区块链游戏市场规模、份额、成长分析(按架构、按游戏类型、按平台、按地区)-2025 年至 2032 年产业预测
市场调查报告书
商品编码
1758613

区块链游戏市场规模、份额、成长分析(按架构、按游戏类型、按平台、按地区)-2025 年至 2032 年产业预测

Blockchain Gaming Market Size, Share, and Growth Analysis, By Architecture (Decentralized Monolithic, Decentralized Layered Architecture), By Game Type (Role-Playing Games, Open World Games), By Platform, By Region - Industry Forecast 2025-2032

出版日期: | 出版商: SkyQuest | 英文 202 Pages | 商品交期: 3-5个工作天内

价格
简介目录

预计区块链游戏市场规模在 2023 年将达到 78.3 亿美元,到 2032 年将达到 9,438.5 亿美元,预计在预测期内(2025-2032 年)的复合年增长率为 70.30%。

在区块链技术的推动下,游戏产业正经历去中心化游戏和资产的大幅成长。这项技术创新赋予玩家对其游戏内资产的完全所有权和控制权,允许玩家进行无中介的无限制交易和转移,这与传统的中心化游戏模式截然不同。此外,区块链游戏的日益普及和智慧型手机技术的进步也进一步推动了该产业的成长。游戏开发者正在利用区块链技术为虚拟资产创建安全透明的交易平台,在提升用户体验的同时创造新的收益来源。区块链引入了一种分散式数位帐本,可以安全地记录交易,使玩家能够安全地交易游戏内货币和资产,同时其透明的结构可以防止操纵和欺诈。

目录

介绍

  • 调查目的
  • 研究范围
  • 定义

调查方法

  • 资讯采购
  • 二次资料和一次资料方法
  • 市场规模预测
  • 市场假设与限制

执行摘要

  • 全球市场展望
  • 供需趋势分析
  • 细分机会分析

市场动态与展望

  • 市场概览
  • 市场规模
  • 市场动态
    • 驱动因素和机会
    • 限制与挑战
  • 波特分析与影响
    • 竞争对手之间的竞争
    • 替代品的威胁
    • 买家的议价能力
    • 新进入者的威胁
    • 供应商的议价能力

关键市场考察

  • 关键成功因素
  • 竞争程度
  • 主要投资机会
  • 市场生态系统
  • 技术分析
  • 价值链分析
  • 监管分析

区块链游戏市场规模(按架构和复合年增长率)(2025-2032)

  • 市场概览
  • 分散式单体
  • 分散式层次化架构
  • 混合架构

区块链游戏市场规模(按游戏类型和复合年增长率) (2025-2032)

  • 市场概览
  • 角色扮演游戏
  • 开放世界游戏
  • 收藏家的游戏
  • 其他的

区块链游戏市场规模(依平台划分)及复合年增长率(2025-2032)

  • 市场概览
  • 以太坊
  • BNB链
  • 多边形
  • 其他平台

区块链游戏市场规模及复合年增长率(2025-2032)

  • 北美洲
    • 美国
    • 加拿大
  • 欧洲
    • 英国
    • 德国
    • 西班牙
    • 法国
    • 义大利
    • 其他欧洲国家
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 其他亚太地区
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲
  • 中东和非洲
    • 海湾合作委员会国家
    • 南非
    • 其他中东和非洲地区

竞争资讯

  • 前五大公司对比
  • 主要企业市场定位(2024年)
  • 主要市场参与者所采取的策略
  • 近期市场趋势
  • 公司市场占有率分析(2024年)
  • 主要企业简介
    • 公司详情
    • 产品系列分析
    • 公司分部份额分析
    • 收益年比比较(2021-2023年)

主要企业简介

  • Sky Mavis(Vietnam)
  • Splinterlands(US)
  • Animoca Brands(Hong Kong)
  • Wemade(South Korea)
  • Dacoco(Switzerland)
  • Dapper Labs(Canada)
  • Immutable(Australia)
  • Uplandme(US)
  • AlwaysGeeky Games(Canada)
  • Decentraland Foundation(Argentina)
  • Mythical Games(US)
  • Illuvium(Australia)
  • Sorare(France)
  • PopCap Games(US)
  • G.JIT Japan(Japan)
  • Double Jump.Tokyo(Japan)
  • Gala Games(US)
  • Lucid Sight(US)
  • Rokosoft(South Korea)
  • Horizon Blockchain Games(Canada)

结论和建议

简介目录
Product Code: SQMIG45E2251

Blockchain Gaming Market size was valued at USD 7.83 Billion in 2023 and is poised to grow from USD 13.33 Billion in 2024 to USD 943.85 Billion by 2032, growing at a CAGR of 70.30% during the forecast period (2025-2032).

The gaming industry is witnessing a remarkable surge in decentralized games and assets, significantly propelled by blockchain technology. This innovation empowers players with complete ownership and control over their in-game valuables, enabling unrestricted exchanges and relocations without intermediaries, a stark contrast to traditional centralized gaming models. Additionally, the rising popularity of blockchain gaming, coupled with advancements in smartphone technology, is further driving industry growth. Game developers are capitalizing on blockchain to create secure and transparent marketplaces for virtual assets, generating new revenue streams while enhancing user experiences. The implementation of blockchain introduces a decentralized digital ledger that securely logs transactions, ensuring players can trade in-game currencies and assets safely, while preventing manipulation and cheating through its transparent structure.

Top-down and bottom-up approaches were used to estimate and validate the size of the Blockchain Gaming market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Blockchain Gaming Market Segments Analysis

Global Blockchain Gaming Market is segmented by architecture, game type, platform, and region. Based on architecture, the market is segmented into decentralized monolithic, decentralized layered architecture, and hybrid architecture. Based on game type, the market is segmented into Based on application, the market is segmented into role-playing games, open world games, collectible games, and others. Based on platform, the market is segmented into ETH, BNB chain, polygon, and other platforms. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & and Africa.

Driver of the Blockchain Gaming Market

The growing preference for blockchain-based games over traditional gaming options is a significant driver in the blockchain gaming market. This shift is fueled by the appeal of decentralized platforms that offer enhanced security, transparency, and ownership of in-game assets through non-fungible tokens (NFTs). Gamers are increasingly attracted to the potential for earning real value from their virtual experiences, thereby fostering a more interactive and rewarding environment. Additionally, the incorporation of smart contracts ensures fair play and reduces fraud, solidifying the allure of blockchain gaming. As this trend accelerates, it is transforming the gaming landscape into a dynamic and lucrative industry.

Restraints in the Blockchain Gaming Market

The Blockchain Gaming market faces significant challenges due to regulatory obstacles. Uncertain and evolving legislation around blockchain technology and digital assets can hinder growth and innovation within the sector. Developers and investors often navigate a complex landscape of compliance requirements, which can vary dramatically across different jurisdictions. These inconsistencies may deter investment and limit the availability of blockchain-based gaming platforms, reducing accessibility for players. Furthermore, concerns regarding consumer protection, taxation, and anti-money laundering regulations add layers of complexity that can stall project launches and operational scalability. As the market strives for mainstream adoption, addressing these regulatory hurdles is paramount for sustainable expansion.

Market Trends of the Blockchain Gaming Market

The blockchain gaming market is witnessing a significant trend toward the integration of Non-Fungible Tokens (NFTs), which empowers players to own, trade, and profit from unique in-game assets. This innovation not only enhances player engagement but also drives the creation of new income streams, as gamers can monetize their gameplay experiences. As a result, there is a growing popularity and development of blockchain-powered games, attracting a diverse audience and fostering a vibrant ecosystem around digital ownership. This trend is redefining the gaming landscape, positioning blockchain technology as a crucial element in the evolution of interactive entertainment.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Driver & Opportunities
    • Restraints & Challenges
  • Porters Analysis & Impact
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Technology Analysis
  • Value Chain Analysis
  • Regulatory Analysis

Global Blockchain Gaming Market Size by Architecture & CAGR (2025-2032)

  • Market Overview
  • Decentralized Monolithic
  • Decentralized Layered Architecture
  • Hybrid Architecture

Global Blockchain Gaming Market Size by Game Type & CAGR (2025-2032)

  • Market Overview
  • Role-Playing Games
  • Open World Games
  • Collectible Games
  • Others

Global Blockchain Gaming Market Size by Platform & CAGR (2025-2032)

  • Market Overview
  • ETH
  • BNB Chain
  • Polygon
  • Other Platforms

Global Blockchain Gaming Market Size & CAGR (2025-2032)

  • North America, (Architecture, Game Type, Platform)
    • US
    • Canada
  • Europe, (Architecture, Game Type, Platform)
    • UK
    • Germany
    • Spain
    • France
    • Italy
    • Rest of Europe
  • Asia-Pacific, (Architecture, Game Type, Platform)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia Pacific
  • Latin America, (Architecture, Game Type, Platform)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa, (Architecture, Game Type, Platform)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2021-2023)

Key Company Profiles

  • Sky Mavis (Vietnam)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Splinterlands (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Animoca Brands (Hong Kong)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Wemade (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dacoco (Switzerland)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Dapper Labs (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Immutable (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Uplandme (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AlwaysGeeky Games (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Decentraland Foundation (Argentina)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Mythical Games (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Illuvium (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sorare (France)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • PopCap Games (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • G.JIT Japan (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Double Jump.Tokyo (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Gala Games (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Lucid Sight (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Rokosoft (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Horizon Blockchain Games (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendation