封面
市场调查报告书
商品编码
1791678

全球游戏应用市场

Game Applications

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 175 Pages | 商品交期: 最快1-2个工作天内

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简介目录

预计2030年全球游戏应用市场规模将达2,688亿美元

全球游戏应用市场规模预计在2024年达到1,416亿美元,预计2024年至2030年期间的复合年增长率为11.3%,到2030年将达到2,688亿美元。作为本报告分析的细分市场之一,GooglePlay Store市场预计将实现10.3%的复合年增长率,并在分析期结束时达到1,486亿美元的规模。苹果iOS Store市场区隔市场在分析期间的复合年增长率预计为12.3%。

美国市场规模预估达 386 亿美元,中国市场复合年增率将达 15.1%

美国游戏应用市场规模预计2024年达到386亿美元。作为世界第二大经济体,中国预计到2030年市场规模将达到552亿美元,在2024-2030年的分析期间内,复合年增长率为15.1%。其他值得关注的区域市场包括日本和加拿大,预计在分析期间内,这两个市场的复合年增长率分别为8.3%和9.9%。在欧洲,预计德国市场的复合年增长率约为8.9%。

全球游戏应用市场-主要趋势与驱动因素摘要

游戏应用市场为何以前所未有的速度扩张?

近年来,受行动技术、云端游戏和人工智慧等技术进步的推动,游戏应用市场经历了爆炸式增长。智慧型手机和高速网路连线的兴起使得游戏应用程式比以往任何时候都更容易获取,从而触达全球不同年龄层的多元化受众。从休閒手游到高端多人线上游戏,游戏产业已发展成为一个价值数十亿美元的生态系统,影响着娱乐、教育和社交互动。

游戏内收费和广告支援的免费游戏 (F2P) 模式正在进一步加速市场成长,因为它消除了进入游戏的经济障碍。此外,区块链技术与非同质化代币(NFT) 的整合带来了新的收益来源,使玩家能够拥有、交易和收益游戏内资产。此外,Unity 和虚幻引擎等游戏开发引擎的不断发展,使开发者能够在行动、PC 和主机等多个平台上创造视觉震撼、身临其境的体验。

科技创新如何增强游戏应用?

人工智慧 (AI)、扩增实境(AR) 和虚拟实境 (VR) 的技术进步显着提升了游戏体验,催生出更具活力和互动性的应用。人工智慧主导的游戏机制,例如自适应难度和智慧 NPC 行为,透过个人化游戏体验提升了玩家参与度。机器学习演算法的整合还使游戏开发者能够分析玩家行为并根据即时回馈优化内容。

云端游戏已成为另一项变革性创新,让用户无需昂贵的硬体即可畅玩高品质的游戏。 Google Stadia、Xbox Cloud Gaming 和 NVIDIA GeForce Now 等服务正在打破传统的储存和处理限制,让更广泛的受众能够享受高阶游戏体验。此外,触觉回馈和运动感应技术的兴起也提升了游戏沉浸感,为玩家带来更具触感和反应速度的游戏体验。随着游戏技术的进步,我们预计跨平台游戏应用将激增,从而实现跨装置的无缝游戏体验。

哪些消费者群体和市场趋势正在推动游戏应用的需求?

手机游戏仍然是游戏应用市场的主导,占全球游戏收益的很大一部分。休閒游戏和超休閒游戏通常免费且时效性较低,吸引了大量玩家,尤其是在手机普及率较高的新兴市场。同时,电子竞技和竞技游戏正获得主流认可,推动了对多人游戏和支援大型锦标赛和直播游戏的云端基础游戏应用的需求。

教育培训产业也越来越多地采用利用游戏化技术来提升学习体验的游戏应用。从语言学习应用到基于虚拟实境的职业训练项目,游戏应用正超越娱乐范畴,使学习更具互动性和吸引力。此外,人们对元宇宙的兴趣日益浓厚,推动了对社交和虚拟世界游戏应用的需求,这些应用程式允许用户在身临其境型环境中创建、互动和交易数位资产。随着消费者偏好转向个人化和互动式游戏体验,游戏开发者不断创新以满足多样化的市场需求。

推动市场成长的关键因素有哪些?

游戏应用市场的成长受到多种因素的推动,包括行动游戏的扩张、云端技术的进步以及人工智慧和VR/AR在游戏体验中的日益融合。竞技游戏和电子竞技的日益普及,提升了玩家参与度,并鼓励开发者投资即时多人游戏和互动游戏平台。此外,基于区块链的游戏经济体和基于NFT的游戏内资产的兴起,正在引入新的收益模式,重塑游戏产业的金融格局。

此外,高速5G网路的扩展带来了更流畅、更低延迟的游戏体验,进一步推动了云端游戏服务的普及。此外,独立游戏开发和群众集资平台的兴起使游戏创作更加大众化,使独立开发者能够将其创新理念推向市场。在人工智慧驱动的个人化、身临其境型技术和无缝跨平台整合的持续推动下,游戏应用市场预计将持续成长,并重塑数位娱乐和互动体验的未来。

部分

市场(Google Play 商店市场、Apple iOS 商店市场、其他市场)

受访公司范例

  • Activision Blizzard
  • Bandai Namco Entertainment
  • Com2uS
  • Electronic Arts(EA)Mobile
  • Epic Games
  • Gameloft
  • GungHo Online Entertainment
  • Kakao Games
  • King(a subsidiary of Activision Blizzard)
  • Microsoft Studios
  • NetEase Games
  • Niantic Labs
  • Nintendo
  • Rovio Entertainment
  • Sega
  • Square Enix
  • Supercell
  • Tencent Games
  • Ubisoft
  • Zynga

人工智慧集成

全球产业分析师正在利用可操作的专家内容和人工智慧工具改变市场和竞争情报。

Global Industry Analysts 没有遵循典型的 LLM 或特定于行业的 SLM查询,而是建立了一个从世界各地的专家收集的内容库,其中包括视频录像、博客、搜寻引擎研究以及大量的公司、产品/服务和市场数据。

关税影响係数

全球产业分析师根据公司总部所在国家、製造地和进出口(成品和原始设备製造商)情况预测其竞争地位的变化。这种复杂而多面的市场动态预计将以多种方式影响竞争对手,包括销货成本(COGS) 上升、盈利下降、供应链重组以及其他微观和宏观市场动态。

目录

第一章调查方法

第二章执行摘要

  • 市场概览
  • 主要企业
  • 市场趋势和驱动因素
  • 全球市场展望

第三章市场分析

  • 美国
  • 加拿大
  • 日本
  • 中国
  • 欧洲
  • 法国
  • 德国
  • 义大利
  • 英国
  • 西班牙
  • 俄罗斯
  • 其他欧洲国家
  • 亚太地区
  • 澳洲
  • 印度
  • 韩国
  • 其他亚太地区
  • 拉丁美洲
  • 阿根廷
  • 巴西
  • 墨西哥
  • 其他拉丁美洲
  • 中东
  • 伊朗
  • 以色列
  • 沙乌地阿拉伯
  • 阿拉伯聯合大公国
  • 其他中东地区
  • 非洲

第四章 竞赛

简介目录
Product Code: MCP31106

Global Game Applications Market to Reach US$268.8 Billion by 2030

The global market for Game Applications estimated at US$141.6 Billion in the year 2024, is expected to reach US$268.8 Billion by 2030, growing at a CAGR of 11.3% over the analysis period 2024-2030. Google Play Store Marketplace, one of the segments analyzed in the report, is expected to record a 10.3% CAGR and reach US$148.6 Billion by the end of the analysis period. Growth in the Apple iOS Store Marketplace segment is estimated at 12.3% CAGR over the analysis period.

The U.S. Market is Estimated at US$38.6 Billion While China is Forecast to Grow at 15.1% CAGR

The Game Applications market in the U.S. is estimated at US$38.6 Billion in the year 2024. China, the world's second largest economy, is forecast to reach a projected market size of US$55.2 Billion by the year 2030 trailing a CAGR of 15.1% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 8.3% and 9.9% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 8.9% CAGR.

Global Game Applications Market - Key Trends & Drivers Summarized

Why is the Game Applications Market Expanding at an Unprecedented Rate?

The game applications market has experienced explosive growth in recent years, driven by advancements in mobile technology, cloud gaming, and artificial intelligence. With the rise of smartphones and high-speed internet connectivity, gaming applications have become more accessible than ever, reaching a diverse global audience across various demographics. From casual mobile games to high-end multiplayer online experiences, the gaming industry has evolved into a multi-billion-dollar ecosystem, influencing entertainment, education, and social interaction.

The adoption of free-to-play (F2P) models, supported by in-game purchases and advertising, has further accelerated market growth by removing financial barriers for entry. Additionally, the integration of blockchain technology and non-fungible tokens (NFTs) has introduced new revenue streams, enabling players to own, trade, and monetize in-game assets. The continuous advancements in game development engines, such as Unity and Unreal Engine, have also empowered developers to create visually stunning and immersive experiences across multiple platforms, including mobile, PC, and consoles.

How are Technological Innovations Enhancing Game Applications?

Technological advancements in artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) have significantly enhanced the gaming experience, creating more dynamic and interactive applications. AI-driven game mechanics, including adaptive difficulty levels and intelligent NPC behavior, have improved player engagement by personalizing gaming experiences. The integration of machine learning algorithms has also enabled game developers to analyze player behavior and optimize content based on real-time feedback.

Cloud gaming has emerged as another transformative innovation, allowing users to stream high-quality games without the need for expensive hardware. Services like Google Stadia, Xbox Cloud Gaming, and NVIDIA GeForce Now are eliminating traditional storage and processing limitations, making high-end gaming experiences more accessible to a broader audience. Furthermore, the rise of haptic feedback and motion-sensing technologies is enhancing gameplay immersion, offering players a more tactile and responsive gaming experience. As gaming technology continues to advance, the market is expected to see a surge in cross-platform gaming applications, enabling seamless gameplay across devices.

Which Consumer Segments and Market Trends Are Driving Demand for Game Applications?

Mobile gaming remains the dominant segment in the game applications market, accounting for a significant share of global gaming revenue. Casual and hyper-casual games, which require minimal time commitment and are often free-to-play, have attracted a massive user base, particularly in emerging markets where mobile penetration is high. Meanwhile, esports and competitive gaming have gained mainstream recognition, driving demand for multiplayer and cloud-based gaming applications that support large-scale tournaments and live-streamed gameplay.

The education and training sector has also seen increasing adoption of game applications, leveraging gamification techniques to enhance learning experiences. From language learning apps to virtual reality-based job training programs, game applications are being utilized beyond entertainment, making learning more interactive and engaging. Additionally, the growing interest in the metaverse has fueled demand for social and virtual world gaming applications, where users can create, interact, and trade digital assets in immersive environments. As consumer preferences shift toward personalized and interactive gaming experiences, game developers are continuously innovating to cater to diverse market needs.

What Key Factors Are Driving Market Growth?

The growth in the game applications market is driven by several factors, including the expansion of mobile gaming, advancements in cloud technology, and the increasing integration of AI and VR/AR in gaming experiences. The rising popularity of competitive gaming and esports has contributed to higher engagement levels, encouraging developers to invest in real-time multiplayer and interactive gaming platforms. Additionally, the emergence of blockchain-based gaming economies and NFT-powered in-game assets has introduced new monetization models, reshaping the financial landscape of the gaming industry.

The expansion of high-speed 5G networks has also facilitated smoother, low-latency gaming experiences, further driving the adoption of cloud gaming services. Furthermore, the rise of indie game development and crowdfunding platforms has democratized game creation, allowing independent developers to bring innovative concepts to the market. With continuous advancements in AI-driven personalization, immersive technologies, and seamless cross-platform integration, the game applications market is expected to experience sustained growth, transforming the future of digital entertainment and interactive experiences.

SCOPE OF STUDY:

The report analyzes the Game Applications market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:

Marketplace (Google Play Store Marketplace, Apple iOS Store Marketplace, Other Marketplaces)

Geographic Regions/Countries:

World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 34 Featured) -

  • Activision Blizzard
  • Bandai Namco Entertainment
  • Com2uS
  • Electronic Arts (EA) Mobile
  • Epic Games
  • Gameloft
  • GungHo Online Entertainment
  • Kakao Games
  • King (a subsidiary of Activision Blizzard)
  • Microsoft Studios
  • NetEase Games
  • Niantic Labs
  • Nintendo
  • Rovio Entertainment
  • Sega
  • Square Enix
  • Supercell
  • Tencent Games
  • Ubisoft
  • Zynga

AI INTEGRATIONS

We're transforming market and competitive intelligence with validated expert content and AI tools.

Instead of following the general norm of querying LLMs and Industry-specific SLMs, we built repositories of content curated from domain experts worldwide including video transcripts, blogs, search engines research, and massive amounts of enterprise, product/service, and market data.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • Tariff Impact on Global Supply Chain Patterns
    • Game Applications - Global Key Competitors Percentage Market Share in 2025 (E)
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
    • Rising Penetration of Smartphones and Mobile Devices Drives Explosive Growth in Game Application Downloads
    • Shift Toward Freemium and In-App Purchase Models Throws the Spotlight on Monetization Innovation
    • Increased Adoption of AR, VR, and Location-Based Features Enhances Immersive Gaming Experiences
    • Growth in Hyper-Casual, Puzzle, and Simulation Game Genres Expands Cross-Demographic Appeal
    • Integration With Social Platforms and Leaderboards Encourages Viral Growth and Community Engagement
    • Cloud Gaming and Game Streaming Technologies Enable Seamless Multi-Device Gameplay
    • Emergence of Blockchain and NFT-Based Games Supports Play-to-Earn and Ownership-Driven Models
    • Rapid Rise in Multiplayer and Real-Time Strategy Games Drives Server-Side Innovation and Data Management
    • AI and Procedural Content Generation Enhance Personalization and Replayability of Game Apps
    • Expansion of Esports and Competitive Mobile Gaming Supports Professional and Casual Engagement
    • Partnerships Between IP Holders and Game Studios Drive Franchise-Based Game App Development
    • Localization and Language Support Fuel Game App Market Entry in Non-English Speaking Regions
    • App Store Optimization (ASO) and Influencer-Driven Discovery Boost Organic Download Volumes
    • Advancements in Game Analytics and A/B Testing Tools Enable Real-Time Feature Tuning
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Game Applications Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
    • TABLE 2: World Recent Past, Current & Future Analysis for Game Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 3: World Historic Review for Game Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 4: World 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Google Play Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 6: World Historic Review for Google Play Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 7: World 15-Year Perspective for Google Play Store Marketplace by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 8: World Recent Past, Current & Future Analysis for Apple iOS Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 9: World Historic Review for Apple iOS Store Marketplace by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 10: World 15-Year Perspective for Apple iOS Store Marketplace by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
    • TABLE 11: World Recent Past, Current & Future Analysis for Other Marketplaces by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 12: World Historic Review for Other Marketplaces by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 13: World 15-Year Perspective for Other Marketplaces by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
    • TABLE 14: USA Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 15: USA Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 16: USA 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • CANADA
    • TABLE 17: Canada Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 18: Canada Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 19: Canada 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • JAPAN
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
    • TABLE 20: Japan Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 21: Japan Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 22: Japan 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • CHINA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
    • TABLE 23: China Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 24: China Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 25: China 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • EUROPE
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
    • TABLE 26: Europe Recent Past, Current & Future Analysis for Game Applications by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 27: Europe Historic Review for Game Applications by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 28: Europe 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2015, 2025 & 2030
    • TABLE 29: Europe Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 30: Europe Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 31: Europe 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • FRANCE
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
    • TABLE 32: France Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 33: France Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 34: France 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • GERMANY
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
    • TABLE 35: Germany Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 36: Germany Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 37: Germany 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ITALY
    • TABLE 38: Italy Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 39: Italy Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 40: Italy 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • UNITED KINGDOM
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
    • TABLE 41: UK Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 42: UK Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 43: UK 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • SPAIN
    • TABLE 44: Spain Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 45: Spain Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 46: Spain 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • RUSSIA
    • TABLE 47: Russia Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 48: Russia Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 49: Russia 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF EUROPE
    • TABLE 50: Rest of Europe Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 51: Rest of Europe Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 52: Rest of Europe 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ASIA-PACIFIC
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
    • TABLE 53: Asia-Pacific Recent Past, Current & Future Analysis for Game Applications by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 54: Asia-Pacific Historic Review for Game Applications by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 55: Asia-Pacific 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2015, 2025 & 2030
    • TABLE 56: Asia-Pacific Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 57: Asia-Pacific Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 58: Asia-Pacific 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • AUSTRALIA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
    • TABLE 59: Australia Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 60: Australia Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 61: Australia 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • INDIA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
    • TABLE 62: India Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 63: India Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 64: India 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • SOUTH KOREA
    • TABLE 65: South Korea Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 66: South Korea Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 67: South Korea 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF ASIA-PACIFIC
    • TABLE 68: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 69: Rest of Asia-Pacific Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 70: Rest of Asia-Pacific 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • LATIN AMERICA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
    • TABLE 71: Latin America Recent Past, Current & Future Analysis for Game Applications by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 72: Latin America Historic Review for Game Applications by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 73: Latin America 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2015, 2025 & 2030
    • TABLE 74: Latin America Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 75: Latin America Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 76: Latin America 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ARGENTINA
    • TABLE 77: Argentina Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 78: Argentina Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 79: Argentina 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • BRAZIL
    • TABLE 80: Brazil Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 81: Brazil Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 82: Brazil 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • MEXICO
    • TABLE 83: Mexico Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 84: Mexico Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 85: Mexico 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF LATIN AMERICA
    • TABLE 86: Rest of Latin America Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 87: Rest of Latin America Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 88: Rest of Latin America 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • MIDDLE EAST
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
    • TABLE 89: Middle East Recent Past, Current & Future Analysis for Game Applications by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
    • TABLE 90: Middle East Historic Review for Game Applications by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 91: Middle East 15-Year Perspective for Game Applications by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2015, 2025 & 2030
    • TABLE 92: Middle East Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 93: Middle East Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 94: Middle East 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • IRAN
    • TABLE 95: Iran Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 96: Iran Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 97: Iran 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • ISRAEL
    • TABLE 98: Israel Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 99: Israel Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 100: Israel 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • SAUDI ARABIA
    • TABLE 101: Saudi Arabia Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 102: Saudi Arabia Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 103: Saudi Arabia 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • UNITED ARAB EMIRATES
    • TABLE 104: UAE Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 105: UAE Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 106: UAE 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • REST OF MIDDLE EAST
    • TABLE 107: Rest of Middle East Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 108: Rest of Middle East Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 109: Rest of Middle East 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030
  • AFRICA
    • Game Applications Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
    • TABLE 110: Africa Recent Past, Current & Future Analysis for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
    • TABLE 111: Africa Historic Review for Game Applications by Marketplace - Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
    • TABLE 112: Africa 15-Year Perspective for Game Applications by Marketplace - Percentage Breakdown of Value Sales for Google Play Store Marketplace, Apple iOS Store Marketplace and Other Marketplaces for the Years 2015, 2025 & 2030

IV. COMPETITION