封面
市场调查报告书
商品编码
1840394

2025年全球医疗保健虚拟实境市场报告

Virtual Reality In Healthcare Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 250 Pages | 商品交期: 2-10个工作天内

价格
简介目录

近年来,虚拟实境在医疗保健领域的市场规模呈指数级增长,从2024年的41.9亿美元增长到2025年的59.8亿美元,复合年增长率达42.9%。预测期内的成长归因于慢性病、疼痛管理和分散注意力疗法、远端医疗和远距会诊、以患者为中心的医疗保健方法以及医疗保健专业人员对虚拟实境技术的日益接受。

预计未来几年,医疗保健领域的虚拟实境市场将呈指数级增长,到2029年市场规模将达到285.9亿美元,复合年增长率高达47.9%。预测期内的成长主要归功于远距训练和模拟、与穿戴式装置的整合、即时手术辅助、神经系统疾病的身临其境型治疗以及在医学训练领域不断扩展的应用。预测期内的关键趋势包括虚拟实境技术的进步、人工智慧在个人化治疗中的应用、医学影像视觉化技术的增强、基于虚拟实境的术前规划以及虚拟健康社区的建构。

虚拟实境(VR)是一种电脑生成的环境,旨在为使用者提供逼真的体验,使用户能够感知和互动,如同置身于真实环境中。它被应用于医学教育、手术模拟、疼痛管理、復健等领域,有助于改善患者照护和促进专业发展。

医疗保健领域的虚拟实境技术主要由硬体和软体两部分组成。硬体部分包括头戴式显示器、护目镜和其他配件,这些设备用于医疗机构进行医疗培训和虚拟手术等用途。这些设备旨在让使用者沉浸在三维环境中。医疗保健领域的虚拟实境技术涵盖了全身临其境型、非沉浸式和半沉浸式虚拟实境等多种技术,并整合了各种类型的设备,例如头戴式显示器、手势追踪设备、投影机和显示器单元。其应用范围十分广泛,包括研究和诊断、实验室、医院、诊所和製药公司,并应用于患者照护管理、教育和培训、健身管理、药房、外科手术等领域。

美国在2025年春季突然提高关税及其引发的贸易摩擦,对资讯科技产业,特别是硬体製造、资料基础设施和软体部署领域,产生了重大影响。进口半导体、电路基板和网路设备的关税上涨,推高了高科技公司、云端服务供应商和资料中心的生产和营运成本。在全球范围内采购笔记型电脑、伺服器和消费电子产品零件的公司,面临更长的前置作业时间和价格压力。同时,对专用软体征收的关税以及主要国际市场的报復性措施,扰乱了全球IT供应链,并降低了海外对美国製造技术的需求。为了应对这些挑战,该产业正在加大对国内晶片生产的投资,扩大供应商网络,并利用人工智慧驱动的自动化技术来增强韧性,更有效地控製成本。

本研究报告是商业研究公司(The Business Research Company)最新系列报告的一部分,该系列报告提供有关医疗保健虚拟实境市场的统计数据,包括全球市场规模、区域份额、市场份额排名、细分市场、市场趋势和商机,以及其他在医疗保健虚拟实境行业取得成功所需的数据。本医疗保健虚拟实境市场研究报告对该行业的现状和未来发展趋势进行了详细分析,为您提供所需的一切观点。

未来五年47.9%的成长预测较我们先前对该市场的预测略微下调了0.5%。这一下调主要归因于美国与其他国家之间的关税影响。关税可能增加进口视觉化设备和诊断VR软体的成本,从而延缓VR技术在美国医疗保健培训和復健领域的广泛应用。此外,由于相互关税以及贸易紧张局势和限制升级对全球经济和贸易的负面影响,其影响范围也将更加广泛。

神经系统疾病的日益普遍正在推动虚拟实境技术在医疗保健市场的扩张。阿兹海默症、帕金森氏症、失智症、多发性硬化症和偏头痛等神经系统疾病会影响中枢神经系统。身临其境型虚拟实境(VR)技术已被证明在开发治疗这些疾病的应用方面具有显着优势。虚拟实境技术在神经学领域具有成本效益高、患者友善、适用于正常老化和病理性老化等特点。它提供了标准神经心理测验所不具备的生态学效度。例如,世界卫生组织(WHO)在2022年2月报告称,癫痫是最常见的神经系统疾病之一,影响全球约5,000万人。超过80%的患者居住在中低收入国家。因此,神经系统疾病日益普遍被预期将推动虚拟实境技术在医疗保健领域的成长。

虚拟实境技术在医疗保健市场的成长预计将受到数位医疗兴起的推动。数位医疗,也称为电子健康或数位健康,是指利用资讯科技、数位工具和电子系统来提升医疗服务的提供、管理和监测。虚拟实境技术正被整合到数位医疗中,以改善医疗培训、提供治疗方法、支持疼痛管理和认知復健。例如,根据经合组织(OECD)的iLibrary资料库,到2022年,24个经合组织成员国中93%的基层医疗机构将在医院和医生办公室实施电子健康记录(EMR)系统。因此,数位医疗的兴起预计将进一步推动虚拟实境技术在医疗保健领域的应用。

技术进步在塑造虚拟实境医疗市场中发挥关键作用。该领域的主要企业正致力于开发创新解决方案,以巩固其市场地位。例如,2023年6月,总部位于印度的医疗服务供应商Amrita Hospitals推出了首个医疗扩增实境系统。该生态系统拥有先进的医疗设施。经过数年研发,扩增实境应用已成功治疗了150名患者,并且取得了良好的治疗效果。 Amrita Hospitals与微软印度公司合作,利用该技术使医疗专业人员能够以全像图的形式观察器官,并计划进一步增强身临其境型教育工具和远端医疗功能。

在虚拟实境医疗健康领域,领导企业越来越多地采用策略伙伴关係的方式来为个人、企业和政府提供必要的服务。策略伙伴关係是指企业之间相互利用各自的优势和资源,实现互利共赢。例如,2023年4月,美国智慧眼镜产品製造商Vuzix与美国软体开发公司VSee合作,共同开发远端医疗产业的智慧眼镜。此次合作旨在提高医疗专业人员的诊疗精准度,节省时间和成本,并在需要时促进知识共用。

2024年2月,美国国家医学考试委员会(NBME)——一家负责开发和管理医学生评估的美国非营利组织——收购了MedVR Education,具体金额未披露。此次收购旨在增强NBME为医学教育开发创新工具和评估的能力。透过将NBME在心理测量和测试开发方面的专业知识与MedVR基于模拟的学习技术相结合,此次合作将为下一代工具的开发创造机会,从而更好地支持学习者完成整个医学教育之旅。总部位于美国的MedVR Education专注于将虚拟实境技术应用于医疗保健领域,以增强医学培训并为专业人士提供身临其境型教育工具。

医疗保健领域的虚拟实境市场包括各机构透过提供3D环境所产生的收入,这些环境能够创造更具衝击力的空间和人体解剖视觉体验,从而降低医疗成本、减少创伤事件并改善治疗效果。市场价值还包括服务供应商销售的或包含在服务产品中的相关商品的价值。仅包括在营业单位交易营业单位销售给最终消费者的商品和服务。

目录

第一章执行摘要

第二章 市场特征

第三章 市场趋势与策略

第四章 市场:宏观经济情景,包括利率、通货膨胀、地缘政治、贸易战和关税,以及新冠疫情及其復苏对市场的影响

第五章 全球成长分析与策略分析框架

  • 全球医疗保健领域的虚拟实境:PESTEL 分析(政治、社会、技术、环境、法律因素、驱动因素和限制因素)
  • 终端用户产业分析
  • 全球医疗保健虚拟实境市场:成长率分析
  • 全球医疗保健虚拟实境市场表现:规模与成长,2019-2024 年
  • 全球医疗保健虚拟实境市场预测:规模与成长,2024-2029年,2034年
  • 医疗保健领域的虚拟实境:全球潜在市场规模(TAM)

第六章 市场细分

  • 全球医疗保健虚拟实境市场按组件、效能和预测划分,2019-2024年、2024-2029年、2034年
  • 硬体
  • 软体
  • 全球医疗保健领域虚拟实境市场:依技术、效能和预测划分,2019-2024年、2024-2029年、2034年
  • 完全身临其境型虚拟现实
  • 非身临其境型虚拟实境
  • 身临其境型虚拟实境
  • 全球医疗保健虚拟实境市场按设备类型、效能和预测划分,2019-2024年、2024-2029年、2034年
  • 头戴式显示器
  • 手势追踪设备
  • 投影机和显示单元
  • 其他设备
  • 全球医疗保健领域虚拟实境市场:按应用、效能和预测划分,2019-2024年、2024-2029年、2034年
  • 患者照护管理
  • 教育和培训
  • 健身管理
  • 药局
  • 外科手术
  • 其他用途
  • 全球医疗保健领域虚拟实境市场依最终用户、效能和预测划分,2019-2024年、2024-2029年、2034年
  • 研究与诊断
  • 研究所
  • 医院和诊所
  • 製药公司
  • 其他最终用户
  • 全球医疗保健虚拟实境市场:按硬体(组件)、效能和预测进行细分,2019-2024 年、2024-2029 年、2034 年
  • VR头戴装置
  • 动作感测器
  • 触觉设备
  • 全球医疗保健虚拟实境市场:细分软体(按组件)、效能和预测,2019-2024年、2024-2029年、2034年
  • VR模拟软体
  • 培训及教育软体
  • 治疗和復健应用

第七章 区域和国家分析

  • 全球医疗保健虚拟实境市场:按地区、表现和预测划分,2019-2024年、2024-2029年、2034年
  • 全球医疗保健虚拟实境市场:国家、表现与预测,2019-2024年、2024-2029年、2034年

第八章 亚太市场

第九章:中国市场

第十章 印度市场

第十一章 日本市场

第十二章:澳洲市场

第十三章 印尼市场

第十四章 韩国市场

第十五章 西欧市场

第十六章英国市场

第十七章:德国市场

第十八章:法国市场

第十九章:义大利市场

第二十章:西班牙市场

第21章 东欧市场

第22章:俄罗斯市场

第23章 北美市场

第24章美国市场

第25章:加拿大市场

第26章 南美洲市场

第27章:巴西市场

第28章 中东市场

第29章:非洲市场

第三十章:竞争格局与公司概况

  • 医疗保健领域的虚拟实境:竞争格局
  • 医疗保健领域的虚拟实境市场:公司简介
    • SAMSUNG Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Atheer Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Augmedix Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Firsthand Technology Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis

第31章:其他领先和创新企业

  • Medical Realities Ltd.
  • MindMaze
  • Medtronic Inc.
  • Siemens Healthineers AG
  • Hologic Inc.
  • Oculus VR(Meta Platforms Inc.)
  • Wipro GE Healthcare Pvt Ltd
  • Orca Health Inc.
  • Koninklijke Philips NV
  • HTC Corporation
  • Sony Corporation
  • EON Reality Inc.
  • XRHealth Inc.
  • DAQRI LLC
  • Psious SL

第32章 全球市场竞争基准化分析与仪錶板

第33章 重大併购

第34章 近期市场趋势

第35章:高潜力市场国家、细分市场与策略

  • 2029年医疗保健领域虚拟实境市场:提供新机会的国家
  • 2029年医疗保健领域的虚拟实境:充满新机会的细分市场
  • 2029年医疗保健领域的虚拟实境:成长策略
    • 基于市场趋势的策略
    • 竞争对手策略

第36章附录

简介目录
Product Code: r22273u

Virtual reality (VR) is a computer-generated environment designed to appear real to the user, allowing them to perceive and interact with it as if it were an actual environment. It is utilized in medical education, surgical simulations, pain management, and rehabilitation, contributing to improved patient care and professional training.

In the healthcare sector, virtual reality comprises two main components, hardware and software. The hardware segment includes headsets, goggles, and additional accessories utilized in healthcare facilities for purposes such as medical training and conducting virtual surgeries. These devices aim to immerse users in a 3D environment. VR in healthcare utilizes technologies such as full-immersive virtual reality, non-immersive virtual reality, and semi-immersive virtual reality, incorporating various device types like head-mounted displays, gesture-tracking devices, projectors, and display units. Its applications span research and diagnostics, laboratories, hospitals, clinics, pharmaceutical companies, and more, with uses in patient care management, education and training, fitness management, pharmacy, surgery, and other areas.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.

The virtual reality in healthcare market research report is one of a series of new reports from The Business Research Company that provides statistics on virtual reality in the healthcare market, including global market size, regional shares, competitors with a virtual reality in healthcare market share, detailed virtual reality in healthcare market segments, market trends and opportunities, and any further data you may need to thrive in the virtual reality in healthcare industry. This virtual reality in healthcare market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The virtual reality in healthcare market size has grown exponentially in recent years. It will grow from $4.19 billion in 2024 to $5.98 billion in 2025 at a compound annual growth rate (CAGR) of 42.9%. The growth in the historic period can be attributed to rise of chronic diseases, pain management and distractionTherapy, telemedicine and remote consultations, patient-centric healthcare approach, increased acceptance by healthcare professionals.

The virtual reality in healthcare market size is expected to see exponential growth in the next few years. It will grow to $28.59 billion in 2029 at a compound annual growth rate (CAGR) of 47.9%. The growth in the forecast period can be attributed to remote training and simulation, integration with wearable devices, real-time surgical assistance, immersive therapy for neurological disorders, expanding applications in medical training. Major trends in the forecast period include advancements VR technology, ai integration for personalized treatment, enhanced visualization in medical imaging, VR-based preoperative planning, virtual health communities.

The forecast of 47.9% growth over the next five years reflects a modest reduction of 0.5% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. Increased costs for imported visualization gear and diagnostic VR software due to tariffs may delay broader adoption of VR technologies across US healthcare training and rehabilitation settings. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

The increasing prevalence of neurological disorders is propelling the expansion of the virtual reality in the healthcare market. Neurological disorders, including Alzheimer's disease, Parkinson's disease, dementia, multiple sclerosis, and migraines, impact the central nervous system. Immersive Virtual Reality (VR) technology is proving beneficial for developing applications to treat these disorders. Virtual Reality in Neurology is cost-effective, patient-friendly, and applicable to both normal and pathological aging. It offers ecological validity not provided by standard neuropsychological tests. For example, the World Health Organization (WHO) reported in February 2022 that epilepsy affects around 50 million people globally, making it one of the most prevalent neurological conditions. Over 80% of those affected reside in low- and middle-income nations. Consequently, the increasing incidence of neurological disorders is expected to drive the growth of virtual reality in the healthcare sector.

The growth of virtual reality in the healthcare market is expected to be driven by the rise of digital healthcare. Digital healthcare, also known as eHealth or digital health, involves the use of information technology, digital tools, and electronic systems to enhance the delivery, management, and monitoring of healthcare services. Virtual reality is being integrated into digital healthcare to improve medical training, offer therapeutic treatments, manage pain, and support cognitive rehabilitation. For example, in 2022, according to the OECD iLibrary, 93% of primary care practices across 24 OECD countries implemented electronic medical records (EMRs) in hospitals or physician offices. As a result, the increase in digital healthcare is expected to further propel the adoption of virtual reality in the healthcare sector.

Technological advancements are playing a key role in shaping the virtual reality healthcare market. Leading companies in this sector are focusing on developing innovative solutions to strengthen their market position. For example, in June 2023, Amrita Hospital, an Indian-based healthcare provider with cutting-edge facilities, introduced the first extended reality ecosystem in healthcare. The extended reality applications, developed over several years, have successfully treated 150 patients with positive outcomes. In collaboration with Microsoft India, this technology enables medical professionals to visualize organs as holograms, with plans to further enhance immersive teaching tools and telemedicine capabilities.

Strategic partnerships are a prevalent approach among major companies operating in the virtual reality healthcare industry to deliver essential services to individuals, businesses, and governments. Strategic partnerships involve companies leveraging each other's strengths and resources for mutual benefits and success. For instance, in April 2023, Vuzix, a US-based smart eyewear manufacturer, partnered with VSee, a US-based software developer, to develop smart glasses for the telemedicine industry. This collaboration aims to enhance precision, save time and costs for medical practitioners, and facilitate knowledge sharing when needed.

In February 2024, the National Board of Medical Examiners (NBME), a US-based non-profit organization responsible for developing and managing assessments for medical students, acquired MedVR Education for an undisclosed amount. This acquisition aims to enhance NBME's ability to create innovative tools and assessments for medical education. By combining NBME's expertise in psychometrics and test development with MedVR's simulation-based learning technology, the partnership creates opportunities for next-generation tools to support learners throughout their medical education journey. MedVR Education, a US-based company, focuses on using virtual reality in healthcare to enhance medical training and provide immersive educational tools for professionals.

Major companies operating in the virtual reality in healthcare market include SAMSUNG Electronics Co. Ltd., Atheer Inc., Augmedix Inc., Firsthand Technology Inc., Microsoft Corporation, Medical Realities Ltd., MindMaze, Medtronic Inc., Siemens Healthineers AG, Hologic Inc., Oculus VR (Meta Platforms Inc. ), Wipro GE Healthcare Pvt Ltd, Orca Health Inc., Koninklijke Philips N. V., HTC Corporation, Sony Corporation, EON Reality Inc., XRHealth Inc., DAQRI LLC, Psious S. L., Appello Software Inc., HypnosVR Inc., Fusion VR LLC, Sapizon Technologies Pvt. Ltd., Lucid Reality Labs Inc., Room 505 Inc., VR Simulators Inc., CAE Healthcare Inc., Groove Jones LLC, Google LLC

North America was the largest region in the virtual reality in healthcare market in 2024. The regions covered in the virtual reality in healthcare market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in the virtual reality in healthcare market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Italy, Canada, Spain.

The virtual reality in the healthcare market includes revenues earned by entities by offering 3D environment to create more impactful visual experiences of space and human anatomy, lowering medical costs, decreasing traumatic events, and improving outcomes. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Virtual Reality In Healthcare Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on virtual reality in healthcare market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
  • Assess the impact of key macro factors such as geopolitical conflicts, trade policies and tariffs, post-pandemic supply chain realignment, inflation and interest rate fluctuations, and evolving regulatory landscapes.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for virtual reality in healthcare ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The virtual reality in healthcare market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Hardware; Software
  • 2) By Technology: Full Immersive Virtual Reality; Non-Immersive Virtual Reality; Semi-Immersive Virtual Reality
  • 3) By Device Type: Head-Mounted Display; Gesture-Tracking Device; Projectors And Display Units; Other Devices
  • 4) By Application: Patient Care Management; Education And Training; Fitness Management; Pharmacy; Surgery; Other Applications
  • 5) By End User: Research And Diagnostics; Laboratories; Hospitals And Clinics; Pharmaceutical Companies; Other End Users
  • Subsegments:
  • 1) By Hardware: VR Headsets; Motion Sensors; Haptic Devices
  • 2) By Software: VR Simulation Software; Training And Education Software; Therapy And Rehabilitation Applications
  • Companies Mentioned: SAMSUNG Electronics Co. Ltd.; Atheer Inc.; Augmedix Inc.; Firsthand Technology Inc.; Microsoft Corporation; Medical Realities Ltd.; MindMaze; Medtronic Inc.; Siemens Healthineers AG; Hologic Inc.; Oculus VR (Meta Platforms Inc. ); Wipro GE Healthcare Pvt Ltd; Orca Health Inc.; Koninklijke Philips N. V.; HTC Corporation; Sony Corporation; EON Reality Inc.; XRHealth Inc.; DAQRI LLC; Psious S. L.; Appello Software Inc.; HypnosVR Inc.; Fusion VR LLC; Sapizon Technologies Pvt. Ltd.; Lucid Reality Labs Inc.; Room 505 Inc.; VR Simulators Inc.; CAE Healthcare Inc.; Groove Jones LLC; Google LLC
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Virtual Reality In Healthcare Market Characteristics

3. Virtual Reality In Healthcare Market Trends And Strategies

4. Virtual Reality In Healthcare Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Virtual Reality In Healthcare Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Virtual Reality In Healthcare PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Virtual Reality In Healthcare Market Growth Rate Analysis
  • 5.4. Global Virtual Reality In Healthcare Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Virtual Reality In Healthcare Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Virtual Reality In Healthcare Total Addressable Market (TAM)

6. Virtual Reality In Healthcare Market Segmentation

  • 6.1. Global Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • 6.2. Global Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Full Immersive Virtual Reality
  • Non-Immersive Virtual Reality
  • Semi-Immersive Virtual Reality
  • 6.3. Global Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Head-Mounted Display
  • Gesture-Tracking Device
  • Projectors and Display Units
  • Other Devices
  • 6.4. Global Virtual Reality In Healthcare Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Patient Care Management
  • Education And Training
  • Fitness Management
  • Pharmacy
  • Surgery
  • Other Applications
  • 6.5. Global Virtual Reality In Healthcare Market, Segmentation By End User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Research And Diagnostics
  • Laboratories
  • Hospitals And Clinics
  • Pharmaceutical Companies
  • Other End Users
  • 6.6. Global Virtual Reality In Healthcare Market, Sub-Segmentation Of Hardware, By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • VR Headsets
  • Motion Sensors
  • Haptic Devices
  • 6.7. Global Virtual Reality In Healthcare Market, Sub-Segmentation Of Software, By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • VR Simulation Software
  • Training And Education Software
  • Therapy And Rehabilitation Applications

7. Virtual Reality In Healthcare Market Regional And Country Analysis

  • 7.1. Global Virtual Reality In Healthcare Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Virtual Reality In Healthcare Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Virtual Reality In Healthcare Market

  • 8.1. Asia-Pacific Virtual Reality In Healthcare Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Virtual Reality In Healthcare Market

  • 9.1. China Virtual Reality In Healthcare Market Overview
  • 9.2. China Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Virtual Reality In Healthcare Market

  • 10.1. India Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Virtual Reality In Healthcare Market

  • 11.1. Japan Virtual Reality In Healthcare Market Overview
  • 11.2. Japan Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Virtual Reality In Healthcare Market

  • 12.1. Australia Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Virtual Reality In Healthcare Market

  • 13.1. Indonesia Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Virtual Reality In Healthcare Market

  • 14.1. South Korea Virtual Reality In Healthcare Market Overview
  • 14.2. South Korea Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Virtual Reality In Healthcare Market

  • 15.1. Western Europe Virtual Reality In Healthcare Market Overview
  • 15.2. Western Europe Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Virtual Reality In Healthcare Market

  • 16.1. UK Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Virtual Reality In Healthcare Market

  • 17.1. Germany Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Virtual Reality In Healthcare Market

  • 18.1. France Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Virtual Reality In Healthcare Market

  • 19.1. Italy Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Virtual Reality In Healthcare Market

  • 20.1. Spain Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Virtual Reality In Healthcare Market

  • 21.1. Eastern Europe Virtual Reality In Healthcare Market Overview
  • 21.2. Eastern Europe Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Virtual Reality In Healthcare Market

  • 22.1. Russia Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Virtual Reality In Healthcare Market

  • 23.1. North America Virtual Reality In Healthcare Market Overview
  • 23.2. North America Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Virtual Reality In Healthcare Market

  • 24.1. USA Virtual Reality In Healthcare Market Overview
  • 24.2. USA Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Virtual Reality In Healthcare Market

  • 25.1. Canada Virtual Reality In Healthcare Market Overview
  • 25.2. Canada Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Virtual Reality In Healthcare Market

  • 26.1. South America Virtual Reality In Healthcare Market Overview
  • 26.2. South America Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Virtual Reality In Healthcare Market

  • 27.1. Brazil Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Virtual Reality In Healthcare Market

  • 28.1. Middle East Virtual Reality In Healthcare Market Overview
  • 28.2. Middle East Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Virtual Reality In Healthcare Market

  • 29.1. Africa Virtual Reality In Healthcare Market Overview
  • 29.2. Africa Virtual Reality In Healthcare Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Virtual Reality In Healthcare Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Virtual Reality In Healthcare Market, Segmentation By Device Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Virtual Reality In Healthcare Market Competitive Landscape And Company Profiles

  • 30.1. Virtual Reality In Healthcare Market Competitive Landscape
  • 30.2. Virtual Reality In Healthcare Market Company Profiles
    • 30.2.1. SAMSUNG Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Atheer Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Augmedix Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Firsthand Technology Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis

31. Virtual Reality In Healthcare Market Other Major And Innovative Companies

  • 31.1. Medical Realities Ltd.
  • 31.2. MindMaze
  • 31.3. Medtronic Inc.
  • 31.4. Siemens Healthineers AG
  • 31.5. Hologic Inc.
  • 31.6. Oculus VR (Meta Platforms Inc. )
  • 31.7. Wipro GE Healthcare Pvt Ltd
  • 31.8. Orca Health Inc.
  • 31.9. Koninklijke Philips N. V.
  • 31.10. HTC Corporation
  • 31.11. Sony Corporation
  • 31.12. EON Reality Inc.
  • 31.13. XRHealth Inc.
  • 31.14. DAQRI LLC
  • 31.15. Psious S. L.

32. Global Virtual Reality In Healthcare Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Virtual Reality In Healthcare Market

34. Recent Developments In The Virtual Reality In Healthcare Market

35. Virtual Reality In Healthcare Market High Potential Countries, Segments and Strategies

  • 35.1 Virtual Reality In Healthcare Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Virtual Reality In Healthcare Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Virtual Reality In Healthcare Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer