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市场调查报告书
商品编码
1573643

近眼显示器市场、机会、成长动力、产业趋势分析与预测,2024-2032

Near-Eye Display Market, Opportunity, Growth Drivers, Industry Trend Analysis and Forecast, 2024-2032

出版日期: | 出版商: Global Market Insights Inc. | 英文 226 Pages | 商品交期: 2-3个工作天内

价格
简介目录

全球近眼显示器市场到 2023 年价值 25.2 亿美元,预计 2024 年至 2032 年复合年增长率为 23.6%。 ,使近眼显示更具吸引力。波导技术的发展也促进了更紧凑、更轻的设计,将更清晰的影像直接投影到使用者的视野中。这些创新正在加速近眼显示器的采用,特别是在扩增实境 (AR) 和虚拟实境 (VR) 应用中。

对 AR 和 VR 技术日益增长的兴趣和财务投资是近眼显示器市场成长的关键驱动力。主要科技公司正在大力投资 AR/VR 研究,推动近眼显示功能的进步。这种对创新的推动有助于使这些技术变得更加复杂和易于使用,从而推动各个行业更广泛地采用。

消费者对沉浸式娱乐体验的需求不断增长是另一个重要的成长因素。消费者越来越被用于游戏的 VR 耳机和用于增强日常互动的 AR 眼镜所吸引。这一趋势推动了沉浸式设备的普及,这些设备可提供丰富、引人入胜的体验,并有助于近眼显示器市场的扩张。

市场按解析度细分,类别包括低解析度(1080p以下)、高解析度(1080p至4K)和超高解析度(4K以上)。 2023 年,高解析度细分市场(1080p 至 4K)占据主导地位,占 63.3% 的市场份额。高解析度显示器提供卓越的影像清晰度,使其成为视觉品质至关重要的游戏、专业应用和娱乐的理想选择。随着显示技术的进步,这些高解析度显示器有助于减少纱门效应并提高整体视觉保真度。

根据组件,市场分为影像产生器、光学组合器和成像光学元件。光学组合器领域预计成长最快,2024 年至 2032 年复合年增长率将超过 24%。光学组合器技术的持续创新正在推动更轻、更紧凑的设备的开发,这些设备具有卓越的视觉整合度和更高的用户舒适度。

2023年,北美市占率最大,超过33%,预计在整个预测期内将保持领先。在主要科技公司的技术专长和大量投资的推动下,该地区在近眼显示器市场中发挥着至关重要的作用。最近的发展包括高性能 VR 耳机和 AR 眼镜,旨在透过最先进的近眼显示技术提供沉浸式体验。

目录

第 1 章:范围与方法

  • 市场范围和定义
  • 基本估计和计算
  • 预测参数
  • 数据来源
    • 基本的
    • 中学
      • 付费来源
      • 公共来源

第 2 章:执行摘要

第 3 章:产业洞察

  • 产业生态系统分析
  • 供应商矩阵
  • 技术与创新格局
  • 专利分析
  • 重要新闻和倡议
  • 监管环境
  • 衝击力
    • 成长动力
      • 技术进步
      • 加大AR、VR投资
      • 消费者对沉浸式体验的需求
      • 专业和工业应用
      • 改善连接性和整合度
    • 产业陷阱与挑战
      • 开发成本高
      • 舒适性和人体工学
  • 成长潜力分析
  • 波特的分析
  • PESTEL分析

第 4 章:竞争格局

  • 公司市占率分析
  • 竞争定位矩阵
  • 战略展望矩阵

第 5 章:市场估计与预测:按技术分类,2021 - 2032 年

  • 主要趋势
  • 薄膜电晶体 (TFT) LCD
  • 主动矩阵有机发光二极体 (AMOLED)
  • 硅基液晶 (LCoS)
  • 硅基有机发光二极体 (OLEDOS)
  • 微型发光二极体(MicroLED)
  • 数位光处理 (DLP)
  • 雷射光束扫描

第 6 章:市场估计与预测:按组成部分,2021 - 2032 年

  • 主要趋势
  • 影像生成器
  • 光合路器
  • 成像光学

第 7 章:市场估计与预测:按决议,2021 - 2032

  • 主要趋势
  • 低解析度(1080p 以下)
  • 高解析度(1080p 至 4K)
  • 超高解析度(4K以上)

第 8 章:市场估计与预测:按应用分类,2021 - 2032

  • 主要趋势
  • 头戴式显示器 (HMD)
  • 抬头显示器 (HUD)
  • 智慧眼镜

第 9 章:市场估计与预测:按最终用途产业,2021 - 2032 年

  • 主要趋势
  • 消费性电子产品
  • 卫生保健
  • 汽车
  • 航太和国防
  • 教育
  • 工业和製造业
  • 体育及娱乐
  • 其他的

第 10 章:市场估计与预测:按地区划分,2021 - 2032 年

  • 主要趋势
  • 北美洲
    • 我们
    • 加拿大
  • 欧洲
    • 英国
    • 德国
    • 法国
    • 义大利
    • 西班牙
    • 欧洲其他地区
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 澳新银行
    • 亚太地区其他地区
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 拉丁美洲其他地区
  • MEA
    • 阿联酋
    • 沙乌地阿拉伯
    • 南非
    • MEA 的其余部分

第 11 章:公司简介

  • BOE Technology Group Co., Ltd.
  • Compound Photonics US Corporation
  • eMagin Corporation
  • Exalos AG
  • Himax Technologies, Inc.
  • HOLOEYE Photonics AG
  • Infineon Technologies AG
  • JBD Xianyao Display Technology Co., Ltd.
  • Kopin Corporation
  • Maradin Ltd.
  • MicroOLED Technologies
  • MicroVision, Inc.
  • Mirrorcle Technologies, Inc.
  • Optecks, LLC
  • OQmented GmbH
  • Plessey Semiconductors Ltd.
  • Samsung Electronics Co., Ltd.
  • Sony Group Corporation
  • STMicroelectronics N.V.
  • Syndiant, Inc.
  • Texas Instruments Incorporated
  • Tianma Microelectronics Co., Ltd.
  • TriLite Technologies GmbH
  • Truly International Holdings Ltd.
  • UltiMEMS Inc.
简介目录
Product Code: 10972

The Global Near-Eye Display Market, valued at USD 2.52 billion in 2023, is projected to grow at a CAGR of 23.6% from 2024 to 2032. Recent advancements in microdisplay technology, including improvements in OLED and LCOS panels, have enhanced resolution and color accuracy, making near-eye displays more appealing. The evolution of waveguide technologies has also contributed to more compact and lightweight designs, offering clearer image projections directly into the user's view. These innovations are accelerating the adoption of near-eye displays, particularly in augmented reality (AR) and virtual reality (VR) applications.

The increasing interest and financial investment in AR and VR technologies are key drivers of growth in the near-eye display market. Major technology companies are heavily investing in AR/VR research, leading to advancements in near-eye display capabilities. This push for innovation is helping make these technologies more sophisticated and accessible, driving broader adoption across various industries.

Rising consumer demand for immersive entertainment experiences is another significant growth factor. Consumers are increasingly drawn to VR headsets for gaming and AR glasses for enhanced daily interactions. This trend has fueled the popularity of immersive devices, which deliver rich, engaging experiences and contribute to the expansion of the near-eye display market.

The market is segmented by resolution, with categories including low resolution (Below 1080p), high resolution (1080p to 4K), and ultra-high resolution (Above 4K). In 2023, the high-resolution segment (1080p to 4K) dominated with a 63.3% market share. High-resolution displays offer superior image clarity, making them ideal for gaming, professional applications, and entertainment, where visual quality is essential. As display technologies advance, these high-resolution displays are helping to reduce screen-door effects and enhance overall visual fidelity.

Based on components, the market is divided into image generators, optical combiners, and imaging optics. The optical combiners segment is expected to grow the fastest, with a CAGR of over 24% from 2024 to 2032. These components are essential in AR and VR devices, ensuring seamless integration of digital images with real-world views. Continued innovation in optical combiner technology is driving the development of lighter, more compact devices with superior visual integration and improved user comfort.

In 2023, North America held the largest market share, exceeding 33%, and is expected to maintain its leading position throughout the forecast period. The region plays a crucial role in the near-eye display market, driven by technological expertise and substantial investments from major tech companies. Recent developments include high-performance VR headsets and AR glasses designed to deliver immersive experiences with state-of-the-art near-eye display technology.

Table of Contents

Chapter 1 Scope and Methodology

  • 1.1 Market scope and definition
  • 1.2 Base estimates and calculations
  • 1.3 Forecast parameters
  • 1.4 Data sources
    • 1.4.1 Primary
    • 1.4.2 Secondary
      • 1.4.2.1 Paid sources
      • 1.4.2.2 Public sources

Chapter 2 Executive Summary

  • 2.1 Industry 360° synopsis, 2021 - 2032

Chapter 3 Industry Insights

  • 3.1 Industry ecosystem analysis
  • 3.2 Vendor matrix
  • 3.3 Technology and innovation landscape
  • 3.4 Patent analysis
  • 3.5 Key news and initiatives
  • 3.6 Regulatory landscape
  • 3.7 Impact forces
    • 3.7.1 Growth drivers
      • 3.7.1.1 Technological advancements
      • 3.7.1.2 Increased investment in AR and VR
      • 3.7.1.3 Consumer demand for immersive experiences
      • 3.7.1.4 Professional and industrial applications
      • 3.7.1.5 Improving connectivity and integration
    • 3.7.2 Industry pitfalls and challenges
      • 3.7.2.1 High development costs
      • 3.7.2.2 Comfort and ergonomics
  • 3.8 Growth potential analysis
  • 3.9 Porter's analysis
    • 3.9.1 Supplier power
    • 3.9.2 Buyer power
    • 3.9.3 Threat of new entrants
    • 3.9.4 Threat of substitutes
    • 3.9.5 Industry rivalry
  • 3.10 PESTEL analysis

Chapter 4 Competitive Landscape, 2023

  • 4.1 Company market share analysis
  • 4.2 Competitive positioning matrix
  • 4.3 Strategic outlook matrix

Chapter 5 Market Estimates and Forecast, By Technology, 2021 - 2032 (USD Million and Units)

  • 5.1 Key trends
  • 5.2 Thin-film transistor (TFT) LCD
  • 5.3 Active-matrix organic light-emitting diode (AMOLED)
  • 5.4 Liquid crystal on silicon (LCoS)
  • 5.5 Organic light-emitting diode on silicon (OLEDOS)
  • 5.6 Microscopic light-emitting diode (MicroLED)
  • 5.7 Digital light processing (DLP)
  • 5.8 Laser Beam scanning

Chapter 6 Market Estimates and Forecast, By Components, 2021 - 2032 (USD Million and Units)

  • 6.1 Key trends
  • 6.2 Image generators
  • 6.3 Optical combiners
  • 6.4 Imaging optics

Chapter 7 Market Estimates and Forecast, By Resolution, 2021 - 2032 (USD Million and Units)

  • 7.1 Key trends
  • 7.2 Low resolution (Below 1080p)
  • 7.3 High resolution(1080p to 4K)
  • 7.4 Ultra-High resolution(Above 4K)

Chapter 8 Market Estimates and Forecast, By Application, 2021 - 2032 (USD Million and Units)

  • 8.1 Key trends
  • 8.2 Head-Mounted displays (HMDs)
  • 8.3 Heads-Up displays (HUDs)
  • 8.4 Smart glasses

Chapter 9 Market Estimates and Forecast, By End-use Industry, 2021 - 2032 (USD Million and Units)

  • 9.1 Key trends
  • 9.2 Consumer electronics
  • 9.3 Healthcare
  • 9.4 Automotive
  • 9.5 Aerospace and defense
  • 9.6 Education
  • 9.7 Industrial and manufacturing
  • 9.8 Sports and entertainment
  • 9.9 Others

Chapter 10 Market Estimates and Forecast, By Region, 2021 - 2032 (USD Million and Units)

  • 10.1 Key trends
  • 10.2 North America
    • 10.2.1 U.S.
    • 10.2.2 Canada
  • 10.3 Europe
    • 10.3.1 UK
    • 10.3.2 Germany
    • 10.3.3 France
    • 10.3.4 Italy
    • 10.3.5 Spain
    • 10.3.6 Rest of Europe
  • 10.4 Asia Pacific
    • 10.4.1 China
    • 10.4.2 India
    • 10.4.3 Japan
    • 10.4.4 South Korea
    • 10.4.5 ANZ
    • 10.4.6 Rest of Asia Pacific
  • 10.5 Latin America
    • 10.5.1 Brazil
    • 10.5.2 Mexico
    • 10.5.3 Rest of Latin America
  • 10.6 MEA
    • 10.6.1 UAE
    • 10.6.2 Saudi Arabia
    • 10.6.3 South Africa
    • 10.6.4 Rest of MEA

Chapter 11 Company Profiles

  • 11.1 BOE Technology Group Co., Ltd.
  • 11.2 Compound Photonics US Corporation
  • 11.3 eMagin Corporation
  • 11.4 Exalos AG
  • 11.5 Himax Technologies, Inc.
  • 11.6 HOLOEYE Photonics AG
  • 11.7 Infineon Technologies AG
  • 11.8 JBD Xianyao Display Technology Co., Ltd.
  • 11.9 Kopin Corporation
  • 11.10 Maradin Ltd.
  • 11.11 MicroOLED Technologies
  • 11.12 MicroVision, Inc.
  • 11.13 Mirrorcle Technologies, Inc.
  • 11.14 Optecks, LLC
  • 11.15 OQmented GmbH
  • 11.16 Plessey Semiconductors Ltd.
  • 11.17 Samsung Electronics Co., Ltd.
  • 11.18 Sony Group Corporation
  • 11.19 STMicroelectronics N.V.
  • 11.20 Syndiant, Inc.
  • 11.21 Texas Instruments Incorporated
  • 11.22 Tianma Microelectronics Co., Ltd.
  • 11.23 TriLite Technologies GmbH
  • 11.24 Truly International Holdings Ltd.
  • 11.25 UltiMEMS Inc.