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市场调查报告书
商品编码
1293981

增强现实市场:按产品(硬件、软件/解决方案)、按技术(AR 技术、MR 技术、VR 技术)、按应用 - 俄罗斯-乌克兰衝突和高通胀 - 2023-2030 年全球预测

Extended Reality Market by Offering (Hardware, Software/Solution), Technology (AR Technology, MR Technology, VR Technology), Application - Russia Ukraine Conflict and High Inflation - Global Forecast 2023-2030

出版日期: | 出版商: 360iResearch | 英文 191 Pages | 商品交期: 最快1-2个工作天内

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全球增强现实市场预计将大幅增长,到 2023 年将达到 423.9 亿美元,复合年增长率为 21.31%,到 2030 年将达到惊人的 1652.3 亿美元。

FPNV定位矩阵

FPNV定位矩阵对于评估全球增强现实市场至关重要。 通过检查业务战略和产品满意度的关键指标,我们对供应商进行全面评估,使您能够根据您的具体需求做出明智的决策。 这种高级分析将供应商分为四个像限,并取得了不同程度的成功:前沿 (F)、探路者 (P)、利基 (N) 和重要 (V)。

市场份额分析

市场份额分析可以深入了解供应商在特定市场区域的当前状态。 比较供应商对整体收入、客户群和其他关键指标的贡献,可以帮助公司更好地了解他们在争夺市场份额时的表现以及面临的情况。 该分析还揭示了特定行业的竞争程度、积累和分散的优势以及研究基准年的併购特征。

本报告提供了以下几点见解:

1. 市场渗透率:提供有关主要公司所服务的市场的全面信息。

2. 市场开发:提供有关利润丰厚的新兴市场的详细信息,并分析其在成熟市场领域的渗透率。

3. 市场多元化:提供有关新产品发布、未开发地区、最新开发和投资的详细信息。

4. 市场趋势:全面了解 COVID-19、俄罗斯-乌克兰衝突和高通胀的累积影响。

5.竞争评估与信息:对各大公司的市场份额、战略、产品、认证、监管状况、专利状况、製造能力进行综合评估。

6. 产品开发和创新:提供对未来技术、研发活动和突破性产品开发的见解。

此报告回答了以下问题:

1.增强现实的全球市场规模和预测是多少?

2. 在预测期内,COVID-19 对全球增强现实市场的抑制因素和影响是什么?

3. 在预测期内,全球增强现实市场需要投资哪些产品/细分市场/应用/领域?

4.全球增强现实市场的竞争策略是什么?

5.全球增强现实市场的技术趋势和监管框架是什么?

6.全球增强现实市场主要厂商的市场份额是多少?

7.什么形式和战略举措被认为适合进入全球增强现实市场?

目录

第一章前言

第二章研究方法

第 3 章执行摘要

第四章市场概述

第 5 章市场洞察

  • 市场动态
    • 促进因素
      • XR 迅速普及到消费者娱乐和购物领域
      • 努力实现跨行业的数字化和元宇宙扩展
      • 扩大 XR 在汽车应用中的使用
    • 抑制因素
      • XR 硬件成本高且存在技术限制
    • 机会
      • XR 领域的技术进步和增强
      • 投资智慧城市和 5G 并结合 XR
    • 作业
      • XR 数据安全和隐私问题
  • 市场趋势
  • 新冠肺炎 (COVID-19) 的累积影响
  • 俄罗斯-乌克兰衝突的累积影响
  • 高通胀的累积影响
  • 波特五力分析
  • 价值炼和关键路径分析
  • 监管框架
  • 客户定制

第 6 章增强现实市场:通过产品

  • 硬件
  • 软件/解决方案

第 7 章增强现实市场:按技术划分

  • 增强现实技术
  • MR技术
  • VR技术

第 8 章增强现实市场:按应用划分

  • 航空航天和国防
  • 汽车
  • 商业用途
  • 消费者
  • 能源和公用事业
  • 公司
  • 医疗保健

第 9 章美洲增强现实市场

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美国

第10章亚太地区增强现实市场

  • 澳大利亚
  • 中国
  • 印度
  • 印度尼西亚
  • 日本
  • 马来西亚
  • 菲律宾
  • 新加坡
  • 韩国
  • 台湾
  • 泰国
  • 越南

第 11 章欧洲、中东和非洲的增强现实市场

  • 丹麦
  • 埃及
  • 芬兰
  • 法国
  • 德国
  • 以色列
  • 意大利
  • 荷兰
  • 尼日利亚
  • 挪威
  • 波兰
  • 卡塔尔
  • 俄罗斯
  • 沙特阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯联合酋长国
  • 英国

第12章竞争态势

  • FPNV定位矩阵
  • 市场份额分析:按主要公司划分
  • 竞争情景分析:主要公司

第13章上市公司名单

第14章附录

  • 讨论指南
  • 关于许可证和价格
Product Code: MRR-FF16011529D0

The Global Extended Reality Market is forecasted to grow significantly, with a projected USD 42.39 billion in 2023 at a CAGR of 21.31% and expected to reach a staggering USD 165.23 billion by 2030.

The Cumulative Impact of COVID-19, the Russia-Ukraine Conflict, and High Inflation is expected to have significant long-term effects on the Global Extended Reality Market. The ongoing research considers the changes in consumer behavior, supply chain disruptions, and government interventions caused by the pandemic. Similarly, the report considers the ongoing political and economic uncertainty in Eastern Europe caused by the Russia-Ukraine Conflict and its potential implications for demand-supply balances, pressure on pricing variants, and import/export and trading. Additionally, the report addresses the impact of High Inflation on the global economy and details fiscal policies measuring and reducing its effects on demand, supply, cash flow, and currency exchange.

Market Segmentation & Coverage:

This research report categorizes the Global Extended Reality Market in order to forecast the revenues and analyze trends in each of following sub-markets:

Based on Offering, market is studied across Hardware and Software/Solution. The Hardware is projected to witness significant market share during forecast period.

Based on Technology, market is studied across AR Technology, MR Technology, and VR Technology. The VR Technology is projected to witness significant market share during forecast period.

Based on Application, market is studied across Aerospace & Defense, Automotive, Commercial, Consumer, Energy & Utility, Enterprises, and Healthcare. The Healthcare is projected to witness significant market share during forecast period.

Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom. The Europe, Middle East & Africa is projected to witness significant market share during forecast period.

Market Statistics:

The report provides market sizing and forecasts across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF; multiple currency support helps organization leaders to make well-informed decisions. In this report, 2018 to 2021 are considered as historical years, 2022 is base year, 2023 is estimated year, and years from 2024 to 2030 are considered as forecast period.

FPNV Positioning Matrix:

The FPNV Positioning Matrix is essential for assessing the Global Extended Reality Market. It provides a comprehensive evaluation of vendors by examining key metrics within Business Strategy and Product Satisfaction, allowing users to make informed decisions based on their specific needs. This advanced analysis then organizes these vendors into four distinct quadrants, which represent varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital(V).

Market Share Analysis:

The Market Share Analysis offers an insightful look at the current state of vendors in a particular market space. By comparing vendor contributions to overall revenue, customer base, and other key metrics, we can give companies a greater understanding of their performance and what they are up against when competing for market share. The analysis also sheds light on just how competitive any given sector is about accumulation, fragmentation dominance, and amalgamation traits over the base year period studied.

The report provides insights on the following pointers:

1. Market Penetration: Provides comprehensive information on the market offered by the key players

2. Market Development: Provides in-depth information about lucrative emerging markets and analyzes penetration across mature segments of the markets

3. Market Diversification: Provides detailed information about new product launches, untapped geographies, recent developments, and investments

4. Market Trends: Provides comprehensive understanding of the Cumulative Impact of COVID-19, the Russia-Ukraine Conflict, and the High Inflation

5. Competitive Assessment & Intelligence: Provides an exhaustive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players

6. Product Development & Innovation: Provides intelligent insights on future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:

1. What is the market size and forecast of the Global Extended Reality Market?

2. What are the inhibiting factors and impact of COVID-19 shaping the Global Extended Reality Market during the forecast period?

3. Which are the products/segments/applications/areas to invest in over the forecast period in the Global Extended Reality Market?

4. What is the competitive strategic window for opportunities in the Global Extended Reality Market?

5. What are the technology trends and regulatory frameworks in the Global Extended Reality Market?

6. What is the market share of the leading vendors in the Global Extended Reality Market?

7. What modes and strategic moves are considered suitable for entering the Global Extended Reality Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

  • 4.1. Introduction
  • 4.2. Extended Reality Market, by Offering, 2022 vs 2030
  • 4.3. Extended Reality Market, by Technology, 2022 vs 2030
  • 4.4. Extended Reality Market, by Application, 2022 vs 2030
  • 4.5. Extended Reality Market, by Region, 2022 vs 2030

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Exponential consumer adoption of XR for entertainment and shopping
      • 5.1.1.2. Initiatives for digitalization and metaverse expansion across industries
      • 5.1.1.3. Growing use of XR in automotive applications
    • 5.1.2. Restraints
      • 5.1.2.1. High cost of XR hardware and technical limitations
    • 5.1.3. Opportunities
      • 5.1.3.1. Technological advancements and enhancements in XR
      • 5.1.3.2. Investments in smart cities and 5G with incorporation of XR
    • 5.1.4. Challenges
      • 5.1.4.1. Data security and privacy concerns of XR
  • 5.2. Market Trends
  • 5.3. Cumulative Impact of COVID-19
  • 5.4. Cumulative Impact of Russia-Ukraine Conflict
  • 5.5. Cumulative Impact of High Inflation
  • 5.6. Porter's Five Forces Analysis
    • 5.6.1. Threat of New Entrants
    • 5.6.2. Threat of Substitutes
    • 5.6.3. Bargaining Power of Customers
    • 5.6.4. Bargaining Power of Suppliers
    • 5.6.5. Industry Rivalry
  • 5.7. Value Chain & Critical Path Analysis
  • 5.8. Regulatory Framework
  • 5.9. Client Customization

6. Extended Reality Market, by Offering

  • 6.1. Introduction
  • 6.2. Hardware
  • 6.3. Software/Solution

7. Extended Reality Market, by Technology

  • 7.1. Introduction
  • 7.2. AR Technology
  • 7.3. MR Technology
  • 7.4. VR Technology

8. Extended Reality Market, by Application

  • 8.1. Introduction
  • 8.2. Aerospace & Defense
  • 8.3. Automotive
  • 8.4. Commercial
  • 8.5. Consumer
  • 8.6. Energy & Utility
  • 8.7. Enterprises
  • 8.8. Healthcare

9. Americas Extended Reality Market

  • 9.1. Introduction
  • 9.2. Argentina
  • 9.3. Brazil
  • 9.4. Canada
  • 9.5. Mexico
  • 9.6. United States

10. Asia-Pacific Extended Reality Market

  • 10.1. Introduction
  • 10.2. Australia
  • 10.3. China
  • 10.4. India
  • 10.5. Indonesia
  • 10.6. Japan
  • 10.7. Malaysia
  • 10.8. Philippines
  • 10.9. Singapore
  • 10.10. South Korea
  • 10.11. Taiwan
  • 10.12. Thailand
  • 10.13. Vietnam

11. Europe, Middle East & Africa Extended Reality Market

  • 11.1. Introduction
  • 11.2. Denmark
  • 11.3. Egypt
  • 11.4. Finland
  • 11.5. France
  • 11.6. Germany
  • 11.7. Israel
  • 11.8. Italy
  • 11.9. Netherlands
  • 11.10. Nigeria
  • 11.11. Norway
  • 11.12. Poland
  • 11.13. Qatar
  • 11.14. Russia
  • 11.15. Saudi Arabia
  • 11.16. South Africa
  • 11.17. Spain
  • 11.18. Sweden
  • 11.19. Switzerland
  • 11.20. Turkey
  • 11.21. United Arab Emirates
  • 11.22. United Kingdom

12. Competitive Landscape

  • 12.1. FPNV Positioning Matrix
  • 12.2. Market Share Analysis, By Key Player
  • 12.3. Competitive Scenario Analysis, By Key Player

13. List of Company Mentioned

14. Appendix

  • 14.1. Discussion Guide
  • 14.2. License & Pricing

1. ABB Ltd

2. Accenture PLC

3. Apple Inc.

4. Augray Ltd.

5. Cisco Systems, Inc.

6. Emerson Electric Co.

7. EON Reality, Inc.

8. General Electric Company

9. Google LLC by Alphabet Inc.

10. Intel Corporation

11. International Business Machines Corporation

12. Magic Leap, Inc.

13. Marxent Labs LLC

14. Microsoft Corporation

15. Northern Digital Inc.

16. NVIDIA Corporation

17. Panasonic Corporation

18. Qualcomm Technologies Inc.

19. Robert Bosch GmbH

20. Rockwell Automation, Inc.

21. Samsung Electronics Co., Ltd.

22. Schneider Electric SE

23. Seiko Epson Corporation

24. SoftServe Inc.

25. Softweb Solutions Inc. by Avnet, Inc.

26. SphereGen Technologies

27. Unity Technologies

28. VertexPlus Softwares Pvt. Ltd.

29. Visteon Corporation

30. Vuzix (Europe) Limited

LIST OF FIGURES

  • FIGURE 1. EXTENDED REALITY MARKET RESEARCH PROCESS
  • FIGURE 2. EXTENDED REALITY MARKET SIZE, 2022 VS 2030
  • FIGURE 3. EXTENDED REALITY MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. EXTENDED REALITY MARKET SIZE, BY OFFERING, 2022 VS 2030 (%)
  • FIGURE 5. EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2022 VS 2030 (%)
  • FIGURE 6. EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2022 VS 2030 (%)
  • FIGURE 7. EXTENDED REALITY MARKET SIZE, BY REGION, 2022 VS 2030 (%)
  • FIGURE 8. EXTENDED REALITY MARKET DYNAMICS
  • FIGURE 9. EXTENDED REALITY MARKET SIZE, BY OFFERING, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 10. EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 11. EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 12. AMERICAS EXTENDED REALITY MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 13. UNITED STATES EXTENDED REALITY MARKET SIZE, BY STATE, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 14. ASIA-PACIFIC EXTENDED REALITY MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 15. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY MARKET SIZE, BY COUNTRY, 2022 VS 2023 VS 2030 (USD MILLION)
  • FIGURE 16. EXTENDED REALITY MARKET, FPNV POSITIONING MATRIX, 2022
  • FIGURE 17. EXTENDED REALITY MARKET SHARE, BY KEY PLAYER, 2022

LIST OF TABLES

  • TABLE 1. EXTENDED REALITY MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2022
  • TABLE 3. EXTENDED REALITY MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 5. EXTENDED REALITY MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 6. EXTENDED REALITY MARKET SIZE, BY SOFTWARE/SOLUTION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 7. EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 8. EXTENDED REALITY MARKET SIZE, BY AR TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. EXTENDED REALITY MARKET SIZE, BY MR TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. EXTENDED REALITY MARKET SIZE, BY VR TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 11. EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 12. EXTENDED REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. EXTENDED REALITY MARKET SIZE, BY AUTOMOTIVE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. EXTENDED REALITY MARKET SIZE, BY COMMERCIAL, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. EXTENDED REALITY MARKET SIZE, BY CONSUMER, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. EXTENDED REALITY MARKET SIZE, BY ENERGY & UTILITY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. EXTENDED REALITY MARKET SIZE, BY ENTERPRISES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. EXTENDED REALITY MARKET SIZE, BY HEALTHCARE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 19. AMERICAS EXTENDED REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 20. AMERICAS EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 21. AMERICAS EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 22. AMERICAS EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 23. ARGENTINA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 24. ARGENTINA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 25. ARGENTINA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 26. BRAZIL EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 27. BRAZIL EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 28. BRAZIL EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 29. CANADA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 30. CANADA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 31. CANADA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 32. MEXICO EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 33. MEXICO EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 34. MEXICO EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 35. UNITED STATES EXTENDED REALITY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 36. UNITED STATES EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 37. UNITED STATES EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 38. UNITED STATES EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 39. ASIA-PACIFIC EXTENDED REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 40. ASIA-PACIFIC EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 41. ASIA-PACIFIC EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 42. ASIA-PACIFIC EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 43. AUSTRALIA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 44. AUSTRALIA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 45. AUSTRALIA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 46. CHINA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 47. CHINA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 48. CHINA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 49. INDIA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 50. INDIA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 51. INDIA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 52. INDONESIA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 53. INDONESIA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 54. INDONESIA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 55. JAPAN EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 56. JAPAN EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 57. JAPAN EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 58. MALAYSIA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 59. MALAYSIA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 60. MALAYSIA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 61. PHILIPPINES EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 62. PHILIPPINES EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 63. PHILIPPINES EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 64. SINGAPORE EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 65. SINGAPORE EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 66. SINGAPORE EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 67. SOUTH KOREA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 68. SOUTH KOREA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 69. SOUTH KOREA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 70. TAIWAN EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 71. TAIWAN EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 72. TAIWAN EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 73. THAILAND EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 74. THAILAND EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 75. THAILAND EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 76. VIETNAM EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 77. VIETNAM EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 78. VIETNAM EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 79. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 80. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 81. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 82. EUROPE, MIDDLE EAST & AFRICA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 83. DENMARK EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 84. DENMARK EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 85. DENMARK EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 86. EGYPT EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 87. EGYPT EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 88. EGYPT EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 89. FINLAND EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 90. FINLAND EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 91. FINLAND EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 92. FRANCE EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 93. FRANCE EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 94. FRANCE EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 95. GERMANY EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 96. GERMANY EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 97. GERMANY EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 98. ISRAEL EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 99. ISRAEL EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 100. ISRAEL EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 101. ITALY EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 102. ITALY EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 103. ITALY EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 104. NETHERLANDS EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 105. NETHERLANDS EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 106. NETHERLANDS EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 107. NIGERIA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 108. NIGERIA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 109. NIGERIA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 110. NORWAY EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 111. NORWAY EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 112. NORWAY EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 113. POLAND EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 114. POLAND EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 115. POLAND EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 116. QATAR EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 117. QATAR EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 118. QATAR EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 119. RUSSIA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 120. RUSSIA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 121. RUSSIA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 122. SAUDI ARABIA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 123. SAUDI ARABIA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 124. SAUDI ARABIA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 125. SOUTH AFRICA EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 126. SOUTH AFRICA EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 127. SOUTH AFRICA EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 128. SPAIN EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 129. SPAIN EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 130. SPAIN EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 131. SWEDEN EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 132. SWEDEN EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 133. SWEDEN EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 134. SWITZERLAND EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 135. SWITZERLAND EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 136. SWITZERLAND EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 137. TURKEY EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 138. TURKEY EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 139. TURKEY EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 140. UNITED ARAB EMIRATES EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 141. UNITED ARAB EMIRATES EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 142. UNITED ARAB EMIRATES EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 143. UNITED KINGDOM EXTENDED REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 144. UNITED KINGDOM EXTENDED REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
  • TABLE 145. UNITED KINGDOM EXTENDED REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
  • TABLE 146. EXTENDED REALITY MARKET, FPNV POSITIONING MATRIX, 2022
  • TABLE 147. EXTENDED REALITY MARKET SHARE, BY KEY PLAYER, 2022
  • TABLE 148. EXTENDED REALITY MARKET LICENSE & PRICING