Product Code: VMR112110711
Global Manga Market size is anticipated to grow from USD 16.04 Billion in 2024 to USD 66.58 Billion by 2033, showcasing a robust Compound Annual Growth Rate (CAGR) of 17.13% during the forecast period of 2026 to 2033.
The manga market is experiencing a dynamic transformation, fueled by the increasing global popularity of Japanese culture and entertainment. As digital platforms proliferate, access to manga has become more widespread, allowing fans from diverse backgrounds to engage with this unique art form. The rise of streaming services and online reading platforms has democratized access to manga, enabling creators to reach international audiences without the traditional barriers of print distribution. This shift is not only expanding the readership base but also fostering a vibrant community of fans who actively participate in discussions, fan art, and cosplay, further driving interest in manga.
Moreover, the diversification of manga genres is contributing to its growth trajectory. While traditional shonen and shojo titles remain popular, there is a burgeoning interest in niche genres such as isekai, horror, and slice-of-life. This diversification caters to a wider array of tastes and preferences, attracting readers who may not have previously engaged with manga. Additionally, the increasing collaboration between manga creators and Western publishers is leading to the emergence of hybrid works that blend cultural elements, appealing to a global audience. As these collaborations continue to flourish, they will likely enhance the market's dynamism and innovation.
Furthermore, the manga market is poised for growth through strategic partnerships and adaptations in other media. The successful adaptation of popular manga into anime series, films, and video games has proven to be a lucrative avenue for expanding the franchise's reach. These adaptations not only introduce new audiences to the original manga but also create additional revenue streams for creators and publishers. As the synergy between manga and other entertainment forms strengthens, the market is expected to witness sustained growth, solidifying its position as a cornerstone of global pop culture.
Our reports are meticulously crafted to provide clients with comprehensive and actionable insights into various industries and markets. Each report encompasses several critical components to ensure a thorough understanding of the market landscape:
Market Overview: A detailed introduction to the market, including definitions, classifications, and an overview of the industry's current state.
Market Dynamics: In-depth analysis of key drivers, restraints, opportunities, and challenges influencing market growth. This section examines factors such as technological advancements, regulatory changes, and emerging trends.
Segmentation Analysis: Breakdown of the market into distinct segments based on criteria like product type, application, end-user, and geography. This analysis highlights the performance and potential of each segment.
Competitive Landscape: Comprehensive assessment of major market players, including their market share, product portfolio, strategic initiatives, and financial performance. This section provides insights into the competitive dynamics and key strategies adopted by leading companies.
Market Forecast: Projections of market size and growth trends over a specified period, based on historical data and current market conditions. This includes quantitative analyses and graphical representations to illustrate future market trajectories.
Regional Analysis: Evaluation of market performance across different geographical regions, identifying key markets and regional trends. This helps in understanding regional market dynamics and opportunities.
Emerging Trends and Opportunities: Identification of current and emerging market trends, technological innovations, and potential areas for investment. This section offers insights into future market developments and growth prospects.
SEGMENTATION COVERED IN THE REPORT
By Content Type
By Distribution Channel
By Genre
- Action & Audience
- Sci-Fi & Fantasy
- Sports
- Romance & Drama
- Others
By Audience
- Children & Kids
- Teenagers
- Adults
- COMPANIES PROFILED
- Shueisha Inc.
- Shogakukan Inc
- Yen Press
- VIZ Inc.
- Houbunsha Co. Ltd.
- Bilibili Comics
- Seven Seas Entertainment Inc.
- Kadokawa Corporation
- Akita Publishing Co. Ltd. (Akita Shoten Co. Ltd)
- Kodansha Ltd.
- IDW Media Holdings
- DMG Entertainment Inc.
- Futabasha Publishers Ltd.
- Archie Comic Publications Inc.
- Titan Books (Titan Entertainment Group).
- The above list can be customized.
TABLE OF CONTENTS
1. PREFACE
- 1.1. Report Description
- 1.1.1 Objective
- 1.1.2 Target Audience
- 1.1.3 Unique Selling Proposition (USP) & offerings
- 1.2. Research Scope
- 1.3. Research Methodology
- 1.3.1 Market Research Process
- 1.3.2 Market Research Methodology
2. EXECUTIVE SUMMARY
- 2.1. Highlights of Market
- 2.2. Global Market Snapshot
3. MANGA INDUSTRY ANALYSIS
- 3.1. Introduction - Market Dynamics
- 3.2. Market Drivers
- 3.3. Market Restraints
- 3.4. Opportunities
- 3.5. Industry Trends
- 3.6. Porter's Five Force Analysis
- 3.7. Market Attractiveness Analysis
- 3.7.1 Market Attractiveness Analysis By Content Type
- 3.7.2 Market Attractiveness Analysis By Distribution Channel
- 3.7.3 Market Attractiveness Analysis By Genre
- 3.7.4 Market Attractiveness Analysis By Audience
- 3.7.5 Market Attractiveness Analysis By Regions
4. VALUE CHAIN ANALYSIS
- 4.1. Value Chain Analysis
- 4.2. Raw Material Analysis
- 4.2.1 List of Raw Materials
- 4.2.2 Raw Material Manufactures List
- 4.2.3 Price Trend of Key Raw Materials
- 4.3. List of Potential Buyers
- 4.4. Marketing Channel
- 4.4.1 Direct Marketing
- 4.4.2 Indirect Marketing
- 4.4.3 Marketing Channel Development Trend
5. GLOBAL MANGA MARKET ANALYSIS BY CONTENT TYPE
- 5.1. Overview By Content Type
- 5.2. Historical and Forecast Data Analysis By Content Type
- 5.3. Printed Historic and Forecast Sales By Regions
- 5.4. Digital Historic and Forecast Sales By Regions
6. GLOBAL MANGA MARKET ANALYSIS BY DISTRIBUTION CHANNEL
- 6.1. Overview By Distribution Channel
- 6.2. Historical and Forecast Data Analysis By Distribution Channel
- 6.3. Online Historic and Forecast Sales By Regions
- 6.4. Offline Historic and Forecast Sales By Regions
7. GLOBAL MANGA MARKET ANALYSIS BY GENRE
- 7.1. Overview By Genre
- 7.2. Historical and Forecast Data Analysis By Genre
- 7.3. Action & Audience Historic and Forecast Sales By Regions
- 7.4. Sci-Fi & Fantasy Historic and Forecast Sales By Regions
- 7.5. Sports Historic and Forecast Sales By Regions
- 7.6. Romance & Drama Historic and Forecast Sales By Regions
- 7.7. Others Historic and Forecast Sales By Regions
8. GLOBAL MANGA MARKET ANALYSIS BY AUDIENCE
- 8.1. Overview By Audience
- 8.2. Historical and Forecast Data Analysis By Audience
- 8.3. Children & Kids Historic and Forecast Sales By Regions
- 8.4. Teenagers Historic and Forecast Sales By Regions
- 8.5. Adults Historic and Forecast Sales By Regions
9. GLOBAL MANGA MARKET ANALYSIS BY GEOGRAPHY
- 9.1. Regional Outlook
- 9.2. Introduction
- 9.3. North America Sales Analysis
- 9.3.1 Overview, Historic and Forecast Data Sales Analysis
- 9.3.2 North America By Segment Sales Analysis
- 9.3.3 North America By Country Sales Analysis
- 9.3.4 United States Sales Analysis
- 9.3.5 Canada Sales Analysis
- 9.3.6 Mexico Sales Analysis
- 9.4. Europe Sales Analysis
- 9.4.1 Overview, Historic and Forecast Data Sales Analysis
- 9.4.2 Europe By Segment Sales Analysis
- 9.4.3 Europe By Country Sales Analysis
- 9.4.4 United Kingdom Sales Analysis
- 9.4.5 France Sales Analysis
- 9.4.6 Germany Sales Analysis
- 9.4.7 Italy Sales Analysis
- 9.4.8 Russia Sales Analysis
- 9.4.9 Rest Of Europe Sales Analysis
- 9.5. Asia Pacific Sales Analysis
- 9.5.1 Overview, Historic and Forecast Data Sales Analysis
- 9.5.2 Asia Pacific By Segment Sales Analysis
- 9.5.3 Asia Pacific By Country Sales Analysis
- 9.5.4 China Sales Analysis
- 9.5.5 India Sales Analysis
- 9.5.6 Japan Sales Analysis
- 9.5.7 South Korea Sales Analysis
- 9.5.8 Australia Sales Analysis
- 9.5.9 South East Asia Sales Analysis
- 9.5.10 Rest Of Asia Pacific Sales Analysis
- 9.6. Latin America Sales Analysis
- 9.6.1 Overview, Historic and Forecast Data Sales Analysis
- 9.6.2 Latin America By Segment Sales Analysis
- 9.6.3 Latin America By Country Sales Analysis
- 9.6.4 Brazil Sales Analysis
- 9.6.5 Argentina Sales Analysis
- 9.6.6 Peru Sales Analysis
- 9.6.7 Chile Sales Analysis
- 9.6.8 Rest of Latin America Sales Analysis
- 9.7. Middle East & Africa Sales Analysis
- 9.7.1 Overview, Historic and Forecast Data Sales Analysis
- 9.7.2 Middle East & Africa By Segment Sales Analysis
- 9.7.3 Middle East & Africa By Country Sales Analysis
- 9.7.4 Saudi Arabia Sales Analysis
- 9.7.5 UAE Sales Analysis
- 9.7.6 Israel Sales Analysis
- 9.7.7 South Africa Sales Analysis
- 9.7.8 Rest Of Middle East And Africa Sales Analysis
10. COMPETITIVE LANDSCAPE OF THE MANGA COMPANIES
- 10.1. Manga Market Competition
- 10.2. Partnership/Collaboration/Agreement
- 10.3. Merger And Acquisitions
- 10.4. New Product Launch
- 10.5. Other Developments
11. COMPANY PROFILES OF MANGA INDUSTRY
- 11.1. Top Companies Market Share Analysis
- 11.2. Market Concentration Rate
- 11.3. Shueisha Inc.
- 11.3.1 Company Overview
- 11.3.2 Company Revenue
- 11.3.3 Products
- 11.3.4 Recent Developments
- 11.4. Shogakukan Inc
- 11.4.1 Company Overview
- 11.4.2 Company Revenue
- 11.4.3 Products
- 11.4.4 Recent Developments
- 11.5. Yen Press
- 11.5.1 Company Overview
- 11.5.2 Company Revenue
- 11.5.3 Products
- 11.5.4 Recent Developments
- 11.6. VIZ Inc.
- 11.6.1 Company Overview
- 11.6.2 Company Revenue
- 11.6.3 Products
- 11.6.4 Recent Developments
- 11.7. Houbunsha Co. Ltd.
- 11.7.1 Company Overview
- 11.7.2 Company Revenue
- 11.7.3 Products
- 11.7.4 Recent Developments
- 11.8. Bilibili Comics
- 11.8.1 Company Overview
- 11.8.2 Company Revenue
- 11.8.3 Products
- 11.8.4 Recent Developments
- 11.9. Seven Seas Entertainment Inc.
- 11.9.1 Company Overview
- 11.9.2 Company Revenue
- 11.9.3 Products
- 11.9.4 Recent Developments
- 11.10. Kadokawa Corporation
- 11.10.1 Company Overview
- 11.10.2 Company Revenue
- 11.10.3 Products
- 11.10.4 Recent Developments
- 11.11. Akita Publishing Co. Ltd. (Akita Shoten Co. Ltd)
- 11.11.1 Company Overview
- 11.11.2 Company Revenue
- 11.11.3 Products
- 11.11.4 Recent Developments
- 11.12. Kodansha Ltd.
- 11.12.1 Company Overview
- 11.12.2 Company Revenue
- 11.12.3 Products
- 11.12.4 Recent Developments
- 11.13. IDW Media Holdings
- 11.13.1 Company Overview
- 11.13.2 Company Revenue
- 11.13.3 Products
- 11.13.4 Recent Developments
- 11.14. DMG Entertainment Inc.
- 11.14.1 Company Overview
- 11.14.2 Company Revenue
- 11.14.3 Products
- 11.14.4 Recent Developments
- 11.15. Futabasha Publishers Ltd.
- 11.15.1 Company Overview
- 11.15.2 Company Revenue
- 11.15.3 Products
- 11.15.4 Recent Developments
- 11.16. Archie Comic Publications Inc.
- 11.16.1 Company Overview
- 11.16.2 Company Revenue
- 11.16.3 Products
- 11.16.4 Recent Developments
- 11.17. Titan Books (Titan Entertainment Group)
- 11.17.1 Company Overview
- 11.17.2 Company Revenue
- 11.17.3 Products
- 11.17.4 Recent Developments
Note - In company profiling, financial details and recent developments are subject to availability or might not be covered in the case of private companies