封面
市场调查报告书
商品编码
1467780

2024-2032 年游戏椅市场报告(按类型、材料、价格、配销通路、最终用户和地区)

Gaming Chair Market Report by Type, Material, Price, Distribution Channel, End User, and Region 2024-2032

出版日期: | 出版商: IMARC | 英文 137 Pages | 商品交期: 2-3个工作天内

价格

IMARC Group年全球游戏椅市场规模达14亿美元。

游戏椅透过为长时间专业游戏玩家提供符合人体工学的支撑来增强灵活性和舒适度。它具有脚轮、扶手、旋转底座和调节设置,可减轻游戏过程中身体的压力。目前,一些製造商正在推出带有附加配件的创新变体,例如扬声器、可伸缩脚踏板、内建按摩装置以及红、绿、蓝 (RG​​B) 照明系统,具有多种颜色和设计。

游戏椅市场趋势:

长时间坐着、姿势紧张和缺乏运动是游戏玩家遇到的一些常见问题。由于这些影响可能导致严重的健康问题,例如肥胖、肌肉併发症和腕管综合症,因此对游戏椅的需求不断增加,以确保全身的血液健康流动。与此一致的是,娱乐产业的显着进步,加上职业游戏玩家数量的不断增加,正在成为推动采用这些椅子来改善玩家体验的另一个主要因素。除此之外,由于网路普及率的不断提高和游戏外设的便捷可用性,运动和虚拟实境(VR)游戏的新兴趋势正在刺激市场成长。此外,对最先进游戏机的需求不断增长,以及越来越多的人想要体验逼真的游戏,正在对全球游戏椅的销售产生积极影响。此外,市场参与者正在推出具有可调节腰部支撑的游戏椅,以防止背部受伤以及背部或手腕扭伤。由于这些椅子支持各种心血管功能并减少肌肉僵硬,预计未来几年市场的成长将会扩大。

本报告回答的关键问题

  • 2023年全球游戏椅市场规模有多大?
  • 2024-2032年全球游戏椅市场的预期成长率是多少?
  • COVID-19 对全球游戏椅市场有何影响?
  • 推动全球游戏椅市场的关键因素是什么?
  • 全球游戏椅市场按类型划分是怎样的?
  • 全球游戏椅市场按材料划分是怎样的?
  • 全球游戏椅市场按配销通路划分是怎样的?
  • 从最终用户来看,全球游戏椅市场的细分如何?
  • 全球电竞椅市场的重点区域有哪些?
  • 全球游戏椅市场的主要参与者/公司有哪些?

目录

第一章:前言

第 2 章:范围与方法

  • 研究目的
  • 利害关係人
  • 资料来源
    • 主要资源
    • 二手资料
  • 市场预测
    • 自下而上的方法
    • 自上而下的方法
  • 预测方法

第 3 章:执行摘要

第 4 章:简介

  • 概述
  • 主要行业趋势

第 5 章:全球游戏椅市场

  • 市场概况
  • 市场业绩
  • COVID-19 的影响
  • 市场预测

第 6 章:市场区隔:按类型

  • 电脑游戏椅
    • 市场走向
    • 市场预测
  • 混合电竞椅
    • 市场走向
    • 市场预测
  • 平台游戏椅
    • 市场走向
    • 市场预测
  • 其他的
    • 市场走向
    • 市场预测

第 7 章:市场区隔:依材料

  • PU革
    • 市场走向
    • 市场预测
  • PVC皮革
    • 市场走向
    • 市场预测
  • 其他的
    • 市场走向
    • 市场预测

第 8 章:市场区隔:按价格

  • 高范围
    • 市场走向
    • 市场预测
  • 中程
    • 市场走向
    • 市场预测
  • 低量程
    • 市场走向
    • 市场预测

第 9 章:市场区隔:按配销通路

  • 超级市场和大卖场
    • 市场走向
    • 市场预测
  • 专卖店
    • 市场走向
    • 市场预测
  • 网上商店
    • 市场走向
    • 市场预测
  • 其他的
    • 市场走向
    • 市场预测

第 10 章:市场区隔:依最终用户

  • 住宅
    • 市场走向
    • 市场预测
  • 商业的
    • 市场走向
    • 市场预测

第 11 章:市场区隔:按地区

  • 北美洲
    • 美国
      • 市场走向
      • 市场预测
    • 加拿大
      • 市场走向
      • 市场预测
  • 亚太
    • 中国
      • 市场走向
      • 市场预测
    • 日本
      • 市场走向
      • 市场预测
    • 印度
      • 市场走向
      • 市场预测
    • 韩国
      • 市场走向
      • 市场预测
    • 澳洲
      • 市场走向
      • 市场预测
    • 印尼
      • 市场走向
      • 市场预测
    • 其他的
      • 市场走向
      • 市场预测
  • 欧洲
    • 德国
      • 市场走向
      • 市场预测
    • 法国
      • 市场走向
      • 市场预测
    • 英国
      • 市场走向
      • 市场预测
    • 义大利
      • 市场走向
      • 市场预测
    • 西班牙
      • 市场走向
      • 市场预测
    • 俄罗斯
      • 市场走向
      • 市场预测
    • 其他的
      • 市场走向
      • 市场预测
  • 拉丁美洲
    • 巴西
      • 市场走向
      • 市场预测
    • 墨西哥
      • 市场走向
      • 市场预测
    • 其他的
      • 市场走向
      • 市场预测
  • 中东和非洲
    • 市场走向
    • 市场细分:按国家/地区
    • 市场预测

第 12 章:SWOT 分析

  • 概述
  • 优势
  • 弱点
  • 机会
  • 威胁

第 13 章:价值链分析

第 14 章:波特五力分析

  • 概述
  • 买家的议价能力
  • 供应商的议价能力
  • 竞争程度
  • 新进入者的威胁
  • 替代品的威胁

第 15 章:价格分析

第16章:竞争格局

  • 市场结构
  • 关键参与者
  • 关键参与者简介
    • Ace Casual Furniture
    • AKRacing
    • Arozzi North America
    • Corsair Gaming Inc.
    • DXRacer
    • GT Omega Racing Ltd
    • Impakt SA
    • noblechairs
    • Secretlab
    • Thermaltake Technology Co. Ltd.
    • ThunderX3
    • Vertagear Inc.
Product Code: SR112024A4905

The global gaming chair market size reached US$ 1.4 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 2.5 Billion by 2032, exhibiting a growth rate (CAGR) of 6.1% during 2024-2032.

A gaming chair enhances flexibility and comfort by providing ergonomic support to professional gamers for long hours. It has caster wheels, armrests, swiveling bases, and adjustment settings that reduce stress on the body during the gaming session. At present, several manufacturers are introducing innovative variants with additional accessories, such as speakers, retractable footrests, built-in massage units, and red, green, and blue (RGB) lighting systems, in a wide range of colors and designs.

Gaming Chair Market Trends:

Prolonged sitting, postural stress, and lack of movement are some of the common effects experienced by gamers. As these effects can lead to serious health issues, such as obesity, muscle complications, and carpal tunnel syndrome, there is a rise in the need for gaming chairs to enable healthy blood flow throughout the body. In line with this, significant advancements in the entertainment sector, in confluence with the increasing number of professional gamers, are acting as another major factor promoting the adoption of these chairs to improve the player experience. Apart from this, the emerging trend of motion and virtual reality (VR) games on account of the rising penetration of the internet and easy availability of gaming peripherals is stimulating the market growth. Moreover, the escalating demand for state-of-the-art gaming consoles, along with the growing number of individuals who want to experience realistic games, is positively influencing the sales of gaming chairs across the globe. Furthermore, market players are introducing gaming chairs with adjustable lumbar support to prevent back injuries and torque back or wrist. As these chairs support various cardiovascular functions and reduce muscle stiffness, the growth of the market is anticipated to expand in the coming years.

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the global gaming chair market report, along with forecasts at the global, regional and country level from 2024-2032. Our report has categorized the market based on type, material, price, distribution channel and end user.

Breakup by Type:

PC Gaming Chair

Hybrid Gaming Chair

Platform Gaming Chair

Others

Breakup by Material:

PU Leather

PVC Leather

Others

Breakup by Price:

High-Range

Medium-Range

Low-Range

Breakup by Distribution Channel:

Supermarkets and Hypermarkets

Specialty Stores

Online Stores

Others

Breakup by End User:

Residential

Commercial

Breakup by Region:

North America

United States

Canada

Asia-Pacific

China

Japan

India

South Korea

Australia

Indonesia

Others

Europe

Germany

France

United Kingdom

Italy

Spain

Russia

Others

Latin America

Brazil

Mexico

Others

Middle East and Africa

Competitive Landscape:

The competitive landscape of the industry has also been examined along with the profiles of the key players being Ace Casual Furniture, AKRacing, Arozzi North America, Corsair Gaming Inc., DXRacer, GT Omega Racing Ltd, Impakt S.A., noblechairs, Secretlab, Thermaltake Technology Co. Ltd., ThunderX3 and Vertagear Inc.

Key Questions Answered in This Report

  • 1. What was the size of the global gaming chair market in 2023?
  • 2. What is the expected growth rate of the global gaming chair market during 2024-2032?
  • 3. What has been the impact of COVID-19 on the global gaming chair market?
  • 4. What are the key factors driving the global gaming chair market?
  • 5. What is the breakup of the global gaming chair market based on the type?
  • 6. What is the breakup of the global gaming chair market based on the material?
  • 7. What is the breakup of the global gaming chair market based on the distribution channel?
  • 8. What is the breakup of the global gaming chair market based on the end user?
  • 9. What are the key regions in the global gaming chair market?
  • 10. Who are the key players/companies in the global gaming chair market?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global Gaming Chair Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Type

  • 6.1 PC Gaming Chair
    • 6.1.1 Market Trends
    • 6.1.2 Market Forecast
  • 6.2 Hybrid Gaming Chair
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast
  • 6.3 Platform Gaming Chair
    • 6.3.1 Market Trends
    • 6.3.2 Market Forecast
  • 6.4 Others
    • 6.4.1 Market Trends
    • 6.4.2 Market Forecast

7 Market Breakup by Material

  • 7.1 PU Leather
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 PVC Leather
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast
  • 7.3 Others
    • 7.3.1 Market Trends
    • 7.3.2 Market Forecast

8 Market Breakup by Price

  • 8.1 High-Range
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 Medium-Range
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast
  • 8.3 Low-Range
    • 8.3.1 Market Trends
    • 8.3.2 Market Forecast

9 Market Breakup by Distribution Channel

  • 9.1 Supermarkets and Hypermarkets
    • 9.1.1 Market Trends
    • 9.1.2 Market Forecast
  • 9.2 Specialty Stores
    • 9.2.1 Market Trends
    • 9.2.2 Market Forecast
  • 9.3 Online Stores
    • 9.3.1 Market Trends
    • 9.3.2 Market Forecast
  • 9.4 Others
    • 9.4.1 Market Trends
    • 9.4.2 Market Forecast

10 Market Breakup by End User

  • 10.1 Residential
    • 10.1.1 Market Trends
    • 10.1.2 Market Forecast
  • 10.2 Commercial
    • 10.2.1 Market Trends
    • 10.2.2 Market Forecast

11 Market Breakup by Region

  • 11.1 North America
    • 11.1.1 United States
      • 11.1.1.1 Market Trends
      • 11.1.1.2 Market Forecast
    • 11.1.2 Canada
      • 11.1.2.1 Market Trends
      • 11.1.2.2 Market Forecast
  • 11.2 Asia-Pacific
    • 11.2.1 China
      • 11.2.1.1 Market Trends
      • 11.2.1.2 Market Forecast
    • 11.2.2 Japan
      • 11.2.2.1 Market Trends
      • 11.2.2.2 Market Forecast
    • 11.2.3 India
      • 11.2.3.1 Market Trends
      • 11.2.3.2 Market Forecast
    • 11.2.4 South Korea
      • 11.2.4.1 Market Trends
      • 11.2.4.2 Market Forecast
    • 11.2.5 Australia
      • 11.2.5.1 Market Trends
      • 11.2.5.2 Market Forecast
    • 11.2.6 Indonesia
      • 11.2.6.1 Market Trends
      • 11.2.6.2 Market Forecast
    • 11.2.7 Others
      • 11.2.7.1 Market Trends
      • 11.2.7.2 Market Forecast
  • 11.3 Europe
    • 11.3.1 Germany
      • 11.3.1.1 Market Trends
      • 11.3.1.2 Market Forecast
    • 11.3.2 France
      • 11.3.2.1 Market Trends
      • 11.3.2.2 Market Forecast
    • 11.3.3 United Kingdom
      • 11.3.3.1 Market Trends
      • 11.3.3.2 Market Forecast
    • 11.3.4 Italy
      • 11.3.4.1 Market Trends
      • 11.3.4.2 Market Forecast
    • 11.3.5 Spain
      • 11.3.5.1 Market Trends
      • 11.3.5.2 Market Forecast
    • 11.3.6 Russia
      • 11.3.6.1 Market Trends
      • 11.3.6.2 Market Forecast
    • 11.3.7 Others
      • 11.3.7.1 Market Trends
      • 11.3.7.2 Market Forecast
  • 11.4 Latin America
    • 11.4.1 Brazil
      • 11.4.1.1 Market Trends
      • 11.4.1.2 Market Forecast
    • 11.4.2 Mexico
      • 11.4.2.1 Market Trends
      • 11.4.2.2 Market Forecast
    • 11.4.3 Others
      • 11.4.3.1 Market Trends
      • 11.4.3.2 Market Forecast
  • 11.5 Middle East and Africa
    • 11.5.1 Market Trends
    • 11.5.2 Market Breakup by Country
    • 11.5.3 Market Forecast

12 SWOT Analysis

  • 12.1 Overview
  • 12.2 Strengths
  • 12.3 Weaknesses
  • 12.4 Opportunities
  • 12.5 Threats

13 Value Chain Analysis

14 Porters Five Forces Analysis

  • 14.1 Overview
  • 14.2 Bargaining Power of Buyers
  • 14.3 Bargaining Power of Suppliers
  • 14.4 Degree of Competition
  • 14.5 Threat of New Entrants
  • 14.6 Threat of Substitutes

15 Price Analysis

16 Competitive Landscape

  • 16.1 Market Structure
  • 16.2 Key Players
  • 16.3 Profiles of Key Players
    • 16.3.1 Ace Casual Furniture
      • 16.3.1.1 Company Overview
      • 16.3.1.2 Product Portfolio
    • 16.3.2 AKRacing
      • 16.3.2.1 Company Overview
      • 16.3.2.2 Product Portfolio
    • 16.3.3 Arozzi North America
      • 16.3.3.1 Company Overview
      • 16.3.3.2 Product Portfolio
    • 16.3.4 Corsair Gaming Inc.
      • 16.3.4.1 Company Overview
      • 16.3.4.2 Product Portfolio
      • 16.3.4.3 Financials
    • 16.3.5 DXRacer
      • 16.3.5.1 Company Overview
      • 16.3.5.2 Product Portfolio
    • 16.3.6 GT Omega Racing Ltd
      • 16.3.6.1 Company Overview
      • 16.3.6.2 Product Portfolio
    • 16.3.7 Impakt S.A.
      • 16.3.7.1 Company Overview
      • 16.3.7.2 Product Portfolio
    • 16.3.8 noblechairs
      • 16.3.8.1 Company Overview
      • 16.3.8.2 Product Portfolio
    • 16.3.9 Secretlab
      • 16.3.9.1 Company Overview
      • 16.3.9.2 Product Portfolio
    • 16.3.10 Thermaltake Technology Co. Ltd.
      • 16.3.10.1 Company Overview
      • 16.3.10.2 Product Portfolio
      • 16.3.10.3 Financials
    • 16.3.11 ThunderX3
      • 16.3.11.1 Company Overview
      • 16.3.11.2 Product Portfolio
    • 16.3.12 Vertagear Inc.
      • 16.3.12.1 Company Overview
      • 16.3.12.2 Product Portfolio

List of Figures

  • Figure 1: Global: Gaming Chair Market: Major Drivers and Challenges
  • Figure 2: Global: Gaming Chair Market: Sales Value (in Billion US$), 2018-2023
  • Figure 3: Global: Gaming Chair Market Forecast: Sales Value (in Billion US$), 2024-2032
  • Figure 4: Global: Gaming Chair Market: Breakup by Type (in %), 2023
  • Figure 5: Global: Gaming Chair Market: Breakup by Material (in %), 2023
  • Figure 6: Global: Gaming Chair Market: Breakup by Price (in %), 2023
  • Figure 7: Global: Gaming Chair Market: Breakup by Distribution Channel (in %), 2023
  • Figure 8: Global: Gaming Chair Market: Breakup by End User (in %), 2023
  • Figure 9: Global: Gaming Chair Market: Breakup by Region (in %), 2023
  • Figure 10: Global: Gaming Chair (PC Gaming Chair) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 11: Global: Gaming Chair (PC Gaming Chair) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 12: Global: Gaming Chair (Hybrid Gaming Chair) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 13: Global: Gaming Chair (Hybrid Gaming Chair) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 14: Global: Gaming Chair (Platform Gaming Chair) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 15: Global: Gaming Chair (Platform Gaming Chair) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 16: Global: Gaming Chair (Other Types) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 17: Global: Gaming Chair (Other Types) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 18: Global: Gaming Chair (PU Leather) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 19: Global: Gaming Chair (PU Leather) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 20: Global: Gaming Chair (PVC Leather) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 21: Global: Gaming Chair (PVC Leather) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 22: Global: Gaming Chair (Other Materials) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 23: Global: Gaming Chair (Other Materials) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 24: Global: Gaming Chair (High-Range) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 25: Global: Gaming Chair (High-Range) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 26: Global: Gaming Chair (Medium-Range) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 27: Global: Gaming Chair (Medium-Range) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 28: Global: Gaming Chair (Low-Range) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 29: Global: Gaming Chair (Low-Range) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 30: Global: Gaming Chair (Supermarkets and Hypermarkets) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 31: Global: Gaming Chair (Supermarkets and Hypermarkets) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 32: Global: Gaming Chair (Specialty Stores) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 33: Global: Gaming Chair (Specialty Stores) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 34: Global: Gaming Chair (Online Stores) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 35: Global: Gaming Chair (Online Stores) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 36: Global: Gaming Chair (Other Distribution Channels) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 37: Global: Gaming Chair (Other Distribution Channels) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 38: Global: Gaming Chair (Residential) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 39: Global: Gaming Chair (Residential) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 40: Global: Gaming Chair (Commercial) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 41: Global: Gaming Chair (Commercial) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 42: North America: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 43: North America: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 44: United States: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 45: United States: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 46: Canada: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 47: Canada: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 48: Asia-Pacific: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 49: Asia-Pacific: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 50: China: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 51: China: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 52: Japan: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 53: Japan: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 54: India: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 55: India: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 56: South Korea: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 57: South Korea: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 58: Australia: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 59: Australia: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 60: Indonesia: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 61: Indonesia: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 62: Others: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 63: Others: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 64: Europe: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 65: Europe: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 66: Germany: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 67: Germany: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 68: France: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 69: France: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 70: United Kingdom: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 71: United Kingdom: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 72: Italy: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 73: Italy: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 74: Spain: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 75: Spain: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 76: Russia: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 77: Russia: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 78: Others: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 79: Others: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 80: Latin America: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 81: Latin America: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 82: Brazil: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 83: Brazil: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 84: Mexico: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 85: Mexico: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 86: Others: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 87: Others: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 88: Middle East and Africa: Gaming Chair Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 89: Middle East and Africa: Gaming Chair Market: Breakup by Country (in %), 2023
  • Figure 90: Middle East and Africa: Gaming Chair Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 91: Global: Gaming Chair Industry: SWOT Analysis
  • Figure 92: Global: Gaming Chair Industry: Value Chain Analysis
  • Figure 93: Global: Gaming Chair Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: Gaming Chair Market: Key Industry Highlights, 2023 and 2032
  • Table 2: Global: Gaming Chair Market Forecast: Breakup by Type (in Million US$), 2024-2032
  • Table 3: Global: Gaming Chair Market Forecast: Breakup by Material (in Million US$), 2024-2032
  • Table 4: Global: Gaming Chair Market Forecast: Breakup by Price (in Million US$), 2024-2032
  • Table 5: Global: Gaming Chair Market Forecast: Breakup by Distribution Channel (in Million US$), 2024-2032
  • Table 6: Global: Gaming Chair Market Forecast: Breakup by End User (in Million US$), 2024-2032
  • Table 7: Global: Gaming Chair Market Forecast: Breakup by Region (in Million US$), 2024-2032
  • Table 8: Global: Gaming Chair Market: Competitive Structure
  • Table 9: Global: Gaming Chair Market: Key Players