封面
市场调查报告书
商品编码
1628960

头戴式显示器市场规模、份额、成长分析,按技术、按组件、按产品类型、按连接性、按应用、按地区 - 行业预测 2025-2032

Head Mounted Display Market Size, Share, Growth Analysis, By Technology (Augmented Reality, Virtual Reality), By Component (Processors & Memory, Controllers), By Product Type, By Connectivity, By Application, By Region - Industry Forecast 2025-2032

出版日期: | 出版商: SkyQuest | 英文 260 Pages | 商品交期: 3-5个工作天内

价格
简介目录

2023年全球头戴式显示器市场规模估值为73亿美元,从2024年的93.9亿美元增长到2032年的702.2亿美元,在预测期内(2025-2032年)预计将以复合年增长率增长。

由于微显示器价格下降和各领域需求增加,预计头戴式显示器(HMD)产业将在未来七年大幅成长。用于 3D 场景组装的行动扩增实境(AR) 应用的兴起为行动市场带来了独特的机会。随着製造商开始将 HMD 作为消费品进行销售,轻量级、便携式可穿戴技术的发展正在推动创新。然而,由于对医疗应用缺乏认识(特别是在开发中国家)以及国防相关应用的安全问题,产业扩张面临挑战。此外,方向感测器等组件的标准化问题也阻碍了进展。为了增加市场潜力,必须解决与模拟器晕动症相关的不适问题,并促进消费者和商业应用中 AR 和 VR 技术的接受度。

目录

介绍

  • 研究目的
  • 调查范围
  • 定义

调查方法

  • 资讯采购
  • 二手资料和主要资料方法
  • 市场规模预测
  • 市场假设与限制

执行摘要

  • 全球市场展望
  • 供需趋势分析
  • 按细分市场的机会分析

市场动态及展望

  • 市场概况
  • 市场规模
  • 市场动态
    • 驱动因素和机会
    • 抑制因素和挑战
  • 波特的分析

主要市场考察

  • 关键成功因素
  • 竞争程度
  • 主要投资机会
  • 市场生态系统
  • 市场吸引力指数(2024年)
  • PESTEL分析
  • 宏观经济指标
  • 价值链分析
  • 价格分析
  • 技术分析
  • 监管分析
  • 专利分析
  • 案例研究

头戴式显示器市场规模:依技术划分

  • 市场概况
  • 扩增实境
  • 虚拟实境

头戴式显示器市场规模:按组件划分

  • 市场概况
  • 处理器和记忆体
  • 控制器
  • 感应器
    • 磁力计
    • 加速计
    • 陀螺仪
    • 接近感测器
  • 相机
  • 展示
  • 镜片
  • 外壳和连接器
  • 其他的

按产品类型分類的头戴式显示器市场规模

  • 市场概况
  • 头戴式
  • 眼镜产品

头戴式显示器市场规模:依连接性划分

  • 市场概况
  • Tether HMD(有线)
  • 独立 HMD(无线)

头戴式显示器市场规模:依应用分类

  • 市场概况
  • 消费者
    • 游戏
    • 体育和娱乐
  • 航太和国防
  • 卫生保健
    • 训练
    • 治疗和手术
    • 患者照护管理
  • 公司/产业
    • 虚拟面试
    • 虚拟会议
    • 仓库
    • 紧急应变
    • 操作与组装
    • 维护和检查服务
    • 现场维修服务
    • 货物装载及运输
  • 商业的
    • 广告行销品牌
    • 零售
    • 观光
  • 活力
  • 汽车/其他
    • 其他的

头戴式显示器市场规模

  • 北美洲
    • 美国
    • 加拿大
  • 欧洲
    • 德国
    • 西班牙
    • 法国
    • 英国
    • 义大利
    • 其他欧洲国家地区
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 其他亚太地区
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲地区
  • 中东/非洲
    • 海湾合作委员会国家
    • 南非
    • 其他中东/非洲

竞争资讯

  • 前5名企业对比
  • 主要企业市场定位(2024年)
  • 主要市场参与者所采取的策略
  • 近期市场趋势
  • 公司市场占有率分析(2024年)
  • 主要企业简介
    • 公司简介
    • 产品系列分析
    • 按细分市场分類的份额分析
    • 收益与前一年同期比较(2022-2024)

主要企业简介

  • META(US)
  • Microsoft(US)
  • Sony Group Corporation(Japan)
  • Magic Leap, Inc.(US)
  • Seiko Epson Corporation(Japan)
  • Samsung(South Korea)
  • HTC(Taiwan)
  • ByteDance(Pico Technology Co. Ltd.)(China)
  • DPVR(China)
  • Vuzix(US)
  • Lenovo(China)
  • BAE Systems(UK)
  • HP Development Company, LP(US)
  • Varjo(Finland)
  • Valve Corporation(US)
  • RealWear, Inc.(US)
  • Thales(France)
  • Panasonic Holdings Corporation(Japan)
  • Pimax Inc.(China)
  • Goovis(China)

结论和建议

简介目录
Product Code: SQMIG45J2041

Global Head Mounted Display Market size was valued at USD 7.3 billion in 2023 and is poised to grow from USD 9.39 billion in 2024 to USD 70.22 billion by 2032, growing at a CAGR of 28.6% during the forecast period (2025-2032).

The head-mounted display (HMD) industry is poised for significant growth over the next seven years, driven by declining microdisplay prices and increasing demand across various sectors. The rise of mobile-based augmented reality (AR) applications for 3D scene assembly presents a unique opportunity for the mobile market. The evolution of lightweight, portable wearable technology is fostering innovation as manufacturers begin to market HMDs as consumer products. However, industry expansion faces challenges due to a lack of awareness regarding medical applications, particularly in developing countries, and concerns over safety in defense-related uses. Additionally, standardization issues in components like orientation sensors hinder progress. To enhance market potential, addressing discomfort related to simulator sickness and promoting acceptance of AR and VR technologies in consumer and business applications is essential.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Head Mounted Display market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Head Mounted Display Market Segmental Analysis

Global Head Mounted Display Market is segmented by Technology, Component, Product Type, Connectivity, Application and region. Based on Technology, the market is segmented into Augmented Reality and Virtual Reality. Based on Component, the market is segmented into Processors & Memory, Controllers, Sensors, Cameras, Displays, Lenses, Cases & Connectors and Others. Based on Product Type, the market is segmented into Head-Mounted and Eyewear. Based on Connectivity, the market is segmented into Tethered HMD (Wired) and Standalone HMD (Wireless). Based on Application, the market is segmented into Consumer, Aerospace & Defense, Healthcare, Enterprise & Industrial, Commercial, Energy and Automotive & Others. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Head Mounted Display Market

The growth of the Global Head Mounted Display (HMD) market is primarily driven by the rising adoption of these devices across a multitude of sectors. In the gaming industry, HMDs are increasingly popular, significantly enhancing player experiences by offering immersive 3D visuals that resemble real-world scenarios. The impact of the COVID-19 pandemic has further accelerated expenditures in video games, with many leading gaming companies launching new AR and VR titles. Additionally, head mounted displays are gaining traction in military and defense applications, where they are utilized for simulation training, battlefield visualization, tactical augmented reality, and improved situational awareness. This multifaceted demand is set to propel market growth in the coming years.

Restraints in the Global Head Mounted Display Market

The global Head Mounted Display (HMD) market faces significant restraints primarily due to a lack of standardization among various manufacturers. While many producers are dedicated to enhancing user experience and offering more informative products, the diverse specifications and quality levels lead to compatibility issues, ultimately hindering overall user satisfaction. For virtual and augmented reality HMDs to gain widespread acceptance among both enterprises and consumers, universal standards are essential for developers to create open, interoperable applications compatible across multiple headsets. This challenge intensifies in mobile virtual reality, where varying smartphone brands with distinct operating systems and screen standards complicate the development of VR applications, thereby limiting market expansion.

Market Trends of the Global Head Mounted Display Market

The Global Head Mounted Display (HMD) market is witnessing a significant trend toward the integration of micro-display technology, which enhances the user experience by providing a wider field of view and superior image quality. This innovation makes HMDs lighter, smarter, and more user-friendly while reducing latency, a critical factor for immersive applications. Major manufacturers, including Oculus VR and Recon Jet, are prioritizing these advancements, focusing on sleek designs for sports and entertainment. Notably, products like the Sony HMZ-T3W exhibit the rise of OLED micro-displays that support high-definition experiences, indicating a robust market shift towards enhanced visual performance and practicality in various applications.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technology Analysis
  • Regulatory Analysis
  • Patent Analysis
  • Case Studies

Global Head Mounted Display Market Size by Technology & CAGR (2025-2032)

  • Market Overview
  • Augmented Reality
  • Virtual Reality

Global Head Mounted Display Market Size by Component & CAGR (2025-2032)

  • Market Overview
  • Processors & Memory
  • Controllers
  • Sensors
    • Magnetometers
    • Accelerometers
    • Gyroscopes
    • Proximity Sensors
  • Cameras
  • Displays
  • Lenses
  • Cases & Connectors
  • Others

Global Head Mounted Display Market Size by Product Type & CAGR (2025-2032)

  • Market Overview
  • Head-Mounted
  • Eyewear

Global Head Mounted Display Market Size by Connectivity & CAGR (2025-2032)

  • Market Overview
  • Tethered HMD (Wired)
  • Standalone HMD (Wireless)

Global Head Mounted Display Market Size by Application & CAGR (2025-2032)

  • Market Overview
  • Consumer
    • Gaming
    • Sports & Entertainment
  • Aerospace & Defense
  • Healthcare
    • Training
    • Treatment and Surgery
    • Patient Care Management
  • Enterprise & Industrial
    • Virtual Interviews
    • Virtual Meetings
    • Warehouses
    • Emergency Response
    • Operation and Assembly
    • Maintenance and Inspection Services
    • Field Repair Services
    • Freight Loading and Transportation
  • Commercial
    • Advertising, Marketing, and Branding
    • Retail
    • Tourism
  • Energy
  • Automotive & Others
    • Automotive
    • Others

Global Head Mounted Display Market Size & CAGR (2025-2032)

  • North America (Technology, Component, Product Type, Connectivity, Application)
    • US
    • Canada
  • Europe (Technology, Component, Product Type, Connectivity, Application)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Technology, Component, Product Type, Connectivity, Application)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Technology, Component, Product Type, Connectivity, Application)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Technology, Component, Product Type, Connectivity, Application)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • META (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sony Group Corporation (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Magic Leap, Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Seiko Epson Corporation (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Samsung (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HTC (Taiwan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ByteDance (Pico Technology Co. Ltd.) (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • DPVR (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Vuzix (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Lenovo (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • BAE Systems (UK)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HP Development Company, L.P. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Varjo (Finland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Valve Corporation (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • RealWear, Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Thales (France)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Panasonic Holdings Corporation (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Pimax Inc. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Goovis (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations