封面
市场调查报告书
商品编码
1812603

区块链游戏市场:按设备和地区

Blockchain Gaming Market, By Device (Mobile, PC, Console, and Browser), By Geography (North America, Europe, Asia Pacific, Latin America, Middle East, and Africa)

出版日期: | 出版商: Coherent Market Insights | 英文 155 Pages | 商品交期: 2-3个工作天内

价格
简介目录

区块链游戏市场规模预计在 2025 年达到 139.7 亿美元,预计在 2032 年达到 2,594.8 亿美元,2025 年至 2032 年的复合年增长率为 51.8%。

报告范围 报告详细信息
基准年 2024 2025年的市场规模 139.7亿美元
效能数据 2020-2024 预测期 2025-2032
预测期:2025-2032年复合年增长率: 51.80% 2032年的价值预测 2594.8亿美元

全球区块链游戏市场代表着分散式帐本技术与互动娱乐的革命性融合,从根本上改变了玩家参与数位游戏生态系统的方式。区块链游戏将加密货币、非同质化代币(NFT) 和去中心化自治组织 (DAO) 融合在一起,实现了玩家所有权经济,使虚拟资产拥有现实世界的价值和可转移性。

这种模式转移实现了真正的资产所有权,允许玩家在不同平台上买卖和交易游戏内物品,同时透过智慧合约保持检验的稀缺性和真实性。该市场涵盖各种游戏类型,包括边玩边赚 (P2E) 游戏、集换式卡牌游戏、虚拟世界和元宇宙平台,所有这些游戏都利用区块链基础设施实现透明的交易和管治。关键技术平台包括以太坊、Polygon、Solana 和其他区块链网络,以更低的交易费用和更快的处理速度支援游戏应用。

受加密货币日益普及、人们对数位资产所有权的兴趣日益浓厚以及元宇宙概念的流行推动,区块链游戏领域正经历着指数级增长。大型游戏工作室、传统发行商和区块链原生开发者正在积极投资该领域,创造精妙的游戏体验,模糊娱乐与金融机会之间的界限,使区块链游戏成为游戏产业中合法且快速扩张的细分领域。

市场动态

全球区块链游戏市场受多种关键因素驱动,这些因素正在重塑游戏格局,并为市场扩张创造前所未有的机会。其中一个关键驱动因素是「边玩边赚」游戏模式的日益普及,这种模式允许玩家透过游戏活动赚取实际收入,吸引了数百万寻求替代收入来源的新兴经济体用户。

加密货币的发展和数位资产的主流化极大地增强了市场信心,大型机构投资者和创业投资已向区块链游戏新兴企业和基础设施建设投入了数十亿美元。 NFT 和数位收藏品的日益普及,为游戏开发者开闢了新的收益途径,同时也为玩家提供了对独特游戏内资产所有权的确认,这些资产的价值在单一游戏环节结束后依然有效。

然而,随着世界各国政府纷纷制定针对加密货币和区块链游戏的课税和合规要求框架,市场面临许多限制因素,包括不同司法管辖区的监管不确定性。区块链可扩展性问题、热门网路的高交易费用以及高能耗共识机制带来的环境问题等技术挑战,持续阻碍主流游戏玩家的采用。此外,加密货币钱包、私钥管理和区块链互动的学习曲线陡峭,也为不熟悉去中心化技术的传统游戏玩家带来了挑战。

儘管面临这些挑战,开发更加用户友好的游戏介面、整合降低交易成本的第 2 层扩展解决方案以及构建可跨不同游戏和平台进行无缝资产迁移的互操作游戏生态系统仍将带来重大机会,这可能会彻底改变整个游戏产业。

本次调查的主要特点

  • 本报告对全球区块链游戏市场进行了详细分析,并以 2024 年为基准年,展示了预测期(2025-2032 年)的市场规模和年复合成长率(CAGR%)。
  • 它还揭示了各个领域的潜在商机,并说明了该市场的引人注目的投资提案矩阵。
  • 它还提供了有关市场驱动因素、限制因素、机会、新产品发布和核准、市场趋势、区域前景以及主要企业采用的竞争策略的重要见解。
  • 它根据公司亮点、产品系列、关键亮点、财务业绩和策略等参数,对全球区块链游戏市场的主要企业进行了概述。
  • 本报告的见解将使企业负责人和经营团队能够就未来产品发布、最新策略、市场扩张和行销策略做出明智的决策。
  • 全球区块链游戏市场报告涉及该行业的各个相关人员,包括投资者、供应商、产品製造商、经销商、新进入者和金融分析师。
  • 相关人员将透过用于分析全球区块链游戏市场的各种战略矩阵来做出决策。

目录

第 1 章:调查目标与先决条件

  • 调查目的
  • 先决条件
  • 简称

第二章 市场展望

  • 报告描述
    • 市场定义和范围
  • 执行摘要

第三章:市场动态、法规与趋势分析

  • 市场动态
  • 影响分析
  • 主要亮点
  • 监管情景
  • 产品发布/核准
  • PEST分析
  • 波特分析
  • 市场机会
  • 监管情景
  • 主要进展
  • 产业趋势

第四章:2020-2032 年全球区块链游戏市场(按设备)

  • 移动的
  • 个人电脑
  • 主机
  • 浏览器

第五章:2020-2032 年全球区块链游戏市场(按地区)

  • 北美洲
      • 美国
      • 加拿大
  • 拉丁美洲
      • 巴西
      • 阿根廷
      • 墨西哥
      • 其他拉丁美洲
  • 欧洲
      • 德国
      • 英国
      • 西班牙
      • 法国
      • 义大利
      • 俄罗斯
      • 其他欧洲国家
  • 亚太地区
      • 中国
      • 印度
      • 日本
      • 澳洲
      • 韩国
      • ASEAN
      • 其他亚太地区
  • 中东
      • 海湾合作委员会国家
      • 以色列
      • 其他中东地区
  • 非洲
      • 南非
      • 北非
      • 中部非洲

第六章 竞争态势

  • Sky Mavis
  • Animoca Brands Corporation Limited
  • Immutable
  • Mythical, Inc.
  • Gala Games
  • Dapper Labs, Inc.
  • Yuga Labs
  • Wemade Co., Ltd.
  • Netmarble Corp.
  • SQUARE ENIX
  • Sorare, SAS
  • Parallel Studios
  • Illuvium
  • The Sandbox
  • Big Time Studios

第七章分析师建议

  • 机会
  • 分析师观点
  • Coherent Opportunity Map

第八章参考文献与调查方法

  • 参考
  • 调查方法
  • 关于出版商
简介目录
Product Code: CMI8438

Blockchain Gaming Market is estimated to be valued at USD 13.97 Bn in 2025 and is expected to reach USD 259.48 Bn by 2032, growing at a compound annual growth rate (CAGR) of 51.8% from 2025 to 2032.

Report Coverage Report Details
Base Year: 2024 Market Size in 2025: USD 13.97 Bn
Historical Data for: 2020 To 2024 Forecast Period: 2025 To 2032
Forecast Period 2025 to 2032 CAGR: 51.80% 2032 Value Projection: USD 259.48 Bn

The global blockchain gaming market represents a revolutionary convergence of distributed ledger technology and interactive entertainment, fundamentally transforming how players engage with digital gaming ecosystems. Blockchain gaming integrates cryptocurrency, Non-Fungible Tokens (NFTs), and Decentralized Autonomous Organizations (DAOs) to create player-owned economies where virtual assets possess real-world value and transferability.

This paradigm shift enables true asset ownership, allowing players to buy, sell, and trade in-game items across different platforms while maintaining verifiable scarcity and authenticity through smart contracts. The market encompasses various gaming genres including play-to-earn (P2E) games, collectible card games, virtual worlds, and metaverse platforms that leverage blockchain infrastructure for transparent transactions and governance. Major technological foundations include Ethereum, Polygon, Solana, and other blockchain networks that support gaming applications with reduced transaction fees and faster processing speeds.

The sector has witnessed exponential growth driven by increasing adoption of cryptocurrencies, rising interest in digital asset ownership, and the proliferation of metaverse concepts. Leading gaming studios, traditional publishers, and blockchain-native developers are actively investing in this space, creating sophisticated gaming experiences that blur the lines between entertainment and financial opportunities, establishing blockchain gaming as a legitimate and rapidly expanding segment within the broader gaming industry.

Market Dynamics

The global blockchain gaming market is propelled by several key drivers that are reshaping the gaming landscape and creating unprecedented opportunities for market expansion. The primary growth driver is the increasing adoption of play-to-earn gaming models, which enable players to generate real income through gameplay activities, attracting millions of users from emerging economies seeking alternative revenue streams.

Rising cryptocurrency adoption and mainstream acceptance of digital assets have significantly boosted market confidence, with major institutional investors and venture capital firms investing billions in blockchain gaming startups and infrastructure development. The growing popularity of NFTs and digital collectibles has created new monetization avenues for game developers while providing players with verifiable ownership of unique in-game assets that retain value beyond individual gaming sessions.

However, the market faces notable restraints including regulatory uncertainties across different jurisdictions, with governments worldwide still developing frameworks for cryptocurrency and blockchain gaming taxation and compliance requirements. Technical challenges such as blockchain scalability issues, high transaction fees on popular networks, and environmental concerns related to energy-intensive consensus mechanisms continue to hinder widespread adoption among mainstream gamers. Additionally, the steep learning curve associated with cryptocurrency wallets, private key management, and blockchain interactions creates barriers for traditional gamers unfamiliar with decentralized technologies.

Despite these challenges, significant opportunities emerge from the development of more user-friendly gaming interfaces, integration of layer-2 scaling solutions that reduce transaction costs, and the creation of interoperable gaming ecosystems where assets can seamlessly transfer between different games and platforms, potentially revolutionizing the entire gaming industry.

Key Features of the Study

  • This report provides in-depth analysis of the global blockchain gaming market, and provides market size (USD Billion) and compound annual growth rate (CAGR%) for the forecast period (2025-2032), considering 2024 as the base year
  • It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market
  • This study also provides key insights about market drivers, restraints, opportunities, new product launches or approval, market trends, regional outlook, and competitive strategies adopted by key players
  • It profiles key players in the global blockchain gaming market based on the following parameters - company highlights, products portfolio, key highlights, financial performance, and strategies
  • Key companies covered as a part of this study include Sky Mavis, Animoca Brands Corporation Limited, Immutable, Mythical, Inc., Gala Games, Dapper Labs, Inc., Yuga Labs, Wemade Co., Ltd., Netmarble Corp., SQUARE ENIX, Sorare, SAS, Parallel Studios, Illuvium, The Sandbox, and Big Time Studios
  • Insights from this report would allow marketers and the management authorities of the companies to make informed decisions regarding their future product launches, type up-gradation, market expansion, and marketing tactics
  • The global blockchain gaming market report caters to various stakeholders in this industry including investors, suppliers, product manufacturers, distributors, new entrants, and financial analysts
  • Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the global blockchain gaming market

Market Segmentation

  • Device Insights (Revenue, USD Bn, 2020 - 2032)
    • Mobile
    • PC
    • Console
  • Regional Insights (Revenue, USD Bn, 2020 - 2032)
    • North America
    • U.S.
    • Canada
    • Latin America
    • Brazil
    • Argentina
    • Mexico
    • Rest of Latin America
    • Europe
    • Germany
    • U.K.
    • Spain
    • France
    • Italy
    • Russia
    • Rest of Europe
    • Asia Pacific
    • China
    • India
    • Japan
    • Australia
    • South Korea
    • ASEAN
    • Rest of Asia Pacific
    • Middle East
    • GCC Countries
    • Israel
    • Rest of Middle East
    • Africa
    • South Africa
    • North Africa
    • Central Africa
  • Key Players Insights
    • Sky Mavis
    • Animoca Brands Corporation Limited
    • Immutable
    • Mythical, Inc.
    • Gala Games
    • Dapper Labs, Inc.
    • Yuga Labs
    • Wemade Co., Ltd.
    • Netmarble Corp.
    • SQUARE ENIX
    • Sorare, SAS
    • Parallel Studios
    • Illuvium
    • The Sandbox
    • Big Time Studios

Table of Contents

1. Research Objectives and Assumptions

  • Research Objectives
  • Assumptions
  • Abbreviations

2. Market Purview

  • Report Description
    • Market Definition and Scope
  • Executive Summary
    • Global Blockchain Gaming Market, By Device
    • Global Blockchain Gaming Market, By Region

3. Market Dynamics, Regulations, and Trends Analysis

  • Market Dynamics
  • Impact Analysis
  • Key Highlights
  • Regulatory Scenario
  • Product Launches/Approvals
  • PEST Analysis
  • PORTER's Analysis
  • Market Opportunities
  • Regulatory Scenario
  • Key Developments
  • Industry Trends

4. Global Blockchain Gaming Market, By Device, 2020-2032, (USD Bn)

  • Introduction
    • Market Share Analysis, 2025 and 2032 (%)
    • Y-o-Y Growth Analysis, 2021 - 2032
    • Segment Trends
  • Mobile
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2020-2032, (USD Bn)
  • PC
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2020-2032, (USD Bn)
  • Console
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2020-2032, (USD Bn)
  • Browser
    • Introduction
    • Market Size and Forecast, and Y-o-Y Growth, 2020-2032, (USD Bn)

5. Global Blockchain Gaming Market, By Region, 2020 - 2032, Value (USD Bn)

  • Introduction
    • Market Share (%) Analysis, 2025, 2028 & 2032, Value (USD Bn)
    • Market Y-o-Y Growth Analysis (%), 2021 - 2032, Value (USD Bn)
    • Regional Trends
  • North America
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country, 2020 - 2032, Value (USD Bn)
      • U.S.
      • Canada
  • Latin America
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country, 2020 - 2032, Value (USD Bn)
      • Brazil
      • Argentina
      • Mexico
      • Rest of Latin America
  • Europe
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country, 2020 - 2032, Value (USD Bn)
      • Germany
      • U.K.
      • Spain
      • France
      • Italy
      • Russia
      • Rest of Europe
  • Asia Pacific
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country, 2020 - 2032, Value (USD Bn)
      • China
      • India
      • Japan
      • Australia
      • South Korea
      • ASEAN
      • Rest of Asia Pacific
  • Middle East
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country, 2020 - 2032, Value (USD Bn)
      • GCC Countries
      • Israel
      • Rest of Middle East
  • Africa
    • Introduction
    • Market Size and Forecast, By Device, 2020 - 2032, Value (USD Bn)
    • Market Size and Forecast, By Country/Region, 2020 - 2032, Value (USD Bn)
      • South Africa
      • North Africa
      • Central Africa

6. Competitive Landscape

  • Sky Mavis
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Animoca Brands Corporation Limited
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Immutable
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Mythical, Inc.
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Gala Games
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Dapper Labs, Inc.
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Yuga Labs
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Wemade Co., Ltd.
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Netmarble Corp.
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • SQUARE ENIX
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Sorare, SAS
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Parallel Studios
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Illuvium
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • The Sandbox
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies
  • Big Time Studios
    • Company Highlights
    • Product Portfolio
    • Key Developments
    • Financial Performance
    • Strategies

7. Analyst Recommendations

  • Wheel of Fortune
  • Analyst View
  • Coherent Opportunity Map

8. References and Research Methodology

  • References
  • Research Methodology
  • About Us