市场调查报告书
商品编码
1207363
LAMEA区块链游戏市场规模,份额,行业趋势分析报告:按平台(ETH,BNB 链,多边形,其他),游戏类型(角色扮演,开放世界,集体),国家/地区,增长预测2022-2028LAMEA Blockchain Gaming Market Size, Share & Industry Trends Analysis Report By Platform (ETH, BNB Chain, Polygon and Others), By Game Type (Role Playing, Open World and Collectible), By Country and Growth Forecast, 2022 - 2028 |
拉丁美洲,中东和非洲的区块链游戏市场在预测期内(2022 年至 2028 年)的复合年增长率将达到 73.1%。
NFT 由所有权证明支持,因此可以交换皮肤。 长期以来,游戏玩家都可以通过游戏赚钱,但 NFT 更安全,也更通用。 这可能会为二手游戏软件和数字商品创建一个在线市场。 NFT通过增加游戏库起到增加玩家价值的作用。 对于喜欢拥有具有长期价值的古董产品的游戏玩家来说,NFT 是一个不错的选择。
中东的在线游戏玩家越来越熟悉 NFT 和游戏代币。 因此,在成熟的游戏市场中,它正成为全球游戏运营商越来越有吸引力的选择。 政府对该地区视频游戏和电子竞技的支持也将大大促进预期的增长。 中东和北非各国政府大力支持视频游戏产业,沙特阿拉伯和阿联酋出台政策鼓励本地游戏开发,国际游戏公司新工作室和办公室,以及重要的电子竞技我们举办比赛以促进该行业的增长。
2021年,LAMEA区块链游戏国家市场以巴西市场为主,至2028年达到18亿美元市值。 阿根廷市场的复合年增长率为 74.1% (2022-2028)。 此外,预计阿联酋市场的复合年增长率为 72.7% (2022-2028)。
基于平台,市场分为 ETH,BNB Chain,Polygon 等。 根据游戏类型,市场分为角色扮演,开放世界和收藏品。 按国家/地区划分,市场分为巴西,阿根廷,阿联酋,沙特阿拉伯,南非,尼日利亚和拉美其他地区。
The Latin America, Middle East and Africa Blockchain Gaming Market would witness market growth of 73.1% CAGR during the forecast period (2022-2028).
NFTs are different from micro transactions in that they have a value that gives users ownership. With blockchain technology, gamers may sell NFTs anytime they wish and even make money from the resale of their items. The immutable record records that are a component of the blockchain network that was utilized to produce it show how inadequate are the NFT purchases. This demonstrates each NFT's individuality, which is valued by players who value authenticity and rarity.
A blockchain-based asset called Interoperable Nature NFT may be traded across games that use the same blockchain. They can move assets from one game to another since the skins the user bought now belong to them and not to a gaming company. This might be advantageous, especially if a company discontinues the game entirely. For example, the game can become a collectible item.
One may exchange the skin since NFTs are supported by evidence of ownership. Gamers have been able to make money via gaming for a long, but NFTs provide more security while also being more versatile. This may lead to an online market for used video games and digital goods. NFTs play a role in enhancing players' value by expanding their gaming library. NFTs are a terrific option for gamers who like to possess vintage products with long-term worth.
Online gamers in the Middle East are beginning to get acquainted with NFTs and gaming tokens. As a result, this is becoming an increasingly alluring prospect for global gaming businesses in a mature gaming market. Government assistance for video games and esports in the area is also likely to contribute significantly to the predicted increase. Governments in the Middle East and North Africa strongly support the video game industry, with Saudi Arabia and the UAE introducing policies to promote local game development, new studios, and offices for international game companies, as well as hosting significant esports competitions to encourage sector growth.
The Brazil market dominated the LAMEA Blockchain Gaming Market by Country in 2021; thereby, achieving a market value of $1.8 Billion by 2028. The Argentina market is experiencing a CAGR of 74.1% during (2022 - 2028). Additionally, The UAE market would exhibit a CAGR of 72.7% during (2022 - 2028).
Based on Platform, the market is segmented into ETH, BNB Chain, Polygon and Others. Based on Game Type, the market is segmented into Role Playing, Open World and Collectible. Based on countries, the market is segmented into Brazil, Argentina, UAE, Saudi Arabia, South Africa, Nigeria, and Rest of LAMEA.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Sky Mavis Pte. Ltd., Splinterlands, Animoca Brands Corporation Ltd., Wemade Co., Ltd., Dacoco GmbH, Dapper Labs, Inc., Immutable Pty. Ltd., Alwaysgeeky games, Mythical, Inc.
Market Segments covered in the Report:
By Platform
By Game Type
By Country
Companies Profiled
Unique Offerings from KBV Research
List of Figures