封面
市场调查报告书
商品编码
1429332

2024 年扩增实境设备全球市场报告

Augmented Reality Devices Global Market Report 2024

出版日期: 按订单生产 | 出版商: The Business Research Company | 英文 175 Pages | 商品交期: 2-10个工作天内

价格
简介目录

扩增实境设备的市场规模预计在未来几年将快速成长。预计到 2028 年将以 30.9% 的复合年增长率 (CAGR) 增长至 590.6 亿美元。预测期内的预期增长可归因于医疗保健行业越来越多地采用 AR 技术、AR 与社交媒体应用程式的整合、全球人口增长、都市化趋势以及行动装置普及的不断提高。预测期内预计的主要趋势包括关注人工智慧 (AI)、战略伙伴关係和协作、头戴式显示器 (HMD) 测试技术的进步以及促进 AR 访问的 WebAR,包括创新产品的推出。

远距工作趋势的激增预计将显着扩大扩增实境设备市场。远距工作,也称为在家工作或远程办公,是指员工无需通勤到实体办公室或工作空间即可进行工作的工作结构。这种成长趋势已成为扩增实境(AR) 解决方案普及和进步的关键催化剂。 AR设备在远端工作场景中具有巨大潜力,尤其是在依赖实体互动并需要现场和远端团队之间协作的行业中。根据《富比士媒体有限责任公司》报告,截至2023年,美国12.7%的全职员工将在家工作,其中28.2%采用混合模式。据预测,到 2025 年,大约 3,260 万美国人(约占劳动力的 22%)将进行远距工作。因此,远距工作的普及成为扩增实境设备市场成长的驱动力。

扩增实境(AR)设备在医疗领域的日益普及正在加速AR设备市场的成长轨迹。外科医生越来越多地采用 AR 设备进行术前规划。这些设备使外科医生能够产生患者解剖结构的 2D 或 3D 渲染图,并将其覆盖到患者的身体上,从而促进精确的手术计划。特别是,Novarad 的 Opensight扩增实境系统允许外科医生在即时观察患者的同时可视化患者的内部结构。此功能使外科医生能够仔细规划他们的手术策略。此外,扩增实境也用于在输血过程中精确定位患者皮下静脉的位置。 AccuVein 等创新利用基于投影的扩增实境即时可视化静脉,以在输血期间为医护人员提供协助。

目录

第一章执行摘要

第二章 市场特点

第三章 市场趋势与策略

第四章宏观经济情景

  • 高通膨对市场的影响
  • 乌克兰与俄罗斯战争对市场的影响
  • COVID-19 对市场的影响

第五章世界市场规模与成长

  • 全球市场驱动因素与限制因素
    • 市场驱动因素
    • 市场限制因素
  • 2018-2023 年全球市场规模表现与成长
  • 全球市场规模预测与成长,2023-2028、2033

第六章市场区隔

  • 全球扩增实境设备市场,按类型细分、实际和预测,2018-2023、2023-2028、2033
  • 头戴式显示器 (HMD)
  • 抬头显示器(HUD)
  • 全球扩增实境设备市场,按组件细分、实际和预测,2018-2023、2023-2028、2033
  • 硬体
  • 软体
  • 全球扩增实境设备市场,按应用细分、实际和预测,2018-2023、2023-2028、2033
  • 消费者
  • 商业的
  • 公司
  • 卫生保健
  • 航太和国防
  • 活力

第 7 章 区域与国家分析

  • 全球扩增实境设备市场,按地区、实际和预测,2018-2023、2023-2028、2033
  • 全球扩增实境设备市场,按国家、实际和预测,2018-2023、2023-2028、2033

第八章亚太市场

第九章 中国市场

第十章 印度市场

第十一章 日本市场

第十二章 澳洲市场

第十三章 印尼市场

第14章 韩国市场

第十五章 西欧市场

第十六章英国市场

第十七章 德国市场

第十八章 法国市场

第十九章 义大利市场

第20章 西班牙市场

第21章 东欧市场

第22章 俄罗斯市场

第23章 北美市场

第24章美国市场

第25章加拿大市场

第26章 南美洲市场

第27章 巴西市场

第28章 中东市场

第29章 非洲市场

第三十章 竞争形势及公司概况

  • 扩增实境设备市场竞争形势
  • 扩增实境市场公司概况
    • Meta Platforms Inc
    • Seiko Epson Corporation
    • Microsoft Corporation
    • Goertek Inc
    • Lenovo Group

第31章 其他大型创新公司

  • Samsung Electronics Co. Ltd.
  • Magic Leap, Inc.
  • PTC Inc.
  • Sharp Corporation
  • TeamViewer(Upskill)
  • Simbott
  • Imaginate
  • Parallax Labs
  • TATA ELXSI
  • PlayShifu
  • Quy Technology Pvt Ltd
  • Trezi
  • Simulanis
  • Jadooz
  • GreyKernel

第32章竞争基准化分析

第 33 章. 竞争对手仪表板

第三十四章 重大併购

第35章 未来前景与可能性分析

第36章附录

简介目录
Product Code: r14344

Augmented reality devices are characterized as tools that offer an interactive real-world experience through the integration of digital visual content and audio into the physical environment. This category encompasses head-up displays, holographic displays, and smart glasses, among others.

The primary types of augmented reality devices are head-mounted displays (HMD) and head-up displays (HUD). HMDs, also referred to as optical head-mounted displays, provide a transparent display. These devices find application across various industries, such as consumer, commercial, enterprise, healthcare, aerospace & defense, energy, and automotive.

The augmented reality devices market research report is one of a series of new reports from The Business Research Company that provides augmented reality devices market statistics, including augmented reality devices industry global market size, regional shares, competitors with a augmented reality devices market share, detailed augmented reality devices market segments, market trends and opportunities, and any further data you may need to thrive in the augmented reality devices industry. This augmented reality devices market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The augmented reality devices market size has grown exponentially in recent years. It will grow from $14.21 billion in 2023 to $20.13 billion in 2024 at a compound annual growth rate (CAGR) of 41.6%. During the historical period, the expansion can be ascribed to a surge in consumer electronics demand, a rising number of internet users, heightened awareness surrounding e-commerce, and the ongoing digital transformation. Conversely, factors impeding growth in this era included the enduring effects of augmented reality (AR) on mental health and disruptions in the supply chain.

The augmented reality devices market size is expected to see exponential growth in the next few years. It will grow to $59.06 billion in 2028 at a compound annual growth rate (CAGR) of 30.9%. The anticipated growth in the forecast period can be attributed to the rising adoption of AR technology within the healthcare industry, the integration of AR in social media applications, global population growth, urbanization trends, and the expanding penetration of mobile devices. Key trends expected in the forecast period include the introduction of innovative products with a focus on artificial intelligence (AI), strategic partnerships and collaborations, advancements in head-mounted display (HMD) testing technology, and the launch of WebAR to facilitate access to AR experiences.

The surge in remote work trends is anticipated to drive significant expansion within the augmented reality device market. Remote work, also recognized as telecommuting or telework, denotes a work structure where employees operate without the necessity of commuting to a physical office or workspace. This increasing trend has become a pivotal catalyst for the uptake and advancement of augmented reality (AR) solutions. AR devices hold substantial promise in remote work scenarios, especially in industries reliant on physical operations and necessitating collaboration among on-site and remote teams. As of 2023, Forbes Media LLC reports that 12.7% of full-time employees in the United States work from home, with 28.2% adopting a hybrid model. Projections indicate that by 2025, around 32.6 million Americans, roughly 22% of the workforce, are expected to work remotely. Consequently, the proliferation of remote work serves as a driving force propelling growth within the augmented reality devices market.

The expanding utilization of augmented reality (AR) devices within the medical domain is fueling the growth trajectory of the AR devices market. Surgeons are increasingly embracing AR devices for pre-surgical planning purposes. These devices empower surgeons to generate 2D or 3D renderings of patient anatomy and overlay them onto the patient's body, facilitating precise surgical planning. Notably, Novarad's Opensight augmented reality system enables surgeons to visualize the patient's internal structures while concurrently observing the real-time patient. This functionality empowers surgeons to meticulously strategize for surgical procedures. Moreover, augmented reality is finding application in accurately locating veins beneath a patient's skin during blood transfusions. Innovations such as AccuVein leverage projection-based augmented reality to provide real-time visualizations of veins, aiding healthcare practitioners during blood transfusions.

Prominent players within the augmented reality devices market are actively innovating to introduce novel products such as Wireless AR Glasses, aimed at enhancing customer engagement, elevating brand visibility, and streamlining the creation of product demonstrations. These Wireless AR Glasses represent a category of augmented reality (AR) eyewear that operates independently without requiring a physical tether to a smartphone or any other external device. In February 2023, Xiaomi Inc., a leading electronic manufacturer based in China, unveiled the Xiaomi Wireless AR Glass Discovery Edition. This wireless prototype boasts a 'retina-level' display and features a lightweight construction composed of carbon fiber and magnesium-lithium alloys. Equipped with two Micro OLED screens utilizing a free-form light-guiding prism module to deliver content to the user's eyes, these glasses employ a proprietary low-latency communication link. This technology achieves a remarkably low latency of just 50 milliseconds, imperceptible to the average human, ensuring minimal lag between the smart glass and the host device.

Augmented reality devices manufacturers are directing substantial investments towards merging augmented reality (AR) and virtual reality (VR) technologies. The convergence of these two technologies empowers users to perceive and interact with digital content concurrently. Notably, Spatial, an augmented reality enterprise, has pioneered a platform facilitating interactive conference calls, allowing users to engage with their surroundings devoid of physical presence. Through the fusion of AR and VR capabilities, users utilizing this application can seamlessly engage with pin boards and whiteboards, broadening the scope of interactive experiences available within the virtual environment.

In March 2021, a prominent global provider of secure remote connectivity solutions successfully acquired UpSkill, a pioneering augmented reality software company based in the United States that focuses on applications for frontline workers. This strategic acquisition is set to empower TeamViewer, the acquirer, in consolidating and reinforcing its presence in industry-specific augmented reality solutions. Upskill, the acquired company, is a market leader in augmented reality solutions based in the United States, with a history dating back to its establishment in 2010.

Major companies operating in the augmented reality devices market report are Meta Platforms Inc., Seiko Epson Corporation, Microsoft Corporation, Goertek Inc., Lenovo Group, Samsung Electronics Co. Ltd., Magic Leap, Inc., PTC Inc., Sharp Corporation, TeamViewer (Upskill), Simbott, Imaginate, Parallax Labs, TATA ELXSI, PlayShifu, Quy Technology Pvt Ltd., Trezi, Simulanis, Jadooz, GreyKernel, Chimpare, Lucid Reality Labs, Takeaway Reality, Full Clarity, Vention, Waracle, Foresight Mobile, Innowise Group, Holoroad, Sensevr, Seemore, ClickFit, VMS Media, Elar World, Epson America, Inc., Vuzix Corporation, nReal, Oculus, Google, UP360, Lets Nurture, Bit Space Development Ltd., Droidix, Realidade Aumentada Brasil, Loox Studios, Next Latinoamerica S.A.C., Black Ink Agency, 4experience, Techgropse UAE, Banuba AR, Designhubz, MonocleReality, Afriten Technologies, RamStudios, Veza Interactive, TeamEpic

Asia-Pacific was the largest region in the augmented reality devices market in 2023. Western Europe was the second-largest region in the global augmented reality devices market share. The regions covered in the augmented reality devices market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in the augmented reality devices market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Canada, Spain

The augmented reality devices market consists of sales of head-mounted display (HMD), head-up display (HUD), and other augmented reality devices. Values in this market are factory gate values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Augmented Reality Devices Global Market Report 2024 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on augmented reality devices market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Understand how the market has been affected by the coronavirus and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war's impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 3-5 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for augmented reality devices? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The augmented reality devices market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.

The impact of higher inflation in many countries and the resulting spike in interest rates.

The continued but declining impact of covid 19 on supply chains and consumption patterns.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

  • 1) By Type: Head-Mounted Display (HMD); Head-Up Display (HUD); Other Types
  • 2) By Application: Consumer; Commercial; Enterprise; Healthcare; Aerospace And Defense; Energy; Automotive; Other Applications
  • 3) By Component: Hardware; Software
  • Companies Mentioned: Meta Platforms Inc; Seiko Epson Corporation; Microsoft Corporation; Goertek Inc; Lenovo Group
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Augmented Reality Devices Market Characteristics

3. Augmented Reality Devices Market Trends And Strategies

4. Augmented Reality Devices Market - Macro Economic Scenario

  • 4.1. Impact Of High Inflation On The Market
  • 4.2. Ukraine-Russia War Impact On The Market
  • 4.3. COVID-19 Impact On The Market

5. Global Augmented Reality Devices Market Size and Growth

  • 5.1. Global Augmented Reality Devices Market Drivers and Restraints
    • 5.1.1. Drivers Of The Market
    • 5.1.2. Restraints Of The Market
  • 5.2. Global Augmented Reality Devices Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
  • 5.3. Global Augmented Reality Devices Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)

6. Augmented Reality Devices Market Segmentation

  • 6.1. Global Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Head-Mounted Display (HMD)
  • Head-Up Display (HUD)
  • 6.2. Global Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Hardware
  • Software
  • 6.3. Global Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Consumer
  • Commercial
  • Enterprise
  • Healthcare
  • Aerospace & Defense
  • Energy
  • Automotive

7. Augmented Reality Devices Market Regional And Country Analysis

  • 7.1. Global Augmented Reality Devices Market, Split By Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 7.2. Global Augmented Reality Devices Market, Split By Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

8. Asia-Pacific Augmented Reality Devices Market

  • 8.1. Asia-Pacific Augmented Reality Devices Market Overview
  • Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.3. Asia-Pacific Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.4. Asia-Pacific Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

9. China Augmented Reality Devices Market

  • 9.1. China Augmented Reality Devices Market Overview
  • 9.2. China Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.3. China Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.4. China Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion

10. India Augmented Reality Devices Market

  • 10.1. India Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.2. India Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.3. India Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

11. Japan Augmented Reality Devices Market

  • 11.1. Japan Augmented Reality Devices Market Overview
  • 11.2. Japan Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.3. Japan Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.4. Japan Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

12. Australia Augmented Reality Devices Market

  • 12.1. Australia Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.2. Australia Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.3. Australia Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

13. Indonesia Augmented Reality Devices Market

  • 13.1. Indonesia Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.2. Indonesia Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.3. Indonesia Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

14. South Korea Augmented Reality Devices Market

  • 14.1. South Korea Augmented Reality Devices Market Overview
  • 14.2. South Korea Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.3. South Korea Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.4. South Korea Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

15. Western Europe Augmented Reality Devices Market

  • 15.1. Western Europe Augmented Reality Devices Market Overview
  • 15.2. Western Europe Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.3. Western Europe Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.4. Western Europe Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

16. UK Augmented Reality Devices Market

  • 16.1. UK Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.2. UK Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.3. UK Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

17. Germany Augmented Reality Devices Market

  • 17.1. Germany Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.2. Germany Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.3. Germany Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

18. France Augmented Reality Devices Market

  • 18.1. France Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.2. France Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.3. France Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

19. Italy Augmented Reality Devices Market

  • 19.1. Italy Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.2. Italy Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.3. Italy Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

20. Spain Augmented Reality Devices Market

  • 20.1. Spain Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.2. Spain Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.3. Spain Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

21. Eastern Europe Augmented Reality Devices Market

  • 21.1. Eastern Europe Augmented Reality Devices Market Overview
  • 21.2. Eastern Europe Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.3. Eastern Europe Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.4. Eastern Europe Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

22. Russia Augmented Reality Devices Market

  • 22.1. Russia Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.2. Russia Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.3. Russia Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

23. North America Augmented Reality Devices Market

  • 23.1. North America Augmented Reality Devices Market Overview
  • 23.2. North America Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.3. North America Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.4. North America Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

24. USA Augmented Reality Devices Market

  • 24.1. USA Augmented Reality Devices Market Overview
  • 24.2. USA Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.3. USA Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.4. USA Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

25. Canada Augmented Reality Devices Market

  • 25.1. Canada Augmented Reality Devices Market Overview
  • 25.2. Canada Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.3. Canada Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.4. Canada Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

26. South America Augmented Reality Devices Market

  • 26.1. South America Augmented Reality Devices Market Overview
  • 26.2. South America Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.3. South America Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.4. South America Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

27. Brazil Augmented Reality Devices Market

  • 27.1. Brazil Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.2. Brazil Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.3. Brazil Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

28. Middle East Augmented Reality Devices Market

  • 28.1. Middle East Augmented Reality Devices Market Overview
  • 28.2. Middle East Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.3. Middle East Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.4. Middle East Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

29. Africa Augmented Reality Devices Market

  • 29.1. Africa Augmented Reality Devices Market Overview
  • 29.2. Africa Augmented Reality Devices Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.3. Africa Augmented Reality Devices Market, Segmentation By Component, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.4. Africa Augmented Reality Devices Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

30. Augmented Reality Devices Market Competitive Landscape And Company Profiles

  • 30.1. Augmented Reality Devices Market Competitive Landscape
  • 30.2. Augmented Reality Devices Market Company Profiles
    • 30.2.1. Meta Platforms Inc
      • 30.2.1.1. Overview
      • 30.2.1.2. Products and Services
      • 30.2.1.3. Strategy
      • 30.2.1.4. Financial Performance
    • 30.2.2. Seiko Epson Corporation
      • 30.2.2.1. Overview
      • 30.2.2.2. Products and Services
      • 30.2.2.3. Strategy
      • 30.2.2.4. Financial Performance
    • 30.2.3. Microsoft Corporation
      • 30.2.3.1. Overview
      • 30.2.3.2. Products and Services
      • 30.2.3.3. Strategy
      • 30.2.3.4. Financial Performance
    • 30.2.4. Goertek Inc
      • 30.2.4.1. Overview
      • 30.2.4.2. Products and Services
      • 30.2.4.3. Strategy
      • 30.2.4.4. Financial Performance
    • 30.2.5. Lenovo Group
      • 30.2.5.1. Overview
      • 30.2.5.2. Products and Services
      • 30.2.5.3. Strategy
      • 30.2.5.4. Financial Performance

31. Augmented Reality Devices Market Other Major And Innovative Companies

  • 31.1. Samsung Electronics Co. Ltd.
  • 31.2. Magic Leap, Inc.
  • 31.3. PTC Inc.
  • 31.4. Sharp Corporation
  • 31.5. TeamViewer (Upskill)
  • 31.6. Simbott
  • 31.7. Imaginate
  • 31.8. Parallax Labs
  • 31.9. TATA ELXSI
  • 31.10. PlayShifu
  • 31.11. Quy Technology Pvt Ltd
  • 31.12. Trezi
  • 31.13. Simulanis
  • 31.14. Jadooz
  • 31.15. GreyKernel

32. Global Augmented Reality Devices Market Competitive Benchmarking

33. Global Augmented Reality Devices Market Competitive Dashboard

34. Key Mergers And Acquisitions In The Augmented Reality Devices Market

35. Augmented Reality Devices Market Future Outlook and Potential Analysis

  • 35.1 Augmented Reality Devices Market In 2028 - Countries Offering Most New Opportunities
  • 35.2 Augmented Reality Devices Market In 2028 - Segments Offering Most New Opportunities
  • 35.3 Augmented Reality Devices Market In 2028 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer