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市场调查报告书
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1417176

VR 游戏硬体晶片组市场报告:2030 年趋势、预测与竞争分析

VR Gaming Hardware Chipset Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 - page report | 商品交期: 3个工作天内

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简介目录

VR游戏硬体晶片组趋势与预测

预计到 2030 年,全球 VR 游戏硬体晶片组市场将达到 102 亿美元,2024 年至 2030 年复合年增长率为 25.3%。该市场的主要驱动力是虚拟实境游戏日益增长的吸引力以及行动装置功能的成长。全球VR游戏硬体晶片市场前景广阔, VR头戴装置和VR眼镜市场充满机会。

VR游戏硬体晶片组市场洞察

Lucintel 预测,运算和控制晶片将在预测期内实现最高成长,因为它们在管理资料处理和控制VR头戴装置功能方面发挥关键作用。

由于对轻量级和可携式VR 设备的需求不断增加,VR 眼镜将继续成为该市场的最大细分市场。

由于VR头戴装置在该地区的普及,预计北美地区在预测期内将出现最高的成长。

常问问题

Q.1 VR游戏硬体晶片市场的成长预测是怎么样的:

A1. 2024年至2030年,全球VR游戏硬体晶片组市场预计将以25.3%的复合年增长率成长。

Q.2 影响VR游戏硬体晶片市场成长的关键因素有哪些:

A2. 该市场的主要驱动因素是虚拟实境游戏吸引力的增加和行动装置功能的成长。

Q3.市场的主要细分市场是:

A3. VR游戏硬体晶片市场前景广阔, VR头戴装置和VR眼镜市场充满机会。

Q4.市场的主要企业是:

A4. 一些主要的 VR 游戏硬体晶片组公司是:

  • Intel
  • Qualcomm
  • Micronchip
  • Analog Devices
  • Samsung
  • NXP Semiconductors
  • Broadcom

Q5.未来最大的细分市场是什么?

A5.Lucintel 预测,运算和控制晶片将在预测期内实现最高成长,因为它们在管理资料处理和控制VR头戴装置功能方面发挥关键作用。

Q6.未来五年预计哪些地区的市场成长最大?

A6. 由于VR头戴装置在该地区的普及,预计北美地区在预测期内将出现最高的成长。

Q7. 可以客製化报告吗?

A7. 是的,Lucintel 提供 10% 的客製化服务,无需额外费用。

目录

第一章执行摘要

第二章全球VR游戏硬体晶片组市场:市场动态

  • 简介、背景、分类
  • 供应链
  • 产业驱动因素与挑战

第三章 2018-2030年市场趋势及预测分析

  • 宏观经济趋势(2018-2023)与预测(2024-2030)
  • 全球VR游戏硬体晶片组市场趋势(2018-2023)及预测(2024-2030)
  • 按类型分類的全球 VR 游戏硬体晶片组市场
    • 计算和控制晶片
    • 记忆体晶片
    • 感测器晶片
    • 其他的
  • 按最终用途产业分類的全球 VR 游戏硬体晶片组市场
    • VR眼镜
    • 其他的

第四章 2018-2030年区域市场趋势及预测分析

  • 全球VR游戏硬体晶片组市场区域分布
  • 北美VR游戏硬体晶片组市场
  • 欧洲VR游戏硬体晶片组市场
  • 亚太VR游戏硬体晶片组市场
  • 其他地区VR游戏硬体晶片市场

第五章 竞争分析

  • 产品系列分析
  • 营运整合
  • 波特五力分析

第六章 成长机会与策略分析

  • 成长机会分析
    • 按类型分類的全球 VR 游戏硬体晶片组市场成长机会
    • 全球 VR 游戏硬体晶片组市场成长机会(依最终用途产业划分)
    • 全球 VR 游戏硬体晶片组市场成长机会(按地区)
  • 全球VR游戏硬体晶片市场新趋势
  • 战略分析
    • 新产品开发
    • 全球VR游戏硬体晶片市场产能扩张
    • 全球VR游戏硬体晶片市场併购及合资企业
    • 认证和许可

第七章主要企业概况

  • Intel
  • Qualcomm
  • Micronchip
  • Analog Devices
  • Samsung
  • NXP Semiconductors
  • Broadcom
简介目录

VR Gaming Hardware Chipset Trends and Forecast

The future of the global VR gaming hardware chipset market looks promising with opportunities in the VR headset and VR glass markets. The global VR gaming hardware chipset market is expected to reach an estimated $10.2 billion by 2030 with a CAGR of 25.3% from 2024 to 2030. The major drivers for this market are rising appeal of virtual reality gaming and growing capabilities of mobile devices.

A more than 150-page report is developed to help in your business decisions.

VR Gaming Hardware Chipset by Segment

The study includes a forecast for the global VR gaming hardware chipset by type, end use industry, and region

VR Gaming Hardware Chipset Market by Type [Shipment Analysis by Value from 2018 to 2030]:

  • Computing and Control Chips
  • Memory Chips
  • Sensor Chips
  • Others

VR Gaming Hardware Chipset Market by End Use Industry [Shipment Analysis by Value from 2018 to 2030]:

  • VR Headset
  • VR Glasses
  • Others

VR Gaming Hardware Chipset Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of VR Gaming Hardware Chipset Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies VR gaming hardware chipset companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the VR gaming hardware chipset companies profiled in this report include-

  • Intel
  • Qualcomm
  • Micronchip
  • Analog Devices
  • Samsung
  • NXP Semiconductors
  • Broadcom

VR Gaming Hardware Chipset Market Insights

Lucintel forecasts that computing and control chips is expected to witness highest growth over the forecast period as it plays a crucial role in managing data processing and controlling the functions of VR headsets.

Within this market, VR glasses will remain the largest segment due to increasing demand for lightweight and portable VR devices.

North America is expected to witness highest growth over the forecast period due to widespread adoption of VR headsets in the region.

Features of the Global VR Gaming Hardware Chipset Market

Market Size Estimates: VR gaming hardware chipset market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: VR gaming hardware chipset market size by type, end use industry, and region in terms of value ($B).

Regional Analysis: VR gaming hardware chipset market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different types, end use industries, and regions for the VR gaming hardware chipset market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the VR gaming hardware chipset market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q.1 What is the growth forecast for VR gaming hardware chipset market?

Answer: The global VR gaming hardware chipset market is expected to grow with a CAGR of 25.3% from 2024 to 2030.

Q.2 What are the major drivers influencing the growth of the VR gaming hardware chipset market?

Answer: The major drivers for this market are rising appeal of virtual reality gaming and growing capabilities of mobile devices.

Q3. What are the major segments for VR gaming hardware chipset market?

Answer: The future of the VR gaming hardware chipset market looks promising with opportunities in the VR headset and VR glass markets.

Q4. Who are the key VR gaming hardware chipset market companies?

Answer: Some of the key VR gaming hardware chipset companies are as follows.

  • Intel
  • Qualcomm
  • Micronchip
  • Analog Devices
  • Samsung
  • NXP Semiconductors
  • Broadcom

Q5. Which VR gaming hardware chipset market segment will be the largest in future?

Answer: Lucintel forecasts that computing and control chips is expected to witness highest growth over the forecast period as it plays a crucial role in managing data processing and controlling the functions of VR headsets.

Q6. In VR gaming hardware chipset market, which region is expected to be the largest in next 5 years?

Answer: North America is expected to witness highest growth over the forecast period due to widespread adoption of VR headsets in the region.

Q.7 Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the VR gaming hardware chipset market by type (computing and control chips, memory chips, sensor chips, and others), end use industry (VR headset, VR glasses, and others), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global VR Gaming Hardware Chipset Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global VR Gaming Hardware Chipset Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global VR Gaming Hardware Chipset Market by Type
    • 3.3.1: Computing and Control Chips
    • 3.3.2: Memory Chips
    • 3.3.3: Sensor Chips
    • 3.3.4: Others
  • 3.4: Global VR Gaming Hardware Chipset Market by End Use Industry
    • 3.4.1: VR Glasses
    • 3.4.2: Others

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global VR Gaming Hardware Chipset Market by Region
  • 4.2: North American VR Gaming Hardware Chipset Market
    • 4.2.1: North American VR Gaming Hardware Chipset Market by Type: Computing and Control Chips, Memory Chips, Sensor Chips, and Others
    • 4.2.2: North American VR Gaming Hardware Chipset Market by End Use Industry: VR Headset, VR Glasses, and Others
  • 4.3: European VR Gaming Hardware Chipset Market
    • 4.3.1: European VR Gaming Hardware Chipset Market by Type: Computing and Control Chips, Memory Chips, Sensor Chips, and Others
    • 4.3.2: European VR Gaming Hardware Chipset Market by End Use Industry: VR Headset, VR Glasses, and Others
  • 4.4: APAC VR Gaming Hardware Chipset Market
    • 4.4.1: APAC VR Gaming Hardware Chipset Market by Type: Computing and Control Chips, Memory Chips, Sensor Chips, and Others
    • 4.4.2: APAC VR Gaming Hardware Chipset Market by End Use Industry: VR Headset, VR Glasses, and Others
  • 4.5: ROW VR Gaming Hardware Chipset Market
    • 4.5.1: ROW VR Gaming Hardware Chipset Market by Type: Computing and Control Chips, Memory Chips, Sensor Chips, and Others
    • 4.5.2: ROW VR Gaming Hardware Chipset Market by End Use Industry: VR Headset, VR Glasses, and Others

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global VR Gaming Hardware Chipset Market by Type
    • 6.1.2: Growth Opportunities for the Global VR Gaming Hardware Chipset Market by End Use Industry
    • 6.1.3: Growth Opportunities for the Global VR Gaming Hardware Chipset Market by Region
  • 6.2: Emerging Trends in the Global VR Gaming Hardware Chipset Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global VR Gaming Hardware Chipset Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global VR Gaming Hardware Chipset Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Intel
  • 7.2: Qualcomm
  • 7.3: Micronchip
  • 7.4: Analog Devices
  • 7.5: Samsung
  • 7.6: NXP Semiconductors
  • 7.7: Broadcom