市场调查报告书
商品编码
1450067
2024-2028年全球线上玩具与游戏零售市场Global Online Toys And Games Retailing Market 2024-2028 |
2023-2028年,线上玩具和游戏零售市场预计为178.4亿美元,预测期内复合年增长率为6.32%。
该报告包括对线上玩具和游戏零售市场的总体分析、市场规模和预测、趋势、成长动力、挑战以及涵盖约 25 家供应商的供应商分析。
它提供了对当前市场状况、最新趋势和驱动因素以及整体市场环境的最新分析。该市场的推动因素包括多功能玩具和游戏的需求不断增长、行动游戏和传统游戏的同步以及电影和节目影响力的不断增强。
市场范围 | |
---|---|
基准年 | 2024年 |
结束年份 | 2028年 |
预测期 | 2024-2028 |
成长动力 | 加速度 |
2024年与前一年同期比较 | 5.99% |
复合年增长率 | 6.32% |
增量 | 178.4亿美元 |
该研究将全球市场的新兴技术视为未来几年推动线上玩具和游戏零售市场成长的关键因素之一。此外,永续环保玩具和3D列印的出现将带来巨大的市场需求。
The online toys and games retailing market is forecasted to grow by USD 17.84 bn during 2023-2028, accelerating at a CAGR of 6.32% during the forecast period. The report on the online toys and games retailing market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by the increasing demand for multipurpose toys and games, in-sync mobile and traditional games, and growing influence of movies and shows.
Technavio's online toys and games retailing market is segmented as below:
Market Scope | |
---|---|
Base Year | 2024 |
End Year | 2028 |
Series Year | 2024-2028 |
Growth Momentum | Accelerate |
YOY 2024 | 5.99% |
CAGR | 6.32% |
Incremental Value | $17.84bn |
By Product
By Application
By Geographical Landscape
This study identifies the emerging technologies in global market as one of the prime reasons driving the online toys and games retailing market growth during the next few years. Also, sustainable and environmentally friendly toys and emergence of 3D printing will lead to sizable demand in the market.
The report on the online toys and games retailing market covers the following areas:
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading online toys and games retailing market vendors that include Aldi Stores Ltd., Alpha Group Animation, Amazon.com Inc., BFL Group, Fat Brain Toys LLC., Fishpond Ltd., Hasbro Inc., Kidding Around NYC, Kohls Corp., Le Toys Van Inc., LEGO System AS, Mary Arnold Toys, Nordstrom Inc., Qurate Retail Inc., Ravensburger AG, Reliance Industries Ltd., Shumee Toys Pvt. Ltd., Simba Dickie Group GmbH, Snooplay India Pvt. Ltd., Takara Tomy Co. Ltd., The Walt Disney Co., Toycra, Tru Kids Brand, UncommonGoods LLC, Uttam Toys, Mattel Inc., and TinToyArcade.com LLC. Also, the online toys and games retailing market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.
Exhibits: