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市场调查报告书
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1737213
全球电子竞技与传统运动博彩市场规模(按类型、模式、区域覆盖范围和预测)Global ESports And Traditional Sports Betting Market Size By Type (Football, Tennis, E-Sport), By Mode (Online, Offline), By Geographic Scope And Forecast |
近年来,电子竞技和传统运动博彩的市场规模一直以显着的速度快速增长,预计在市场估计和预测期内(2026-2032 年)将大幅增长。
最受欢迎的博彩体育项目因文化而异,足球、篮球、美式足球、冰球、棒球、赛车、场地自行车、综合格斗和拳击等项目吸引了许多新手和老手的投注。电子竞技社区,包括玩家和观众,也在改变。电子游戏每年都越来越受欢迎,而新冠疫情的爆发也助推了其发展。根据美国娱乐软体协会(ESA)2021年的统计数据,疫情导致电子游戏玩家数量增加了55%,其中90%的玩家预计疫情结束后仍会继续玩游戏。
定义全球电子竞技和传统运动博彩市场
当人们谈论电子竞技时,他们指的是电子游戏比赛。个人和团队相互竞争,力争获胜。电子竞技博彩与传统博彩几乎相同,因为玩家是与自己对抗,而不是与模拟机器或电脑对抗。就电子竞技而言,这项运动是虚拟的。这在电竞博彩中很困难,因为更新可能会显着改变玩家或团队的表现,这意味着先前收集的数据将被拒绝。另一方面,传统体育博彩根据玩家的技能和能力来评估玩家数据,这使得博彩能够轻鬆追踪玩家及其能力。
在传统运动中,由于其身体对抗的特性,受伤和疲劳更容易发生,但由于电子竞技是在行动装置、桌上型电脑和电子设备上进行的,因此受伤的可能性要小得多。正因如此,由于体育和电子竞技之间的差异,对特定选手进行多项运动项目的投注往往会出现波动。电子竞技比传统运动更加流畅,因为没有导致相同结果的人为干预,这使得电子竞技投注简单可靠。但在传统运动中,仍然存在人为因素,可能会影响比赛结果和表现,从而彻底改变您的投注结果。
全球电子竞技和传统运动博彩市场概览
每天,全球数百万台电脑游戏在线上进行,催生了一系列成熟的比赛和锦标赛。多年来,电脑领域的顶尖玩家也致力于将他们的竞技水平提升到职业水平。游戏明星拥有众多粉丝,他们像其他明星一样崇拜他们。电子竞技比赛经常进行现场直播,拥有成千上万的观众。真正的电子竞技专业人士将游戏作为他们的全职工作,争夺现金奖励。电子竞技历史悠久,至今仍广受欢迎。博彩公司自然希望透过为客户提供体育赛事免费投注来维持其稳定的电竞投注体验。
电子竞技的兴起使该行业变得更加成熟,打破了长期以来对玩家和游戏社群的刻板印象。事实上,许多主流电竞项目所需的时间、专注、协调和团队合作与传统运动项目相同。媒体对电竞的报导日益增多,引发了人们对这项运动的正面和负面解读。怀疑论者不了解这项运动所需的努力和技能,批评并质疑其合法性。另一方面,正面的描述也越来越多。我们希望电子竞技博彩能够将电子竞技确立为一项基于技能的运动,并使其覆盖更广泛、更多样化的受众,从而有助于消除这些有害的认知。
围绕电子竞技的关键问题之一是其作为一项体育运动的检验,以及它是否值得与传统体育赛事并列。电子竞技博彩的引入有望帮助解决合法性问题。许多人质疑电子竞技比赛的合法性以及其组织方式。过去曾发生过作弊、剥削、虐待和不当行为的案例,例如《反恐精英:全球攻势》竞技社群的丑闻。如果博彩能够完全合法化并受到监管,这些问题或许可以得到更好的处理。
预计这将限制市场成长。随着涉及的资金越来越多,尤其是他人的资金,对产业保障和完整性的要求将日益提高。玩家将要求改进条款和权利,以确保投注的公正性。电子竞技团队的管治和监管也需要加强。随着电脑游戏在社会中日益普及,如今三分之二的人口都在玩电子游戏,预计儿童将比以往更多地机会到这些原则。年轻人机会电子游戏的日益增多,可能会在未来推动对电竞博彩的需求。
ESports And Traditional Sports Betting Market size is growing at a faster pace with substantial growth rates over the last few years and is estimated that the market will grow significantly in the forecasted period i.e. 2026 to 2032.
The most popular sports to bet on vary by culture, with association football, basketball, American football, hockey, baseball, auto racing, track cycling, mixed martial arts, as well as boxing receiving the large bulk of bets from both the new and seasoned players. The esports community, which also includes both players and spectators, has changed. Video games have increased in popularity over the years, and their development has been aided by the covid-19 pandemic. As per the Entertainment Software Association's 2021 facts, the pandemic increased video game playing by 55% of players, and 90% of such players expect it to continue playing even after the pandemic subsides.
Global ESports And Traditional Sports Betting Market Definition
When people discuss esports, they are referring to video game contests. Individuals and teams compete for victory. Esports betting, as well as traditional betting, are nearly identical because players start competing against themselves rather than a simulated machine or computer. The sport is virtual in the case of eSports. In esports betting this can be difficult as an update can drastically change player/team performance, resulting in the rejection of previously collected data, whereas in traditional sports betting the evaluated player data on player skills and abilities makes the betting convenient because of the track of the player and what capability he possesses.
Due to the physical nature of the games, injuries and fatigue are more likely in traditional sports, but Esports are played on mobiles, desktops, and electronic devices, where injuries are rare. As a result of all of this, betting on multiple sports tends to fluctuate on specific players due to the differences between sports and Esports. Esports are much smoother than traditional sports as there is no human intervention that results in the same outcome, and betting in Esports can be simple and reliable, but due to human factors. Traditional sports can have an impact on the outcome and results, which can completely change the betting results.
Global ESports And Traditional Sports Betting Market Overview
Every day, millions of computer games are played online around the world, giving rise to well-established competitions and championships. Topsides from the computer scene had also taken that competition to a professional level over the years. The stars of the world of gaming have a large following of fans who adore them just like any other star athlete. Esports broadcasts are frequently streamed live and have thousands of viewers. Real esports experts have decided to make the gaming industry their own full-time job and compete for cash prizes. Esports have been around for a while and are still growing in popularity. It is not surprising that bookmakers want to maintain their substantial esports betting offer by offering free bets on sporting events to their customers.
With the rise of esports, the industry became more sophisticated, shattering long-held stereotypes about both players as well as the gaming community. The truth is that lot of people of the major esports titles necessitate the same amount of time, dedication, coordination, and teamwork as traditional sports. As media coverage of esports grows, both favorable and unfavorable interpretations of the sport have emerged. Skeptics criticize and question the players' legitimacy without knowing the standard of effort and skill required. On the other hand, positive representations are increasing. Esports betting is expected to help to combat these harmful perceptions by establishing esports as a skill-based incident, allowing it to reach a larger and more diverse audience.
One of the key problems surrounding esports is its validation as a sporting world and whether it did deserve to be classified alongside traditional sporting events. Implementing esports betting is expected to help to resolve legitimacy issues. Many people question the legitimacy of the contests and the manner esports are organized. Cheating, exploitation, and player bad treatment or misconduct have occurred in the past, such as the Global Offensive competitive community scandals with Counter-Strike. These issues could have been handled better if gambling had been fully legalized and regulated.
This is expected to limit the growth of the market. When more money is at stake, particularly other people's money, the industry's demand for safeguard and integrity will rise. To ensure the integrity of the wagers, players will require improved conditions and rights. Greater governance and regulation of esport teams will be required. Children is expected to expose to the principle more than in prior eras as computer games are becoming more widespread in society as a whole, with two-thirds of the community playing video games. This prevalent exposure to video game play among youth is likely to fuel future demand for esports betting.
The Global ESports And Traditional Sports Betting Market is Segmented on the basis of Type, Mode, And Geography.
Based on Type, The market is segmented into Football, Tennis, E-Sport, Basketball, Hockey, Boxing, Horse Racing, Baseball, and Others. In comparison to other sports such as basketball or football, esports are still in their infancy, with markedly less time and money invested in them.
Based on Mode, The market is segmented into Online and Offline. In esports, data is scarce, and online esports betting sometimes necessitates relying on dry statistical data, which do not always produce results. Games in esports are also much faster. Offline betting considers weather conditions, player injuries, and a variety of other human factors.
The "Global ESports And Traditional Sports Betting Market" study report will provide valuable insight with an emphasis on the global market. The major players in the market are Bodog88, Sportingbet, Pinnacle Sports, Intertops, 22bet, Spin Palace Sports, Betonline, Betway, SportsBetting, William Hill, and among others. The competitive landscape section also includes key development strategies, market share, and market ranking analysis of the above-mentioned players globally.