封面
市场调查报告书
商品编码
1671087

全球棋盘游戏市场:市场规模、占有率、趋势、行业分析(依类型、年龄层、通路和地区)、未来预测(2025-2034)

Board Games Market Size, Share, Trends, Industry Analysis Report: By Type, Age Group, Distribution Channel, and Region - Market Forecast, 2025-2034

出版日期: | 出版商: Polaris Market Research | 英文 129 Pages | 商品交期: 最快1-2个工作天内

价格

根据 Polaris Market Research 的最新研究,全球棋盘游戏市场预计到2034年将达到 441亿美元。本报告对当前的市场动态提供了详细的见解,并对未来的市场成长进行了分析。

棋盘游戏市场包括西洋棋和大富翁等经典游戏,以及Catan和Gloomhaven等现代策略游戏。这些游戏的需求大幅成长,因为它们无论年龄层或人口统计资料都具有普遍的吸引力。技术进步、消费者偏好的改变以及众筹平台的兴起进一步促进了该行业的多样化和成长。由于对创新游戏设计的强烈需求以及引起全球玩家共鸣的怀旧吸引力,全球棋盘游戏市场预计将在预测期内见证快速成长。

对社交互动和非萤幕娱乐的日益重视推动棋盘游戏市场的成长。棋盘游戏提供了一种切实的、面对面的体验,有助于建立社区和联繫。随着家人和朋友将桌上游戏作为联络感情和创造共同回忆的方式,对合作和竞争性棋盘游戏的需求成长。此外,棋盘游戏还能将人们聚集在一起,这就是为什么它们在年轻一代,尤其是千禧世代和 Z 世代中越来越受欢迎的原因。

游戏咖啡馆和赞助活动的存在促进了棋盘游戏市场的扩大。游戏咖啡馆已经成为城市中流行的社交中心,人们可以一边品嚐美食和饮料一边尝试各种游戏。像这样的咖啡馆不仅为这项爱好引进了新玩家,还为出版商提供了展示最新棋盘游戏的平台。此外,棋盘游戏大会和锦标赛等活动为玩家提供了发现新游戏、与其他爱好者联繫以及参与更广泛的游戏社群的机会,为棋盘游戏市场带来了收入。

棋盘游戏市场报告重点

根据类型,策略游戏预计将在2024年占据棋盘游戏市场的最大占有率,因为它们的机制复杂,需要玩家批判性地思考并提前计划。

根据年龄层,预计 12-18 岁年龄层将在2024年占据棋盘游戏市场的主导占有率,因为他们对提供社交互动、挑战和娱乐的游戏具有吸引力。

由于游戏产业成熟、可支配收入高以及桌上游戏在家庭和社区中的文化流行,北美在2024年占据了全球棋盘游戏市场的主导占有率。

由于棋盘游戏在中国、日本和印度等国家的年轻人群中越来越受欢迎,预计未来几年亚太地区的棋盘游戏市场将快速成长。

全球一些主要的市场参与者包括 Buffalo Games、Cartamundi、Clementoni、Franckh-Kosmos Verlags-GmbH and Co.KG、Fremont Die Consumer Products Inc.、Gibsons Games Ltd.、Goliath Games、Hasbro Inc.、Mattel Inc.、Mindware Inc.、PD Games Ltd.、Goliath Games、Hasbro Inc.、Mattel Inc.、Mindware Inc.、PD Games Ltd.、GGmb and Co.Ku.

第1章 简介

第2章 执行摘要

第3章 研究方法

第4章 全球棋盘游戏市场洞察

  • 市场概况
  • 棋盘游戏市场动态
    • 驱动因素和机会
      • 众筹平台的兴起
      • 社交游戏活动增加
    • 阻碍因素和挑战
      • 电脑游戏越来越受欢迎
  • PESTEL 分析
  • 棋盘游戏市场应用趋势
  • 价值链分析

第5章 全球棋盘游戏市场(依类型)

  • 主要调查结果
  • 简介
  • 策略游戏
  • 纸牌与骰子游戏
  • 问答与益智游戏

第6章 全球棋盘游戏市场(依年龄层)

  • 主要调查结果
  • 简介
  • 网路商店
  • 专卖店
  • 大卖场/超市

第7章 全球棋盘游戏市场(依应用)

  • 主要调查结果
  • 简介
  • 12 岁以下
  • 12-18 岁
  • 年满 18 岁

第8章 全球棋盘游戏市场:地区

  • 主要调查结果
  • 简介
    • 棋盘游戏市场评估:地区(2020-2034)
  • 北美洲
    • 北美:依类型(2020-2034年)
    • 北美:依年龄层(2020-2034)
    • 北美:依应用(2020-2034)
    • 美国
    • 加拿大
  • 欧洲
    • 欧洲:依类型(2020-2034年)
    • 欧洲:依年龄层(2020-2034)
    • 欧洲:依应用(2020-2034)
    • 英国
    • 法国
    • 德国
    • 义大利
    • 西班牙
    • 荷兰
    • 俄罗斯
    • 其他欧洲国家
  • 亚太地区
    • 亚太地区:依类型(2020-2034年)
    • 亚太地区:依年龄层(2020-2034)
    • 亚太地区:依应用(2020-2034)
    • 中国
    • 印度
    • 马来西亚
    • 日本
    • 印尼
    • 韩国
    • 澳洲
    • 其他亚太地区
  • 中东和非洲
    • 中东和非洲:依类型(2020-2034年)
    • 中东和非洲:依年龄层(2020-2034)
    • 中东和非洲:依应用(2020-2034)
    • 沙乌地阿拉伯
    • 阿拉伯联合大公国
    • 以色列
    • 南非
    • 其他中东和非洲地区
  • 拉丁美洲
    • 拉丁美洲:依类型(2020-2034年)
    • 拉丁美洲:依年龄层(2020-2034)
    • 拉丁美洲:依应用(2020-2034)
    • 墨西哥
    • 巴西
    • 阿根廷
    • 其他拉丁美洲国家

第9章 竞争格局

  • 扩张与收购分析
    • 扩张
    • 收购
  • 伙伴关係/协作/协议/公开

第10章 公司简介

  • Buffalo Games
  • Cartamundi
  • Clementoni
  • Franckh-Kosmos Verlags-GmbH and Co. KG
  • Fremont Die Consumer Products Inc.
  • Gibsons Games Ltd.
  • Goliath Games
  • Hasbro Inc.
  • Mattel Inc.
  • Mindware Inc.
  • PD Verlag GmbH and Co. KG
  • The Walt Disney Co.
Product Code: PM3147

The global board games market size is expected to reach USD 44.10 billion by 2034, according to a new study by Polaris Market Research. The report "Board Games Market Size, Share, Trends, Industry Analysis Report: By Type (Strategy Games, Card & Dice Games, and Trivia & Puzzle Games), Age Group, Distribution Channel, and Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) - Market Forecast, 2025-2034" gives a detailed insight into current market dynamics and provides analysis on future market growth.

The board game market encompasses classic games such as chess and monopoly as well as modern strategy games, including Catan and Gloomhaven. Demand for these games has grown significantly due to their universal appeal across age groups and demographics. Technological advancements, changing consumer preferences, and the rise of crowdfunding platforms have further contributed to the diversification and growth of the industry. The global board games market is projected to grow rapidly during the forecast period, driven by strong demand for innovative game designs and a nostalgic appeal that resonates with players worldwide.

The increasing emphasis on social interactions and screen-free entertainment is propelling the board games market growth. Board games provide a tangible, face-to-face experience that builds community and connection. Families and friends are turning to tabletop gaming as a way to bond and create shared memories, leading to a high demand for cooperative and competitive board games. Furthermore, board games are gaining popularity among younger audiences, particularly millennials and Gen Z, due to their ability to bring people together.

The growing presence of gaming cafes and organized events is contributing to the board games market expansion. Gaming cafes, where players try out a variety of games while enjoying food and beverages, have become popular social hubs in urban areas. These cafes introduce new players to the hobby and serve as a platform for publishers to showcase their latest board games. Additionally, events such as board game conventions and tournaments provide opportunities for players to discover new games, connect with fellow enthusiasts, and engage with the broader gaming community, thereby propelling the board games market revenue.

Board Games Market Report Highlights

In terms of type, the strategy games segment accounted for the largest board games market share in 2024 due to their complex mechanics, requiring players to think critically and plan ahead.

Based on age group, the 12-18 years segment dominated the board games market share in 2024 due to their attraction toward games that offer social interaction, challenge, and entertainment.

North America dominated the global board games market share in 2024 due to the established gaming industry, high disposable incomes, and the cultural popularity of tabletop gaming among families and communities.

The Asia Pacific board games market is projected to grow at a rapid pace in the coming years due to the rising popularity of board games among younger demographics in countries such as China, Japan, and India.

A few of the global key market players are Buffalo Games, Cartamundi, Clementoni, Franckh-Kosmos Verlags-GmbH and Co. KG, Fremont Die Consumer Products Inc., Gibsons Games Ltd., Goliath Games, Hasbro Inc., Mattel Inc., Mindware Inc., PD Verlag GmbH and Co. KG, and The Walt Disney Co.

Polaris Market Research has segmented the board games market report on the basis of type, age group, distribution channel, and region:

By Type Outlook (Revenue, USD Billion, 2020-2034)

  • Strategy Games
  • Card & Dice Games
  • Trivia & Puzzle Games

By Age group Outlook (Revenue, USD Billion, 2020-2034)

  • Below 12 Years
  • 12-18 Years
  • Above 18 Years

By Distribution Channel Outlook (Revenue, USD Billion, 2020-2034)

  • Online Stores
  • Specialty Stores
  • Hypermarkets/Supermarkets

By Regional Outlook (Revenue, USD Billion, 2020-2034)

  • North America
  • US
  • Canada
  • Europe
  • Germany
  • France
  • UK
  • Italy
  • Spain
  • Netherlands
  • Russia
  • Rest of Europe
  • Asia Pacific
  • China
  • Japan
  • India
  • Malaysia
  • South Korea
  • Indonesia
  • Australia
  • Vietnam
  • Rest of Asia Pacific
  • Middle East & Africa
  • Saudi Arabia
  • UAE
  • Israel
  • South Africa
  • Rest of Middle East & Africa
  • Latin America
  • Mexico
  • Brazil
  • Argentina
  • Rest of Latin America

Table of Contents

1. Introduction

  • 1.1. Report Description
    • 1.1.1. Objectives of the Study
    • 1.1.2. Market Scope
    • 1.1.3. Assumptions
  • 1.2. Stakeholders

2. Executive Summary

  • 2.1. Market Highlights

3. Research Methodology

  • 3.1. Overview
    • 3.1.1. Data Mining
  • 3.2. Data Source
    • 3.2.1. Primary Source
    • 3.2.2. Secondary Source

4. Global Board Games Market Insights

  • 4.1. Board Games Market - Market Snapshot
  • 4.2. Board Games Market Dynamics
    • 4.2.1. Drivers and Opportunities
      • 4.2.1.1. Rise of Crowdfunding Platforms
      • 4.2.1.2. Increasing Number of Social Gaming Events
    • 4.2.2. Restraints and Challenges
      • 4.2.2.1. Increasing adoption of computer games
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers (Moderate)
    • 4.3.2. Threats of New Entrants: (Low)
    • 4.3.3. Bargaining Power of Buyers (Moderate)
    • 4.3.4. Threat of Substitute (Moderate)
    • 4.3.5. Rivalry among existing firms (High)
  • 4.4. PESTEL Analysis
  • 4.5. Board Games Market Application Trends
  • 4.6. Value Chain Analysis

5. Global Board Games Market, by Type

  • 5.1. Key Findings
  • 5.2. Introduction
    • 5.2.1. Global Board Games Market, by Type, 2020-2034 (USD Billion)
  • 5.3. Strategy Games
    • 5.3.1. Global Board Games Market, by Strategy Games, by Region, 2020-2034 (USD Billion)
  • 5.4. Card & Dice Games
    • 5.4.1. Global Board Games Market, by Card & Dice Games, by Region, 2020-2034 (USD Billion)
  • 5.5. Trivia & Puzzle Games
    • 5.5.1. Global Board Games Market, by Trivia & Puzzle Games, by Region, 2020-2034 (USD Billion)

6. Global Board Games Market, by Age Group

  • 6.1. Key Findings
  • 6.2. Introduction
    • 6.2.1. Global Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • 6.3. Online Stores
    • 6.3.1. Global Board Games Market, by Online Stores, by Region, 2020-2034 (USD Billion)
  • 6.4. Specialty Stores
    • 6.4.1. Global Board Games Market, by Specialty Stores, by Region, 2020-2034 (USD Billion)
  • 6.5. Hypermarkets/Supermarkets
    • 6.5.1. Global Board Games Market, by Hypermarkets/Supermarkets, by Region, 2020-2034 (USD Billion)

7. Global Board Games Market, by Application

  • 7.1. Key Findings
  • 7.2. Introduction
    • 7.2.1. Global Board Games Market, by Application, 2020-2034 (USD Billion)
  • 7.3. Below 12 Years
    • 7.3.1. Global Board Games Market, by Below 12 Years, by Region, 2020-2034 (USD Billion)
  • 7.4. 12-18 Years
    • 7.4.1. Global Board Games Market, by 12-18 Years, by Region, 2020-2034 (USD Billion)
  • 7.5. Above 18 Years
    • 7.5.1. Global Board Games Market, by Above 18 Years, by Region, 2020-2034 (USD Billion)

8. Global Board Games Market, by Geography

  • 8.1. Key Findings
  • 8.2. Introduction
    • 8.2.1. Board Games Market Assessment, By Geography, 2020-2034 (USD Billion)
  • 8.3. Board Games Market - North America
    • 8.3.1. North America: Board Games Market, by Type, 2020-2034 (USD Billion)
    • 8.3.2. North America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
    • 8.3.3. North America: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.3.4. Board Games Market - U.S.
      • 8.3.4.1. U.S.: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.3.4.2. U.S.: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.3.4.3. U.S.: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.3.5. Board Games Market - Canada
      • 8.3.5.1. Canada: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.3.5.2. Canada: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.3.5.3. Canada: Board Games Market, by Application, 2020-2034 (USD Billion)
  • 8.4. Board Games Market - Europe
    • 8.4.1. Europe: Board Games Market, by Type, 2020-2034 (USD Billion)
    • 8.4.2. Europe: Board Games Market, by Age Group, 2020-2034 (USD Billion)
    • 8.4.3. Europe: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.4. Board Games Market - UK
      • 8.4.4.1. UK: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.4.2. UK: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.4.3. UK: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.5. Board Games Market - France
      • 8.4.5.1. France: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.5.2. France: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.5.3. France: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.6. Board Games Market - Germany
      • 8.4.6.1. Germany: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.6.2. Germany: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.6.3. Germany: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.7. Board Games Market - Italy
      • 8.4.7.1. Italy: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.7.2. Italy: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.7.3. Italy: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.8. Board Games Market - Spain
      • 8.4.8.1. Spain: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.8.2. Spain: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.8.3. Spain: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.9. Board Games Market - Netherlands
      • 8.4.9.1. Netherlands: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.9.2. Netherlands: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.9.3. Netherlands: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.10. Board Games Market - Russia
      • 8.4.10.1. Russia: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.10.2. Russia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.10.3. Russia: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.4.11. Board Games Market - Rest of Europe
      • 8.4.11.1. Rest of Europe: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.4.11.2. Rest of Europe: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.4.11.3. Rest of Europe: Board Games Market, by Application, 2020-2034 (USD Billion)
  • 8.5. Board Games Market - Asia Pacific
    • 8.5.1. Asia Pacific: Board Games Market, by Type, 2020-2034 (USD Billion)
    • 8.5.2. Asia Pacific: Board Games Market, by Age Group, 2020-2034 (USD Billion)
    • 8.5.3. Asia Pacific: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.4. Board Games Market - China
      • 8.5.4.1. China: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.4.2. China: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.4.3. China: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.5. Board Games Market - India
      • 8.5.5.1. India: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.5.2. India: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.5.3. India: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.6. Board Games Market - Malaysia
      • 8.5.6.1. Malaysia: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.6.2. Malaysia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.6.3. Malaysia: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.7. Board Games Market - Japan
      • 8.5.7.1. Japan: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.7.2. Japan: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.7.3. Japan: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.8. Board Games Market - Indonesia
      • 8.5.8.1. Indonesia: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.8.2. Indonesia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.8.3. Indonesia: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.9. Board Games Market - South Korea
      • 8.5.9.1. South Korea: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.9.2. South Korea: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.9.3. South Korea: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.10. Board Games Market - Australia
      • 8.5.10.1. Australia: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.10.2. Australia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.10.3. Australia: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.5.11. Board Games Market - Rest of Asia Pacific
      • 8.5.11.1. Rest of Asia Pacific: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.5.11.2. Rest of Asia Pacific: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.5.11.3. Rest of Asia Pacific: Board Games Market, by Application, 2020-2034 (USD Billion)
  • 8.6. Board Games Market - Middle East & Africa
    • 8.6.1. Middle East & Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
    • 8.6.2. Middle East & Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
    • 8.6.3. Middle East & Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.6.4. Board Games Market - Saudi Arabia
      • 8.6.4.1. Saudi Arabia: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.6.4.2. Saudi Arabia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.6.4.3. Saudi Arabia: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.6.5. Board Games Market - UAE
      • 8.6.5.1. UAE: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.6.5.2. UAE: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.6.5.3. UAE: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.6.6. Board Games Market - Israel
      • 8.6.6.1. Israel: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.6.6.2. Israel: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.6.6.3. Israel: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.6.7. Board Games Market - South Africa
      • 8.6.7.1. South Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.6.7.2. South Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.6.7.3. South Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.6.8. Board Games Market - Rest of Middle East & Africa
      • 8.6.8.1. Rest of Middle East & Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.6.8.2. Rest of Middle East & Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.6.8.3. Rest of Middle East & Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
  • 8.7. Board Games Market - Latin America
    • 8.7.1. Latin America: Board Games Market, by Type, 2020-2034 (USD Billion)
    • 8.7.2. Latin America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
    • 8.7.3. Latin America: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.7.4. Board Games Market - Mexico
      • 8.7.4.1. Mexico: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.7.4.2. Mexico: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.7.4.3. Mexico: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.7.5. Board Games Market - Brazil
      • 8.7.5.1. Brazil: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.7.5.2. Brazil: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.7.5.3. Brazil: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.7.6. Board Games Market - Argentina
      • 8.7.6.1. Argentina: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.7.6.2. Argentina: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.7.6.3. Argentina: Board Games Market, by Application, 2020-2034 (USD Billion)
    • 8.7.7. Board Games Market - Rest of Latin America
      • 8.7.7.1. Rest of Latin America: Board Games Market, by Type, 2020-2034 (USD Billion)
      • 8.7.7.2. Rest of Latin America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
      • 8.7.7.3. Rest of Latin America: Board Games Market, by Application, 2020-2034 (USD Billion)

9. Competitive Landscape

  • 9.1. Expansion and Acquisition Analysis
    • 9.1.1. Expansion
    • 9.1.2. Acquisitions
  • 9.2. Partnerships/Collaborations/Agreements/Exhibitions

10. Company Profiles

  • 10.1. Buffalo Games
    • 10.1.1. Company Overview
    • 10.1.2. Financial Performance
    • 10.1.3. Product Benchmarking
    • 10.1.4. Recent Development
  • 10.2. Cartamundi
    • 10.2.1. Company Overview
    • 10.2.2. Financial Performance
    • 10.2.3. Product Benchmarking
    • 10.2.4. Recent Development
  • 10.3. Clementoni
    • 10.3.1. Company Overview
    • 10.3.2. Financial Performance
    • 10.3.3. Product Benchmarking
    • 10.3.4. Recent Development
  • 10.4. Franckh-Kosmos Verlags-GmbH and Co. KG
    • 10.4.1. Company Overview
    • 10.4.2. Financial Performance
    • 10.4.3. Product Benchmarking
    • 10.4.4. Recent Development
  • 10.5. Fremont Die Consumer Products Inc.
    • 10.5.1. Company Overview
    • 10.5.2. Financial Performance
    • 10.5.3. Product Benchmarking
    • 10.5.4. Recent Development
  • 10.6. Gibsons Games Ltd.
    • 10.6.1. Company Overview
    • 10.6.2. Financial Performance
    • 10.6.3. Product Benchmarking
    • 10.6.4. Recent Development
  • 10.7. Goliath Games
    • 10.7.1. Company Overview
    • 10.7.2. Financial Performance
    • 10.7.3. Product Benchmarking
    • 10.7.4. Recent Development
  • 10.8. Hasbro Inc.
    • 10.8.1. Company Overview
    • 10.8.2. Financial Performance
    • 10.8.3. Product Benchmarking
    • 10.8.4. Recent Development
  • 10.9. Mattel Inc.
    • 10.9.1. Company Overview
    • 10.9.2. Financial Performance
    • 10.9.3. Product Benchmarking
    • 10.9.4. Recent Development
  • 10.10. Mindware Inc.
    • 10.10.1. Company Overview
    • 10.10.2. Financial Performance
    • 10.10.3. Product Benchmarking
    • 10.10.4. Recent Development
  • 10.11. PD Verlag GmbH and Co. KG
    • 10.11.1. Company Overview
    • 10.11.2. Financial Performance
    • 10.11.3. Product Benchmarking
    • 10.11.4. Recent Development
  • 10.12. The Walt Disney Co.
    • 10.12.1. Company Overview
    • 10.12.2. Financial Performance
    • 10.12.3. Product Benchmarking
    • 10.12.4. Recent Development

List of Tables:

  • Table 1 Global Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 2 Global Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 3 Global Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 4 North America: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 5 North America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 6 North America: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 7 U.S.: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 8 U.S.: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 9 U.S.: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 10 Canada: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 11 Canada: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 12 Canada: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 13 Europe: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 14 Europe: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 15 Europe: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 16 UK: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 17 UK: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 18 UK: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 19 France: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 20 France: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 21 France: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 22 Germany: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 23 Germany: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 24 Germany: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 25 Italy: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 26 Italy: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 27 Italy: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 28 Spain: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 29 Spain: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 30 Spain: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 31 Netherlands: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 32 Netherlands: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 33 Netherlands: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 34 Russia: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 35 Russia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 36 Russia: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 37 Rest of Europe: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 38 Rest of Europe: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 39 Rest of Europe: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 40 Asia Pacific: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 41 Asia Pacific: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 42 Asia Pacific: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 43 China: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 44 China: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 45 China: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 46 India: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 47 India: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 48 India: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 49 Malaysia: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 50 Malaysia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 51 Malaysia: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 52 Japan: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 53 Japan: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 54 Japan: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 55 Indonesia: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 56 Indonesia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 57 Indonesia: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 58 South Korea: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 59 South Korea: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 60 South Korea: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 61 Australia: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 62 Australia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 63 Australia: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 64 Rest of Asia Pacific: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 65 Rest of Asia Pacific: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 66 Rest of Asia Pacific: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 67 Middle East & Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 68 Middle East & Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 69 Middle East & Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 70 Saudi Arabia: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 71 Saudi Arabia: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 72 Saudi Arabia: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 73 UAE: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 74 UAE: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 75 UAE: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 76 Israel: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 77 Israel: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 78 Israel: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 79 South Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 80 South Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 81 South Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 82 Rest of Middle East & Africa: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 83 Rest of Middle East & Africa: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 84 Rest of Middle East & Africa: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 85 Latin America: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 86 Latin America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 87 Latin America: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 88 Mexico: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 89 Mexico: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 90 Mexico: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 91 Brazil: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 92 Brazil: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 93 Brazil: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 94 Argentina: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 95 Argentina: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 96 Argentina: Board Games Market, by Application, 2020-2034 (USD Billion)
  • Table 97 Rest of Latin America: Board Games Market, by Type, 2020-2034 (USD Billion)
  • Table 98 Rest of Latin America: Board Games Market, by Age Group, 2020-2034 (USD Billion)
  • Table 99 Rest of Latin America: Board Games Market, by Application, 2020-2034 (USD Billion)

List of Figures:

  • Figure 1. Global Board Games Market, 2020-2034 (USD Billion)
  • Figure 2. Integrated Ecosystem
  • Figure 3. Research Methodology: Top-Down & Bottom-Up Price
  • Figure 4. Market by Geography
  • Figure 5. Porter's Five Forces
  • Figure 6. Market by Type
  • Figure 7. Global Board Games Market, by Type, 2024 & 2034 (USD Billion)
  • Figure 8. Market by Age Group
  • Figure 9. Global Board Games Market, by Age Group, 2024 & 2034 (USD Billion)
  • Figure 10. Market by Application
  • Figure 11. Global Board Games Market, by Application, 2024 & 2034 (USD Billion)