封面
市场调查报告书
商品编码
1411712

数位游戏市场:按游戏类型、平台和设备划分 - 2024-2030 年全球预测

Digital Games Market by Game Type (Action Game, Adventure Game, Puzzle), Platform (Android, Flash, iOS), Device - Global Forecast 2024-2030

出版日期: | 出版商: 360iResearch | 英文 186 Pages | 商品交期: 最快1-2个工作天内

价格

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预计2023年数位游戏市场规模为2,052.9亿美元,2024年将达2,253亿美元,2030年预计将达到4,044.6亿美元,复合年增长率为10.17%。

全球数位游戏市场

主要市场统计
基准年[2023] 2052.9亿美元
预测年份 [2024] 2253亿美元
预测年份 [2030] 4044.6亿美元
复合年增长率(%) 10.17%
数位游戏市场-IMG1

FPNV定位矩阵

FPNV定位矩阵对于评估数位游戏市场至关重要。我们检视与业务策略和产品满意度相关的关键指标,以对供应商进行全面评估。这种深入的分析使用户能够根据自己的要求做出明智的决策。根据评估,供应商被分为四个成功程度不同的像限。最前线 (F)、探路者 (P)、利基 (N) 和重要 (V)。

市场占有率分析

市场占有率分析是一种综合工具,可以对数位游戏市场中供应商的现状进行深入而深入的研究。全面比较和分析供应商在整体收益、基本客群和其他关键指标方面的贡献,以便更好地了解公司的绩效及其在争夺市场占有率时面临的挑战。此外,该分析还提供了对该行业竞争特征的宝贵考察,包括在研究基准年观察到的累积、分散主导地位和合併特征等因素。这种详细程度的提高使供应商能够做出更明智的决策并制定有效的策略,从而在市场上获得竞争优势。

该报告对以下几个方面提供了宝贵的见解:

1-市场渗透率:提供有关主要企业所服务的市场的全面资讯。

2-市场开拓:我们深入研究利润丰厚的新兴市场,并分析它们在成熟细分市场中的渗透率。

3- 市场多元化:提供有关新产品发布、开拓地区、最新发展和投资的详细资讯。

4-竞争力评估与资讯:对主要企业的市场占有率、策略、产品、认证、监管状况、专利状况、製造能力等进行全面评估。

5- 产品开发与创新:提供对未来技术、研发活动和突破性产品开发的见解。

本报告解决了以下关键问题:

1-数位游戏市场的市场规模和预测是多少?

2-在数位游戏市场的预测期内,需要考虑投资哪些产品、细分市场、应用程式和领域?

3-数位游戏市场的技术趋势和法律规范是什么?

4-数位游戏市场主要厂商的市场占有率是多少?

5-进入数位游戏市场的适当型态或策略手段是什么?

目录

第一章 前言

第二章调查方法

第三章执行摘要

第四章市场概况

第五章市场洞察

  • 市场动态
    • 促进因素
      • 智慧型手机和平板电脑在世界各地变得越来越普及
      • 基于订阅的数位游戏的可用性正在扩大
      • 基于数字游戏的学习趋势
    • 抑制因素
      • 数位游戏技术问题
    • 机会
      • 将先进技术融入数位游戏
      • 多参与企业与沉浸式技术简介
    • 任务
      • 数位游戏中的资料隐私和安全问题
  • 市场区隔分析
  • 市场趋势分析
  • 高通膨的累积效应
  • 波特五力分析
  • 价值炼和关键路径分析
  • 法律规范

第六章数字游戏市场:依游戏类型

  • 介绍
  • 动作类游戏
  • 冒险游戏
  • 赛车
  • 角色扮演游戏
  • 模拟视频游戏

第七章数字游戏市场:依平台划分

  • 介绍
  • Android
  • Flash
  • iOS
  • 社群网路

第八章数字游戏市场:依设备分类

  • 介绍
  • 电脑
  • 主机
  • 智慧型手机

第9章 美洲数字游戏市场

  • 介绍
  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美国

第十章亚太数字游戏市场

  • 介绍
  • 澳洲
  • 中国
  • 印度
  • 印尼
  • 日本
  • 马来西亚
  • 菲律宾
  • 新加坡
  • 韩国
  • 台湾
  • 泰国
  • 越南

第十一章 欧洲、中东和非洲数位游戏市场

  • 介绍
  • 丹麦
  • 埃及
  • 芬兰
  • 法国
  • 德国
  • 以色列
  • 义大利
  • 荷兰
  • 奈及利亚
  • 挪威
  • 波兰
  • 卡达
  • 俄罗斯
  • 沙乌地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公国
  • 英国

第十二章竞争形势

  • FPNV定位矩阵
  • 市场占有率分析:按主要企业划分
  • 主要企业竞争情境分析

第13章竞争产品组合

  • 主要公司简介
    • 4A Games Limited
    • Activision Publishing, Inc.
    • Apple Inc.
    • Asobo Studio
    • Bandai Namco Entertainment Inc.
    • Behaviour Interactive Inc.
    • Cryptic Studios, Inc.
    • Epic Games, Inc.
    • Google LLC by Alphabet Inc.
    • GungHo Online Entertainment, Inc.
    • HUUUGE, Inc.
    • KABAM GAMES, INC.
    • King.com Ltd.
    • Konami Digital Entertainment Co., Ltd.
    • Microsoft Corporation
    • Nintendo of America Inc.
    • NVIDIA CORPORATION
    • PopCap Games by Electronic Arts Inc.
    • Rovio Entertainment Corporation
    • Sega Corporation
    • Tencent Holdings Ltd.
    • The Pokemon Company International
    • The Walt Disney Company
    • Ubisoft, Inc.
    • ZYNGA INC by Take-Two Interactive Software, Inc.
  • 主要产品系列

第十四章附录

  • 讨论指南
  • 关于许可证和定价
Product Code: MRR-521BAA36EB1C

[186 Pages Report] The Digital Games Market size was estimated at USD 205.29 billion in 2023 and expected to reach USD 225.30 billion in 2024, at a CAGR 10.17% to reach USD 404.46 billion by 2030.

Global Digital Games Market

KEY MARKET STATISTICS
Base Year [2023] USD 205.29 billion
Estimated Year [2024] USD 225.30 billion
Forecast Year [2030] USD 404.46 billion
CAGR (%) 10.17%
Digital Games Market - IMG1

FPNV Positioning Matrix

The FPNV Positioning Matrix is pivotal in evaluating the Digital Games Market. It offers a comprehensive assessment of vendors, examining key metrics related to Business Strategy and Product Satisfaction. This in-depth analysis empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V).

Market Share Analysis

The Market Share Analysis is a comprehensive tool that provides an insightful and in-depth examination of the current state of vendors in the Digital Games Market. By meticulously comparing and analyzing vendor contributions in terms of overall revenue, customer base, and other key metrics, we can offer companies a greater understanding of their performance and the challenges they face when competing for market share. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With this expanded level of detail, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.

Key Company Profiles

The report delves into recent significant developments in the Digital Games Market, highlighting leading vendors and their innovative profiles. These include 4A Games Limited, Activision Publishing, Inc., Apple Inc., Asobo Studio, Bandai Namco Entertainment Inc., Behaviour Interactive Inc., Cryptic Studios, Inc., Epic Games, Inc., Google LLC by Alphabet Inc., GungHo Online Entertainment, Inc., HUUUGE, Inc., KABAM GAMES, INC., King.com Ltd., Konami Digital Entertainment Co., Ltd., Microsoft Corporation, Nintendo of America Inc., NVIDIA CORPORATION, PopCap Games by Electronic Arts Inc., Rovio Entertainment Corporation, Sega Corporation, Tencent Holdings Ltd., The Pokemon Company International, The Walt Disney Company, Ubisoft, Inc., and ZYNGA INC by Take-Two Interactive Software, Inc..

Market Segmentation & Coverage

This research report categorizes the Digital Games Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Game Type
    • Action Game
    • Adventure Game
    • Puzzle
    • Racing
    • Role-Playing Game
    • Simulation Video Game
  • Platform
    • Android
    • Flash
    • iOS
    • Social Network
  • Device
    • Computer
    • Console
    • Smartphones
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report offers valuable insights on the following aspects:

1. Market Penetration: It presents comprehensive information on the market provided by key players.

2. Market Development: It delves deep into lucrative emerging markets and analyzes the penetration across mature market segments.

3. Market Diversification: It provides detailed information on new product launches, untapped geographic regions, recent developments, and investments.

4. Competitive Assessment & Intelligence: It conducts an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players.

5. Product Development & Innovation: It offers intelligent insights on future technologies, R&D activities, and breakthrough product developments.

The report addresses key questions such as:

1. What is the market size and forecast of the Digital Games Market?

2. Which products, segments, applications, and areas should one consider investing in over the forecast period in the Digital Games Market?

3. What are the technology trends and regulatory frameworks in the Digital Games Market?

4. What is the market share of the leading vendors in the Digital Games Market?

5. Which modes and strategic moves are suitable for entering the Digital Games Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

  • 4.1. Introduction
  • 4.2. Digital Games Market, by Region

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Rising adoption of smartphones and tablets worldwide
      • 5.1.1.2. Growing availability of subscription-based digital games
      • 5.1.1.3. Inclination toward digital game-based learning
    • 5.1.2. Restraints
      • 5.1.2.1. Technical issues in digital games
    • 5.1.3. Opportunities
      • 5.1.3.1. Integration of advanced technologies in digital games
      • 5.1.3.2. Introduction of multi-player and immersive technologies
    • 5.1.4. Challenges
      • 5.1.4.1. Data privacy and security issues in digital games
  • 5.2. Market Segmentation Analysis
  • 5.3. Market Trend Analysis
  • 5.4. Cumulative Impact of High Inflation
  • 5.5. Porter's Five Forces Analysis
    • 5.5.1. Threat of New Entrants
    • 5.5.2. Threat of Substitutes
    • 5.5.3. Bargaining Power of Customers
    • 5.5.4. Bargaining Power of Suppliers
    • 5.5.5. Industry Rivalry
  • 5.6. Value Chain & Critical Path Analysis
  • 5.7. Regulatory Framework

6. Digital Games Market, by Game Type

  • 6.1. Introduction
  • 6.2. Action Game
  • 6.3. Adventure Game
  • 6.4. Puzzle
  • 6.5. Racing
  • 6.6. Role-Playing Game
  • 6.7. Simulation Video Game

7. Digital Games Market, by Platform

  • 7.1. Introduction
  • 7.2. Android
  • 7.3. Flash
  • 7.4. iOS
  • 7.5. Social Network

8. Digital Games Market, by Device

  • 8.1. Introduction
  • 8.2. Computer
  • 8.3. Console
  • 8.4. Smartphones

9. Americas Digital Games Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Digital Games Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Digital Games Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. FPNV Positioning Matrix
  • 12.2. Market Share Analysis, By Key Player
  • 12.3. Competitive Scenario Analysis, By Key Player

13. Competitive Portfolio

  • 13.1. Key Company Profiles
    • 13.1.1. 4A Games Limited
    • 13.1.2. Activision Publishing, Inc.
    • 13.1.3. Apple Inc.
    • 13.1.4. Asobo Studio
    • 13.1.5. Bandai Namco Entertainment Inc.
    • 13.1.6. Behaviour Interactive Inc.
    • 13.1.7. Cryptic Studios, Inc.
    • 13.1.8. Epic Games, Inc.
    • 13.1.9. Google LLC by Alphabet Inc.
    • 13.1.10. GungHo Online Entertainment, Inc.
    • 13.1.11. HUUUGE, Inc.
    • 13.1.12. KABAM GAMES, INC.
    • 13.1.13. King.com Ltd.
    • 13.1.14. Konami Digital Entertainment Co., Ltd.
    • 13.1.15. Microsoft Corporation
    • 13.1.16. Nintendo of America Inc.
    • 13.1.17. NVIDIA CORPORATION
    • 13.1.18. PopCap Games by Electronic Arts Inc.
    • 13.1.19. Rovio Entertainment Corporation
    • 13.1.20. Sega Corporation
    • 13.1.21. Tencent Holdings Ltd.
    • 13.1.22. The Pokemon Company International
    • 13.1.23. The Walt Disney Company
    • 13.1.24. Ubisoft, Inc.
    • 13.1.25. ZYNGA INC by Take-Two Interactive Software, Inc.
  • 13.2. Key Product Portfolio

14. Appendix

  • 14.1. Discussion Guide
  • 14.2. License & Pricing

LIST OF FIGURES

  • FIGURE 1. DIGITAL GAMES MARKET RESEARCH PROCESS
  • FIGURE 2. DIGITAL GAMES MARKET SIZE, 2023 VS 2030
  • FIGURE 3. DIGITAL GAMES MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. DIGITAL GAMES MARKET SIZE, BY REGION, 2023 VS 2030 (%)
  • FIGURE 5. DIGITAL GAMES MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. DIGITAL GAMES MARKET DYNAMICS
  • FIGURE 7. DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2023 VS 2030 (%)
  • FIGURE 8. DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 9. DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2023 VS 2030 (%)
  • FIGURE 10. DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 11. DIGITAL GAMES MARKET SIZE, BY DEVICE, 2023 VS 2030 (%)
  • FIGURE 12. DIGITAL GAMES MARKET SIZE, BY DEVICE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 13. AMERICAS DIGITAL GAMES MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 14. AMERICAS DIGITAL GAMES MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 15. UNITED STATES DIGITAL GAMES MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 16. UNITED STATES DIGITAL GAMES MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 17. ASIA-PACIFIC DIGITAL GAMES MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 18. ASIA-PACIFIC DIGITAL GAMES MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA DIGITAL GAMES MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 20. EUROPE, MIDDLE EAST & AFRICA DIGITAL GAMES MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 21. DIGITAL GAMES MARKET, FPNV POSITIONING MATRIX, 2023
  • FIGURE 22. DIGITAL GAMES MARKET SHARE, BY KEY PLAYER, 2023

LIST OF TABLES

  • TABLE 1. DIGITAL GAMES MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. DIGITAL GAMES MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL DIGITAL GAMES MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 6. DIGITAL GAMES MARKET SIZE, BY ACTION GAME, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 7. DIGITAL GAMES MARKET SIZE, BY ADVENTURE GAME, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 8. DIGITAL GAMES MARKET SIZE, BY PUZZLE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. DIGITAL GAMES MARKET SIZE, BY RACING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. DIGITAL GAMES MARKET SIZE, BY ROLE-PLAYING GAME, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. DIGITAL GAMES MARKET SIZE, BY SIMULATION VIDEO GAME, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 13. DIGITAL GAMES MARKET SIZE, BY ANDROID, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. DIGITAL GAMES MARKET SIZE, BY FLASH, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. DIGITAL GAMES MARKET SIZE, BY IOS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. DIGITAL GAMES MARKET SIZE, BY SOCIAL NETWORK, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 18. DIGITAL GAMES MARKET SIZE, BY COMPUTER, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. DIGITAL GAMES MARKET SIZE, BY CONSOLE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. DIGITAL GAMES MARKET SIZE, BY SMARTPHONES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. AMERICAS DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 22. AMERICAS DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 23. AMERICAS DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 24. AMERICAS DIGITAL GAMES MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 25. ARGENTINA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 26. ARGENTINA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 27. ARGENTINA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 28. BRAZIL DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 29. BRAZIL DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 30. BRAZIL DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 31. CANADA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 32. CANADA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 33. CANADA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 34. MEXICO DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 35. MEXICO DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 36. MEXICO DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 37. UNITED STATES DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 38. UNITED STATES DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 39. UNITED STATES DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 40. UNITED STATES DIGITAL GAMES MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 41. ASIA-PACIFIC DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 42. ASIA-PACIFIC DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 43. ASIA-PACIFIC DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 44. ASIA-PACIFIC DIGITAL GAMES MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 45. AUSTRALIA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 46. AUSTRALIA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 47. AUSTRALIA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 48. CHINA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 49. CHINA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 50. CHINA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 51. INDIA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 52. INDIA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 53. INDIA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 54. INDONESIA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 55. INDONESIA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 56. INDONESIA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 57. JAPAN DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 58. JAPAN DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 59. JAPAN DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 60. MALAYSIA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 61. MALAYSIA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 62. MALAYSIA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 63. PHILIPPINES DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 64. PHILIPPINES DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 65. PHILIPPINES DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 66. SINGAPORE DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 67. SINGAPORE DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 68. SINGAPORE DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 69. SOUTH KOREA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 70. SOUTH KOREA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 71. SOUTH KOREA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 72. TAIWAN DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 73. TAIWAN DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 74. TAIWAN DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 75. THAILAND DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 76. THAILAND DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 77. THAILAND DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 78. VIETNAM DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 79. VIETNAM DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 80. VIETNAM DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 81. EUROPE, MIDDLE EAST & AFRICA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 82. EUROPE, MIDDLE EAST & AFRICA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 83. EUROPE, MIDDLE EAST & AFRICA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 84. EUROPE, MIDDLE EAST & AFRICA DIGITAL GAMES MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 85. DENMARK DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 86. DENMARK DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 87. DENMARK DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 88. EGYPT DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 89. EGYPT DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 90. EGYPT DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 91. FINLAND DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 92. FINLAND DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 93. FINLAND DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 94. FRANCE DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 95. FRANCE DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 96. FRANCE DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 97. GERMANY DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 98. GERMANY DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 99. GERMANY DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 100. ISRAEL DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 101. ISRAEL DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 102. ISRAEL DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 103. ITALY DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 104. ITALY DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 105. ITALY DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 106. NETHERLANDS DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 107. NETHERLANDS DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 108. NETHERLANDS DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 109. NIGERIA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 110. NIGERIA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 111. NIGERIA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 112. NORWAY DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 113. NORWAY DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 114. NORWAY DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 115. POLAND DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 116. POLAND DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 117. POLAND DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 118. QATAR DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 119. QATAR DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 120. QATAR DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 121. RUSSIA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 122. RUSSIA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 123. RUSSIA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 124. SAUDI ARABIA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 125. SAUDI ARABIA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 126. SAUDI ARABIA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 127. SOUTH AFRICA DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 128. SOUTH AFRICA DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 129. SOUTH AFRICA DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 130. SPAIN DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 131. SPAIN DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 132. SPAIN DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 133. SWEDEN DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 134. SWEDEN DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 135. SWEDEN DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 136. SWITZERLAND DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 137. SWITZERLAND DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 138. SWITZERLAND DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 139. TURKEY DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 140. TURKEY DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 141. TURKEY DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 142. UNITED ARAB EMIRATES DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 143. UNITED ARAB EMIRATES DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 144. UNITED ARAB EMIRATES DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 145. UNITED KINGDOM DIGITAL GAMES MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 146. UNITED KINGDOM DIGITAL GAMES MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 147. UNITED KINGDOM DIGITAL GAMES MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 148. DIGITAL GAMES MARKET, FPNV POSITIONING MATRIX, 2023
  • TABLE 149. DIGITAL GAMES MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 150. DIGITAL GAMES MARKET LICENSE & PRICING