近眼显示器市场报告:2030 年趋势、预测与竞争分析
市场调查报告书
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1416452

近眼显示器市场报告:2030 年趋势、预测与竞争分析

Near-Eye Display Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 - page report | 商品交期: 3个工作天内

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简介目录

近眼显示趋势和预测

到 2030 年,全球近眼显示器市场预计将达到 95 亿美元,2024 年至 2030 年复合年增长率为 24.1%。该市场的主要驱动因素包括 OLEDOS 微显示器的使用不断增加、千禧世代和 Z 世代游戏文化的渗透和变化,以及 AR 设备在各行业的普及。全球近眼显示器市场的未来性广阔,消费、汽车、航太和国防以及医疗市场都有机会。

近眼显示市场洞察

Lucintel 预测,VR 设备在整个预测期内将继续占据很大一部分,因为它们提供了刺激世界3D环境的完整数位体验。

在整个预测期内,亚太地区仍将是最大的地区,因为中国、日本和印度等国家正在见证 AR 和 VR 技术在消费者和医疗保健领域的大量采用。

常问问题

Q1.市场规模有多大?

A1. 到 2030 年,全球近眼显示器市场预计将达到 95 亿美元。

Q2.市场成长预测如何?

A2. 2024年至2030年,全球近眼显示器市场预计将以24.1%的复合年增长率成长。

Q3.影响市场成长的主要驱动因素有哪些?

A3. 该市场的主要驱动力是OLEDOS微显示器的使用不断增加、千禧世代和Z世代游戏文化的渗透和变化,以及AR设备在各行业的普及。

Q4.市场的主要细分市场是什么?

A4. 全球近眼显示器市场前景广阔,消费、汽车、航太和国防以及医疗市场充满机会。

Q5.市场上主要企业有哪些?

A5. 一些主要的近眼显示器公司是:

  • Sony Corporation
  • Himax Technologies
  • Kopin Corporation
  • eMagin Corporation
  • BOE Technology Group
  • Texas Instruments
  • Tianma Microelectronics
  • Tianma Microelectronics
  • MICROOLED Technologies
  • Syndiant

Q6.未来最大的细分市场是什么?

A6.Lucintel 预测,VR 设备在整个预测期内将继续占据很大一部分,因为它们提供了刺激世界3D环境的完整数位体验。

Q7. 未来五年预计哪个地区将成为最大的市场?

A7.在整个预测期内,亚太地区仍将是最大的地区,因为中国、日本和印度等国家在消费和医疗保健领域大量采用 AR 和 VR 技术。

Q8. 可以客製化报告吗?

A8. 是的,Lucintel 提供 10% 的客製化服务,无需额外付费。

目录

第一章执行摘要

第二章全球近眼显示器市场:市场动态

  • 简介、背景、分类
  • 供应链
  • 产业驱动因素与挑战

第三章 2018-2030年市场趋势及预测分析

  • 宏观经济趋势(2018-2023)与预测(2024-2030)
  • 全球近眼显示器市场趋势(2018-2023)与预测(2024-2030)
  • 按设备类型分類的全球近眼显示器市场
    • 虚拟实境设备
    • 扩增实境设备
    • 其他的
  • 按技术分類的全球近眼显示器市场
    • TFT LCD
    • AMOLED
    • LCoS
    • OLEDOS
    • MicroLED
    • DLP/雷射光束扫描
  • 全球近眼显示器市场(依最终用途)
    • 消费者
    • 航太/国防
    • 医疗保健
    • 其他的

第四章 2018-2030年区域市场趋势及预测分析

  • 全球近眼显示器市场区域分布
  • 北美近眼显示器市场
  • 欧洲近眼显示器市场
  • 亚太近眼显示器市场
  • 世界其他地区 (ROW) 近眼显示器市场

第五章 竞争分析

  • 产品系列分析
  • 营运整合
  • 波特五力分析

第六章 成长机会与策略分析

  • 成长机会分析
    • 按设备类型分類的全球近眼显示器市场成长机会
    • 全球近眼显示器市场成长机会(按技术)
    • 全球近眼显示器市场成长机会(依最终用途)
    • 全球近眼显示器市场成长机会(按地区)
  • 全球近眼显示市场新趋势
  • 战略分析
    • 新产品开发
    • 扩大全球近眼显示器市场产能
    • 全球近眼显示器市场的合併、收购与合资
    • 认证和许可

第七章主要企业概况

  • Sony Corporation
  • Himax Technologies
  • Kopin Corporation
  • eMagin Corporation
  • BOE Technology Group
  • Texas Instruments
  • Tianma Microelectronics
  • Tianma Microelectronics
  • MICROOLED Technologies
  • Syndiant
简介目录

Near-Eye Display Trends and Forecast

The future of the global near-eye display market looks promising with opportunities in the consumer, automotive, aerospace & defense, and medical markets. The global near-eye display market is expected to reach an estimated $9.5 billion billion by 2030 with a CAGR of 24.1% from 2024 to 2030. The major drivers for this market are growth in the use of OLEDOS microdisplays, gaming culture among millennials and generation z is expanding and changing, and increasing adoption of ar devices in various industries.

A more than 150-page report is developed to help in your business decisions.

Near-Eye Display by Segment

The study includes a forecast for the global near-eye display by device type, technology, end use, and region.

Near-Eye Display Market by Device Type [Shipment Analysis by Value from 2018 to 2030]:

  • VR Devices
  • AR Devices
  • Others

Near-Eye Display Market by Technology [Shipment Analysis by Value from 2018 to 2030]:

  • TFT LCD
  • AMOLED
  • LCoS
  • OLEDOS
  • MicroLED
  • DlP & Laser Beam Scanning

Near-Eye Display Market by End Use [Shipment Analysis by Value from 2018 to 2030]:

  • Consumer
  • Automotive
  • Aerospace & Defense
  • Medical
  • Others

Near-Eye Display Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Near-Eye Display Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies near-eye display companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the near-eye display companies profiled in this report include-

  • Sony Corporation
  • Himax Technologies
  • Kopin Corporation
  • eMagin Corporation
  • BOE Technology Group
  • Texas Instruments
  • Tianma Microelectronics
  • Tianma Microelectronics
  • MICROOLED Technologies
  • Syndiant

Near-Eye Display Market Insights

Lucintel forecasts that VR devices will remain the larger segment over the forecast period because it offers fully digital experience that stimulates a three-dimensional environment in the world.

APAC will remain the largest region over the forecast period due to substantial consumer and medical sector adoption of AR and VR technology in nations like China, Japan, and India.

Features of the Global Near-Eye Display Market

Market Size Estimates: Near-eye display market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: Near-eye display market size by device type, technology, end use, and region in terms of value ($B).

Regional Analysis: Near-eye display market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different device type, technology, end use, and regions for the near-eye display market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the near-eye display market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q1. What is the near-eye display market size?

Answer: The global near-eye display market is expected to reach an estimated $9.5 billion billion by 2030.

Q2. What is the growth forecast for near-eye display market?

Answer: The global near-eye display market is expected to grow with a CAGR of 24.1% from 2024 to 2030.

Q3. What are the major drivers influencing the growth of the near-eye display market?

Answer: The major drivers for this market are growth in the use of OLEDOS microdisplays, gaming culture among millennials and generation z is expanding and changing, and increasing adoption of ar devices in various industries.

Q4. What are the major segments for near-eye display market?

Answer: The future of the global near-eye display market looks promising with opportunities in the consumer, automotive, aerospace & defense, and medical markets.

Q5. Who are the key near-eye display market companies?

Answer: Some of the key near-eye display companies are as follows:

  • Sony Corporation
  • Himax Technologies
  • Kopin Corporation
  • eMagin Corporation
  • BOE Technology Group
  • Texas Instruments
  • Tianma Microelectronics
  • Tianma Microelectronics
  • MICROOLED Technologies
  • Syndiant

Q6. Which near-eye display market segment will be the largest in future?

Answer: Lucintel forecasts that VR devices will remain the larger segment over the forecast period because it offers fully digital experience that stimulates a three-dimensional environment in the world.

Q7. In near-eye display market, which region is expected to be the largest in next 5 years?

Answer: APAC will remain the largest region over the forecast period due to substantial consumer and medical sector adoption of AR and VR technology in nations like China, Japan, and India.

Q.8 Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the near-eye display market by device type (VR devices, AR devices, and others), technology (TFT LCD, AMOLED, LCoS, OLEDOS, microLED, and DlP & laser beam scanning), end use (consumer, automotive, aerospace & defense, medical, and others), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Near-Eye Display Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global Near-Eye Display Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global Near-Eye Display Market by Device Type
    • 3.3.1: VR Devices
    • 3.3.2: AR Devices
    • 3.3.3: Others
  • 3.4: Global Near-Eye Display Market by Technology
    • 3.4.1: TFT LCD
    • 3.4.2: AMOLED
    • 3.4.3: LCoS
    • 3.4.4: OLEDOS
    • 3.4.5: MicroLED
    • 3.4.6: DLP & Laser Beam Scanning
  • 3.5: Global Near-Eye Display Market by End Use
    • 3.5.1: Consumer
    • 3.5.2: Automotive
    • 3.5.3: Aerospace & Defense
    • 3.5.4: Medical
    • 3.5.5: Others

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global Near-Eye Display Market by Region
  • 4.2: North American Near-Eye Display Market
    • 4.2.2: North American Near-Eye Display Market by End Use: Consumer, Automotive, Aerospace & Defense, Medical, and Others
  • 4.3: European Near-Eye Display Market
    • 4.3.1: European Near-Eye Display Market by Device Type: VR Devices, AR Devices, and Others
    • 4.3.2: European Near-Eye Display Market by End Use: Consumer, Automotive, Aerospace & Defense, Medical, and Others
  • 4.4: APAC Near-Eye Display Market
    • 4.4.1: APAC Near-Eye Display Market by Device Type: VR Devices, AR Devices, and Others
    • 4.4.2: APAC Near-Eye Display Market by End Use: Consumer, Automotive, Aerospace & Defense, Medical, and Others
  • 4.5: ROW Near-Eye Display Market
    • 4.5.1: ROW Near-Eye Display Market by Device Type: VR Devices, AR Devices, and Others
    • 4.5.2: ROW Near-Eye Display Market by End Use: Consumer, Automotive, Aerospace & Defense, Medical, and Others

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Near-Eye Display Market by Device Type
    • 6.1.2: Growth Opportunities for the Global Near-Eye Display Market by Technology
    • 6.1.3: Growth Opportunities for the Global Near-Eye Display Market by End Use
    • 6.1.4: Growth Opportunities for the Global Near-Eye Display Market by Region
  • 6.2: Emerging Trends in the Global Near-Eye Display Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Near-Eye Display Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Near-Eye Display Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Sony Corporation
  • 7.2: Himax Technologies
  • 7.3: Kopin Corporation
  • 7.4: eMagin Corporation
  • 7.5: BOE Technology Group
  • 7.6: Texas Instruments
  • 7.7: Tianma Microelectronics
  • 7.8: Tianma Microelectronics
  • 7.9: MICROOLED Technologies
  • 7.10: Syndiant