封面
市场调查报告书
商品编码
1747048

日本汽车资讯娱乐市场规模、份额、趋势及预测(按产品类型、车辆类型、作业系统、安装类型、销售管道、技术、连接性和地区),2025 年至 2033 年

Japan Automotive Infotainment Market Size, Share, Trends and Forecast by Product Type, Vehicle Type, Operating System, Installation Type, Sales Channel, Technology, Connectivity, and Region, 2025-2033

出版日期: | 出版商: IMARC | 英文 119 Pages | 商品交期: 5-7个工作天内

价格
简介目录

2024年,日本汽车资讯娱乐市场规模达12.479亿美元。展望未来, IMARC Group预计到2033年,该市场规模将达到22.903亿美元,2025-2033年期间的复合年增长率(CAGR)为6.98%。先进技术的普及、强劲的国内汽车产业以及消费者对车载互联和娱乐日益增长的需求,共同推动市场前景。此外,人工智慧(AI)、语音辨识和第五代(5G)互联的整合也是市场发展的关键趋势。

日本汽车资讯娱乐市场趋势:

人工智慧语音助理的集成

人工智慧语音助理的日益普及正在塑造日本的汽车资讯娱乐市场。汽车製造商正在整合智慧语音辨识系统,以增强导航、媒体和车辆设定的免持控制。先进的自然语言处理技术可实现无缝交互,满足了日本消费者对高科技便利性的偏好。连网汽车的成长也促进了基于云端的人工智慧助理的发展,并保证即时更新和个人化建议。汽车製造商正与科技巨头合作,力求丰富车内体验,这与日本智慧出行的发展方向相契合。这符合消费者对无干扰、更安全驾驶体验的需求,进一步推动了日本汽车资讯娱乐市场的成长。

扩增实境 (AR) 和沈浸式显示的兴起

扩增实境 (AR) 和先进显示器的采用正在改变日本的汽车资讯娱乐产业。汽车製造商正在整合 AR 抬头显示器 (HUD),将导航、危险警报和驾驶辅助资料投射到挡风玻璃上,从而提高态势感知能力。曲面 OLED 和触控显示器透过直觉的控制和高品质的视觉效果增强了仪錶板介面。对高端汽车的需求正在推动沉浸式资讯娱乐创新,包括 AR 增强导航和基于手势的控制。由于日本消费者青睐高科技功能,汽车製造商正在利用 AR 重新定义车载体验。顺应这一趋势,日本显示器公司 (JDI) 投资了 OLED Works,并获得了 6.69% 的股份。此次合作旨在美国建立一条先进的 OLED 生产线,用于汽车、国防和医疗应用。

车载连接的扩展和 5G 的采用

5G 网路推动的高速互联发展正在改变日本汽车资讯娱乐市场的份额。汽车製造商正在透过基于云端的资讯娱乐系统增强车辆互联,支援即时导航、无线软体更新和串流媒体播放。日本高度发展的电信基础设施促进了互联汽车的普及,并催生了车联网(V2X)等新应用,提升了驾驶效率和道路安全。汽车製造商正在与电信公司合作,实现 5G 集成,该技术可提供超低延迟和快速资料传输,从而支援云端游戏和高清串流媒体视讯等沉浸式资讯娱乐应用程式。向互联生态系统的转变与日本的智慧城市计划和自动驾驶汽车(AV)转型相契合。

日本汽车资讯娱乐市场细分:

产品类型洞察:

  • 导航单元
  • 显示音讯
  • 声音的
  • 其他的

车辆类型洞察:

  • 搭乘用车
  • 商用车

作业系统见解:

  • QNX
  • Linux
  • 微软
  • 其他的

安装类型洞察:

  • 车载资讯娱乐系统
  • 后座资讯娱乐系统

销售通路洞察:

  • OEM
  • 售后市场

技术洞察:

  • 融合的
  • 嵌入式
  • 繫留

连接洞察:

  • 蓝牙
  • 无线上网
  • 3G
  • 4G
  • 5G

竞争格局:

市场研究报告也对竞争格局进行了全面的分析。报告涵盖了市场结构、关键参与者定位、最佳制胜策略、竞争仪錶板和公司评估象限等竞争分析。此外,报告还提供了所有主要公司的详细资料。

本报告回答的关键问题:

  • 日本汽车资讯娱乐市场迄今表现如何?未来几年将如何表现?
  • 根据产品类型,日本汽车资讯娱乐市场是如何分類的?
  • 根据车型,日本汽车资讯娱乐市场是如何分類的?
  • 日本汽车资讯娱乐市场根据作业系统的划分是怎样的?
  • 根据安装类型,日本汽车资讯娱乐市场是如何分類的?
  • 日本汽车资讯娱乐市场根据销售管道的分布是怎样的?
  • 日本汽车资讯娱乐市场按技术分類的分布如何?
  • 日本汽车资讯娱乐市场在连结性方面如何划分?
  • 日本汽车资讯娱乐市场按地区分類的分布如何?
  • 日本汽车资讯娱乐市场的价值链分为哪些阶段?
  • 日本汽车资讯娱乐市场的主要驱动因素和挑战是什么?
  • 日本汽车资讯娱乐市场的结构是怎么样的?主要参与者有哪些?
  • 日本汽车资讯娱乐市场的竞争程度如何?

本报告回答的关键问题:

  • 日本汽车资讯娱乐市场迄今表现如何?未来几年将如何表现?
  • 根据产品类型,日本汽车资讯娱乐市场是如何分類的?
  • 根据车型,日本汽车资讯娱乐市场是如何分類的?
  • 日本汽车资讯娱乐市场根据作业系统的划分是怎样的?
  • 根据安装类型,日本汽车资讯娱乐市场是如何分類的?
  • 日本汽车资讯娱乐市场根据销售管道的分布是怎样的?
  • 日本汽车资讯娱乐市场按技术分類的分布如何?
  • 日本汽车资讯娱乐市场在连结性方面如何划分?
  • 日本汽车资讯娱乐市场按地区分類的分布如何?
  • 日本汽车资讯娱乐市场的价值链分为哪些阶段?
  • 日本汽车资讯娱乐市场的主要驱动因素和挑战是什么?
  • 日本汽车资讯娱乐市场的结构是怎么样的?主要参与者有哪些?
  • 日本汽车资讯娱乐市场的竞争程度如何?

目录

第一章:前言

第二章:范围与方法

  • 研究目标
  • 利害关係人
  • 资料来源
    • 主要来源
    • 次要来源
  • 市场评估
    • 自下而上的方法
    • 自上而下的方法
  • 预测方法

第三章:执行摘要

第四章:日本汽车资讯娱乐市场 - 简介

  • 概述
  • 市场动态
  • 产业趋势
  • 竞争情报

第五章:日本汽车资讯娱乐市场格局

  • 历史与当前市场趋势(2019-2024)
  • 市场预测(2025-2033)

第六章:日本汽车资讯娱乐市场-细分:依产品类型

  • 导航单元
    • 概述
  • 显示音讯
    • 概述
  • 声音的
    • 概述
  • 其他的

第七章:日本汽车资讯娱乐市场-细分:依车型

  • 搭乘用车
    • 概述
  • 商用车
    • 概述

第 8 章:日本汽车资讯娱乐市场 - 细分:按作业系统

  • QNX
    • 概述
  • Linux
    • 概述
  • 微软
    • 概述
  • 其他的

第九章:日本汽车资讯娱乐市场-细分:依安装类型

  • 车载资讯娱乐系统
    • 概述
  • 后座资讯娱乐系统
    • 概述

第 10 章:日本汽车资讯娱乐市场 - 细分:按销售管道

  • OEM
    • 概述
  • 售后市场
    • 概述

第 11 章:日本汽车资讯娱乐市场 - 细分:按技术

  • 融合的
    • 概述
  • 嵌入式
    • 概述
  • 繫留
    • 概述

第 12 章:日本汽车资讯娱乐市场 - 细分:按连接性

  • 蓝牙
    • 概述
  • 无线上网
    • 概述
  • 3G
    • 概述
  • 4G
    • 概述
  • 5G
    • 概述

第 13 章:日本汽车资讯娱乐市场 - 竞争格局

  • 概述
  • 市场结构
  • 市场参与者定位
  • 最佳获胜策略
  • 竞争仪錶板
  • 公司评估象限

第 14 章:关键参与者简介

  • Company A
    • Business Overview
    • Products Offered
    • Business Strategies
    • SWOT Analysis
    • Major News and Events
  • Company B
    • Business Overview
    • Products Offered
    • Business Strategies
    • SWOT Analysis
    • Major News and Events
  • Company C
    • Business Overview
    • Products Offered
    • Business Strategies
    • SWOT Analysis
    • Major News and Events
  • Company D
    • Business Overview
    • Products Offered
    • Business Strategies
    • SWOT Analysis
    • Major News and Events
  • Company E
    • Business Overview
    • Products Offered
    • Business Strategies
    • SWOT Analysis
    • Major News and Events

第 15 章:日本汽车资讯娱乐市场 - 产业分析

  • 驱动因素、限制因素和机会
    • 概述
    • 驱动程式
    • 限制
    • 机会
  • 波特五力分析
    • 概述
    • 买家的议价能力
    • 供应商的议价能力
    • 竞争程度
    • 新进入者的威胁
    • 替代品的威胁
  • 价值链分析

第 16 章:附录

简介目录
Product Code: SR112025A31962

The Japan automotive infotainment market size reached USD 1,247.9 Million in 2024. Looking forward, IMARC Group expects the market to reach USD 2,290.3 Million by 2033, exhibiting a growth rate (CAGR) of 6.98% during 2025-2033. The market outlook is driven by advanced technology adoption, a strong domestic automotive industry, and growing consumer demand for in-car connectivity and entertainment. Key trends also include integration of artificial intelligence (AI), voice recognition, and fifth-generation (5G) connectivity.

Japan Automotive Infotainment Market Trends:

Integration of AI-Powered Voice Assistants

The increasing adoption of AI-driven voice assistants is shaping Japan's automotive infotainment market. Automakers are integrating intelligent voice recognition systems to enhance hands-free control over navigation, media, and vehicle settings. Advanced natural language processing enables seamless interaction, catering to Japan's preference for high-tech convenience. The growth of networked cars also bolsters cloud-based AI assistants, with guarantees of real-time updates and customizable suggestions. Automakers are teaming up with technology giants in a bid to enrich in-car experiences, in alignment with Japan's drive towards smart mobility. This aligns with consumer demand for distraction-free and safer driving experiences, further bolstering the Japan automotive infotainment market growth.

Rise of Augmented Reality (AR) and Immersive Displays

The adoption of augmented reality (AR) and advanced displays is transforming Japan's automotive infotainment sector. Automakers are integrating AR heads-up displays (HUDs) that project navigation, hazard alerts, and driver assistance data onto windshields, improving situational awareness. Curved OLED and touch-sensitive displays are enhancing dashboard interfaces with intuitive controls and high-quality visuals. The demand for premium vehicles is driving immersive infotainment innovations, including AR-enhanced navigation and gesture-based controls. As Japanese consumers favor high-tech features, automakers are leveraging AR to redefine in-car experiences. Aligning with this trend, Japan Display Inc. (JDI) has invested in OLED Works, acquiring a 6.69% stake. The partnership aims to establish an advanced OLED production line in the U.S. for automotive, defense, and medical applications.

Expansion of In-Car Connectivity and 5G Adoption

The growth of high-speed connectivity, fueled by 5G networks, is transforming Japan's automotive infotainment market share. Automakers are adding vehicle connectivity through cloud-based infotainment systems, supporting real-time navigation, over-the-air software updates, and media streaming. Japan's highly developed telecommunication infrastructure facilitates the spread of connected vehicles, enabling new applications such as vehicle-to-everything (V2X) communication. This increases driving efficiency and road safety. Automakers are collaborating with telecom companies to implement 5G integration, which offers ultra-low latency and fast data transfer, enabling immersive infotainment applications like cloud gaming and streaming HD video. The move to connected ecosystems matches Japan's initiatives for smart cities and the transformation of autonomous vehicles (AVs).

Japan Automotive Infotainment Market Segmentation:

Product Type Insights:

  • Navigation Unit
  • Display Audio
  • Audio
  • Others

Vehicle Type Insights:

  • Passenger Cars
  • Commercial Vehicles

Operating System Insights:

  • QNX
  • LINUX
  • Microsoft
  • Others

Installation Type Insights:

  • In-Dash Infotainment
  • Rear Seat Infotainment

Sales Channel Insights:

  • OEM
  • Aftermarket

Technology Insights:

  • Integrated
  • Embedded
  • Tethered

Connectivity Insights:

  • Bluetooth
  • Wi-Fi
  • 3G
  • 4G
  • 5G

Competitive Landscape:

The market research report has also provided a comprehensive analysis of the competitive landscape. Competitive analysis such as market structure, key player positioning, top winning strategies, competitive dashboard, and company evaluation quadrant has been covered in the report. Also, detailed profiles of all major companies have been provided.

Key Questions Answered in This Report:

  • How has the Japan automotive infotainment market performed so far and how will it perform in the coming years?
  • What is the breakup of the Japan automotive infotainment market on the basis of product type?
  • What is the breakup of the Japan automotive infotainment market on the basis of vehicle type?
  • What is the breakup of the Japan automotive infotainment market on the basis of operating system?
  • What is the breakup of the Japan automotive infotainment market on the basis of installation type?
  • What is the breakup of the Japan automotive infotainment market on the basis of sales channel?
  • What is the breakup of the Japan automotive infotainment market on the basis of technology?
  • What is the breakup of the Japan automotive infotainment market on the basis of connectivity?
  • What is the breakup of the Japan automotive infotainment market on the basis of region?
  • What are the various stages in the value chain of the Japan automotive infotainment market?
  • What are the key driving factors and challenges in the Japan automotive infotainment market?
  • What is the structure of the Japan automotive infotainment market and who are the key players?
  • What is the degree of competition in the Japan automotive infotainment market?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Japan Automotive Infotainment Market - Introduction

  • 4.1 Overview
  • 4.2 Market Dynamics
  • 4.3 Industry Trends
  • 4.4 Competitive Intelligence

5 Japan Automotive Infotainment Market Landscape

  • 5.1 Historical and Current Market Trends (2019-2024)
  • 5.2 Market Forecast (2025-2033)

6 Japan Automotive Infotainment Market - Breakup by Product Type

  • 6.1 Navigation Unit
    • 6.1.1 Overview
    • 6.1.2 Historical and Current Market Trends (2019-2024)
    • 6.1.3 Market Forecast (2025-2033)
  • 6.2 Display Audio
    • 6.2.1 Overview
    • 6.2.2 Historical and Current Market Trends (2019-2024)
    • 6.2.3 Market Forecast (2025-2033)
  • 6.3 Audio
    • 6.3.1 Overview
    • 6.3.2 Historical and Current Market Trends (2019-2024)
    • 6.3.3 Market Forecast (2025-2033)
  • 6.4 Others
    • 6.4.1 Historical and Current Market Trends (2019-2024)
    • 6.4.2 Market Forecast (2025-2033)

7 Japan Automotive Infotainment Market - Breakup by Vehicle Type

  • 7.1 Passenger Cars
    • 7.1.1 Overview
    • 7.1.2 Historical and Current Market Trends (2019-2024)
    • 7.1.3 Market Forecast (2025-2033)
  • 7.2 Commercial Vehicles
    • 7.2.1 Overview
    • 7.2.2 Historical and Current Market Trends (2019-2024)
    • 7.2.3 Market Forecast (2025-2033)

8 Japan Automotive Infotainment Market - Breakup by Operating System

  • 8.1 QNX
    • 8.1.1 Overview
    • 8.1.2 Historical and Current Market Trends (2019-2024)
    • 8.1.3 Market Forecast (2025-2033)
  • 8.2 LINUX
    • 8.2.1 Overview
    • 8.2.2 Historical and Current Market Trends (2019-2024)
    • 8.2.3 Market Forecast (2025-2033)
  • 8.3 Microsoft
    • 8.3.1 Overview
    • 8.3.2 Historical and Current Market Trends (2019-2024)
    • 8.3.3 Market Forecast (2025-2033)
  • 8.4 Others
    • 8.4.1 Historical and Current Market Trends (2019-2024)
    • 8.4.2 Market Forecast (2025-2033)

9 Japan Automotive Infotainment Market - Breakup by Installation Type

  • 9.1 In-Dash Infotainment
    • 9.1.1 Overview
    • 9.1.2 Historical and Current Market Trends (2019-2024)
    • 9.1.3 Market Forecast (2025-2033)
  • 9.2 Rear Seat Infotainment
    • 9.2.1 Overview
    • 9.2.2 Historical and Current Market Trends (2019-2024)
    • 9.2.3 Market Forecast (2025-2033)

10 Japan Automotive Infotainment Market - Breakup by Sales Channel

  • 10.1 OEM
    • 10.1.1 Overview
    • 10.1.2 Historical and Current Market Trends (2019-2024)
    • 10.1.3 Market Forecast (2025-2033)
  • 10.2 Aftermarket
    • 10.2.1 Overview
    • 10.2.2 Historical and Current Market Trends (2019-2024)
    • 10.2.3 Market Forecast (2025-2033)

11 Japan Automotive Infotainment Market - Breakup by Technology

  • 11.1 Integrated
    • 11.1.1 Overview
    • 11.1.2 Historical and Current Market Trends (2019-2024)
    • 11.1.3 Market Forecast (2025-2033)
  • 11.2 Embedded
    • 11.2.1 Overview
    • 11.2.2 Historical and Current Market Trends (2019-2024)
    • 11.2.3 Market Forecast (2025-2033)
  • 11.3 Tethered
    • 11.3.1 Overview
    • 11.3.2 Historical and Current Market Trends (2019-2024)
    • 11.3.3 Market Forecast (2025-2033)

12 Japan Automotive Infotainment Market - Breakup by Connectivity

  • 12.1 Bluetooth
    • 12.1.1 Overview
    • 12.1.2 Historical and Current Market Trends (2019-2024)
    • 12.1.3 Market Forecast (2025-2033)
  • 12.2 Wi-Fi
    • 12.2.1 Overview
    • 12.2.2 Historical and Current Market Trends (2019-2024)
    • 12.2.3 Market Forecast (2025-2033)
  • 12.3 3G
    • 12.3.1 Overview
    • 12.3.2 Historical and Current Market Trends (2019-2024)
    • 12.3.3 Market Forecast (2025-2033)
  • 12.4 4G
    • 12.4.1 Overview
    • 12.4.2 Historical and Current Market Trends (2019-2024)
    • 12.4.3 Market Forecast (2025-2033)
  • 12.5 5G
    • 12.5.1 Overview
    • 12.5.2 Historical and Current Market Trends (2019-2024)
    • 12.5.3 Market Forecast (2025-2033)

13 Japan Automotive Infotainment Market - Competitive Landscape

  • 13.1 Overview
  • 13.2 Market Structure
  • 13.3 Market Player Positioning
  • 13.4 Top Winning Strategies
  • 13.5 Competitive Dashboard
  • 13.6 Company Evaluation Quadrant

14 Profiles of Key Players

  • 14.1 Company A
    • 14.1.1 Business Overview
    • 14.1.2 Products Offered
    • 14.1.3 Business Strategies
    • 14.1.4 SWOT Analysis
    • 14.1.5 Major News and Events
  • 14.2 Company B
    • 14.2.1 Business Overview
    • 14.2.2 Products Offered
    • 14.2.3 Business Strategies
    • 14.2.4 SWOT Analysis
    • 14.2.5 Major News and Events
  • 14.3 Company C
    • 14.3.1 Business Overview
    • 14.3.2 Products Offered
    • 14.3.3 Business Strategies
    • 14.3.4 SWOT Analysis
    • 14.3.5 Major News and Events
  • 14.4 Company D
    • 14.4.1 Business Overview
    • 14.4.2 Products Offered
    • 14.4.3 Business Strategies
    • 14.4.4 SWOT Analysis
    • 14.4.5 Major News and Events
  • 14.5 Company E
    • 14.5.1 Business Overview
    • 14.5.2 Products Offered
    • 14.5.3 Business Strategies
    • 14.5.4 SWOT Analysis
    • 14.5.5 Major News and Events

15 Japan Automotive Infotainment Market - Industry Analysis

  • 15.1 Drivers, Restraints, and Opportunities
    • 15.1.1 Overview
    • 15.1.2 Drivers
    • 15.1.3 Restraints
    • 15.1.4 Opportunities
  • 15.2 Porters Five Forces Analysis
    • 15.2.1 Overview
    • 15.2.2 Bargaining Power of Buyers
    • 15.2.3 Bargaining Power of Suppliers
    • 15.2.4 Degree of Competition
    • 15.2.5 Threat of New Entrants
    • 15.2.6 Threat of Substitutes
  • 15.3 Value Chain Analysis

16 Appendix