality (VR) in Manufacturing Industry market is witnessing a significant rise as companies leverage VR technology for prototyping, enhancing design efficiency while reducing costs and time. By creating digital twins via VR, manufacturers, particularly in the automotive sector, can visualize and iterate on designs with unprecedented flexibility, leading to increased innovation and sustainability. Prominent players like Ford are already capitalizing on VR to streamline their development processes and mitigate environmental impacts. This trend is expected to propel the market further, as more manufacturers adopt VR solutions to improve operational efficiencies and meet evolving market demands through immersive prototyping and design techniques.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technology Analysis
  • Regulatory Analysis
  • Patent Analysis
  • Case Study Analysis

Global Virtual Reality (VR) In Manufacturing Industry Market Size by Component & CAGR (2025-2032)

  • Market Overview
  • Hardware
  • Software
  • Content

Global Virtual Reality (VR) In Manufacturing Industry Market Size by Application & CAGR (2025-2032)

  • Market Overview
  • Product Design and Development
  • Safety and Training
  • Maintenance and Repair
  • Communication and Collaboration

Global Virtual Reality (VR) In Manufacturing Industry Market Size & CAGR (2025-2032)

  • North America (Component, Application)
    • US
    • Canada
  • Europe (Component, Application)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Component, Application)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Component, Application)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Component, Application)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
  • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Unity Technologies (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Google (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sony (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HTC Corporation (Taiwan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Samsung (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Facebook Technologies, LLC. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • EON Reality, Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Magic Leap, Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • WorldViz (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • NextVR Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • NVIDIA Corporation (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Virtuix (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Groove Jones LLC (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dassault Systemes (France)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • PTC Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Siemens AG (Germany)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Eon Reality, Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Amaze VR (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Oculus VR (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations