封面
市场调查报告书
商品编码
1803559

全球 STEAM 教育市场(按产品类型、教育程度、技术整合、交付方式和机构类型):未来预测(2025-2030 年)

STEAM Education Market by Product Type, Educational Level, Technology Integration, Delivery Mode, Institution Type - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 187 Pages | 商品交期: 最快1-2个工作天内

价格

本网页内容可能与最新版本有所差异。详细情况请与我们联繫。

预计 2024 年 STEAM 教育市场规模将达到 1,128.2 亿美元,2025 年将达到 1,287.8 亿美元,复合年增长率为 14.55%,到 2030 年将达到 2,550.2 亿美元。

主要市场统计数据
预测年份(2024年) 1128.2亿美元
基准年(2025年) 1287.8亿美元
预测年份(2030年) 2550.2亿美元
复合年增长率(%) 14.55%

身临其境型介绍,探索 STEAM 教育透过跨学科创新与协作在塑造面向未来的学习者方面所发挥的变革作用

STEAM 教育已成为推动各年龄层学习者创新、创造力和解决问题能力的强大引擎。透过整合科学、技术、工程、艺术和数学,这种教育模式超越了传统的界限,促进学生的全面发展,使他们能够应对日益复杂的全球环境。教育工作者正在将课堂重新构想为充满活力的探究中心,利用协作计划、设计思考方法和技术支援的体验来激发好奇心并培养韧性。

深入探讨新兴技术和不断变化的学习者期望对 STEAM 教育带来的变革

近年来,技术突破和学习者期望的转变,对 STEAM 教育格局产生了重大影响。人工智慧和机器学习与学习管理系统的广泛融合,使得教育路径能够即时个性化,使教育工作者能够根据个人学习风格定制内容,以前所未有的精细度监控学生的参与度,并实施能够动态调整复杂程度的自适应评估。

深入分析2025年美国最新关税如何重塑STEAM教育的筹资策略与创新路径。

2025年美国新关税政策的实施,对教育科技硬体和零件的供应链带来了多方面的压力。对电子模组、机器人套件和专用感测器征收的进口关税,迫使教育机构重新评估筹资策略,并探索其他采购伙伴关係。虽然一些国内製造商已经扩大生产规模以缓解成本波动,但预算限制导致对翻新和开放原始码硬体解决方案的需求激增。

全面洞察产品类型、教育程度、技术整合、交付模式和机构类型如何推动 STEAM 教育的发展

对市场区隔的洞察揭示了各个维度上的不同动态:基于产品类型,硬体由于其在实践学习环境中的有形价值而继续推动初始投资,而服务透过咨询、培训和维护计划获得吸引力,确保有效利用已部署的解决方案,软体平台已成为内容传送、分析和协作的关键。

深入检验经济、政策和文化因素如何影响美洲、欧洲、中东、非洲和亚太地区的 STEAM 教育趋势

STEAM 应用和创新的地区差异反映了经济发展、教育政策和文化优先事项的相互作用。在整个美洲,K-12 基础设施现代化和宽频存取扩展的倡议正在加速线上学习平台和云端基础的LMS 解决方案的部署,而技术中心的产学研合作则正在推动机器人技术和 VR 应用的研究。

细緻观察现有企业、新兴企业和跨产业联盟如何竞争提供端到端 STEAM 解决方案并推动学习成果

STEAM 教育的竞争格局由成熟的技术供应商、新兴的教育科技Start-Ups以及跨学科联盟构成,它们竞相提供创新的学习解决方案。领先的现有企业正在透过扩大与硬体製造商和学术机构的策略联盟来巩固其地位,从而能够提供整合感测器、机器人平台和云端原生软体套件的综合生态系统。

利用人工智慧、模组化采购、教育者发展和互通性在不断发展的 STEAM 教育领域中取得优势的策略建议

产业领导者应优先投资于自我调整学习平台,利用人工智慧提供真正个人化的教育旅程。在学习管理系统 (LMS) 环境中嵌入预测分析,使组织能够及早发现知识缺口,并部署量身定制的干预措施,从而提高学生的留存率和绩效。此外,与本地内容创作者和教学专家建立策略伙伴关係,可确保学习材料保持文化相关性,并与不断发展的课程标准保持一致。

概述一种严格的混合方法研究方法,该方法结合了专家访谈、案例研究和数据三角测量,以获得全面的 STEAM 见解

本调查方法结合定性和定量分析,对 STEAM 教育领域进行了全面的分析。透过与教育管理人员、技术供应商和学科专家进行深入访谈,收集了原始数据,以确保对新兴趋势和策略重点有全方位的观点。先锋案例的案例研究提供了丰富的背景信息,并检验了理论架构。

前瞻性结论强调了敏捷性、协作和技术整合在推动 STEAM 教育方面发挥的关键作用

随着教育格局的不断发展,STEAM 框架将在帮助学习者应对复杂挑战和推动创新方面发挥越来越重要的作用。人工智慧、数据分析、身临其境型技术和协作教学法的融合,正在为以学习者为中心的教育树立新的标竿。那些拥抱灵活平台、模组化生态系统和策略合作伙伴关係的公司,将能够充分挖掘这个充满活力的市场的潜力。

目录

第一章 引言

第二章 分析方法

第三章执行摘要

第四章 市场概述

第五章市场动态

  • STEAM 教育平台越来越多地采用人工智慧和机器学习
  • 扩增实境与虚拟实境工具的快速开发,协助身临其境型蒸气学习
  • 弱势族群对平等使用蒸气资源的需求日益增长
  • 将现实世界的问题解决融入跨学科的蒸气课程
  • 扩大以蒸气教学法和教学设计为重点的教师培训项目
  • 强调创造力和设计思维作为 Steam 框架的核心竞争力
  • 加强蒸气职业道路的教育与产业合作
  • 转向个人化、基于能力、分析驱动的 Steam 学习模式
  • 促进跨文化合作的全球STEAM教育网络的出现
  • 充分利用创客空间和实践实验室来增强体验式蒸气学习

第六章 市场洞察

  • 波特五力分析
  • PESTEL分析

第七章:美国关税的累积影响(2025年)

第八章 STEAM 教育市场:依产品类型

  • 硬体
  • 服务
  • 软体

第九章:STEAM教育市场(依教育程度)

  • 成人学习与继续教育
  • 早期儿童教育
  • 高等教育
  • K-12

第十章 STEAM 教育市场:依技术整合

  • 人工智慧(AI)在教育领域的应用
  • 数据分析、学习管理系统(LMS)
  • STEAM 游戏化
  • 机器人与自动化
  • 虚拟实境 (VR) 与扩增实境(AR)

第十一章 STEAM 教育市场:以交付方式

  • 离线
  • 在线的

第 12 章:按教育机构类型分類的 STEAM 教育市场

  • 社区大学
  • 私立学校
  • 公立学校
  • 大学和学院
  • 职业训练学校/技术学校

第十三章:美洲STEAM教育市场

  • 美国
  • 加拿大
  • 墨西哥
  • 巴西
  • 阿根廷

14. 欧洲、中东和非洲STEAM教育市场

  • 英国
  • 德国
  • 法国
  • 俄罗斯
  • 义大利
  • 西班牙
  • 阿拉伯聯合大公国
  • 沙乌地阿拉伯
  • 南非
  • 丹麦
  • 荷兰
  • 卡达
  • 芬兰
  • 瑞典
  • 奈及利亚
  • 埃及
  • 土耳其
  • 以色列
  • 挪威
  • 波兰
  • 瑞士

第十五章:亚太STEAM教育市场

  • 中国
  • 印度
  • 日本
  • 澳洲
  • 韩国
  • 印尼
  • 泰国
  • 菲律宾
  • 马来西亚
  • 新加坡
  • 越南
  • 台湾

第十六章竞争格局

  • 市场占有率分析(2024年)
  • FPNV定位矩阵(2024年)
  • 竞争分析
    • Amplify Education, Inc.
    • BanBao Co., Ltd
    • Bedford, Freeman & Worth Publishing Group, LLC
    • BrainPOP
    • Cambium Learning Group, Inc.
    • Carolina Biological Supply Company
    • Chegg, Inc.
    • Coursera, Inc.
    • DFRobot Corporation
    • Discovery Education, Inc.
    • Elenco Electronics, LLC
    • HMH Education Compan
    • Lab-Aids, Inc.
    • Makeblock INC.
    • McGraw Hill Education LLC
    • OpenSciEd
    • Pearson PLC
    • Pitsco Education, LLC
    • Promethean Limited
    • Savvas Learning Company LLC
    • Scholastic Inc.
    • School Specialty, LLC
    • Stride, Inc.
    • The LEGO Group

第十七章 研究人工智慧

第十八章 研究统计

第十九章 研究联络人

第二十章 研究报导

第21章 附录

Product Code: MRR-9C4233EE5FBD

The STEAM Education Market was valued at USD 112.82 billion in 2024 and is projected to grow to USD 128.78 billion in 2025, with a CAGR of 14.55%, reaching USD 255.02 billion by 2030.

KEY MARKET STATISTICS
Base Year [2024] USD 112.82 billion
Estimated Year [2025] USD 128.78 billion
Forecast Year [2030] USD 255.02 billion
CAGR (%) 14.55%

An immersive introduction exploring the transformative role of STEAM education in shaping future-ready learners through interdisciplinary innovation and collaboration

STEAM education has emerged as a powerful engine driving innovation, creativity, and problem-solving skills among learners of all ages. By integrating science, technology, engineering, arts, and mathematics, this educational paradigm transcends traditional boundaries and fosters holistic development that equips students with the competencies demanded by an increasingly complex global landscape. Educators are reimagining classrooms as dynamic hubs of exploration, leveraging collaborative projects, design thinking methodologies, and technology-enhanced experiences that spark curiosity and cultivate resilience.

Over the past decade, policymakers and industry stakeholders have championed interdisciplinary learning as a key strategy to bridge skill gaps and prepare the workforce of tomorrow. Investments in maker spaces, robotics competitions, and digital fabrication labs underscore a collective commitment to experiential learning. As we navigate an era defined by rapid technological advancements, the ability to adapt and innovate becomes paramount. STEAM education embodies this spirit of adaptability, empowering learners not only to consume information but to create, iterate, and contribute meaningfully to diverse fields.

This introduction sets the stage for a comprehensive exploration of the current status, emerging trends, regulatory influences, segmentation dynamics, regional variations, and competitive landscape shaping the STEAM education market. Through a combination of qualitative analysis, expert interviews, and case studies, this report unveils critical insights that will inform strategic planning, investment decisions, and pedagogical innovations across the educational ecosystem.

A deep dive into the transformative shifts revolutionizing STEAM education through advanced technologies and evolving learner expectations

In recent years, the STEAM education landscape has experienced seismic shifts driven by technological breakthroughs and changing learner expectations. The widespread integration of artificial intelligence and machine learning into learning management systems has enabled real-time personalization of educational pathways. As a result, educators can now tailor content to individual learning styles, monitor student engagement with unprecedented granularity, and deploy adaptive assessments that dynamically adjust in complexity.

Moreover, immersive technologies such as virtual reality and augmented reality have transitioned from experimental pilots to scalable solutions that bring abstract concepts to life. Students can now traverse the solar system in immersive simulations, examine molecular structures in three dimensions, or collaborate on virtual engineering challenges with peers across the globe. These innovations have democratized access to high-quality experiential learning, transcending geographic and resource limitations.

Simultaneously, the proliferation of gamification strategies has redefined student motivation, introducing elements of friendly competition, point-based rewards, and narrative-driven quests into curriculum design. This shift toward game-inspired pedagogy has yielded measurable improvements in engagement, fostering a lifelong passion for inquiry and experimentation. Taken together, these transformative forces are reshaping the contours of STEAM education, positioning it as a cornerstone of modern pedagogy and workforce development.

An in-depth analysis of how the latest United States tariff policies in 2025 are reshaping procurement strategies and innovation pathways in STEAM education

The introduction of new United States tariff policies in 2025 has exerted multifaceted pressures on the supply chains underpinning educational technology hardware and components. Import duties on electronic modules, robotics kits, and specialized sensors have led institutions to reevaluate procurement strategies and explore alternative sourcing partnerships. While some domestic manufacturers have scaled up production to mitigate cost disruptions, budgetary constraints have prompted a surge in demand for refurbished equipment and open-source hardware solutions.

These tariff-driven cost adjustments have also influenced pricing structures for integrated solutions that bundle hardware with proprietary software and services. Vendors have responded by enhancing modular offerings, allowing educational institutions to purchase core components and upgrade capabilities over time. This shift has fostered greater flexibility but has also raised concerns about interoperability and long-term vendor lock-in risks.

On the positive side, increased domestic manufacturing has spurred investment in local innovation ecosystems, stimulating research collaborations between universities and private enterprises. In turn, these partnerships have accelerated the development of homegrown innovations in robotics, Internet of Things, and embedded systems tailored to educational applications. As policymakers recalibrate trade frameworks, stakeholders must balance tariff impacts with strategic initiatives that ensure sustainable growth, affordability, and access to cutting-edge STEAM resources.

Comprehensive insights into how product type, educational level, technology integration, delivery mode, and institution type are driving STEAM education dynamics

Insight into the market's segmentation reveals distinct dynamics across various dimensions. Based on Product Type, hardware continues to drive initial investments due to its tangible value in hands-on learning environments, while services have gained traction through consulting, training, and maintenance programs that ensure effective utilization of deployed solutions, and software platforms have become essential for content delivery, analytics, and collaboration.

When examining Educational Level, K-12 institutions have emerged as early adopters of robotics and gamified learning modules, while higher education institutions focus on advanced laboratory simulations and research-oriented LMS integrations, and adult learning and continuing education programs increasingly leverage micro-credentialing platforms and digital upskilling pathways. Early childhood programs, though still nascent in STEAM adoption, are experimenting with tactile coding toys and interactive storytelling applications to introduce fundamental principles in a playful context.

Technology Integration segmentation highlights that artificial intelligence in education is enhancing personalized learning journeys, data analytics and LMS solutions are driving insights into student performance and curriculum efficacy, gamification is bolstering motivation and collaboration, robotics and automation are providing real-world design challenges, and virtual reality and augmented reality applications are redefining immersive learning experiences.

Delivery Mode variations indicate that online learning platforms have become indispensable for remote and hybrid instruction, while offline solutions remain relevant in resource-constrained settings and environments requiring robust on-site support. Finally, Institution Type segmentation shows that public schools leverage government funding for large-scale deployments, private schools invest in bespoke STEAM curricula, universities and colleges foster advanced research partnerships, community colleges focus on workforce readiness programs, and vocational and technical institutes integrate industry-certified equipment into their training facilities.

In-depth examination of how economic, policy, and cultural factors are shaping STEAM education trends across the Americas, EMEA, and Asia-Pacific

Regional variations in STEAM adoption and innovation reflect the interplay between economic development, educational policy, and cultural priorities. In the Americas, initiatives to modernize K-12 infrastructure and expand broadband access have accelerated the deployment of online learning platforms and cloud-based LMS solutions, while industry-academia partnerships in technology hubs are bolstering research in robotics and VR applications.

Meanwhile, the Europe, Middle East & Africa region is characterized by diverse investment climates. Western European nations are leading in AI-driven personalized learning pilot programs, whereas certain Middle Eastern countries are channeling oil revenue into smart classroom initiatives and vocational training centers. In Africa, NGOs and international agencies are collaborating to overcome connectivity challenges by deploying offline-capable coding kits and solar-powered digital labs in remote communities.

Asia-Pacific continues to stand out for its scale and speed of adoption. Government-led agenda in nations such as Singapore and South Korea emphasizes national STEM curricula enhancements, while emerging economies like India and Indonesia benefit from public-private collaborations that deliver mobile-first STEAM applications tailored for large student populations. Collectively, these regional dynamics underscore the necessity for tailored go-to-market strategies and partnership models that align with local needs and policy frameworks.

A nuanced look at how incumbents, startups, and cross-sector consortia are competing to deliver end-to-end STEAM solutions and drive learning outcomes

The competitive landscape of STEAM education is marked by established technology providers, emerging edtech startups, and multidisciplinary consortia, each vying to deliver innovative learning solutions. Key incumbents have fortified their positions by expanding strategic alliances with hardware manufacturers and academic institutions, enabling them to offer comprehensive ecosystems that integrate sensors, robotics platforms, and cloud-native software suites.

Meanwhile, nimble challengers specializing in AI-powered assessment tools and VR content studios are carving out niche segments by focusing on user experience design and pedagogical efficacy. These startups frequently collaborate with research universities to validate learning outcomes, leveraging empirical data to refine their product roadmaps.

At the same time, consortia of educational nonprofits, government agencies, and industry partners are co-developing open standards for interoperability, ensuring that disparate systems can communicate seamlessly. This collaborative approach is driving the formation of modular, plug-and-play architectures that reduce vendor lock-in and foster innovation by third-party developers.

Competitive differentiation increasingly hinges on value-added services such as professional development academies, curricular consulting, and technical support offerings. Providers that can demonstrate measurable impact through longitudinal studies are positioned to secure larger contracts with school districts, universities, and corporate training programs.

Strategic recommendations for leveraging AI, modular procurement, educator development, and interoperability to excel in the evolving STEAM education landscape

Industry leaders should prioritize investment in adaptive learning platforms that harness AI to deliver truly personalized educational journeys. By embedding predictive analytics into LMS environments, organizations can identify knowledge gaps early and deploy tailored interventions that boost retention and performance. Moreover, cultivating strategic partnerships with local content creators and pedagogical experts will ensure that learning materials remain culturally relevant and aligned with evolving curricular standards.

To maximize resource utilization, institutions should adopt a modular procurement strategy that balances on-site hardware deployment with cloud-based services. This hybrid approach reduces upfront capital expenditure while preserving the flexibility to scale as requirements evolve. Equally important is the establishment of comprehensive training programs for educators, empowering them to integrate technology seamlessly into lesson plans and to interpret data insights effectively.

Leaders must also champion open interoperability standards to foster a vibrant ecosystem of innovative third-party solutions. By supporting collaborative frameworks and API-driven architectures, organizations can mitigate vendor lock-in risks and accelerate time-to-market for new offerings. Finally, continuous monitoring of policy developments and tariff regulations will enable proactive adjustments to sourcing strategies and partnership models, safeguarding both affordability and quality.

An overview of the rigorous mixed-method research approach combining expert interviews, case studies, and data triangulation for comprehensive STEAM insights

This research combines qualitative and quantitative methodologies to deliver a comprehensive analysis of the STEAM education sector. Primary data was collected through in-depth interviews with educational administrators, technology vendors, and subject matter experts, ensuring a 360-degree perspective on emerging trends and strategic priorities. Case studies of pioneering implementations provided contextual richness and validated theoretical frameworks.

Secondary research entailed a systematic review of academic journals, government policy documents, regulatory filings, and industry white papers to map the macroeconomic and regulatory environment. Market intelligence databases were leveraged to identify competitive movements, partnership announcements, and product launches.

Data triangulation techniques were applied throughout the research process to cross-verify insights from multiple sources, enhancing the reliability and credibility of findings. In addition, a robust validation workshop was conducted with a panel of veteran educators and technology specialists to refine key assumptions and stress-test strategic scenarios under varying economic and policy conditions.

A forward-looking conclusion highlighting the critical role of agility, collaboration, and technology integration in realizing the promise of STEAM education

As the educational landscape continues to evolve, STEAM frameworks will play an increasingly central role in preparing learners to navigate complexity and drive innovation. The convergence of AI, data analytics, immersive technologies, and collaborative pedagogies is setting a new standard for learner-centered education. Those who embrace adaptive platforms, modular ecosystems, and strategic alliances will be well-positioned to capture the full potential of this dynamic market.

Moving forward, stakeholders must remain agile in response to policy shifts, tariff fluctuations, and regional variations in infrastructure readiness. Success will depend on a balanced approach that harmonizes technological ambition with pragmatic considerations around affordability, scalability, and educator readiness. By staying attuned to evolving buyer needs and fostering open, interoperable ecosystems, organizations can transform STEAM education from a conceptual ideal into a tangible driver of social and economic progress.

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

  • 4.1. Introduction
  • 4.2. Market Sizing & Forecasting

5. Market Dynamics

  • 5.1. Rising adoption of artificial intelligence and machine learning in steam education platforms
  • 5.2. Rapid development of augmented reality and virtual reality tools for immersive steam learning
  • 5.3. Growing demand for equitable access to steam resources in underserved communities
  • 5.4. Increasing integration of real world problem solving into interdisciplinary steam curricula
  • 5.5. Expansion of teacher training programs focused on steam pedagogy and instructional design
  • 5.6. Emphasis on creativity and design thinking as core competencies in steam frameworks
  • 5.7. Increasing collaboration between educational institutions and industry for steam career pathways
  • 5.8. Shift toward personalized and competency based steam learning models using analytics
  • 5.9. Emergence of global steam education networks promoting cross cultural collaboration
  • 5.10. Widespread use of maker spaces and hands on labs to enhance experiential steam learning

6. Market Insights

  • 6.1. Porter's Five Forces Analysis
  • 6.2. PESTLE Analysis

7. Cumulative Impact of United States Tariffs 2025

8. STEAM Education Market, by Product Type

  • 8.1. Introduction
  • 8.2. Hardware
  • 8.3. Services
  • 8.4. Software

9. STEAM Education Market, by Educational Level

  • 9.1. Introduction
  • 9.2. Adult Learning & Continuing Education
  • 9.3. Early Childhood Education
  • 9.4. Higher Education
  • 9.5. K-12

10. STEAM Education Market, by Technology Integration

  • 10.1. Introduction
  • 10.2. Artificial Intelligence (AI) in Education
  • 10.3. Data Analytics & Learning Management Systems (LMS)
  • 10.4. Gamification in STEAM
  • 10.5. Robotics & Automation
  • 10.6. Virtual Reality (VR) & Augmented Reality (AR)

11. STEAM Education Market, by Delivery Mode

  • 11.1. Introduction
  • 11.2. Offline
  • 11.3. Online

12. STEAM Education Market, by Institution Type

  • 12.1. Introduction
  • 12.2. Community Colleges
  • 12.3. Private Schools
  • 12.4. Public Schools
  • 12.5. Universities & Colleges
  • 12.6. Vocational & Technical Institutes

13. Americas STEAM Education Market

  • 13.1. Introduction
  • 13.2. United States
  • 13.3. Canada
  • 13.4. Mexico
  • 13.5. Brazil
  • 13.6. Argentina

14. Europe, Middle East & Africa STEAM Education Market

  • 14.1. Introduction
  • 14.2. United Kingdom
  • 14.3. Germany
  • 14.4. France
  • 14.5. Russia
  • 14.6. Italy
  • 14.7. Spain
  • 14.8. United Arab Emirates
  • 14.9. Saudi Arabia
  • 14.10. South Africa
  • 14.11. Denmark
  • 14.12. Netherlands
  • 14.13. Qatar
  • 14.14. Finland
  • 14.15. Sweden
  • 14.16. Nigeria
  • 14.17. Egypt
  • 14.18. Turkey
  • 14.19. Israel
  • 14.20. Norway
  • 14.21. Poland
  • 14.22. Switzerland

15. Asia-Pacific STEAM Education Market

  • 15.1. Introduction
  • 15.2. China
  • 15.3. India
  • 15.4. Japan
  • 15.5. Australia
  • 15.6. South Korea
  • 15.7. Indonesia
  • 15.8. Thailand
  • 15.9. Philippines
  • 15.10. Malaysia
  • 15.11. Singapore
  • 15.12. Vietnam
  • 15.13. Taiwan

16. Competitive Landscape

  • 16.1. Market Share Analysis, 2024
  • 16.2. FPNV Positioning Matrix, 2024
  • 16.3. Competitive Analysis
    • 16.3.1. Amplify Education, Inc.
    • 16.3.2. BanBao Co., Ltd
    • 16.3.3. Bedford, Freeman & Worth Publishing Group, LLC
    • 16.3.4. BrainPOP
    • 16.3.5. Cambium Learning Group, Inc.
    • 16.3.6. Carolina Biological Supply Company
    • 16.3.7. Chegg, Inc.
    • 16.3.8. Coursera, Inc.
    • 16.3.9. DFRobot Corporation
    • 16.3.10. Discovery Education, Inc.
    • 16.3.11. Elenco Electronics, LLC
    • 16.3.12. HMH Education Compan
    • 16.3.13. Lab-Aids, Inc.
    • 16.3.14. Makeblock INC.
    • 16.3.15. McGraw Hill Education LLC
    • 16.3.16. OpenSciEd
    • 16.3.17. Pearson PLC
    • 16.3.18. Pitsco Education, LLC
    • 16.3.19. Promethean Limited
    • 16.3.20. Savvas Learning Company LLC
    • 16.3.21. Scholastic Inc.
    • 16.3.22. School Specialty, LLC
    • 16.3.23. Stride, Inc.
    • 16.3.24. The LEGO Group

17. ResearchAI

18. ResearchStatistics

19. ResearchContacts

20. ResearchArticles

21. Appendix

LIST OF FIGURES

  • FIGURE 1. STEAM EDUCATION MARKET RESEARCH PROCESS
  • FIGURE 2. GLOBAL STEAM EDUCATION MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 3. GLOBAL STEAM EDUCATION MARKET SIZE, BY REGION, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 4. GLOBAL STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2024 VS 2030 (%)
  • FIGURE 6. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 7. GLOBAL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2024 VS 2030 (%)
  • FIGURE 8. GLOBAL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 9. GLOBAL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2024 VS 2030 (%)
  • FIGURE 10. GLOBAL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 11. GLOBAL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2024 VS 2030 (%)
  • FIGURE 12. GLOBAL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 13. GLOBAL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2024 VS 2030 (%)
  • FIGURE 14. GLOBAL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 15. AMERICAS STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 16. AMERICAS STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 17. UNITED STATES STEAM EDUCATION MARKET SIZE, BY STATE, 2024 VS 2030 (%)
  • FIGURE 18. UNITED STATES STEAM EDUCATION MARKET SIZE, BY STATE, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 19. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 20. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 21. ASIA-PACIFIC STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
  • FIGURE 22. ASIA-PACIFIC STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
  • FIGURE 23. STEAM EDUCATION MARKET SHARE, BY KEY PLAYER, 2024
  • FIGURE 24. STEAM EDUCATION MARKET, FPNV POSITIONING MATRIX, 2024
  • FIGURE 25. STEAM EDUCATION MARKET: RESEARCHAI
  • FIGURE 26. STEAM EDUCATION MARKET: RESEARCHSTATISTICS
  • FIGURE 27. STEAM EDUCATION MARKET: RESEARCHCONTACTS
  • FIGURE 28. STEAM EDUCATION MARKET: RESEARCHARTICLES

LIST OF TABLES

  • TABLE 1. STEAM EDUCATION MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2024
  • TABLE 3. GLOBAL STEAM EDUCATION MARKET SIZE, 2018-2024 (USD MILLION)
  • TABLE 4. GLOBAL STEAM EDUCATION MARKET SIZE, 2025-2030 (USD MILLION)
  • TABLE 5. GLOBAL STEAM EDUCATION MARKET SIZE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 6. GLOBAL STEAM EDUCATION MARKET SIZE, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 7. GLOBAL STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 8. GLOBAL STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
  • TABLE 9. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 10. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 11. GLOBAL STEAM EDUCATION MARKET SIZE, BY HARDWARE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 12. GLOBAL STEAM EDUCATION MARKET SIZE, BY HARDWARE, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 13. GLOBAL STEAM EDUCATION MARKET SIZE, BY SERVICES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 14. GLOBAL STEAM EDUCATION MARKET SIZE, BY SERVICES, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 15. GLOBAL STEAM EDUCATION MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 16. GLOBAL STEAM EDUCATION MARKET SIZE, BY SOFTWARE, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 17. GLOBAL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 18. GLOBAL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 19. GLOBAL STEAM EDUCATION MARKET SIZE, BY ADULT LEARNING & CONTINUING EDUCATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 20. GLOBAL STEAM EDUCATION MARKET SIZE, BY ADULT LEARNING & CONTINUING EDUCATION, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 21. GLOBAL STEAM EDUCATION MARKET SIZE, BY EARLY CHILDHOOD EDUCATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 22. GLOBAL STEAM EDUCATION MARKET SIZE, BY EARLY CHILDHOOD EDUCATION, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 23. GLOBAL STEAM EDUCATION MARKET SIZE, BY HIGHER EDUCATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 24. GLOBAL STEAM EDUCATION MARKET SIZE, BY HIGHER EDUCATION, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 25. GLOBAL STEAM EDUCATION MARKET SIZE, BY K-12, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 26. GLOBAL STEAM EDUCATION MARKET SIZE, BY K-12, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 27. GLOBAL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 28. GLOBAL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 29. GLOBAL STEAM EDUCATION MARKET SIZE, BY ARTIFICIAL INTELLIGENCE (AI) IN EDUCATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 30. GLOBAL STEAM EDUCATION MARKET SIZE, BY ARTIFICIAL INTELLIGENCE (AI) IN EDUCATION, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 31. GLOBAL STEAM EDUCATION MARKET SIZE, BY DATA ANALYTICS & LEARNING MANAGEMENT SYSTEMS (LMS), BY REGION, 2018-2024 (USD MILLION)
  • TABLE 32. GLOBAL STEAM EDUCATION MARKET SIZE, BY DATA ANALYTICS & LEARNING MANAGEMENT SYSTEMS (LMS), BY REGION, 2025-2030 (USD MILLION)
  • TABLE 33. GLOBAL STEAM EDUCATION MARKET SIZE, BY GAMIFICATION IN STEAM, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 34. GLOBAL STEAM EDUCATION MARKET SIZE, BY GAMIFICATION IN STEAM, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 35. GLOBAL STEAM EDUCATION MARKET SIZE, BY ROBOTICS & AUTOMATION, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 36. GLOBAL STEAM EDUCATION MARKET SIZE, BY ROBOTICS & AUTOMATION, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 37. GLOBAL STEAM EDUCATION MARKET SIZE, BY VIRTUAL REALITY (VR) & AUGMENTED REALITY (AR), BY REGION, 2018-2024 (USD MILLION)
  • TABLE 38. GLOBAL STEAM EDUCATION MARKET SIZE, BY VIRTUAL REALITY (VR) & AUGMENTED REALITY (AR), BY REGION, 2025-2030 (USD MILLION)
  • TABLE 39. GLOBAL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 40. GLOBAL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 41. GLOBAL STEAM EDUCATION MARKET SIZE, BY OFFLINE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 42. GLOBAL STEAM EDUCATION MARKET SIZE, BY OFFLINE, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 43. GLOBAL STEAM EDUCATION MARKET SIZE, BY ONLINE, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 44. GLOBAL STEAM EDUCATION MARKET SIZE, BY ONLINE, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 45. GLOBAL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 46. GLOBAL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 47. GLOBAL STEAM EDUCATION MARKET SIZE, BY COMMUNITY COLLEGES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 48. GLOBAL STEAM EDUCATION MARKET SIZE, BY COMMUNITY COLLEGES, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 49. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRIVATE SCHOOLS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 50. GLOBAL STEAM EDUCATION MARKET SIZE, BY PRIVATE SCHOOLS, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 51. GLOBAL STEAM EDUCATION MARKET SIZE, BY PUBLIC SCHOOLS, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 52. GLOBAL STEAM EDUCATION MARKET SIZE, BY PUBLIC SCHOOLS, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 53. GLOBAL STEAM EDUCATION MARKET SIZE, BY UNIVERSITIES & COLLEGES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 54. GLOBAL STEAM EDUCATION MARKET SIZE, BY UNIVERSITIES & COLLEGES, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 55. GLOBAL STEAM EDUCATION MARKET SIZE, BY VOCATIONAL & TECHNICAL INSTITUTES, BY REGION, 2018-2024 (USD MILLION)
  • TABLE 56. GLOBAL STEAM EDUCATION MARKET SIZE, BY VOCATIONAL & TECHNICAL INSTITUTES, BY REGION, 2025-2030 (USD MILLION)
  • TABLE 57. AMERICAS STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 58. AMERICAS STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 59. AMERICAS STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 60. AMERICAS STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 61. AMERICAS STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 62. AMERICAS STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 63. AMERICAS STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 64. AMERICAS STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 65. AMERICAS STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 66. AMERICAS STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 67. AMERICAS STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 68. AMERICAS STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
  • TABLE 69. UNITED STATES STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 70. UNITED STATES STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 71. UNITED STATES STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 72. UNITED STATES STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 73. UNITED STATES STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 74. UNITED STATES STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 75. UNITED STATES STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 76. UNITED STATES STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 77. UNITED STATES STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 78. UNITED STATES STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 79. UNITED STATES STEAM EDUCATION MARKET SIZE, BY STATE, 2018-2024 (USD MILLION)
  • TABLE 80. UNITED STATES STEAM EDUCATION MARKET SIZE, BY STATE, 2025-2030 (USD MILLION)
  • TABLE 81. CANADA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 82. CANADA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 83. CANADA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 84. CANADA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 85. CANADA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 86. CANADA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 87. CANADA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 88. CANADA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 89. CANADA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 90. CANADA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 91. MEXICO STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 92. MEXICO STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 93. MEXICO STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 94. MEXICO STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 95. MEXICO STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 96. MEXICO STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 97. MEXICO STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 98. MEXICO STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 99. MEXICO STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 100. MEXICO STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 101. BRAZIL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 102. BRAZIL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 103. BRAZIL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 104. BRAZIL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 105. BRAZIL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 106. BRAZIL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 107. BRAZIL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 108. BRAZIL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 109. BRAZIL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 110. BRAZIL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 111. ARGENTINA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 112. ARGENTINA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 113. ARGENTINA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 114. ARGENTINA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 115. ARGENTINA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 116. ARGENTINA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 117. ARGENTINA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 118. ARGENTINA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 119. ARGENTINA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 120. ARGENTINA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 121. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 122. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 123. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 124. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 125. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 126. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 127. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 128. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 129. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 130. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 131. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
  • TABLE 132. EUROPE, MIDDLE EAST & AFRICA STEAM EDUCATION MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
  • TABLE 133. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 134. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 135. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 136. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 137. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 138. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 139. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 140. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 141. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 142. UNITED KINGDOM STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 143. GERMANY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 144. GERMANY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 145. GERMANY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 146. GERMANY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 147. GERMANY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 148. GERMANY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 149. GERMANY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 150. GERMANY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 151. GERMANY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 152. GERMANY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 153. FRANCE STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 154. FRANCE STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 155. FRANCE STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 156. FRANCE STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 157. FRANCE STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 158. FRANCE STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 159. FRANCE STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 160. FRANCE STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 161. FRANCE STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 162. FRANCE STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 163. RUSSIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 164. RUSSIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 165. RUSSIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 166. RUSSIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 167. RUSSIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 168. RUSSIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 169. RUSSIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 170. RUSSIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 171. RUSSIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 172. RUSSIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 173. ITALY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 174. ITALY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 175. ITALY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 176. ITALY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 177. ITALY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 178. ITALY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 179. ITALY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 180. ITALY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 181. ITALY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 182. ITALY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 183. SPAIN STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 184. SPAIN STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 185. SPAIN STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 186. SPAIN STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 187. SPAIN STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 188. SPAIN STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 189. SPAIN STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 190. SPAIN STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 191. SPAIN STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 192. SPAIN STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 193. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 194. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 195. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 196. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 197. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 198. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 199. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 200. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 201. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 202. UNITED ARAB EMIRATES STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 203. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 204. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 205. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 206. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 207. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 208. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 209. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 210. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 211. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 212. SAUDI ARABIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 213. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 214. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 215. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 216. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 217. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 218. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 219. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 220. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 221. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 222. SOUTH AFRICA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 223. DENMARK STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 224. DENMARK STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 225. DENMARK STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 226. DENMARK STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 227. DENMARK STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 228. DENMARK STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 229. DENMARK STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 230. DENMARK STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 231. DENMARK STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 232. DENMARK STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 233. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 234. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 235. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 236. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 237. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 238. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 239. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 240. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 241. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 242. NETHERLANDS STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 243. QATAR STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 244. QATAR STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 245. QATAR STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 246. QATAR STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 247. QATAR STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 248. QATAR STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 249. QATAR STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 250. QATAR STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 251. QATAR STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 252. QATAR STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 253. FINLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 254. FINLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 255. FINLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 256. FINLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 257. FINLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 258. FINLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 259. FINLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 260. FINLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 261. FINLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 262. FINLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 263. SWEDEN STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 264. SWEDEN STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 265. SWEDEN STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 266. SWEDEN STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 267. SWEDEN STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 268. SWEDEN STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 269. SWEDEN STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 270. SWEDEN STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 271. SWEDEN STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 272. SWEDEN STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 273. NIGERIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 274. NIGERIA STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 275. NIGERIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 276. NIGERIA STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 277. NIGERIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 278. NIGERIA STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 279. NIGERIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 280. NIGERIA STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 281. NIGERIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 282. NIGERIA STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 283. EGYPT STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 284. EGYPT STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 285. EGYPT STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 286. EGYPT STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 287. EGYPT STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 288. EGYPT STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 289. EGYPT STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 290. EGYPT STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 291. EGYPT STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 292. EGYPT STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 293. TURKEY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 294. TURKEY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 295. TURKEY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 296. TURKEY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 297. TURKEY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 298. TURKEY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 299. TURKEY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 300. TURKEY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 301. TURKEY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 302. TURKEY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 303. ISRAEL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 304. ISRAEL STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 305. ISRAEL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 306. ISRAEL STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 307. ISRAEL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 308. ISRAEL STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 309. ISRAEL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 310. ISRAEL STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 311. ISRAEL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 312. ISRAEL STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 313. NORWAY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 314. NORWAY STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 315. NORWAY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 316. NORWAY STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 317. NORWAY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 318. NORWAY STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 319. NORWAY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 320. NORWAY STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 321. NORWAY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 322. NORWAY STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 323. POLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 324. POLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 325. POLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 326. POLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 327. POLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 328. POLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 329. POLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 330. POLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 331. POLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 332. POLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 333. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 334. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
  • TABLE 335. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2018-2024 (USD MILLION)
  • TABLE 336. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY EDUCATIONAL LEVEL, 2025-2030 (USD MILLION)
  • TABLE 337. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2018-2024 (USD MILLION)
  • TABLE 338. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY TECHNOLOGY INTEGRATION, 2025-2030 (USD MILLION)
  • TABLE 339. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2018-2024 (USD MILLION)
  • TABLE 340. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY DELIVERY MODE, 2025-2030 (USD MILLION)
  • TABLE 341. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2018-2024 (USD MILLION)
  • TABLE 342. SWITZERLAND STEAM EDUCATION MARKET SIZE, BY INSTITUTION TYPE, 2025-2030 (USD MILLION)
  • TABLE 343. ASIA-PACIFIC STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
  • TABLE 344. ASIA-PACIFIC STEAM EDUCATION MARKET SIZE, BY PRODUCT TYPE,