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市场调查报告书
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1693300

2025年行动扩增实境(MAR)全球市场报告

Mobile Augmented Reality (MAR) Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 200 Pages | 商品交期: 2-10个工作天内

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简介目录

预计未来几年行动扩增实境(MAR) 市场规模将呈指数级增长。到 2029 年,这一数字将成长至 1,220.1 亿美元,复合年增长率为 34.6%。预测期内的成长可归因于各个领域对 AR 技术的日益普及、AR 娱乐应用的日益普及、AR 与社交媒体平台的融合、线上游戏产业的蓬勃发展以及 5G 技术的普及。预测期内的关键趋势包括创新 AR 应用程式的开发、对 AR 内容创建和分发平台的投资、与行动装置製造商的合作以优化 AR 体验、扩展到 AR 潜力尚未开发的新兴市场以及与 AR 软体和硬体供应商的策略伙伴关係。

消费者对智慧型手机和平板电脑的日益普及预计将推动未来行动扩增实境(MAR) 市场的成长。智慧型手机和平板电脑是用于通讯、计算和多媒体消费的便携式电子设备,具有触控萤幕介面和多种连接选项。它们的便利性、多功能性以及在旅途中提供各种通讯、娱乐和生产力功能的能力使它们一直受到欢迎。行动扩增实境(MAR) 使智慧型手机和平板电脑能够透过内建相机和感测器将数位资讯和虚拟物件迭加到现实世界中,从而增强使用者体验。这使得游戏、导航、教育和购物等沉浸式互动和应用成为可能。例如,根据 Uswitch Limited 的数据,截至 2023 年 2 月,英国的行动连线数为 7,180 万,比 2021 年(约 260 万)成长 3.8%。预计到 2025 年,英国人口将达到 6,830 万,其中约 95%(约 6,500 万人)将拥有智慧型手机。因此,消费者对智慧型手机和平板电脑的采用率不断提高,推动了行动扩增实境(MAR) 市场的成长。

行动扩增实境(MAR) 市场的主要企业正在透过开发利用 Vuzix Ultralite OEM平台等尖端平台的先锋解决方案进行创新,以便透过增强的功能更好地服务客户。 Vuzix Ultralite OEM平台是一种行动扩增实境(AR) 解决方案,可提供轻巧、紧凑的硬体组件,以整合到各种行动 AR 设备中,包括智慧型手机、平板电脑和智慧眼镜。例如,2024 年 1 月,Vuzix 公司发布了 Vuzix Z100 智慧眼镜。它是一款行动扩增实境设备,可促进工人与人工智慧优化工具之间的无缝连接。这款眼镜可作为人工智慧应用程式和人类工作者之间的可穿戴介面,即时提供重要更新、工作流程确认和通知。它采用先进的单眼波导管光学系统和自订的微显示引擎,让用户能够免持存取 Android 或 iOS 装置上的重要资讯。

目录

第一章执行摘要

第二章 市场特征

第三章 市场趋势与策略

第四章 市场 - 宏观经济情景,包括利率、通膨、地缘政治、新冠疫情以及復苏对市场的影响

第五章 全球成长分析与策略分析框架

  • 全球行动扩增实境(MAR) PESTEL 分析(政治、社会、技术、环境、法律因素、驱动因素、限制因素)
  • 最终用途产业分析
  • 全球行动扩增实境(MAR)市场:成长率分析
  • 全球行动扩增实境(MAR) 市场表现:规模与成长,2019-2024 年
  • 全球行动扩增实境(MAR) 市场预测:规模与成长,2024-2029 年,2034 年
  • 全球行动扩增实境(MAR) 总目标市场 (TAM)

第六章市场区隔

  • 全球行动扩增实境(MAR) 市场类型、效能及预测(2019-2024 年、2024-2029 年及 2034 年)
  • 基于标记
  • 无标记
  • 锚固底座
  • 全球行动扩增实境(MAR) 市场类型、效能及预测(2019-2024 年、2024-2029 年及 2034 年)
  • 行动扩增实境(MAR)软体
  • 行动扩增实境(MAR)服务
  • 全球行动扩增实境(MAR) 市场(按设备类型、效能和预测),2019-2024 年、2024-2029 年、2034 年
  • 智慧型手机
  • 药片
  • 个人数位助理 (PDA) 或手持游戏设备
  • 其他设备
  • 全球行动扩增实境(MAR) 市场:按应用、效能和预测,2019-2024 年、2024-2029 年、2034 年
  • 消费者
  • 航太和国防
  • 卫生保健
  • 商业的
  • 企业
  • 其他用途
  • 全球行动扩增实境(MAR) 市场,基于标记的细分市场,按类型、性能和预测,2019-2024 年、2024-2029 年、2034 年
  • 2D标记
  • 3D标记
  • 全球行动扩增实境(MAR) 市场,无标记细分,按类型、效能和预测,2019-2024 年、2024-2029 年、2034 年
  • 基于GPS
  • 视觉惯性里程计(VIO)
  • 全球行动扩增实境(MAR) 市场,按类型细分,基于锚点,效能和预测,2019-2024 年,2024-2029 年,2034 年
  • 基于位置
  • 基于影像

第七章 区域和国家分析

  • 全球行动扩增实境(MAR) 市场:按地区、绩效及预测,2019-2024 年、2024-2029 年、2034 年
  • 全球行动扩增实境(MAR) 市场:依国家/地区、绩效及预测,2019-2024 年、2024-2029 年、2034 年

第八章 亚太市场

第九章:中国市场

第十章 印度市场

第十一章 日本市场

第十二章 澳洲市场

第十三章 印尼市场

第十四章 韩国市场

第十五章 西欧市场

第十六章英国市场

第十七章 德国市场

第十八章 法国市场

第十九章:义大利市场

第20章:西班牙市场

第21章 东欧市场

第22章 俄罗斯市场

第23章 北美市场

第24章美国市场

第25章:加拿大市场

第26章 南美洲市场

第27章:巴西市场

第28章 中东市场

第29章:非洲市场

第30章竞争格局与公司概况

  • 行动扩增实境(MAR)市场:竞争格局
  • 行动扩增实境(MAR)市场:公司简介
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Novac Technology Solutions Overview, Products and Services, Strategy and Financial Analysis

第31章 其他大型创新企业

  • Lenovo Group Limited
  • Panasonic Corporation
  • Continental AG
  • Xiaomi Corporation
  • Seiko Epson Corporation
  • Sony Semiconductor Solutions Corporation
  • Snap Inc.
  • PTC
  • TeamViewer AG
  • Magic Leap Inc.
  • HTC Corporation
  • Vuzix Corporation
  • WayRay AG
  • EON Realty Inc.
  • SoluLab Inc.

第 32 章全球市场竞争基准化分析与仪表板

第33章 重大併购

第34章近期市场趋势

第 35 章 高市场潜力国家、细分市场与策略

  • 2029 年行动扩增实境(MAR) 市场:提供新机会的国家
  • 2029 年行动扩增实境(MAR) 市场:细分领域带来新机会
  • 2029年行动扩增实境(MAR)市场:成长策略
    • 基于市场趋势的策略
    • 竞争对手的策略

第36章 附录

简介目录
Product Code: r28540

Mobile augmented reality (MAR) encompasses the integration of digital information or virtual objects into the real-world environment using mobile devices like smartphones or tablets. This technology superimposes computer-generated images, videos, or information onto the user's physical surroundings, typically utilizing the device's camera and screen.

The primary types of mobile augmented reality (MAR) include marker-based, markerless, and anchor-based approaches. Marker-based mobile augmented reality involves overlaying digital content onto the physical world using markers, which are typically images or objects recognized by the mobile device's camera. This enables interactive experiences such as games, educational content, and marketing initiatives. Various offerings in this realm include software and services tailored to a range of devices including smartphones, tablets, personal digital assistants (PDAs), handheld gaming consoles, among others. MAR finds applications across diverse sectors including consumer electronics, aerospace and defense, healthcare, commercial ventures, enterprise solutions, and more.

The mobile augmented reality (MAR) research report is one of a series of new reports from The Business Research Company that provides mobile augmented reality (MAR) market statistics, including the mobile augmented reality (MAR) industry's global market size, regional shares, competitors with a mobile augmented reality (MAR) market share, detailed mobile augmented reality (MAR) market segments, market trends and opportunities, and any further data you may need to thrive in the mobile augmented reality (MAR) industry. This mobile augmented reality (MAR) market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The mobile augmented reality (MAR) market size has grown exponentially in recent years. It will grow from $27.57 billion in 2024 to $37.19 billion in 2025 at a compound annual growth rate (CAGR) of 34.9%. The growth in the historic period can be attributed to demand for immersive user experiences, increased app-store revenue with the in-app and premium app purchases, use of AR smart glasses in the enterprise, and increased use of augmented reality (AR) in retail and e-commerce applications.

The mobile augmented reality (MAR) market size is expected to see exponential growth in the next few years. It will grow to $122.01 billion in 2029 at a compound annual growth rate (CAGR) of 34.6%. The growth in the forecast period can be attributed to the increasing adoption of AR technology in various sectors, the rising popularity of AR entertainment applications, the integration of AR into social media platforms, the booming online gaming industry, and penetration of 5G technology. Major trends in the forecast period include development of innovative AR applications, investment in AR content creation and delivery platforms, collaboration with mobile device manufacturers to optimize AR experiences, expansion into emerging markets with untapped AR potential, strategic partnerships with AR software and hardware providers.

The upward trend in consumer adoption of smartphones and tablets is expected to drive the growth of the mobile augmented reality (MAR) market in the future. Smartphones and tablets are portable electronic devices equipped for communication, computing, and multimedia consumption, featuring touchscreen interfaces and various connectivity options. Their enduring demand stems from their convenience, versatility, and ability to provide access to a wide array of communication, entertainment, and productivity features while on the move. Leveraging mobile augmented reality (MAR), smartphones and tablets enhance user experiences by overlaying digital information or virtual objects onto the real-world environment through their built-in cameras and sensors. This enables immersive interactions and applications spanning gaming, navigation, education, and shopping. For example, as of February 2023, Uswitch Limited reported 71.8 million mobile connections in the UK, marking a 3.8% increase (around 2.6 million) from 2021. With the UK population expected to reach 68.3 million by 2025, approximately 95% (around 65 million individuals) are projected to own smartphones. Hence, the expanding consumer adoption of smartphones and tablets is propelling the growth of the mobile augmented reality (MAR) market.

Leading companies in the mobile augmented reality (MAR) market are innovating by developing advanced solutions utilizing cutting-edge platforms like the Vuzix Ultralite OEM platform to better cater to customers with enhanced features. The Vuzix Ultralite OEM platform is a mobile augmented reality (AR) solution offering lightweight and compact hardware components for integration into various mobile AR devices such as smartphones, tablets, or smart glasses. For instance, in January 2024, Vuzix Corporation unveiled the Vuzix Z100 smart glasses, a mobile augmented reality device facilitating seamless connectivity between workers and artificial intelligence optimization tools. These glasses serve as a wearable interface between AI applications and human workers, delivering critical updates, workflow confirmations, and notifications in real time. Featuring advanced monocular waveguide optics and a custom microdisplay engine, they provide hands-free access to vital information on users' Android or iOS devices.

In June 2023, Apple Inc. acquired Mira to enhance its mobile augmented reality capabilities by leveraging Mira's expertise in AR hardware, software development, and immersive experience creation. Mira, a US-based provider of mobile augmented reality (AR) solutions, specializes in augmented reality headsets.

Major companies operating in the mobile augmented reality (MAR) market report are Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Novac Technology Solutions; Lenovo Group Limited; Panasonic Corporation; Continental AG; Xiaomi Corporation; Seiko Epson Corporation; Sony Semiconductor Solutions Corporation; Snap Inc.; PTC; TeamViewer AG; Magic Leap Inc.; HTC Corporation; Vuzix Corporation; WayRay AG; EON Realty Inc.; SoluLab Inc.; Kaon Interactive Inc.; Blippar Group Limited; Scope AR; Wikitude GmbH

North America was the largest region in the mobile augmented reality (MAR) market in 2024. Asia-Pacific is expected to be the fastest-growing region in the market. The regions covered in the mobile augmented reality (MAR) market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the mobile augmented reality (MAR) market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The mobile augmented reality (MAR) market consists of revenues earned by entities through advertising solutions, navigation assistance, educational tools, or immersive storytelling experiences. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Mobile Augmented Reality (MAR) Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on mobile augmented reality (mar) market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for mobile augmented reality (mar) ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The mobile augmented reality (mar) market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Marker-Based; Markerless; Anchor-Based
  • 2) By Offering: Mobile Augmented Reality (MAR) Software; Mobile Augmented Reality (MAR) Services
  • 3) By Device Type: Smartphones; Tablets; Personal Digital Assistants (PDAs) Or Handheld Gaming Consoles; Other Devices
  • 4) By Application: Consumer; Aerospace And Defense; Healthcare; Commercial; Enterprise; Other Applications
  • Subsegments:
  • 1) By Marker-Based: 2D Marker; 3D Marker
  • 2) By Markerless: GPS-Based; Visual Inertial Odometry (VIO)
  • 3) By Anchor-Based: Location-Based; Image-based
  • Companies Mentioned: Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Novac Technology Solutions
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Mobile Augmented Reality (MAR) Market Characteristics

3. Mobile Augmented Reality (MAR) Market Trends And Strategies

4. Mobile Augmented Reality (MAR) Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Mobile Augmented Reality (MAR) Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Mobile Augmented Reality (MAR) PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Mobile Augmented Reality (MAR) Market Growth Rate Analysis
  • 5.4. Global Mobile Augmented Reality (MAR) Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Mobile Augmented Reality (MAR) Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Mobile Augmented Reality (MAR) Total Addressable Market (TAM)

6. Mobile Augmented Reality (MAR) Market Segmentation

  • 6.1. Global Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Marker-Based
  • Markerless
  • Anchor-Based
  • 6.2. Global Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Mobile Augmented Reality (MAR) Software
  • Mobile Augmented Reality (MAR) Services
  • 6.3. Global Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Smartphones
  • Tablets
  • Personal Digital Assistants (PDAs) Or Handheld Gaming Consoles
  • Other Devices
  • 6.4. Global Mobile Augmented Reality (MAR) Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consumer
  • Aerospace And Defense
  • Healthcare
  • Commercial
  • Enterprise
  • Other Applications
  • 6.5. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Marker-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 2D Marker
  • 3D Marker
  • 6.6. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Markerless, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • GPS-Based
  • Visual Inertial Odometry (VIO)
  • 6.7. Global Mobile Augmented Reality (MAR) Market, Sub-Segmentation Of Anchor-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Location-Based
  • Image-based

7. Mobile Augmented Reality (MAR) Market Regional And Country Analysis

  • 7.1. Global Mobile Augmented Reality (MAR) Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Mobile Augmented Reality (MAR) Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Mobile Augmented Reality (MAR) Market

  • 8.1. Asia-Pacific Mobile Augmented Reality (MAR) Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Mobile Augmented Reality (MAR) Market

  • 9.1. China Mobile Augmented Reality (MAR) Market Overview
  • 9.2. China Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Mobile Augmented Reality (MAR) Market

  • 10.1. India Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Mobile Augmented Reality (MAR) Market

  • 11.1. Japan Mobile Augmented Reality (MAR) Market Overview
  • 11.2. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Mobile Augmented Reality (MAR) Market

  • 12.1. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Mobile Augmented Reality (MAR) Market

  • 13.1. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Mobile Augmented Reality (MAR) Market

  • 14.1. South Korea Mobile Augmented Reality (MAR) Market Overview
  • 14.2. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Mobile Augmented Reality (MAR) Market

  • 15.1. Western Europe Mobile Augmented Reality (MAR) Market Overview
  • 15.2. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Mobile Augmented Reality (MAR) Market

  • 16.1. UK Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Mobile Augmented Reality (MAR) Market

  • 17.1. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Mobile Augmented Reality (MAR) Market

  • 18.1. France Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Mobile Augmented Reality (MAR) Market

  • 19.1. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Mobile Augmented Reality (MAR) Market

  • 20.1. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Mobile Augmented Reality (MAR) Market

  • 21.1. Eastern Europe Mobile Augmented Reality (MAR) Market Overview
  • 21.2. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Mobile Augmented Reality (MAR) Market

  • 22.1. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Mobile Augmented Reality (MAR) Market

  • 23.1. North America Mobile Augmented Reality (MAR) Market Overview
  • 23.2. North America Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Mobile Augmented Reality (MAR) Market

  • 24.1. USA Mobile Augmented Reality (MAR) Market Overview
  • 24.2. USA Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Mobile Augmented Reality (MAR) Market

  • 25.1. Canada Mobile Augmented Reality (MAR) Market Overview
  • 25.2. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Mobile Augmented Reality (MAR) Market

  • 26.1. South America Mobile Augmented Reality (MAR) Market Overview
  • 26.2. South America Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Mobile Augmented Reality (MAR) Market

  • 27.1. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Mobile Augmented Reality (MAR) Market

  • 28.1. Middle East Mobile Augmented Reality (MAR) Market Overview
  • 28.2. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Mobile Augmented Reality (MAR) Market

  • 29.1. Africa Mobile Augmented Reality (MAR) Market Overview
  • 29.2. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Mobile Augmented Reality (MAR) Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Mobile Augmented Reality (MAR) Market Competitive Landscape And Company Profiles

  • 30.1. Mobile Augmented Reality (MAR) Market Competitive Landscape
  • 30.2. Mobile Augmented Reality (MAR) Market Company Profiles
    • 30.2.1. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Novac Technology Solutions Overview, Products and Services, Strategy and Financial Analysis

31. Mobile Augmented Reality (MAR) Market Other Major And Innovative Companies

  • 31.1. Lenovo Group Limited
  • 31.2. Panasonic Corporation
  • 31.3. Continental AG
  • 31.4. Xiaomi Corporation
  • 31.5. Seiko Epson Corporation
  • 31.6. Sony Semiconductor Solutions Corporation
  • 31.7. Snap Inc.
  • 31.8. PTC
  • 31.9. TeamViewer AG
  • 31.10. Magic Leap Inc.
  • 31.11. HTC Corporation
  • 31.12. Vuzix Corporation
  • 31.13. WayRay AG
  • 31.14. EON Realty Inc.
  • 31.15. SoluLab Inc.

32. Global Mobile Augmented Reality (MAR) Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Mobile Augmented Reality (MAR) Market

34. Recent Developments In The Mobile Augmented Reality (MAR) Market

35. Mobile Augmented Reality (MAR) Market High Potential Countries, Segments and Strategies

  • 35.1 Mobile Augmented Reality (MAR) Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Mobile Augmented Reality (MAR) Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Mobile Augmented Reality (MAR) Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer