封面
市场调查报告书
商品编码
1463803

全球连网摩托车市场:市场规模和份额分析 - 趋势、驱动因素、竞争状况、未来预测(2024-2030)

Connected Motorcycle Market Size & Share Analysis - Trends, Drivers, Competitive Landscape, and Forecasts (2024 - 2030)

出版日期: | 出版商: Prescient & Strategic Intelligence | 英文 230 Pages | 商品交期: 2-3个工作天内

价格
简介目录

主要亮点

2023年,全球连网摩托车市场规模将达到1.472亿美元,2030年将达39.601亿美元,复合年增长率超过60%。

交通拥堵的加剧和与摩托车相关的道路死亡人数的增加是推动该行业增长的主要因素。

踏板车和摩托车等两轮车辆价格实惠、高效,是一种交通工具,亚洲和一些欧洲国家对它们的需求不断增长。 这些国家对灵活的通勤选择和连网车辆技术的要求越来越高。

市场考虑

到2023年,嵌入式品类将成为最大的细分市场,份额约为70%。 这种嵌入式连接包括电子控制单元、GSM 系统、GLONASS/GPS 和其他重要感测器。

未来几年,繫留硬体类别将以 60.5% 的复合年增长率发展。

用于互联摩托车的 Tether 硬体设备透过技术增强的软体演算法和各种硬体系统提供安全和保全功能。

MAI 类别在 2023 年以 35% 的份额引领业界。 这可以归因于由于对道路上两轮车策略的无知而导致的道路死亡人数不断增加。

虚拟到虚拟 (V2V) 占产业最大份额,2023 年约为 70%。 这是由于配备通讯系统的汽车的安全性提高、对外部基础设施的重视程度降低以及根据政府法规进行生产。

OEM 类别是该行业的最大贡献者,预计未来几年复合年增长率将更快。

到 2023 年,欧洲将以约 45% 的份额引领该产业。 这一优势得益于该地区严格的安全和驾驶法规。

未来几年,亚太地区将成长最快,达到 60.8%。 这主要是由于该地区摩托车数量较多,摩托车爱好者众多。

本报告分析了全球连网摩托车市场,包括市场的基本结构和最新情况、主要促进和抑制因素以及全球、按地区和主要国家的市场规模前景(以货币形式计算) ,2017-2030) ,详细的细分趋势、当前市场竞争状况以及主要公司概况。

目录

第1章研究范围

第2章研究方法

第 3 章执行摘要

第 4 章市场指标

第5章产业展望

  • 市场动态
    • 趋势
    • 促进因素
    • 抑制因素/挑战
    • 促进/抑制因子影响分析
  • 新型冠状病毒感染 (COVID-19) 的影响
  • 波特五力分析

第6章世界市场

  • 摘要
  • 市场收入:依硬体划分(2017-2030 年)
  • 市场收入:依服务划分(2017-2030 年)
  • 市场收入:以通讯方式划分(2017-2030 年)
  • 市场收入:依呼叫服务划分(2017-2030 年)
  • 市场收入:依网路划分(2017-2030 年)
  • 市场收入:按服务提供者划分(2017-2030 年)
  • 市场收入:依应用分类(2017-2030 年)
  • 市场收入:以最终用户划分(2017-2030 年)
  • 市场收入:按地区划分(2017-2030 年)

第7章北美市场

  • 摘要
  • 市场收入:依硬体划分(2017-2030 年)
  • 市场收入:依服务划分(2017-2030 年)
  • 市场收入:以通讯方式划分(2017-2030 年)
  • 市场收入:依呼叫服务划分(2017-2030 年)
  • 市场收入:依网络划分(2017-2030 年)
  • 市场收入:按服务提供者划分(2017-2030 年)
  • 市场收入:依应用分类(2017-2030 年)
  • 市场收入:以最终用户划分(2017-2030 年)
  • 市场收入:依国家/地区划分(2017-2030 年)

第8章欧洲市场

第9章亚太市场

第10章拉丁美洲市场

第11章中东及非洲市场

第12章美国市场

  • 摘要
  • 市场收入:依硬体划分(2017-2030 年)
  • 市场收入:依服务划分(2017-2030 年)
  • 市场收入:以通讯方式划分(2017-2030 年)
  • 市场收入:依呼叫服务划分(2017-2030 年)
  • 市场收入:依网路划分(2017-2030 年)
  • 市场收入:按服务提供者划分(2017-2030 年)
  • 市场收入:依应用分类(2017-2030 年)
  • 市场收入:以最终用户划分(2017-2030 年)

第13章加拿大市场

第14章德国市场

第15章法国市场

第16章英国市场

第17章义大利市场

第18章西班牙市场

第19章日本市场

第20章中国市场

第21章印度市场

第22章澳洲市场

第23章韩国市场

第24章巴西市场

第25章墨西哥市场

第26章沙乌地阿拉伯市场

第27章南非市场

第 28 章阿联酋 (UAE) 市场

第29章竞争态势

  • 市场参与者及其产品列表
  • 主要公司的竞争基准
  • 各大公司的产品基准
  • 近期策略发展状况

第30章公司简介

  • Yamaha Motor Company Limited
  • Kawasaki Heavy Industries
  • Suzuki Motor Corporation
  • Harley Davidson
  • BMW AG
  • KTM AG
  • Robert Bosch GmbH
  • Continental AG
  • Autotalks Ltd.
  • Panasonic Corporation
  • International Business Machines Corporation

第31章 附录

简介目录
Product Code: 11963

Key Highlights

The connected motorcycle market was valued at USD 147.2 million in 2023, and it will increase to USD 3,960.1 million, powering at more than 60% CAGR, by 2030.

The increasing traffic congestion and the rising prevalence of road fatalities associated with motorcycles are major factors driving the growth of this industry.

As per the Insurance Institute for Highway Safety/Highway Loss Data Institute, in 2021, around 6,084 motorcyclists died in crashes, the highest number since 2019, rising at 21%.

The industry is likely to advance substantially due to the surging traffic congestion in urban areas. This is because of the swift urbanization due to which most populace is shifting toward metropolitan and urban cities for greater connectivity and easy availability of resources.

This is leading to mass migration, leading to a greater number of motorcycles/vehicles on the roads, causing traffic congestion as well as longer commute times.

Many individuals have two-wheelers, such as scooters and motorcycles, because of their affordability, efficiency, and mobile means of transport.

This has led to a substantial need for motorcycles in Asian as well as some European nations. These nations have an increasing requirement for flexible commuting options and connected automobile technology.

Market Insights

The embedded category was the largest contributor to the industry in 2023, with approximately 70% share. This embedded connectivity includes an electronic control unit, a GSM system, a GLONASS/GPS, and other important sensors.

The tethered hardware category will advance at a faster compound annual growth rate, of 60.5%, in the years to come.

Tethered hardware devices for connected motorcycles, via technologically enhanced software algorithms and various hardware systems, offer safety and security features.

The MAI category led the industry in 2023, with a 35% share. This can be because of the increasing road fatalities, due to ignorance of motorcycle tactics on roads.

Vehicle-to-vehicle (V2V) accounted for the largest share of the industry in 2023, of approximately 70%. This is because of the improved safety of automobiles armed with communication systems, less emphasis on external infrastructure, and production as per government rules.

The OEM category was the largest contributor to the industry, and it will also advance at a faster CAGR in the years to come.

OEMs examine important information like riding mode, speed, drivers' profiles, and parking location, as per their driving behavior.

Europe led the industry in 2023, with approximately 45% share. The dominance is because of the strict safety and driving regulations in this region.

The high acceptance of connected motorcycles in Europe among customers is further boosting the regional industry expansion.

APAC will advance at the fastest rate, of 60.8%, in the years to come. This is primarily because of a high parc number and fondness for motorcycles in this region.

The connected motorcycle industry is highly fragmented, because of many international and domestic companies. The constant arrival of new players is impacting the recognized and new service providers.

Major players are progressively concentrating on collaborations with communication technology and software firms to improve their services and enhance their market presence.

Table of Contents

Chapter 1. Research Scope

  • 1.1. Research Objectives
  • 1.2. Market Definition
  • 1.3. Analysis Period
  • 1.4. Market Size Breakdown by Segments
    • 1.4.1. Market size breakdown, by hardware
    • 1.4.2. Market size breakdown, by service
    • 1.4.3. Market size breakdown, by communication
    • 1.4.4. Market size breakdown, by calling service
    • 1.4.5. Market size breakdown, by network
    • 1.4.6. Market size breakdown, by service provider
    • 1.4.7. Market size breakdown, by application
    • 1.4.8. Market size breakdown, by end user
    • 1.4.9. Market size breakdown, by region
    • 1.4.10. Market size breakdown, by country
  • 1.5. Market Data Reporting Unit
    • 1.5.1. Value
  • 1.6. Key Stakeholders

Chapter 2. Research Methodology

  • 2.1. Secondary Research
    • 2.1.1. Paid
    • 2.1.2. Unpaid
    • 2.1.3. P&S Intelligence database
  • 2.2. Primary Research
  • 2.3. Market Size Estimation
  • 2.4. Data Triangulation
  • 2.5. Currency Conversion Rates
  • 2.6. Assumptions for the Study
  • 2.7. Notes and Caveats

Chapter 3. Executive Summary

Chapter 4. Market Indicators

Chapter 5. Industry Outlook

  • 5.1. Market Dynamics
    • 5.1.1. Trends
    • 5.1.2. Drivers
    • 5.1.3. Restraints/challenges
    • 5.1.4. Impact analysis of drivers/restraints
  • 5.2. Impact of COVID-19
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Bargaining power of buyers
    • 5.3.2. Bargaining power of suppliers
    • 5.3.3. Threat of new entrants
    • 5.3.4. Intensity of rivalry
    • 5.3.5. Threat of substitutes

Chapter 6. Global Market

  • 6.1. Overview
  • 6.2. Market Revenue, by Hardware (2017-2030)
  • 6.3. Market Revenue, by Service (2017-2030)
  • 6.4. Market Revenue, by Communication (2017-2030)
  • 6.5. Market Revenue, by Calling Service (2017-2030)
  • 6.6. Market Revenue, by Network (2017-2030)
  • 6.7. Market Revenue, by Service Provider (2017-2030)
  • 6.8. Market Revenue, by Application (2017-2030)
  • 6.9. Market Revenue, by End User (2017-2030)
  • 6.10. Market Revenue, by Region (2017-2030)

Chapter 7. North America Market

  • 7.1. Overview
  • 7.2. Market Revenue, by Hardware (2017-2030)
  • 7.3. Market Revenue, by Service (2017-2030)
  • 7.4. Market Revenue, by Communication (2017-2030)
  • 7.5. Market Revenue, by Calling Service (2017-2030)
  • 7.6. Market Revenue, by Network (2017-2030)
  • 7.7. Market Revenue, by Service Provider (2017-2030)
  • 7.8. Market Revenue, by Application (2017-2030)
  • 7.9. Market Revenue, by End User (2017-2030)
  • 7.10. Market Revenue, by Country (2017-2030)

Chapter 8. Europe Market

  • 8.1. Overview
  • 8.2. Market Revenue, by Hardware (2017-2030)
  • 8.3. Market Revenue, by Service (2017-2030)
  • 8.4. Market Revenue, by Communication (2017-2030)
  • 8.5. Market Revenue, by Calling Service (2017-2030)
  • 8.6. Market Revenue, by Network (2017-2030)
  • 8.7. Market Revenue, by Service Provider (2017-2030)
  • 8.8. Market Revenue, by Application (2017-2030)
  • 8.9. Market Revenue, by End User (2017-2030)
  • 8.10. Market Revenue, by Country (2017-2030)

Chapter 9. APAC Market

  • 9.1. Overview
  • 9.2. Market Revenue, by Hardware (2017-2030)
  • 9.3. Market Revenue, by Service (2017-2030)
  • 9.4. Market Revenue, by Communication (2017-2030)
  • 9.5. Market Revenue, by Calling Service (2017-2030)
  • 9.6. Market Revenue, by Network (2017-2030)
  • 9.7. Market Revenue, by Service Provider (2017-2030)
  • 9.8. Market Revenue, by Application (2017-2030)
  • 9.9. Market Revenue, by End User (2017-2030)
  • 9.10. Market Revenue, by Country (2017-2030)

Chapter 10. LATAM Market

  • 10.1. Overview
  • 10.2. Market Revenue, by Hardware (2017-2030)
  • 10.3. Market Revenue, by Service (2017-2030)
  • 10.4. Market Revenue, by Communication (2017-2030)
  • 10.5. Market Revenue, by Calling Service (2017-2030)
  • 10.6. Market Revenue, by Network (2017-2030)
  • 10.7. Market Revenue, by Service Provider (2017-2030)
  • 10.8. Market Revenue, by Application (2017-2030)
  • 10.9. Market Revenue, by End User (2017-2030)
  • 10.10. Market Revenue, by Country (2017-2030)

Chapter 11. MEA Market

  • 11.1. Overview
  • 11.2. Market Revenue, by Hardware (2017-2030)
  • 11.3. Market Revenue, by Service (2017-2030)
  • 11.4. Market Revenue, by Communication (2017-2030)
  • 11.5. Market Revenue, by Calling Service (2017-2030)
  • 11.6. Market Revenue, by Network (2017-2030)
  • 11.7. Market Revenue, by Service Provider (2017-2030)
  • 11.8. Market Revenue, by Application (2017-2030)
  • 11.9. Market Revenue, by End User (2017-2030)
  • 11.10. Market Revenue, by Country (2017-2030)

Chapter 12. U.S. Market

  • 12.1. Overview
  • 12.2. Market Revenue, by Hardware (2017-2030)
  • 12.3. Market Revenue, by Service (2017-2030)
  • 12.4. Market Revenue, by Communication (2017-2030)
  • 12.5. Market Revenue, by Calling Service (2017-2030)
  • 12.6. Market Revenue, by Network (2017-2030)
  • 12.7. Market Revenue, by Service Provider (2017-2030)
  • 12.8. Market Revenue, by Application (2017-2030)
  • 12.9. Market Revenue, by End User (2017-2030)

Chapter 13. Canada Market

  • 13.1. Overview
  • 13.2. Market Revenue, by Hardware (2017-2030)
  • 13.3. Market Revenue, by Service (2017-2030)
  • 13.4. Market Revenue, by Communication (2017-2030)
  • 13.5. Market Revenue, by Calling Service (2017-2030)
  • 13.6. Market Revenue, by Network (2017-2030)
  • 13.7. Market Revenue, by Service Provider (2017-2030)
  • 13.8. Market Revenue, by Application (2017-2030)
  • 13.9. Market Revenue, by End User (2017-2030)

Chapter 14. Germany Market

  • 14.1. Overview
  • 14.2. Market Revenue, by Hardware (2017-2030)
  • 14.3. Market Revenue, by Service (2017-2030)
  • 14.4. Market Revenue, by Communication (2017-2030)
  • 14.5. Market Revenue, by Calling Service (2017-2030)
  • 14.6. Market Revenue, by Network (2017-2030)
  • 14.7. Market Revenue, by Service Provider (2017-2030)
  • 14.8. Market Revenue, by Application (2017-2030)
  • 14.9. Market Revenue, by End User (2017-2030)

Chapter 15. France Market

  • 15.1. Overview
  • 15.2. Market Revenue, by Hardware (2017-2030)
  • 15.3. Market Revenue, by Service (2017-2030)
  • 15.4. Market Revenue, by Communication (2017-2030)
  • 15.5. Market Revenue, by Calling Service (2017-2030)
  • 15.6. Market Revenue, by Network (2017-2030)
  • 15.7. Market Revenue, by Service Provider (2017-2030)
  • 15.8. Market Revenue, by Application (2017-2030)
  • 15.9. Market Revenue, by End User (2017-2030)

Chapter 16. U.K. Market

  • 16.1. Overview
  • 16.2. Market Revenue, by Hardware (2017-2030)
  • 16.3. Market Revenue, by Service (2017-2030)
  • 16.4. Market Revenue, by Communication (2017-2030)
  • 16.5. Market Revenue, by Calling Service (2017-2030)
  • 16.6. Market Revenue, by Network (2017-2030)
  • 16.7. Market Revenue, by Service Provider (2017-2030)
  • 16.8. Market Revenue, by Application (2017-2030)
  • 16.9. Market Revenue, by End User (2017-2030)

Chapter 17. Italy Market

  • 17.1. Overview
  • 17.2. Market Revenue, by Hardware (2017-2030)
  • 17.3. Market Revenue, by Service (2017-2030)
  • 17.4. Market Revenue, by Communication (2017-2030)
  • 17.5. Market Revenue, by Calling Service (2017-2030)
  • 17.6. Market Revenue, by Network (2017-2030)
  • 17.7. Market Revenue, by Service Provider (2017-2030)
  • 17.8. Market Revenue, by Application (2017-2030)
  • 17.9. Market Revenue, by End User (2017-2030)

Chapter 18. Spain Market

  • 18.1. Overview
  • 18.2. Market Revenue, by Hardware (2017-2030)
  • 18.3. Market Revenue, by Service (2017-2030)
  • 18.4. Market Revenue, by Communication (2017-2030)
  • 18.5. Market Revenue, by Calling Service (2017-2030)
  • 18.6. Market Revenue, by Network (2017-2030)
  • 18.7. Market Revenue, by Service Provider (2017-2030)
  • 18.8. Market Revenue, by Application (2017-2030)
  • 18.9. Market Revenue, by End User (2017-2030)

Chapter 19. Japan Market

  • 19.1. Overview
  • 19.2. Market Revenue, by Hardware (2017-2030)
  • 19.3. Market Revenue, by Service (2017-2030)
  • 19.4. Market Revenue, by Communication (2017-2030)
  • 19.5. Market Revenue, by Calling Service (2017-2030)
  • 19.6. Market Revenue, by Network (2017-2030)
  • 19.7. Market Revenue, by Service Provider (2017-2030)
  • 19.8. Market Revenue, by Application (2017-2030)
  • 19.9. Market Revenue, by End User (2017-2030)

Chapter 20. China Market

  • 20.1. Overview
  • 20.2. Market Revenue, by Hardware (2017-2030)
  • 20.3. Market Revenue, by Service (2017-2030)
  • 20.4. Market Revenue, by Communication (2017-2030)
  • 20.5. Market Revenue, by Calling Service (2017-2030)
  • 20.6. Market Revenue, by Network (2017-2030)
  • 20.7. Market Revenue, by Service Provider (2017-2030)
  • 20.8. Market Revenue, by Application (2017-2030)
  • 20.9. Market Revenue, by End User (2017-2030)

Chapter 21. India Market

  • 21.1. Overview
  • 21.2. Market Revenue, by Hardware (2017-2030)
  • 21.3. Market Revenue, by Service (2017-2030)
  • 21.4. Market Revenue, by Communication (2017-2030)
  • 21.5. Market Revenue, by Calling Service (2017-2030)
  • 21.6. Market Revenue, by Network (2017-2030)
  • 21.7. Market Revenue, by Service Provider (2017-2030)
  • 21.8. Market Revenue, by Application (2017-2030)
  • 21.9. Market Revenue, by End User (2017-2030)

Chapter 22. Australia Market

  • 22.1. Overview
  • 22.2. Market Revenue, by Hardware (2017-2030)
  • 22.3. Market Revenue, by Service (2017-2030)
  • 22.4. Market Revenue, by Communication (2017-2030)
  • 22.5. Market Revenue, by Calling Service (2017-2030)
  • 22.6. Market Revenue, by Network (2017-2030)
  • 22.7. Market Revenue, by Service Provider (2017-2030)
  • 22.8. Market Revenue, by Application (2017-2030)
  • 22.9. Market Revenue, by End User (2017-2030)

Chapter 23. South Korea Market

  • 23.1. Overview
  • 23.2. Market Revenue, by Hardware (2017-2030)
  • 23.3. Market Revenue, by Service (2017-2030)
  • 23.4. Market Revenue, by Communication (2017-2030)
  • 23.5. Market Revenue, by Calling Service (2017-2030)
  • 23.6. Market Revenue, by Network (2017-2030)
  • 23.7. Market Revenue, by Service Provider (2017-2030)
  • 23.8. Market Revenue, by Application (2017-2030)
  • 23.9. Market Revenue, by End User (2017-2030)

Chapter 24. Brazil Market

  • 24.1. Overview
  • 24.2. Market Revenue, by Hardware (2017-2030)
  • 24.3. Market Revenue, by Service (2017-2030)
  • 24.4. Market Revenue, by Communication (2017-2030)
  • 24.5. Market Revenue, by Calling Service (2017-2030)
  • 24.6. Market Revenue, by Network (2017-2030)
  • 24.7. Market Revenue, by Service Provider (2017-2030)
  • 24.8. Market Revenue, by Application (2017-2030)
  • 24.9. Market Revenue, by End User (2017-2030)

Chapter 25. Mexico Market

  • 25.1. Overview
  • 25.2. Market Revenue, by Hardware (2017-2030)
  • 25.3. Market Revenue, by Service (2017-2030)
  • 25.4. Market Revenue, by Communication (2017-2030)
  • 25.5. Market Revenue, by Calling Service (2017-2030)
  • 25.6. Market Revenue, by Network (2017-2030)
  • 25.7. Market Revenue, by Service Provider (2017-2030)
  • 25.8. Market Revenue, by Application (2017-2030)
  • 25.9. Market Revenue, by End User (2017-2030)

Chapter 26. Saudi Arabia Market

  • 26.1. Overview
  • 26.2. Market Revenue, by Hardware (2017-2030)
  • 26.3. Market Revenue, by Service (2017-2030)
  • 26.4. Market Revenue, by Communication (2017-2030)
  • 26.5. Market Revenue, by Calling Service (2017-2030)
  • 26.6. Market Revenue, by Network (2017-2030)
  • 26.7. Market Revenue, by Service Provider (2017-2030)
  • 26.8. Market Revenue, by Application (2017-2030)
  • 26.9. Market Revenue, by End User (2017-2030)

Chapter 27. South Africa Market

  • 27.1. Overview
  • 27.2. Market Revenue, by Hardware (2017-2030)
  • 27.3. Market Revenue, by Service (2017-2030)
  • 27.4. Market Revenue, by Communication (2017-2030)
  • 27.5. Market Revenue, by Calling Service (2017-2030)
  • 27.6. Market Revenue, by Network (2017-2030)
  • 27.7. Market Revenue, by Service Provider (2017-2030)
  • 27.8. Market Revenue, by Application (2017-2030)
  • 27.9. Market Revenue, by End User (2017-2030)

Chapter 28. U.A.E. Market

  • 28.1. Overview
  • 28.2. Market Revenue, by Hardware (2017-2030)
  • 28.3. Market Revenue, by Service (2017-2030)
  • 28.4. Market Revenue, by Communication (2017-2030)
  • 28.5. Market Revenue, by Calling Service (2017-2030)
  • 28.6. Market Revenue, by Network (2017-2030)
  • 28.7. Market Revenue, by Service Provider (2017-2030)
  • 28.8. Market Revenue, by Application (2017-2030)
  • 28.9. Market Revenue, by End User (2017-2030)

Chapter 29. Competitive Landscape

  • 29.1. List of Market Players and their Offerings
  • 29.2. Competitive Benchmarking of Key Players
  • 29.3. Product Benchmarking of Key Players
  • 29.4. Recent Strategic Developments

Chapter 30. Company Profiles

  • 30.1. Yamaha Motor Company Limited
    • 30.1.1. Business overview
    • 30.1.2. Product and service offerings
    • 30.1.3. Key financial summary
  • 30.2. Kawasaki Heavy Industries
    • 30.2.1. Business overview
    • 30.2.2. Product and service offerings
    • 30.2.3. Key financial summary
  • 30.3. Suzuki Motor Corporation
    • 30.3.1. Business overview
    • 30.3.2. Product and service offerings
    • 30.3.3. Key financial summary
  • 30.4. Harley Davidson
    • 30.4.1. Business overview
    • 30.4.2. Product and service offerings
    • 30.4.3. Key financial summary
  • 30.5. BMW AG
    • 30.5.1. Business overview
    • 30.5.2. Product and service offerings
    • 30.5.3. Key financial summary
  • 30.6. KTM AG
    • 30.6.1. Business overview
    • 30.6.2. Product and service offerings
    • 30.6.3. Key financial summary
  • 30.7. Robert Bosch GmbH
    • 30.7.1. Business overview
    • 30.7.2. Product and service offerings
    • 30.7.3. Key financial summary
  • 30.8. Continental AG
    • 30.8.1. Business overview
    • 30.8.2. Product and service offerings
    • 30.8.3. Key financial summary
  • 30.9. Autotalks Ltd.
    • 30.9.1. Business overview
    • 30.9.2. Product and service offerings
    • 30.9.3. Key financial summary
  • 30.10. Panasonic Corporation
    • 30.10.1. Business overview
    • 30.10.2. Product and service offerings
    • 30.10.3. Key financial summary
  • 30.11. International Business Machines Corporation
    • 30.11.1. Business overview
    • 30.11.2. Product and service offerings
    • 30.11.3. Key financial summary

Chapter 31. Appendix

  • 31.1. Abbreviations
  • 31.2. Sources and References
  • 31.3. Related Reports