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市场调查报告书
商品编码
1532358

网路漫画市场:按类型、最终用户、收益模式、地区

Webcomics Market, By Genre, By End-User, By Monetization Model, By Geography

出版日期: | 出版商: Coherent Market Insights | 英文 135 Pages | 商品交期: 2-3个工作天内

价格
简介目录

网路漫画市场预计到 2024 年将达到 75.9 亿美元,预计到 2031 年将达到 118 亿美元,2024 年至 2031 年的复合年增长率为 6.5%。

报告范围 报告详情
基准年 2022年 2024年市场规模 75.9亿美元
实际资料 2017年至2021年 预测期 2024-2031
预测 2024-2031 年复合年增长率: 6.50% 2031年价值预测 118亿美元
图:2024 年各地区网路漫画市场占有率(%)
网路漫画市场-IMG1

网路漫画作为讲故事和娱乐的创新平台在过去十年中获得了巨大的受欢迎。透过互联网,网路漫画使独立艺术家可以直接向世界各地的读者出版和分发他们的作品。网路漫画不再受到印刷截止日期或发行挑战的限制,为创作者提供了一种灵活的媒介来尝试新的类型和发布时间表。网路漫画也可以轻鬆在线访问,吸引了新一代数位数位原民作为读者。由于进入门槛较低,网路漫画作者的创造性社群正在蓬勃发展。如今,一些网路漫画已经发展成为主流流行文化,拥有忠实的粉丝和商业性的成功。

市场动态:

全球网路漫画市场的推动力是数位漫画的日益普及以及独立艺术家在线自行发布其内容的能力。透过网站和应用程式轻鬆存取网路漫画大大扩大了其整体受众和读者群。此外,新的获利模式(例如赞助人支持、商品行销和授权协议)的发展为网路漫画提供了一条商业性可行性之路。然而,这对作家来说是一个挑战,因为免费线上娱乐的竞争非常激烈,而且需要不断吸引读者。另一方面,网路漫画作为一种合法的艺术形式被接受及其扩展到萤幕之外,为市场成长提供了巨大的机会。 YouTube 和社群媒体等新平台正在进一步扩大网路漫画的推广。

本研究的主要特点

  • 该报告对全球网路漫画市场进行了详细分析,并提出了以2023年为基准年的预测期(2024-2031)的市场规模和年复合成长率(CAGR%)。
  • 它还揭示了各个细分市场的潜在商机,并说明了该市场有吸引力的投资提案矩阵。
  • 它还提供了有关市场驱动因素、限制因素、机会、新产品发布和核准、市场趋势、区域前景、主要企业采取的竞争策略等的主要考察。
  • 它根据公司亮点、产品系列、主要亮点、财务表现和策略等参数,介绍了全球网路漫画市场的主要企业。
  • 该报告的见解使负责人和公司经营团队能够就未来的产品发布、升级、市场扩张和行销策略做出明智的决策。
  • 本研究报告针对该产业的各个相关人员,如投资者、供应商、产品製造商、经销商、新进业者和财务分析师。

目录

第一章 研究目的与前提

  • 研究目的
  • 先决条件
  • 简称

第二章 市场展望

  • 报告说明
    • 市场定义和范围
  • 执行摘要
  • Coherent Opportunity Map(COM)

第三章 市场动态、法规与趋势分析

  • 市场动态
    • 促进因素
    • 抑制因素
    • PEST分析
    • 波特的五力分析
    • 市场机会
    • 监管场景
    • 产业动态
    • 併购

第四章全球网路漫画市场 - 冠状病毒 (COVID-19) 大流行的影响

  • 影响全球网路漫画市场的因素
  • 影响分析

第五章 全球网路漫画市场(按类型),2019-2031

  • 喜剧
  • 浪漫
  • 动作/冒险
  • 戏剧
  • SF
  • 其他(恐怖片、超级英雄等)

第 6 章 全球网路漫画市场,依最终用户划分,2019-2031 年

  • 孩子
  • 成人

第 7 章 全球网路漫画市场(依收益模式),2019-2031

  • 基于订阅
  • 广告支持
  • 其他的

第 8 章 全球网路漫画市场(按地区)2019-2031

  • 北美洲
  • 拉丁美洲
  • 欧洲
  • 亚太地区
  • 中东/非洲

第9章 竞争格局

  • 市场占有率分析
  • 公司简介
    • Dark Horse Media, LLC
    • Kadokawa Future Publishing
    • Marvel Entertainment, LLC
    • Image Comics
    • DC Entertainment
    • IDW Media Holdings, Inc.
    • Lion Forge
    • Shueisha
    • Shogakukan
    • Lezhin Entertainment
    • Graphic India
    • Bakarmax

第10章分析师建议

  • 命运之轮
  • 分析师观点
  • 一致的机会图

第11章 章节

  • 参考
  • 调查方法
简介目录
Product Code: CMI7109

The webcomics market is estimated to be valued at USD 7.59 Bn in 2024 and is expected to reach USD 11.80 Bn by 2031, exhibiting a compound annual growth rate (CAGR) of 6.5% from 2024 to 2031.

Report Coverage Report Details
Base Year: 2022 Market Size in 2024: US$ 7.59 Bn
Historical Data for: 2017 to 2021 Forecast Period: 2023 - 2030
Forecast Period 2024 to 2031 CAGR: 6.50% 2031 Value Projection: US$ 11.80 Bn
Figure. Webcomics Market Share (%), By Region 2024
Webcomics Market - IMG1

Webcomics have gained immense popularity over the past decade as an innovative platform for storytelling and entertainment. Through the internet, webcomics have allowed independent artists to directly publish and distribute their works to a global audience. No longer constrained by print deadlines and distribution challenges, webcomics offer creators a flexible medium to experiment with new genres and release schedules. With their easy accessibility online, webcomics have also attracted a new generation of digital natives as readers. The low entry barriers have fostered a thriving creative community of webcomic artists. Today, several webcomics have grown to be mainstream pop culture properties with dedicated fan followings and commercial success.

Market Dynamics:

The global webcomics market has been driven by the growing popularity of digital comics and the ability of independent artists to self-publish content online. The easy accessibility of webcomics through websites and apps has boosted the overall audience and readership base tremendously. Moreover, the development of new monetization models like patron support, merchandising, and licensing deals have given webcomics an avenue for commercial viability. However, strong competition from free entertainment options online and the constant need to engage readers pose a challenge to artists. Meanwhile, the growing acceptance of webcomics as a legitimate art form and their expansion beyond screens present significant opportunities for market growth. New platforms like YouTube and social media have further expanded the outreach of webcomics.

Key Features of the Study:

  • This report provides in-depth analysis of the global webcomics market, and provides market size (US$ Bn) and compound annual growth rate (CAGR%) for the forecast period (2024-2031), considering 2023 as the base year.
  • It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market.
  • This study also provides key insights about market drivers, restraints, opportunities, new product launches or approval, market trends, regional outlook, and competitive strategies adopted by key players.
  • It profiles key players in the global webcomics market based on the following parameters - company highlights, products portfolio, key highlights, financial performance, and strategies.
  • Key companies covered as a part of this study include Dark Horse Media, LLC, Kadokawa Future Publishing, Marvel Entertainment, LLC , Image Comics, DC Entertainment, IDW Media Holdings, Inc., Lion Forge, Shueisha , Shogakukan, Lezhin Entertainment, Graphic India, and Bakarmax.
  • Insights from this report would allow marketers and the management authorities of the companies to make informed decisions regarding their future product launches, type up-gradation, market expansion, and marketing tactics.
  • The global webcomics market report caters to various stakeholders in this industry including investors, suppliers, product manufacturers, distributors, new entrants, and financial analysts.

Detailed Segmentation-

  • By Genre:
    • Comedy
    • Romance
    • Action/Adventure
    • Drama
    • Science Fiction
    • Others (Horror, Superhero, etc.)
  • By End-user:
    • Kids
    • Adults
  • By Monetization Model:
    • Subscription-based
    • Advertising-supported
    • Others
  • By Region:
    • North America
    • Europe
    • Asia Pacific
    • Latin America
    • Middle East & Africa
  • Company Profiles:
    • Dark Horse Media, LLC
    • Kadokawa Future Publishing
    • Marvel Entertainment, LLC
    • Image Comics
    • DC Entertainment
    • IDW Media Holdings, Inc.
    • Lion Forge
    • Shueisha
    • Shogakukan
    • Lezhin Entertainment
    • Graphic India
    • Bakarmax

Table of Contents

1. Research Objectives and Assumptions

  • Research Objectives
  • Assumptions
  • Abbreviations

2. Market Purview

  • Report Description
    • Market Definition and Scope
  • Executive Summary
    • Market Snippet, By Genre
    • Market Snippet, By End-User
    • Market Snippet, By Monetization Model
    • Market Snippet, By Region
  • Coherent Opportunity Map (COM)

3. Market Dynamics, Regulations, and Trends Analysis

  • Market Dynamics
    • Drivers
    • Restraints
    • PEST Analysis
    • PORTER's Five Forces Analysis
    • Market Opportunities
    • Regulatory Scenario
    • Industry Trend
    • Mergers and Acquisitions

4. Global Webcomics Market - Impact of Coronavirus (COVID-19) Pandemic

  • Overview
  • Factors Affecting the Global Webcomics Market
  • Impact Analysis

5. Global Webcomics Market, By Genre, 2019-2031, (US$ Bn)

  • Introduction
    • Market Share Analysis, 2024, 2027 and 2031 (%)
    • Y-o-Y Growth Analysis, 2020 - 2031
    • Segment Trends
  • Comedy
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends
  • Romance
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends
  • Action/Adventure
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends
  • Drama
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends
  • Science Fiction
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends
  • Others (Horror, Superhero, etc.)
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends

6. Global Webcomics Market, By End-User, 2019-2031, (US$ Bn)

  • Introduction
    • Market Share Analysis, 2024, 2027 and 2031 (%)
    • Y-o-Y Growth Analysis, 2020 - 2031
    • Segment Trends
  • Kids
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends
  • Adults
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends

7. Global Webcomics Market, By Monetization Model, 2019-2031, (US$ Bn)

  • Introduction
    • Market Share Analysis, 2024, 2027 and 2031 (%)
    • Y-o-Y Growth Analysis, 2020 - 2031
    • Segment Trends
  • Subscription-based
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends
  • Advertising-supported
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends
  • Others
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2019 - 2031, (US$ Bn)
    • Segment Trends

8. Global Webcomics Market, By Region, 2019-2031, (US$ Bn)

  • Introduction
    • Market Share Analysis, By Region, 2024, 2027 and 2031 (%)
    • Y-o-Y Growth Analysis, For Region, 2020-2031
  • North America
    • Introduction
    • Market Size and Forecast, By Genre, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By End-User, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By Monetization Model, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By Country, 2019 - 2031, (US$ Bn)
      • U.S.
      • Canada
  • Latin America
    • Introduction
    • Market Size and Forecast, By Genre, 2019 - 2031, (US$ Bn))
    • Market Size and Forecast, By End-User, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By Monetization Model, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By Country, 2019 - 2031, (US$ Bn)
      • Brazil
      • Argentina
      • Mexico
      • Rest of Latin America
  • Europe
    • Introduction
    • Market Size and Forecast, By Genre, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By End-User, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By Monetization Model, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By Country, 2019 - 2031, (US$ Bn)
      • U.K.
      • Germany
      • Italy
      • France
      • Spain
      • Russia
      • Rest of Europe
  • Asia Pacific
    • Introduction
    • Market Size and Forecast, By Genre, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By End-User, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By Monetization Model, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By Country, 2019 - 2031, (US$ Bn)
      • China
      • India
      • Japan
      • ASEAN
      • Australia
      • South Korea
      • Rest of Asia Pacific
  • Middle East & Africa
    • Introduction
    • Market Size and Forecast, By Genre, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By End-User, 2019 - 2031 (US$ Bn)
    • Market Size and Forecast, By Monetization Model, 2019 - 2031, (US$ Bn)
    • Market Size and Forecast, By Country, 2019 - 2031, (US$ Bn)
      • GCC Countries
      • Israel
      • Rest of Middle East & Africa

9. Competitive Landscape

  • Market Share Analysis
  • Company Profiles
    • Dark Horse Media, LLC
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • Kadokawa Future Publishing
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • Marvel Entertainment, LLC
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • Image Comics
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • DC Entertainment
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • IDW Media Holdings, Inc.
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • Lion Forge
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • Shueisha
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • Shogakukan
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • Lezhin Entertainment
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • Graphic India
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates
    • Bakarmax
      • Company Overview
      • Genre Portfolio
      • Recent Developments/Updates

10. Analyst Recommendations

  • Wheel of Fortune
  • Analyst View
  • Coherent Opportunity Map

11. Section

  • References
  • Research Methodology
  • About Us and Sales Contact
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