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市场调查报告书
商品编码
1481951
欧洲视觉化和 3D 渲染软体市场预测至 2030 年 - 区域分析 - 按应用程式、部署和最终用户Europe Visualization & 3D Rendering Software Market Forecast to 2030 - Regional Analysis - by Application, Deployment, and End User |
欧洲视觉化和3D渲染软体市场预计将从2022年的8.1608亿美元成长到2030年的36.9337亿美元。
游戏和摄影需求激增推动欧洲视觉化和 3D 渲染软体市场
虽然数位化的兴起、新游戏技术的可访问性增强和用户友好性推动了游戏产业的发展,但 3D 建模却彻底改变了游戏产业。根据欧洲游戏和博彩协会(EGBA)的资料,2021年欧洲电竞游戏收入达1亿美元。几乎所有高阶游戏都部署 3D 或使用 3D 资产。透过 3D 技术,游戏变得更加真实和诱人。
为了让玩家完全沉浸在虚拟世界中,场景、道具和人物应该看起来很真实。 3D 渲染有助于改善图形效果。最初,3D 设计工具被游戏开发商广泛用于开发 PC 和游戏机游戏。然而,由于行动微处理器处理能力的不断提高,开发人员正在行动游戏产业中使用 3D 设计工具。此外,智慧型手机的价格不断提高以及网路服务在全球范围内的日益普及也随之推动了手机游戏产业的蓬勃发展。此外,随着艺电(Electronic Arts) 和动视暴雪(Activision Blizzard) 等游戏巨头宣布比以往任何时候都更高的同比收入和更大的市场渗透率,COVID-19 大流行极大地推动了游戏行业的发展。
电影和游戏产业已经变得依赖电脑生成的图像来获得真实的体验。动画和电影是 3D 设计工具的重要应用之一。长期以来,3D设计工具在动画和电影中都得到了广泛的应用。然而,全球科幻类型的成长趋势导致 3D 设计工具的采用率不断上升。内容创作产业、小型製作公司和个人专业人士在更广泛的层面上使用 3D 设计工具。同时,全球中小型企业越来越多地部署动画广告内容也推动了视觉化和 3D 渲染软体市场的成长。
欧洲视觉化和 3D 渲染软体市场概述
在欧盟运作的产业面临持续的压力,需要跟上不断变化的技术格局。技术渗透率的不断提高导致设计和建造所需基础设施或产品变得更加复杂。为了了解并简化设计和模型建立流程,各行业的公司大力投资 IT 产品,以促进互动式设计和创新理念的视觉化。欧洲也是高精度工业产品的中心,主要应用于医疗保健、製药、汽车、能源和电力、基础设施和建筑以及半导体和电子产业。因此,欧洲不断发展的工业化是推动视觉化和 3D 渲染工具等设计和工程解决方案采用的主要因素之一。此外,向人工智慧的大规模转变,尤其是Google、惠普和 IBM 等科技巨头的转变,进一步推动了视觉化和 3D 渲染软体市场的成长。 2022 年 2 月,达梭系统宣布推出“永续创新智慧”,这是一种生命週期评估工具,可帮助企业减少其生产的商品、资源和流程对环境的影响,同时促进循环经济。此基于云端的解决方案完全整合到达索系统 3DEXPERIENCE 平台并涵盖整个价值链,将超过 18,000 个工业和农业流程影响的 Ecoinvent 资料库整合到虚拟设计、产品开发、製造工程、营运和物流中。因此,所有上述因素都在推动欧洲视觉化和 3D 渲染软体市场的成长。
欧洲视觉化和 3D 渲染软体市场收入及 2030 年预测(百万美元)
欧洲视觉化和 3D 渲染软体市场细分
欧洲视觉化和 3D 渲染软体市场分为应用程式、部署、最终用户和国家。
根据应用,欧洲视觉化和 3D 渲染软体市场分为培训模拟、行销和广告、视讯游戏、产品视觉化和建筑视觉化。 2022 年,建筑视觉化领域在欧洲视觉化和 3D 渲染软体市场中占据最大份额。
根据部署,欧洲视觉化和 3D 渲染软体市场分为本地和云端。 2022 年,本地部署细分市场在欧洲视觉化和 3D 渲染软体市场中占据更大份额。
根据最终用户,欧洲视觉化和 3D 渲染软体市场分为媒体和娱乐、建筑和施工、设计和工程、医疗保健等。 2022 年,建筑和施工领域在欧洲视觉化和 3D 渲染软体市场中占据最大份额。
根据国家/地区,欧洲视觉化和 3D 渲染软体市场分为法国、德国、英国、义大利、西班牙和欧洲其他地区。 2022 年,英国在欧洲视觉化和 3D 渲染软体市场占据主导地位。
Act-3D、Autodesk Inc、Chaos Group、Christie Digital Systems、Dassault Systemes SE、Luxion Inc.、Next Limit、NVIDIA Corp 和 Thea Render by Altair 是欧洲视觉化和 3D 渲染软体市场的领先公司。
The Europe visualization & 3D rendering software market is expected to grow from US$ 816.08 million in 2022 to US$ 3,693.37 million by 2030. It is estimated to grow at a CAGR of 20.8% from 2022 to 2030.
Surge in Demand for Gaming and Videography Fuels Europe Visualization & 3D Rendering Software Market
While the rise in digitalization, increased accessibility, and user-friendliness of newer gaming technologies have driven the gaming industry, 3D modeling has revolutionized it. According to the European Gaming and Betting Association (EGBA) data, e-sports gaming revenues in Europe reached US $ 0.1 billion in 2021. In November 2022, the German Games Industry Association invested USD 20.0 million in the development of the German gaming sector. Almost every high-end game deploys 3D or uses 3D assets. Games have become more realistic and enticing through 3D technologies.
In order to indulge a gamer entirely in the virtual world, the scenes, props, and people should seem realistic. 3D rendering helps in improving graphics. Initially, 3D designing tools were widely used by game developers to develop PC and console games. However, due to the incremental advancement in processing capacities of mobile microprocessors, developers are using 3D designing tools in the mobile gaming industry. Moreover, increasing affordability of smartphones and growing penetration of internet services worldwide have subsequently flourished the mobile gaming industry. Further, the COVID-19 pandemic propelled the gaming industry substantially as gaming giants, such as Electronic Arts and Activision Blizzard, announced higher year-on-year revenues and greater market penetration than ever before.
Film and gaming industries have become dependent on computer-generated images for a realistic experience. Animation and movies are one of the significant applications of 3D designing tools. For long, 3D designing tools have been widely used in animation and movies. However, the growing trend of the sci-fi genre worldwide has resulted in the rising adoption of 3D designing tools. The content creation industry, small production houses, and individual professionals utilize 3D designing tools at a broader level. Meanwhile, the growing deployment of animated advertisement content by small and medium businesses worldwide is also propelling the visualization and 3D rendering software market growth.
Europe Visualization & 3D Rendering Software Market Overview
Industries operating in the EU are under continuous pressure to stay at par with the dynamically transforming technology landscape. This increasing technology penetration has resulted in complications in designing and building the desired infrastructures or products. To understand the designing and model-building process and streamline the same, companies from various industries heavily invest in IT offerings that facilitate interactive designing and visualization of innovative ideas. Europe is also a hub of high-precision industrial goods, having prime applications in the healthcare, pharmaceuticals, automotive, energy & power, infrastructure & construction, and semiconductors & electronics sectors. Thus, the growing industrialization in Europe is one of the major factors driving the adoption of designing and engineering solutions, such as visualization and 3D rendering tools. Also, the massive shift toward AI, particularly by tech giants such as Google, Hewlett Packard, and IBM, has further propelled the growth of the visualization and 3D rendering software market. In February 2022, Dassault Systemes announced the debut of "Sustainable Innovation Intelligence," a life cycle assessment tool that helps businesses reduce the environmental consequences of the goods, resources, and processes they generate, simultaneously promoting the circular economy. The cloud-based solution, which is fully integrated into Dassault Systemes 3DEXPERIENCE platform and covers the entire value chain, integrates the ecoinvent database on the impacts of over 18,000 industrial and agricultural processes into virtual design, product development, manufacturing engineering, operations, and logistics. Thus, all the aforementioned factors are driving the visualization and 3D rendering software market growth in Europe.
Europe Visualization & 3D Rendering Software Market Revenue and Forecast to 2030 (US$ Million)
Europe Visualization & 3D Rendering Software Market Segmentation
The Europe visualization & 3D rendering software market is segmented into application, deployment, end user, and country.
Based on application, the Europe visualization & 3D rendering software market is segmented into training simulation, marketing and advertisement, video games, product visualization, and architectural visualization. The architectural visualization segment held the largest share of the Europe visualization & 3D rendering software market in 2022.
Based on deployment, the Europe visualization & 3D rendering software market is segmented into on-premise and cloud. The on-premise segment held a larger share of the Europe visualization & 3D rendering software market in 2022.
Based on end user, the Europe visualization & 3D rendering software market is segmented into media and entertainment, architecture and construction, design and engineering, healthcare, and others. The architecture and construction segment held the largest share of the Europe visualization & 3D rendering software market in 2022.
Based on country, the Europe visualization & 3D rendering software market is segmented into France, Germany, the UK, Italy, Spain, and the Rest of Europe. The UK dominated the Europe visualization & 3D rendering software market in 2022.
Act-3D, Autodesk Inc, Chaos Group, Christie Digital Systems, Dassault Systemes SE, Luxion Inc., Next Limit, NVIDIA Corp, and Thea Render by Altair are some of the leading companies operating in the Europe visualization & 3D rendering software market.