医疗保健产业扩增实境(AR) 和虚拟实境 (VR) 市场规模、份额和成长分析(按组件、技术、最终用户、应用和地区划分)—产业预测 (2026-2033)
市场调查报告书
商品编码
1913081

医疗保健产业扩增实境(AR) 和虚拟实境 (VR) 市场规模、份额和成长分析(按组件、技术、最终用户、应用和地区划分)—产业预测 (2026-2033)

Augmented and Virtual Reality in Healthcare Market Size, Share, and Growth Analysis, By Component (Hardware, Software), By Technology (Augmented Reality, Virtual Reality), By End User, By Application, By Region - Industry Forecast 2026-2033

出版日期: | 出版商: SkyQuest | 英文 184 Pages | 商品交期: 3-5个工作天内

价格
简介目录

全球医疗保健领域的扩增实境(AR) 和虚拟实境 (VR) 市场预计在 2024 年达到 48.1 亿美元,从 2025 年的 56.5 亿美元增长到 2033 年的 203.9 亿美元,在预测期(2026-2033 年)内复合年增长率为 17.4%。

全球医疗保健领域扩增实境(AR) 和虚拟实境 (VR) 市场的成长主要受对先进医疗培训和模拟资源日益增长的需求所驱动。传统的教育方法常常面临许多挑战,例如伦理困境和临床经验的不一致。 AR 和 VR 技术透过提供沉浸式、无风险的环境来解决这些挑战,使医疗专业人员能够进行手术练习、学习解剖学并应对紧急情况。这有助于提高准确性、决策能力和复杂资讯的记忆力。此外,AR/VR 硬体和软体的快速发展,包括高解析度视觉效果和即时数据集成,正在增强医疗保健体验的真实感。人工智慧驱动的解决方案进一步客製化培训和治疗方案,促进医护人员与患者之间的互动。因此,这些技术的应用日益普及,推动了整体市场的成长。

推动全球医疗保健领域扩增实境(AR) 与虚拟实境 (VR) 市场发展的因素

全球医疗保健领域扩增实境(AR) 和虚拟实境 (VR) 市场的发展,主要受对先进医疗培训和模拟机会日益增长的需求驱动。这些技术提供身临其境型、无风险的环境,使医疗专业人员能够练习各种外科手术流程和技巧。透过提供实务经验,AR/VR 可显着加快技能提升速度,最大限度地减少出错的可能性,并最终提高患者安全。因此,医院和医疗机构正越来越多地将这些尖端解决方案融入培训计画中,使其成为现代医学教育和实践的重要组成部分。

限制全球医疗保健领域扩增实境(AR)与虚拟实境(VR)市场发展的因素

扩增实境(AR) 和虚拟实境 (VR) 在医疗保健领域的全球市场发展受到高成本和必要设备成本的限制。这些技术所需的复杂头戴式设备、感测器和软体都需要大量的资金投入,这成为小规模医疗机构和诊所采用这些创新技术的障碍。此外,持续的维护成本和严格的预算限制也进一步阻碍了这些技术的广泛应用。因此,儘管这些技术具有许多优势,对更佳医疗保健解决方案的需求日益增长,但其市场扩张潜力仍有限。

医疗领域扩增实境(AR)与虚拟实境(VR)的全球市场趋势

全球医疗保健领域的扩增实境(AR) 和虚拟实境 (VR) 市场正呈现出远距手术和远端医疗解决方案应用显着成长的趋势。随着 AR/VR 技术融入医疗保健环境,外科医生现在能够远端进行手术,患者无论身处何处都能获得虚拟咨询。这项进步不仅打破了地理限制,还改善了患者获得专科护理的途径,并促进了医疗专业人员之间的协作。因此,医疗产业正迅速采用身临其境型解决方案,改变全球医疗服务的提供和体验方式,并最终改善患者的治疗效果。

目录

介绍

  • 调查目标
  • 市场定义和范围

调查方法

  • 调查过程
  • 二手资料和一手资料方法
  • 市场规模估算方法

执行摘要

  • 全球市场展望
  • 市场主要亮点
  • 细分市场概览
  • 竞争格局概述

市场动态与展望

  • 总体经济指标
  • 驱动因素和机会
  • 限制与挑战
  • 供给面趋势
  • 需求面趋势
  • 波特的分析和影响

关键市场考察

  • 关键成功因素
  • 影响市场的因素
  • 关键投资机会
  • 生态系测绘
  • 市场吸引力指数(2025)
  • PESTEL 分析
  • 价值链分析
  • 定价分析
  • 案例研究
  • 监管环境
  • 技术评估

全球医疗保健领域扩增实境(AR) 和虚拟实境 (VR) 市场规模(按组件和复合年增长率划分)(2026-2033 年)

  • 硬体
    • 扩增实境设备
    • 头戴式显示器(HMD)
    • 智慧眼镜
    • 手持装置
    • 虚拟实境设备
    • VR头戴装置
    • 手势追踪设备
    • 触觉回馈装置
    • 网路摄影机和感测器
    • 显示面板
  • 软体
    • AR/VR开发平台
    • 视觉化软体
    • 模拟训练软体
  • 服务
    • 安装和集成
    • 支援与维护
    • 培训和咨询

全球医疗保健领域扩增实境(AR)与虚拟实境(VR)市场规模(按技术及复合年增长率划分)(2026-2033 年)

  • 扩增实境(AR)
    • 外科应用
    • 復原
    • 培训和医学教育
  • 虚拟实境
    • 模拟
    • 诊断
    • 虚拟实境暴露疗法(VRET)
    • 復原
    • 疼痛分散疗法

全球医疗保健产业扩增实境(AR) 与虚拟实境 (VR) 市场规模(按最终用户划分)及复合年增长率 (2026-2033)

  • 医院、诊所和外科中心
  • 医院及手术中心
  • 学术和研究机构
  • 诊断中心
  • 復健中心
  • 製药和生物技术公司
  • 医疗设备製造商
  • 病患/一般家庭用户
  • 政府和国防机构

全球医疗保健领域扩增实境(AR)和虚拟实境(VR)市场规模(按应用和复合年增长率划分)(2026-2033 年)

  • 外科手术
  • 治疗
  • 教育和培训
  • 復健治疗
  • 医学训练与教育
  • 诊断影像
  • 患者照护与管理
  • 远端医疗和远距监测
  • 製药领域的应用案例
  • 健身与健康

全球扩增实境(AR)与虚拟实境(VR)市场规模及复合年增长率(2026-2033)

  • 北美洲
    • 美国
    • 加拿大
  • 欧洲
    • 德国
    • 西班牙
    • 法国
    • 英国
    • 义大利
    • 其他欧洲地区
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 亚太其他地区
  • 拉丁美洲
    • 墨西哥
    • 巴西
    • 其他拉丁美洲地区
  • 中东和非洲
    • 海湾合作委员会国家
    • 南非
    • 其他中东和非洲地区

竞争资讯

  • 前五大公司对比
  • 主要企业的市场定位(2025 年)
  • 主要市场参与者所采取的策略
  • 近期市场趋势
  • 公司市占率分析(2025 年)
  • 主要企业公司简介
    • 公司详情
    • 产品系列分析
    • 依业务板块进行公司股票分析
    • 2023-2025年营收年比比较

主要企业简介

  • Intuitive Surgical(United States)
  • Microsoft Corporation(United States)
  • Osso VR(United States)
  • AppliedVR(United States)
  • Surgical Science Sweden AB(Sweden)
  • Medtronic(Ireland)
  • General Electric Company(United States)
  • Mindmaze(Switzerland)
  • VRHealth(United States)
  • Vicarious Surgical(United States)
  • FundamentalVR(United Kingdom)
  • GIGXR, Inc.(United States)
  • Bioflight VR(United States)
  • BONEZONE(United States)
  • Augmedics(Israel)
  • Meta Platforms, Inc.(United States)
  • Aptiv(Ireland)
  • Layar(United Kingdom)
  • Novartis International AG(Switzerland)
  • Proprio Vision(United States)

结论与建议

简介目录
Product Code: SQMIG35G2368

Global Augmented and Virtual Reality In Healthcare Market size was valued at USD 4.81 Billion in 2024 and is poised to grow from USD 5.65 Billion in 2025 to USD 20.39 Billion by 2033, growing at a CAGR of 17.4% during the forecast period (2026-2033).

The global augmented and virtual reality market in healthcare is primarily fueled by the rising need for sophisticated medical training and simulation resources. Traditional educational methods often face limitations such as ethical dilemmas and inconsistent clinical exposure. AR and VR technology address these challenges by providing immersive, risk-free environments that allow healthcare professionals to practice surgeries, explore anatomy, and respond to emergencies. This leads to improved accuracy, decision-making, and retention of complex information. Furthermore, rapid advancements in AR/VR hardware and software, including high-resolution visuals and real-time data integration, enhance the realism of medical experiences. AI-driven solutions further customize training and treatment, fostering greater engagement among healthcare providers and patients. As a result, there's increased adoption of these technologies, driving overall market growth.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Augmented and Virtual Reality In Healthcare market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Augmented and Virtual Reality In Healthcare Market Segments Analysis

Global Augmented and Virtual Reality In Healthcare Market is segmented by Component, Technology, End User, Application and region. Based on Component, the market is segmented into Hardware, Software and Services. Based on Technology, the market is segmented into Augmented Reality and Virtual Reality. Based on End User, the market is segmented into Hospitals, Clinics, and Surgical Centers, Hospitals & Surgical Centers, Academic Institutes & Research Organizations, Diagnostics Centers, Rehabilitation Centers, Pharmaceutical & Biotech Companies, Medical Device Manufacturers, Patients/Home Users and Government & Defense. Based on Application, the market is segmented into Surgery, Therapy, Education and training, Rehabilitation Therapy, Medical Training & Education, Diagnostic Imaging, Patient Care & Management, Telemedicine & Remote Monitoring, Pharmaceutical Use Cases and Fitness & Wellness. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Augmented and Virtual Reality In Healthcare Market

The global market for augmented and virtual reality in healthcare is fueled by the rising demand for enhanced medical training and simulation opportunities. These technologies offer immersive, risk-free environments that enable healthcare professionals to practice various surgical procedures and techniques. By facilitating hands-on experience, augmented and virtual reality significantly boosts skill development, minimizes the likelihood of errors, and ultimately enhances patient safety. As a result, there is a growing trend among hospitals and medical institutions to integrate these cutting-edge solutions into their training programs, making them an essential component of modern healthcare education and practice.

Restraints in the Global Augmented and Virtual Reality In Healthcare Market

The global market for augmented and virtual reality in healthcare encounters limitations due to the high costs associated with implementation and necessary equipment. The advanced headsets, sensors, and software integral to these technologies require significant financial investment, creating barriers for smaller healthcare facilities and clinics to adopt such innovations. Additionally, ongoing maintenance expenses and strict budgetary constraints further hinder the widespread use of these technologies. As a result, despite the numerous advantages and increasing demand for improved healthcare solutions, the potential for market expansion remains constrained.

Market Trends of the Global Augmented and Virtual Reality In Healthcare Market

The global market for Augmented and Virtual Reality in healthcare is witnessing a notable trend in the adoption of remote surgery and telemedicine solutions. As AR/VR technologies become more integrated into medical practices, they empower surgeons to conduct procedures from afar while facilitating virtual consultations for patients, regardless of location. This advancement not only eliminates geographical barriers but also enhances patient access to specialized care and fosters collaboration among healthcare professionals. As a result, the healthcare industry is rapidly embracing immersive solutions, leading to improved outcomes and a transformative shift in how medical services are delivered and experienced worldwide.

Table of Contents

Introduction

  • Objectives of the Study
  • Market Definition & Scope

Research Methodology

  • Research Process
  • Secondary & Primary Data Methods
  • Market Size Estimation Methods

Executive Summary

  • Global Market Outlook
  • Key Market Highlights
  • Segmental Overview
  • Competition Overview

Market Dynamics & Outlook

  • Macro-Economic Indicators
  • Drivers & Opportunities
  • Restraints & Challenges
  • Supply Side Trends
  • Demand Side Trends
  • Porters Analysis & Impact
    • Competitive Rivalry
    • Threat of Substitute
    • Bargaining Power of Buyers
    • Threat of New Entrants
    • Bargaining Power of Suppliers

Key Market Insights

  • Key Success Factors
  • Market Impacting Factors
  • Top Investment Pockets
  • Ecosystem Mapping
  • Market Attractiveness Index, 2025
  • PESTEL Analysis
  • Value Chain Analysis
  • Pricing Analysis
  • Case Studies
  • Regulatory Landscape
  • Technology Assessment

Global Augmented and Virtual Reality In Healthcare Market Size by Component & CAGR (2026-2033)

  • Market Overview
  • Hardware
    • AR Devices
    • Head-mounted displays (HMDs)
    • Smart glasses
    • Handheld devices
    • VR Devices
    • VR headsets
    • Gesture-tracking devices
    • Haptic feedback devices
    • Cameras & Sensors
    • Display Panels
  • Software
    • AR/VR Development Platforms
    • Visualization Software
    • Simulation & Training Software
  • Services
    • Installation & Integration
    • Support & Maintenance
    • Training & Consulting

Global Augmented and Virtual Reality In Healthcare Market Size by Technology & CAGR (2026-2033)

  • Market Overview
  • Augmented Reality
    • Surgical Application
    • Rehabilitation
    • Training & Medical Education
  • Virtual Reality
    • Simulation
    • Diagnostics
    • Virtual Reality Exposure Therapy (VRET)
    • Rehabilitation
    • Pain Distraction

Global Augmented and Virtual Reality In Healthcare Market Size by End User & CAGR (2026-2033)

  • Market Overview
  • Hospitals, Clinics, and Surgical Centers
  • Hospitals & Surgical Centers
  • Academic Institutes & Research Organizations
  • Diagnostics Centers
  • Rehabilitation Centers
  • Pharmaceutical & Biotech Companies
  • Medical Device Manufacturers
  • Patients/Home Users
  • Government & Defense

Global Augmented and Virtual Reality In Healthcare Market Size by Application & CAGR (2026-2033)

  • Market Overview
  • Surgery
  • Therapy
  • Education and training
  • Rehabilitation Therapy
  • Medical Training & Education
  • Diagnostic Imaging
  • Patient Care & Management
  • Telemedicine & Remote Monitoring
  • Pharmaceutical Use Cases
  • Fitness & Wellness

Global Augmented and Virtual Reality In Healthcare Market Size & CAGR (2026-2033)

  • North America (Component, Technology, End User, Application)
    • US
    • Canada
  • Europe (Component, Technology, End User, Application)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Component, Technology, End User, Application)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Component, Technology, End User, Application)
    • Mexico
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Component, Technology, End User, Application)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2025
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2025
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2023-2025)

Key Company Profiles

  • Intuitive Surgical (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft Corporation (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Osso VR (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AppliedVR (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Surgical Science Sweden AB (Sweden)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Medtronic (Ireland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • General Electric Company (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Mindmaze (Switzerland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • VRHealth (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Vicarious Surgical (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • FundamentalVR (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • GIGXR, Inc. (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Bioflight VR (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • BONEZONE (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Augmedics (Israel)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Meta Platforms, Inc.(United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Aptiv (Ireland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Layar (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Novartis International AG (Switzerland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Proprio Vision (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations