虚拟製作市场规模,按组件(硬件、软件、服务)、按类型(预製作、製作、后期製作)、最终用途(电影、电视剧、商业广告、在线视频),预测 2023 - 2032
市场调查报告书
商品编码
1325913

虚拟製作市场规模,按组件(硬件、软件、服务)、按类型(预製作、製作、后期製作)、最终用途(电影、电视剧、商业广告、在线视频),预测 2023 - 2032

Virtual Production Market Size, By Component (Hardware, Software, Services), By Type (Pre-production, Production, Post-production), By End-use (Movies, TV Series, Commercial Ads, Online Videos), Forecast 2023 - 2032

出版日期: | 出版商: Global Market Insights Inc. | 英文 250 Pages | 商品交期: 2-3个工作天内

价格

2023年至2032年,全球虚拟製作市场将保持稳定增长。娱乐行业对沉浸式和交互式体验(包括虚拟现实(VR)和增强现实(AR)应用)的需求激增,导致虚拟製作技术的采用增加。 Meta(以前是 Facebook)的 Cambria VR 耳机计划于 2023 年上市。Cambria 将是一款面向消费者和企业客户的优质耳机。

实时渲染和动作捕捉等技术进步彻底改变了电影製作和内容创作,使电影製作者能够高效且经济高效地製作高质量的视觉效果。 COVID-19 大流行加速了向虚拟製作的转变,因为它为传统的现场拍摄提供了更安全、更灵活的替代方案。

整个虚拟製作市场根据组件、类型、最终用户和地区进行分类。

根据组件,硬件部分将在 2023 年至 2032 年期间对市场做出重大贡献。随着虚拟製作技术变得更加先进和復杂,对强大且高效的硬件的需求至关重要。高性能显卡、处理器和内存模块对于实时渲染和渲染密集型任务至关重要。运动捕捉系统和摄像机跟踪设备也对捕捉现实世界的运动并将其无缝集成到虚拟环境中有着很高的需求。随着对视觉吸引力和沈浸式内容的需求不断增长,硬件组件在推动​​虚拟製作市场向前发展方面发挥着至关重要的作用。

按类型划分,到2032 年,后期製作领域的虚拟製作行业规模将呈现高速增长。随着虚拟製作技术变得越来越普遍,熟练的专业人员将虚拟元素无缝集成到实景镜头中的需求至关重要。合成、视觉效果和颜色分级等后期製作任务在提高最终输出的质量和真实感方面发挥着至关重要的作用。随着内容创作者和电影製作人因其效率和创意可能性而接受虚拟製作,虚拟製作市场对后期製作服务的需求持续增长。

就最终用户而言,虚拟製作市场的商业广告部分将在 2023-2032 年出现显着增长。品牌和广告商正在采用虚拟製作技术来製作视觉上令人惊嘆的创新广告来吸引受众。虚拟生产可实现经济高效的生产流程,同时提供无限的创意可能性。随着广告行业竞争的日益激烈,品牌寻求脱颖而出并提供引人入胜的内容,推动商业广告中虚拟製作的日益采用,并为该领域的市场扩张做出贡献。

从地区来看,由于该地区的电影和电视行业拥抱虚拟製作,欧洲虚拟製作市场将在预测期内获得牵引力。利用技术来增强创造力、简化生产工作流程并降低行业成本,从而支持增长。此外,欧洲内容创作者和电影製作人越来越注重提供视觉沉浸式的高质量内容,以满足精通技术的观众的期望。

目录

第 1 章:方法和范围

第 2 章:执行摘要

第 3 章:虚拟製作市场行业洞察

  • 对 COVID-19 的影响
  • 俄罗斯-乌克兰战争影响
  • 行业生态系统分析
  • 供应商矩阵
  • 利润率分析
  • 技术与创新格局
  • 专利分析
  • 重要新闻和倡议
  • 监管环境
  • 衝击力
    • 增长动力
      • 电影製作工作室对视觉效果 (VFX) 的需求不断增加
      • 虚拟製作在商业广告中的应用不断增加
      • LED墙技术的日益普及
      • 人工智能在虚拟生产中的应用不断增多
      • 游戏行业对虚拟製作的需求不断增长
    • 行业陷阱与挑战
      • 缺乏熟练的专业人员
      • 初始设置的高资本支出
  • 利润率分析
  • 供应商矩阵分析
  • 增长潜力分析
  • 波特的分析
  • PESTEL分析

第 4 章:竞争格局,2022 年

  • 介绍
  • 2022年公司市场份额
  • 2022年主要市场参与者的竞争分析
    • Adobe Inc.
    • Sony Corporation
    • NVIDIA Corporation.
    • Autodesk Inc.
    • Epic Games Inc.
    • HTC Corporation
  • 2022 年竞争定位矩阵
  • 2022 年战略展望矩阵

第 5 章:虚拟製作市场估计与预测:按组成部分

  • 主要趋势(按组成部分)
  • 硬件
  • 软件
  • 服务

第 6 章:虚拟製作市场估计与预测:按类型

  • 主要趋势(按类型)
  • 前期製作
  • 生产
  • 后期製作

第 7 章:虚拟製作市场估计与预测:按最终用途

  • 主要趋势(按最终用途)
  • 电影
  • 电视剧
  • 商业广告
  • 在线视频
  • 其他的

第 8 章:虚拟製作市场估计与预测:按地区

  • 按地区分類的主要趋势
  • 北美
    • 我们
    • 加拿大
  • 欧洲
    • 英国
    • 德国
    • 法国
    • 意大利
    • 西班牙
  • 亚太地区
    • 中国
    • 日本
    • 印度
    • 韩国
    • 澳新银行
  • 拉美
    • 巴西
    • 墨西哥
  • MEA
    • 南非
    • 沙特阿拉伯
    • 阿联酋

第 9 章:公司简介

  • Adobe Inc.
  • Autodesk Inc.
  • BORIS FX, Inc.
  • Epic Games, Inc.
  • HTC Corporation
  • HumanEyes Technologies
  • Insta360
  • Mo-Sys Engineering Ltd.
  • NVIDIA Corporation.
  • Panocam3d.com
  • Side Effects Software Inc (SideFX)
  • Sony Group
  • Technicolor Creative Studios.
  • Tiltlabs
  • Vicon Motion Systems Ltd
Product Code: 5660

Global Virtual Production Market will have a stable growth rate from 2023-2032. The demand for immersive and interactive experiences in the entertainment industry, including virtual reality (VR) and augmented reality (AR) applications, has surged, leading to increased adoption of virtual production techniques. The Cambria VR headset from Meta (previously Facebook) is scheduled to go on sale in 2023. Cambria will be a premium headset intended for both consumers and corporate customers.

Advancements in technology, such as real-time rendering and motion capture, have revolutionized filmmaking and content creation, enabling filmmakers to produce high-quality visuals efficiently and cost-effectively. The COVID-19 pandemic accelerated the shift towards virtual production, as it offered a safer and more flexible alternative to traditional on-set shooting.

The overall Virtual Production Market is classified based on component, type, end-user, and region.

Based on the component, the hardware segment will contribute significantly to the market over 2023-2032. As virtual production techniques become more advanced and complex, the need for powerful and efficient hardware is paramount. High-performance graphics cards, processors, and memory modules are crucial for real-time rendering and rendering-intensive tasks. Motion capture systems and camera tracking devices are also in high demand to capture real-world movements and integrate them seamlessly into virtual environments. As the demand for visually captivating and immersive content grows, hardware components play a vital role in driving the virtual production market forward.

By type, the virtual production industry size from the post-production segment will show a high growth rate through 2032. As virtual production techniques become more prevalent, the need for skilled professionals to integrate virtual elements seamlessly into live-action footage is essential. Post-production tasks like compositing, visual effects, and color grading play a crucial role in enhancing the final output's quality and realism. As content creators and filmmakers embrace virtual production for its efficiency and creative possibilities, the demand for post-production services in the Virtual Production Market continues to grow.

In terms of end-user, the commercial ads segment of the virtual production market will depict notable growth over 2023-2032. Brands and advertisers are embracing virtual production techniques to create visually stunning and innovative ads that captivate audiences. Virtual production allows for cost-effective and efficient production processes while offering endless creative possibilities. With the growing competition in the advertising industry, brands seek to stand out and deliver engaging content, driving the increased adoption of virtual production in commercial ads and contributing to the market's expansion in this segment.

Regionally, the Europe Virtual Production Market will gain traction during the forecast period due to the region's film and television industry embracing virtual production. Using techniques for their ability to enhance creativity, streamline production workflows, and reduce costs in the industry supports growth. Additionally, European content creators and filmmakers are increasingly focused on delivering visually immersive and high-quality content to meet the expectations of tech-savvy audiences.

Table of Contents

Chapter 1 Methodology & Scope

  • 1.1 Market definitions
  • 1.2 Base estimates & calculations
  • 1.3 Forecast calculation
  • 1.4 Data Sources
    • 1.4.1 Primary
    • 1.4.2 Secondary
      • 1.4.2.1 Paid sources
      • 1.4.2.2 Public sources

Chapter 2 Executive Summary

  • 2.1 Virtual production market 360 degree synopsis, 2018 - 2032
  • 2.2 Regional trends
  • 2.3 Component trends
  • 2.4 Type trends
  • 2.5 End-use trends

Chapter 3 Virtual Production Market Industry Insights

  • 3.1 Impact on COVID-19
  • 3.2 Russia- Ukraine war impact
  • 3.3 Industry ecosystem analysis
  • 3.4 Vendor matrix
  • 3.5 Profit margin analysis
  • 3.6 Technology & innovation landscape
  • 3.7 Patent analysis
  • 3.8 Key news and initiatives
  • 3.9 Regulatory landscape
  • 3.10 Impact forces
    • 3.10.1 Growth drivers
      • 3.10.1.1 Increasing demand for visual effects (VFX) in movie production studios
      • 3.10.1.2 Rising application of virtual production in commercial ads
      • 3.10.1.3 Growing Implementation of LED wall technology
      • 3.10.1.4 Growing implementation of AI in virtual production
      • 3.10.1.5 Growing demand for virtual production in gaming sector
    • 3.10.2 Industry pitfalls & challenges
      • 3.10.2.1 Lack of skilled professionals
      • 3.10.2.2 High capital expenditure for initial set-up
  • 3.11 Profit margin analysis
  • 3.12 Vendor matrix analysis
  • 3.13 Growth potential analysis
  • 3.14 Porter's analysis
  • 3.15 PESTEL analysis

Chapter 4 Competitive Landscape, 2022

  • 4.1 Introduction
  • 4.2 Company market share, 2022
  • 4.3 Competitive analysis of major market players, 2022
    • 4.3.1 Adobe Inc.
    • 4.3.2 Sony Corporation
    • 4.3.3 NVIDIA Corporation.
    • 4.3.4 Autodesk Inc.
    • 4.3.5 Epic Games Inc.
    • 4.3.6 HTC Corporation
  • 4.4 Competitive positioning matrix, 2022
  • 4.5 Strategic outlook matrix, 2022

Chapter 5 Virtual Production Market Estimates & Forecast, By Component (USD Million)

  • 5.1 Key trends, by component
  • 5.2 Hardware
  • 5.3 Software
  • 5.4 Services

Chapter 6 Virtual Production Market Estimates & Forecast, By Type (USD Million)

  • 6.1 Key trends, by type
  • 6.2 Pre-production
  • 6.3 Production
  • 6.4 Post-production

Chapter 7 Virtual Production Market Estimates & Forecast, By End-use (USD Million)

  • 7.1 Key trends, by end-use
  • 7.2 Movies
  • 7.3 TV series
  • 7.4 Commercial Ads
  • 7.5 Online Videos
  • 7.6 Others

Chapter 8 Virtual Production Market Estimates & Forecast, By Region (USD Million)

  • 8.1 Key trends, by region
  • 8.2 North America
    • 8.2.1 U.S.
    • 8.2.2 Canada
  • 8.3 Europe
    • 8.3.1 UK
    • 8.3.2 Germany
    • 8.3.3 France
    • 8.3.4 Italy
    • 8.3.5 Spain
  • 8.4 Asia Pacific
    • 8.4.1 China
    • 8.4.2 Japan
    • 8.4.3 India
    • 8.4.4 South Korea
    • 8.4.5 ANZ
  • 8.5 Latin America
    • 8.5.1 Brazil
    • 8.5.2 Mexico
  • 8.6 MEA
    • 8.6.1 South Africa
    • 8.6.2 Saudi Arabia
    • 8.6.3 UAE

Chapter 9 Company Profiles

  • 9.1 Adobe Inc.
  • 9.2 Autodesk Inc.
  • 9.3 BORIS FX, Inc.
  • 9.4 Epic Games, Inc.
  • 9.5 HTC Corporation
  • 9.6 HumanEyes Technologies
  • 9.7 Insta360
  • 9.8 Mo-Sys Engineering Ltd.
  • 9.9 NVIDIA Corporation.
  • 9.10 Panocam3d.com
  • 9.11 Side Effects Software Inc (SideFX)
  • 9.12 Sony Group
  • 9.13 Technicolor Creative Studios.
  • 9.14 Tiltlabs
  • 9.15 Vicon Motion Systems Ltd

Data Tables

  • TABLE 1 Virtual production market 360 degree synopsis, 2018-2032
  • TABLE 2 Virtual production market, 2018 - 2022, (USD Million)
  • TABLE 3 Virtual production market, 2023 - 2032, (USD Million)
  • TABLE 4 Virtual production market, by region, 2018 - 2022 (USD Million)
  • TABLE 5 Virtual production market, by region, 2023 - 2032 (USD Million)
  • TABLE 6 Virtual production market, by component, 2018 - 2022, (USD Million)
  • TABLE 7 Virtual production market, by component, 2023 - 2032, (USD Million)
  • TABLE 8 Virtual production market, by type, 2018 - 2022, (USD Million)
  • TABLE 9 Virtual production market, by type, 2023 - 2032, (USD Million)
  • TABLE 10 Virtual production market, by end-use, 2018 - 2022, (USD Million)
  • TABLE 11 Virtual production market, by end-use, 2023 - 2032, (USD Million)
  • TABLE 12 Covid-19 impact on North America virtual production market
  • TABLE 13 Covid-19 impact on Europe virtual production market
  • TABLE 14 Covid-19 impact on Asia Pacific virtual production market
  • TABLE 15 Covid-19 impact on Latin America virtual production market
  • TABLE 16 Covid-19 impact on MEA virtual production market
  • TABLE 17 Vendor matrix
  • TABLE 18 Patent analysis
  • TABLE 19 Industry impact forces
  • TABLE 20 Company market share, 2022
  • TABLE 21 Competitive analysis of major market players, 2022
  • TABLE 22 Hardware market, 2018 - 2022 (USD Million)
  • TABLE 23 Hardware market, 2023 - 2032 (USD Million)
  • TABLE 24 Software market, 2018 - 2022 (USD Million)
  • TABLE 25 Software market, 2023 - 2032 (USD Million)
  • TABLE 26 Services market, 2018 - 2022 (USD Million)
  • TABLE 27 Services market, 2023 - 2032 (USD Million)
  • TABLE 28 Pre-production market, 2018 - 2022 (USD Million)
  • TABLE 29 Pre-production market, 2023 - 2032 (USD Million)
  • TABLE 30 Production market, 2018 - 2022 (USD Million)
  • TABLE 31 Production market, 2023 - 2032 (USD Million)
  • TABLE 32 Post-production market, 2018 - 2022 (USD Million)
  • TABLE 33 Post-production market, 2023 - 2032 (USD Million)
  • TABLE 34 Movies market, 2018 - 2022 (USD Million)
  • TABLE 35 Movies market, 2023 - 2032 (USD Million)
  • TABLE 36 TV series market, 2018 - 2022 (USD Million)
  • TABLE 37 TV series market, 2023 - 2032 (USD Million)
  • TABLE 38 Commercial Ads market, 2018 - 2022 (USD Million)
  • TABLE 39 Commercial Ads market, 2023 - 2032 (USD Million)
  • TABLE 40 Online videos market, 2018 - 2022 (USD Million)
  • TABLE 41 Online videos market, 2023 - 2032 (USD Million)
  • TABLE 42 Others market, 2018 - 2022 (USD Million)
  • TABLE 43 Others market, 2023 - 2032 (USD Million)
  • TABLE 44 North America virtual production market, 2018 - 2022 (USD Million)
  • TABLE 45 North America virtual production market, 2023 - 2032 (USD Million)
  • TABLE 46 North America virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 47 North America virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 48 North America virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 49 North America virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 50 North America virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 51 North America virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 52 U.S. virtual production market, 2018 - 2022 (USD Million)
  • TABLE 53 U.S. virtual production market, 2023 - 2032 (USD Million)
  • TABLE 54 U.S. virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 55 U.S. virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 56 U.S. virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 57 U.S. virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 58 U.S. virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 59 U.S. virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 60 Canada virtual production market, 2018 - 2022 (USD Million)
  • TABLE 61 Canada virtual production market, 2023 - 2032 (USD Million)
  • TABLE 62 Canada virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 63 Canada virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 64 Canada virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 65 Canada virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 66 Canada virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 67 Canada virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 68 Europe virtual production market, 2018 - 2022 (USD Million)
  • TABLE 69 Europe virtual production market, 2023 - 2032 (USD Million)
  • TABLE 70 Europe virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 71 Europe virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 72 Europe virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 73 Europe virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 74 Europe virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 75 Europe virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 76 UK virtual production market, 2018 - 2022 (USD Million)
  • TABLE 77 UK virtual production market, 2023 - 2032 (USD Million)
  • TABLE 78 UK virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 79 UK virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 80 UK virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 81 UK virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 82 UK virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 83 UK virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 84 Germany virtual production market, 2018 - 2022 (USD Million)
  • TABLE 85 Germany virtual production market, 2023 - 2032 (USD Million)
  • TABLE 86 Germany virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 87 Germany virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 88 Germany virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 89 Germany virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 90 Germany virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 91 Germany virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 92 France virtual production market, 2018 - 2022 (USD Million)
  • TABLE 93 France virtual production market, 2023 - 2032 (USD Million)
  • TABLE 94 France virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 95 France virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 96 France virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 97 France virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 98 France virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 99 France virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 100 Italy virtual production market, 2018 - 2022 (USD Million)
  • TABLE 101 Italy virtual production market, 2023 - 2032 (USD Million)
  • TABLE 102 Italy virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 103 Italy virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 104 Italy virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 105 Italy virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 106 Italy virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 107 Italy virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 108 Spain virtual production market, 2018 - 2022 (USD Million)
  • TABLE 109 Spain virtual production market, 2023 - 2032 (USD Million)
  • TABLE 110 Spain virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 111 Spain virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 112 Spain virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 113 Spain virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 114 Spain virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 115 Spain virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 116 Asia Pacific virtual production market, 2018 - 2022 (USD Million)
  • TABLE 117 Asia Pacific virtual production market, 2023 - 2032 (USD Million)
  • TABLE 118 Asia Pacific virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 119 Asia Pacific virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 120 Asia Pacific virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 121 Asia Pacific virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 122 Asia Pacific virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 123 Asia Pacific virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 124 China virtual production market, 2018 - 2022 (USD Million)
  • TABLE 125 China virtual production market, 2023 - 2032 (USD Million)
  • TABLE 126 China virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 127 China virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 128 China virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 129 China virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 130 China virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 131 China virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 132 Japan virtual production market, 2018 - 2022 (USD Million)
  • TABLE 133 Japan virtual production market, 2023 - 2032 (USD Million)
  • TABLE 134 Japan virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 135 Japan virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 136 Japan virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 137 Japan virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 138 Japan virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 139 Japan virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 140 India virtual production market, 2018 - 2022 (USD Million)
  • TABLE 141 India virtual production market, 2023 - 2032 (USD Million)
  • TABLE 142 India virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 143 India virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 144 India virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 145 India virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 146 India virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 147 India virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 148 South Korea virtual production market, 2018 - 2022 (USD Million)
  • TABLE 149 South Korea virtual production market, 2023 - 2032 (USD Million)
  • TABLE 150 South Korea virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 151 South Korea virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 152 South Korea virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 153 South Korea virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 154 South Korea virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 155 South Korea virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 156 ANZ virtual production market, 2018 - 2022 (USD Million)
  • TABLE 157 ANZ virtual production market, 2023 - 2032 (USD Million)
  • TABLE 158 ANZ virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 159 ANZ virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 160 ANZ virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 161 ANZ virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 162 ANZ virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 163 ANZ virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 164 Latin America virtual production market, 2018 - 2022 (USD Million)
  • TABLE 165 Latin America virtual production market, 2023 - 2032 (USD Million)
  • TABLE 166 Latin America virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 167 Latin America virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 168 Latin America virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 169 Latin America virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 170 Latin America virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 171 Latin America virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 172 Brazil virtual production market, 2018 - 2022 (USD Million)
  • TABLE 173 Brazil virtual production market, 2023 - 2032 (USD Million)
  • TABLE 174 Brazil virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 175 Brazil virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 176 Brazil virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 177 Brazil virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 178 Brazil virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 179 Brazil virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 180 Mexico virtual production market, 2018 - 2022 (USD Million)
  • TABLE 181 Mexico virtual production market, 2023 - 2032 (USD Million)
  • TABLE 182 Mexico virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 183 Mexico virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 184 Mexico virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 185 Mexico virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 186 Mexico virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 187 Mexico virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 188 MEA virtual production market, 2018 - 2022 (USD Million)
  • TABLE 189 MEA virtual production market, 2023 - 2032 (USD Million)
  • TABLE 190 MEA virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 191 MEA virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 192 MEA virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 193 MEA virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 194 MEA virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 195 MEA virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 196 South Africa virtual production market, 2018 - 2022 (USD Million)
  • TABLE 197 South Africa virtual production market, 2023 - 2032 (USD Million)
  • TABLE 198 South Africa virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 199 South Africa virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 200 South Africa virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 201 South Africa virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 202 South Africa virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 203 South Africa virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 204 Saudi Arabia virtual production market, 2018 - 2022 (USD Million)
  • TABLE 205 Saudi Arabia virtual production market, 2023 - 2032 (USD Million)
  • TABLE 206 Saudi Arabia virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 207 Saudi Arabia virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 208 Saudi Arabia virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 209 Saudi Arabia virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 210 Saudi Arabia virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 211 Saudi Arabia virtual production market, by end-use, 2023 - 2032 (USD Million)
  • TABLE 212 UAE virtual production market, 2018 - 2022 (USD Million)
  • TABLE 213 UAE virtual production market, 2023 - 2032 (USD Million)
  • TABLE 214 UAE virtual production market, by component, 2018 - 2022 (USD Million)
  • TABLE 215 UAE virtual production market, by component, 2023 - 2032 (USD Million)
  • TABLE 216 UAE virtual production market, by type, 2018 - 2022 (USD Million)
  • TABLE 217 UAE virtual production market, by type, 2023 - 2032 (USD Million)
  • TABLE 218 UAE virtual production market, by end-use, 2018 - 2022 (USD Million)
  • TABLE 219 UAE virtual production market, by end-use, 2023 - 2032 (USD Million)

Charts & Figures

  • FIG 1 GMI's report coverage in the global virtual production market
  • FIG 2 Industry segmentation
  • FIG 3 Forecast calculation
  • FIG 4 Profile break-up of primary respondents
  • FIG 5 Virtual production market 36 degree synopsis, 2018 - 2032
  • FIG 6 Virtual production market ecosystem analysis
  • FIG 7 Profit margin analysis
  • FIG 8 Growth potential analysis
  • FIG 9 Porter's analysis
  • FIG 10 PESTEL analysis
  • FIG 11 Competitive analysis of major market players, 2022
  • FIG 12 Competitive positioning matrix
  • FIG 13 Strategic outlook matrix
  • FIG 14 SWOT Analysis, Adobe Inc.
  • FIG 15 SWOT Analysis, Autodesk Inc.
  • FIG 16 SWOT Analysis, BORIS FX, INC
  • FIG 17 SWOT Analysis, Epic Games, Inc.
  • FIG 18 SWOT Analysis, HTC Corporation
  • FIG 19 SWOT Analysis, HumanEyes Technologies
  • FIG 20 SWOT Analysis, Insta360
  • FIG 21 SWOT Analysis, Mo-Sys Engineering Ltd.
  • FIG 22 SWOT Analysis, NVIDIA Corporation.
  • FIG 23 SWOT Analysis, Panocam3d.com,
  • FIG 24 SWOT Analysis, Side Effects Software Inc (SideFX)
  • FIG 25 SWOT Analysis, Sony Group
  • FIG 26 SWOT Analysis, Technicolor Creative Studios.
  • FIG 27 SWOT Analysis, Tiltlabs
  • FIG 28 SWOT Analysis, Vicon Motion Systems Ltd