2024-2028年全球游戏配件市场
市场调查报告书
商品编码
1502416

2024-2028年全球游戏配件市场

Global Gaming Accessories Market 2024-2028

出版日期: | 出版商: TechNavio | 英文 159 Pages | 订单完成后即时交付

价格

游戏配件市场预计在 2023 年至 2028 年期间将成长 25.112 亿美元,预测期内复合年增长率为 6.31%。

该报告包括对游戏配件市场的整体分析、市场规模和预测、趋势、成长动力、挑战以及涵盖约 25 家供应商的供应商分析。

它提供了对当前市场状况、最新趋势和驱动因素以及整体市场环境的最新分析。该市场的推动因素包括线上游戏社群的扩张、游戏公司之间策略联盟和收购数量的增加以及体育联盟数量的增加。

市场范围
基准年 2024年
结束年份 2028年
预测期 2024-2028
成长动力 加速度
2024 年与前一年同期比较 5.87%
复合年增长率 6.31%
增量 25.112 亿美元

该研究将游戏配件的进步确定为未来几年推动游戏配件市场成长的关键因素之一。此外,AR和VR游戏的普及以及梦幻运动爱好者对游戏配件的需求不断增加,预计将带来强劲的市场需求。

目录

第一章执行摘要

  • 市场概况

第二章 市场状况

  • 市场生态系统

第三章 市场规模评估

  • 市场定义
  • 细分市场分析
  • 2023 年市场规模
  • 2023-2028年市场展望

第四章 市场规模表现

  • 2018-2022年全球游戏配件市场
  • 2018-2022 年按类型分類的细分市场分析
  • 2018-2022 年按成分分類的细分市场分析
  • 2018-2022 年区域細項分析
  • 2018-2022 年国家細項分析

第五章五力分析

  • 五力摘要
  • 买方议价能力
  • 供应商的议价能力
  • 新进入者的威胁
  • 替代品的威胁
  • 竞争威胁
  • 市场状况

第六章市场细分:依类型

  • 市场区隔
  • 比较:按类型
  • PC:2023-2028年市场规模及预测
  • 游戏机:2023-2028年市场规模及预测
  • 市场机会:按类型

第七章 市场区隔:依组成部分

  • 市场区隔
  • 比较:逐个组件
  • 财务总监:2023-2028年市场规模与预测
  • 键盘:2023-2028年市场规模与预测
  • 耳机:2023-2028 年市场规模与预测
  • 滑鼠:2023-2028 年市场规模与预测
  • 其他:2023-2028年市场规模与预测
  • 市场机会:按组成部分

第八章 客户状况

  • 客户状况概览

第九章 地区情势

  • 区域细分
  • 区域比较
  • 北美:2023-2028 年市场规模与预测
  • 欧洲:2023-2028 年市场规模与预测
  • 亚太地区:2023-2028 年市场规模与预测
  • 南美洲:2023-2028年市场规模与预测
  • 中东和非洲:2023-2028 年市场规模与预测
  • 美国:2023-2028 年市场规模与预测
  • 德国:2023-2028 年市场规模与预测
  • 英国:2023-2028 年市场规模与预测
  • 中国:2023-2028年市场规模及预测
  • 法国:2023-2028年市场规模与预测
  • 市场机会:按地区

第 10 章 驱动因素、挑战与趋势

  • 市场驱动因素
  • 市场挑战
  • 驱动因素和挑战的影响
  • 市场趋势

第十一章 供应商情况

  • 概述
  • 供应商情况
  • 混乱的情况
  • 产业风险

第十二章供应商分析

  • 交易厂商
  • 供应商市场定位
  • Anker Technology UK Ltd.
  • ASUSTeK Computer Inc.
  • Cooler Master Technology Inc.
  • Corsair Gaming Inc.
  • Dell Technologies Inc.
  • GN Store Nord AS
  • HP Inc.
  • Logitech International SA
  • Mad Catz Global Ltd.
  • Microsoft Corp.
  • Razer Inc.
  • Redragon
  • Sony Group Corp.
  • TURTLE BEACH CORP.

第十三章附录

Product Code: IRTNTR77693

The gaming accessories market is forecasted to grow by USD 2511.2 mn during 2023-2028, accelerating at a CAGR of 6.31% during the forecast period. The report on the gaming accessories market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by expansion in online gaming communities, increasing number of strategic partnerships and acquisitions between gaming companies, and rising number of sports leagues.

Technavio's gaming accessories market is segmented as below:

Market Scope
Base Year2024
End Year2028
Series Year2024-2028
Growth MomentumAccelerate
YOY 20245.87%
CAGR6.31%
Incremental Value$2511.2mn

By Type

  • PC
  • Gaming console

By Component

  • Controller
  • Keyboards
  • Headsets
  • Mice
  • Others

By Geography

  • North America
  • Europe
  • APAC
  • South America
  • Middle East and Africa

This study identifies the advancements in gaming accessories as one of the prime reasons driving the gaming accessories market growth during the next few years. Also, growing adoption of ar and vr games and increasing demand for gaming accessories from fantasy sports enthusiasts will lead to sizable demand in the market.

The report on the gaming accessories market covers the following areas:

  • Gaming accessories market sizing
  • Gaming accessories market forecast
  • Gaming accessories market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading gaming accessories market vendors that include Anker Technology UK Ltd., ANT Esports, ASUSTeK Computer Inc., Cooler Master Technology Inc., Corsair Gaming Inc., Cosmic Byte, Dell Technologies Inc., GN Store Nord AS, HP Inc., Logitech International SA, Mad Catz Global Ltd., Microsoft Corp., Razer Inc., Redgear, Redragon, Samsung Electronics Co. Ltd., Sony Group Corp., TURTLE BEACH CORP., Zebronics India Pvt. Ltd., and SHENZHEN SADES DIGITAL TECHNOLOGY Co. Ltd.. Also, the gaming accessories market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview

2 Market Landscape

  • 2.1 Market ecosystem

3 Market Sizing

  • 3.1 Market definition
  • 3.2 Market segment analysis
  • 3.3 Market size 2023
  • 3.4 Market outlook: Forecast for 2023-2028

4 Historic Market Size

  • 4.1 Global gaming accessories market 2018 - 2022
  • 4.2 Type Segment Analysis 2018 - 2022
  • 4.3 Component Segment Analysis 2018 - 2022
  • 4.4 Geography Segment Analysis 2018 - 2022
  • 4.5 Country Segment Analysis 2018 - 2022

5 Five Forces Analysis

  • 5.1 Five forces summary
  • 5.2 Bargaining power of buyers
  • 5.3 Bargaining power of suppliers
  • 5.4 Threat of new entrants
  • 5.5 Threat of substitutes
  • 5.6 Threat of rivalry
  • 5.7 Market condition

6 Market Segmentation by Type

  • 6.1 Market segments
  • 6.2 Comparison by Type
  • 6.3 PC - Market size and forecast 2023-2028
  • 6.4 Gaming console - Market size and forecast 2023-2028
  • 6.5 Market opportunity by Type

7 Market Segmentation by Component

  • 7.1 Market segments
  • 7.2 Comparison by Component
  • 7.3 Controller - Market size and forecast 2023-2028
  • 7.4 Keyboards - Market size and forecast 2023-2028
  • 7.5 Headsets - Market size and forecast 2023-2028
  • 7.6 Mice - Market size and forecast 2023-2028
  • 7.7 Others - Market size and forecast 2023-2028
  • 7.8 Market opportunity by Component

8 Customer Landscape

  • 8.1 Customer landscape overview

9 Geographic Landscape

  • 9.1 Geographic segmentation
  • 9.2 Geographic comparison
  • 9.3 North America - Market size and forecast 2023-2028
  • 9.4 Europe - Market size and forecast 2023-2028
  • 9.5 APAC - Market size and forecast 2023-2028
  • 9.6 South America - Market size and forecast 2023-2028
  • 9.7 Middle East and Africa - Market size and forecast 2023-2028
  • 9.8 US - Market size and forecast 2023-2028
  • 9.9 Germany - Market size and forecast 2023-2028
  • 9.10 UK - Market size and forecast 2023-2028
  • 9.11 China - Market size and forecast 2023-2028
  • 9.12 France - Market size and forecast 2023-2028
  • 9.13 Market opportunity by geography

10 Drivers, Challenges, and Trends

  • 10.1 Market drivers
  • 10.2 Market challenges
  • 10.3 Impact of drivers and challenges
  • 10.4 Market trends

11 Vendor Landscape

  • 11.1 Overview
  • 11.2 Vendor landscape
  • 11.3 Landscape disruption
  • 11.4 Industry risks

12 Vendor Analysis

  • 12.1 Vendors covered
  • 12.2 Market positioning of vendors
  • 12.3 Anker Technology UK Ltd.
  • 12.4 ASUSTeK Computer Inc.
  • 12.5 Cooler Master Technology Inc.
  • 12.6 Corsair Gaming Inc.
  • 12.7 Dell Technologies Inc.
  • 12.8 GN Store Nord AS
  • 12.9 HP Inc.
  • 12.10 Logitech International SA
  • 12.11 Mad Catz Global Ltd.
  • 12.12 Microsoft Corp.
  • 12.13 Razer Inc.
  • 12.14 Redragon
  • 12.15 Sony Group Corp.
  • 12.16 TURTLE BEACH CORP.

13 Appendix

  • 13.1 Scope of the report
  • 13.2 Inclusions and exclusions checklist
  • 13.3 Currency conversion rates for US$
  • 13.4 Research methodology
  • 13.5 List of abbreviations

Exhibits:

  • Exhibits1: Executive Summary - Chart on Market Overview
  • Exhibits2: Executive Summary - Data Table on Market Overview
  • Exhibits3: Executive Summary - Chart on Global Market Characteristics
  • Exhibits4: Executive Summary - Chart on Market by Geography
  • Exhibits5: Executive Summary - Chart on Market Segmentation by Type
  • Exhibits6: Executive Summary - Chart on Market Segmentation by Component
  • Exhibits7: Executive Summary - Chart on Incremental Growth
  • Exhibits8: Executive Summary - Data Table on Incremental Growth
  • Exhibits9: Executive Summary - Chart on Vendor Market Positioning
  • Exhibits10: Parent market
  • Exhibits11: Market Characteristics
  • Exhibits12: Offerings of vendors included in the market definition
  • Exhibits13: Market segments
  • Exhibits14: Chart on Global - Market size and forecast 2023-2028 ($ million)
  • Exhibits15: Data Table on Global - Market size and forecast 2023-2028 ($ million)
  • Exhibits16: Chart on Global Market: Year-over-year growth 2023-2028 (%)
  • Exhibits17: Data Table on Global Market: Year-over-year growth 2023-2028 (%)
  • Exhibits18: Historic Market Size - Data Table on global gaming accessories market 2018 - 2022 ($ million)
  • Exhibits19: Historic Market Size - Type Segment 2018 - 2022 ($ million)
  • Exhibits20: Historic Market Size - Component Segment 2018 - 2022 ($ million)
  • Exhibits21: Historic Market Size - Geography Segment 2018 - 2022 ($ million)
  • Exhibits22: Historic Market Size - Country Segment 2018 - 2022 ($ million)
  • Exhibits23: Five forces analysis - Comparison between 2023 and 2028
  • Exhibits24: Chart on Bargaining power of buyers - Impact of key factors 2023 and 2028
  • Exhibits25: Bargaining power of suppliers - Impact of key factors in 2023 and 2028
  • Exhibits26: Threat of new entrants - Impact of key factors in 2023 and 2028
  • Exhibits27: Threat of substitutes - Impact of key factors in 2023 and 2028
  • Exhibits28: Threat of rivalry - Impact of key factors in 2023 and 2028
  • Exhibits29: Chart on Market condition - Five forces 2023 and 2028
  • Exhibits30: Chart on Type - Market share 2023-2028 (%)
  • Exhibits31: Data Table on Type - Market share 2023-2028 (%)
  • Exhibits32: Chart on Comparison by Type
  • Exhibits33: Data Table on Comparison by Type
  • Exhibits34: Chart on PC - Market size and forecast 2023-2028 ($ million)
  • Exhibits35: Data Table on PC - Market size and forecast 2023-2028 ($ million)
  • Exhibits36: Chart on PC - Year-over-year growth 2023-2028 (%)
  • Exhibits37: Data Table on PC - Year-over-year growth 2023-2028 (%)
  • Exhibits38: Chart on Gaming console - Market size and forecast 2023-2028 ($ million)
  • Exhibits39: Data Table on Gaming console - Market size and forecast 2023-2028 ($ million)
  • Exhibits40: Chart on Gaming console - Year-over-year growth 2023-2028 (%)
  • Exhibits41: Data Table on Gaming console - Year-over-year growth 2023-2028 (%)
  • Exhibits42: Market opportunity by Type ($ million)
  • Exhibits43: Data Table on Market opportunity by Type ($ million)
  • Exhibits44: Chart on Component - Market share 2023-2028 (%)
  • Exhibits45: Data Table on Component - Market share 2023-2028 (%)
  • Exhibits46: Chart on Comparison by Component
  • Exhibits47: Data Table on Comparison by Component
  • Exhibits48: Chart on Controller - Market size and forecast 2023-2028 ($ million)
  • Exhibits49: Data Table on Controller - Market size and forecast 2023-2028 ($ million)
  • Exhibits50: Chart on Controller - Year-over-year growth 2023-2028 (%)
  • Exhibits51: Data Table on Controller - Year-over-year growth 2023-2028 (%)
  • Exhibits52: Chart on Keyboards - Market size and forecast 2023-2028 ($ million)
  • Exhibits53: Data Table on Keyboards - Market size and forecast 2023-2028 ($ million)
  • Exhibits54: Chart on Keyboards - Year-over-year growth 2023-2028 (%)
  • Exhibits55: Data Table on Keyboards - Year-over-year growth 2023-2028 (%)
  • Exhibits56: Chart on Headsets - Market size and forecast 2023-2028 ($ million)
  • Exhibits57: Data Table on Headsets - Market size and forecast 2023-2028 ($ million)
  • Exhibits58: Chart on Headsets - Year-over-year growth 2023-2028 (%)
  • Exhibits59: Data Table on Headsets - Year-over-year growth 2023-2028 (%)
  • Exhibits60: Chart on Mice - Market size and forecast 2023-2028 ($ million)
  • Exhibits61: Data Table on Mice - Market size and forecast 2023-2028 ($ million)
  • Exhibits62: Chart on Mice - Year-over-year growth 2023-2028 (%)
  • Exhibits63: Data Table on Mice - Year-over-year growth 2023-2028 (%)
  • Exhibits64: Chart on Others - Market size and forecast 2023-2028 ($ million)
  • Exhibits65: Data Table on Others - Market size and forecast 2023-2028 ($ million)
  • Exhibits66: Chart on Others - Year-over-year growth 2023-2028 (%)
  • Exhibits67: Data Table on Others - Year-over-year growth 2023-2028 (%)
  • Exhibits68: Market opportunity by Component ($ million)
  • Exhibits69: Data Table on Market opportunity by Component ($ million)
  • Exhibits70: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • Exhibits71: Chart on Market share By Geographical Landscape2023-2028 (%)
  • Exhibits72: Data Table on Market share By Geographical Landscape2023-2028 (%)
  • Exhibits73: Chart on Geographic comparison
  • Exhibits74: Data Table on Geographic comparison
  • Exhibits75: Chart on North America - Market size and forecast 2023-2028 ($ million)
  • Exhibits76: Data Table on North America - Market size and forecast 2023-2028 ($ million)
  • Exhibits77: Chart on North America - Year-over-year growth 2023-2028 (%)
  • Exhibits78: Data Table on North America - Year-over-year growth 2023-2028 (%)
  • Exhibits79: Chart on Europe - Market size and forecast 2023-2028 ($ million)
  • Exhibits80: Data Table on Europe - Market size and forecast 2023-2028 ($ million)
  • Exhibits81: Chart on Europe - Year-over-year growth 2023-2028 (%)
  • Exhibits82: Data Table on Europe - Year-over-year growth 2023-2028 (%)
  • Exhibits83: Chart on APAC - Market size and forecast 2023-2028 ($ million)
  • Exhibits84: Data Table on APAC - Market size and forecast 2023-2028 ($ million)
  • Exhibits85: Chart on APAC - Year-over-year growth 2023-2028 (%)
  • Exhibits86: Data Table on APAC - Year-over-year growth 2023-2028 (%)
  • Exhibits87: Chart on South America - Market size and forecast 2023-2028 ($ million)
  • Exhibits88: Data Table on South America - Market size and forecast 2023-2028 ($ million)
  • Exhibits89: Chart on South America - Year-over-year growth 2023-2028 (%)
  • Exhibits90: Data Table on South America - Year-over-year growth 2023-2028 (%)
  • Exhibits91: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
  • Exhibits92: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ million)
  • Exhibits93: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • Exhibits94: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • Exhibits95: Chart on US - Market size and forecast 2023-2028 ($ million)
  • Exhibits96: Data Table on US - Market size and forecast 2023-2028 ($ million)
  • Exhibits97: Chart on US - Year-over-year growth 2023-2028 (%)
  • Exhibits98: Data Table on US - Year-over-year growth 2023-2028 (%)
  • Exhibits99: Chart on Germany - Market size and forecast 2023-2028 ($ million)
  • Exhibits100: Data Table on Germany - Market size and forecast 2023-2028 ($ million)
  • Exhibits101: Chart on Germany - Year-over-year growth 2023-2028 (%)
  • Exhibits102: Data Table on Germany - Year-over-year growth 2023-2028 (%)
  • Exhibits103: Chart on UK - Market size and forecast 2023-2028 ($ million)
  • Exhibits104: Data Table on UK - Market size and forecast 2023-2028 ($ million)
  • Exhibits105: Chart on UK - Year-over-year growth 2023-2028 (%)
  • Exhibits106: Data Table on UK - Year-over-year growth 2023-2028 (%)
  • Exhibits107: Chart on China - Market size and forecast 2023-2028 ($ million)
  • Exhibits108: Data Table on China - Market size and forecast 2023-2028 ($ million)
  • Exhibits109: Chart on China - Year-over-year growth 2023-2028 (%)
  • Exhibits110: Data Table on China - Year-over-year growth 2023-2028 (%)
  • Exhibits111: Chart on France - Market size and forecast 2023-2028 ($ million)
  • Exhibits112: Data Table on France - Market size and forecast 2023-2028 ($ million)
  • Exhibits113: Chart on France - Year-over-year growth 2023-2028 (%)
  • Exhibits114: Data Table on France - Year-over-year growth 2023-2028 (%)
  • Exhibits115: Market opportunity By Geographical Landscape($ million)
  • Exhibits116: Data Tables on Market opportunity By Geographical Landscape($ million)
  • Exhibits117: Impact of drivers and challenges in 2023 and 2028
  • Exhibits118: Overview on Criticality of inputs and Factors of differentiation
  • Exhibits119: Overview on factors of disruption
  • Exhibits120: Impact of key risks on business
  • Exhibits121: Vendors covered
  • Exhibits122: Matrix on vendor position and classification
  • Exhibits123: Anker Technology UK Ltd. - Overview
  • Exhibits124: Anker Technology UK Ltd. - Product / Service
  • Exhibits125: Anker Technology UK Ltd. - Key offerings
  • Exhibits126: ASUSTeK Computer Inc. - Overview
  • Exhibits127: ASUSTeK Computer Inc. - Product / Service
  • Exhibits128: ASUSTeK Computer Inc. - Key news
  • Exhibits129: ASUSTeK Computer Inc. - Key offerings
  • Exhibits130: Cooler Master Technology Inc. - Overview
  • Exhibits131: Cooler Master Technology Inc. - Product / Service
  • Exhibits132: Cooler Master Technology Inc. - Key offerings
  • Exhibits133: Corsair Gaming Inc. - Overview
  • Exhibits134: Corsair Gaming Inc. - Business segments
  • Exhibits135: Corsair Gaming Inc. - Key offerings
  • Exhibits136: Corsair Gaming Inc. - Segment focus
  • Exhibits137: Dell Technologies Inc. - Overview
  • Exhibits138: Dell Technologies Inc. - Business segments
  • Exhibits139: Dell Technologies Inc. - Key offerings
  • Exhibits140: Dell Technologies Inc. - Segment focus
  • Exhibits141: GN Store Nord AS - Overview
  • Exhibits142: GN Store Nord AS - Business segments
  • Exhibits143: GN Store Nord AS - Key news
  • Exhibits144: GN Store Nord AS - Key offerings
  • Exhibits145: GN Store Nord AS - Segment focus
  • Exhibits146: HP Inc. - Overview
  • Exhibits147: HP Inc. - Business segments
  • Exhibits148: HP Inc. - Key news
  • Exhibits149: HP Inc. - Key offerings
  • Exhibits150: HP Inc. - Segment focus
  • Exhibits151: Logitech International SA - Overview
  • Exhibits152: Logitech International SA - Business segments
  • Exhibits153: Logitech International SA - Key news
  • Exhibits154: Logitech International SA - Key offerings
  • Exhibits155: Logitech International SA - Segment focus
  • Exhibits156: Mad Catz Global Ltd. - Overview
  • Exhibits157: Mad Catz Global Ltd. - Product / Service
  • Exhibits158: Mad Catz Global Ltd. - Key offerings
  • Exhibits159: Microsoft Corp. - Overview
  • Exhibits160: Microsoft Corp. - Business segments
  • Exhibits161: Microsoft Corp. - Key news
  • Exhibits162: Microsoft Corp. - Key offerings
  • Exhibits163: Microsoft Corp. - Segment focus
  • Exhibits164: Razer Inc. - Overview
  • Exhibits165: Razer Inc. - Product / Service
  • Exhibits166: Razer Inc. - Key news
  • Exhibits167: Razer Inc. - Key offerings
  • Exhibits168: Redragon - Overview
  • Exhibits169: Redragon - Product / Service
  • Exhibits170: Redragon - Key offerings
  • Exhibits171: Sony Group Corp. - Overview
  • Exhibits172: Sony Group Corp. - Business segments
  • Exhibits173: Sony Group Corp. - Key news
  • Exhibits174: Sony Group Corp. - Key offerings
  • Exhibits175: Sony Group Corp. - Segment focus
  • Exhibits176: TURTLE BEACH CORP. - Overview
  • Exhibits177: TURTLE BEACH CORP. - Product / Service
  • Exhibits178: TURTLE BEACH CORP. - Key offerings
  • Exhibits179: Inclusions checklist
  • Exhibits180: Exclusions checklist
  • Exhibits181: Currency conversion rates for US$
  • Exhibits182: Research methodology
  • Exhibits183: Validation techniques employed for market sizing
  • Exhibits184: Information sources
  • Exhibits185: List of abbreviations